X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/957ea55146a1dd3e29ea803936527344672a947f..eea4d01c65f9b29baa1193db762b4c6b8144af24:/src/common/dcbufcmn.cpp diff --git a/src/common/dcbufcmn.cpp b/src/common/dcbufcmn.cpp index ef8b9a34e6..2a8314d43e 100644 --- a/src/common/dcbufcmn.cpp +++ b/src/common/dcbufcmn.cpp @@ -59,6 +59,14 @@ public: h > ms_buffer->GetHeight() ) { delete ms_buffer; + + // we must always return a valid bitmap but creating a bitmap of + // size 0 would fail, so create a 1*1 bitmap in this case + if ( !w ) + w = 1; + if ( !h ) + h = 1; + ms_buffer = new wxBitmap(w, h); } @@ -91,15 +99,14 @@ bool wxSharedDCBufferManager::ms_usingSharedBuffer = false; IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule) -IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC, wxMemoryDC) -IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC, wxBufferedDC) - // ============================================================================ // wxBufferedDC // ============================================================================ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) { + wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" ); + if ( !m_buffer || !m_buffer->IsOk() ) { if ( w == -1 || h == -1 ) @@ -110,21 +117,42 @@ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) } SelectObject(*m_buffer); + + // now that the DC is valid we can inherit the attributes (fonts, colours, + // layout direction, ...) from the original DC + if ( m_dc && m_dc->IsOk() ) + CopyAttributes(*m_dc); } void wxBufferedDC::UnMask() { - wxCHECK_RET( m_dc, _T("no underlying wxDC?") ); - wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") ); + wxCHECK_RET( m_dc, wxT("no underlying wxDC?") ); + wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") ); wxCoord x = 0, y = 0; + // Ensure the scale matches the device + SetUserScale(1.0, 1.0); + if ( m_style & wxBUFFER_CLIENT_AREA ) GetDeviceOrigin(&x, &y); - m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(), - this, -x, -y ); + // avoid blitting too much: if we were created for a bigger bitmap (and + // reused for a smaller one later) we should only blit the real bitmap area + // and not the full allocated back buffer + int widthDC, + heightDC; + + m_dc->GetSize(&widthDC, &heightDC); + + int widthBuf = m_buffer->GetWidth(), + heightBuf = m_buffer->GetHeight(); + + m_dc->Blit(0, 0, + wxMin(widthDC, widthBuf), wxMin(heightDC, heightBuf), + this, + -x, -y); m_dc = NULL; if ( m_style & wxBUFFER_USES_SHARED_BUFFER )