X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/954b8ae60391d18b87a604e7919c87c0c6ae208b..81c882b613b5d99ddb1e5ab69fcd7ebccc287025:/docs/latex/wx/msgdlg.tex diff --git a/docs/latex/wx/msgdlg.tex b/docs/latex/wx/msgdlg.tex index 2a6874cdb4..8c38c83452 100644 --- a/docs/latex/wx/msgdlg.tex +++ b/docs/latex/wx/msgdlg.tex @@ -20,10 +20,11 @@ with a choice of OK, Yes, No and Cancel buttons. \latexignore{\rtfignore{\wxheading{Members}}} -\membersection{wxMessageDialog::wxMessageDialog}\label{wxmessagedialogconstr} + +\membersection{wxMessageDialog::wxMessageDialog}\label{wxmessagedialogctor} \func{}{wxMessageDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message},\rtfsp -\param{const wxString\& }{caption = "Message box"}, \param{long }{style = wxOK \pipe wxCANCEL \pipe wxCENTRE},\rtfsp +\param{const wxString\& }{caption = "Message box"}, \param{long }{style = wxOK \pipe wxCANCEL},\rtfsp \param{const wxPoint\& }{pos = wxDefaultPosition}} Constructor. Use \helpref{wxMessageDialog::ShowModal}{wxmessagedialogshowmodal} to show the dialog. @@ -43,25 +44,99 @@ Constructor. Use \helpref{wxMessageDialog::ShowModal}{wxmessagedialogshowmodal} \twocolitem{{\bf wxOK}}{Show an OK button.} \twocolitem{{\bf wxCANCEL}}{Show a Cancel button.} \twocolitem{{\bf wxYES\_NO}}{Show Yes and No buttons.} -\twocolitem{{\bf wxCENTRE}}{Centre the message. Not Windows.} -\twocolitem{{\bf wxICON\_EXCLAMATION}}{Shows an exclamation mark icon. Windows only.} -\twocolitem{{\bf wxICON\_HAND}}{Shows a hand icon. Windows only.} -\twocolitem{{\bf wxICON\_QUESTION}}{Shows a question mark icon. Windows only.} -\twocolitem{{\bf wxICON\_INFORMATION}}{Shows an information (i) icon. Windows only.} +\twocolitem{{\bf wxYES\_DEFAULT}}{Used with {\bf wxYES\_NO}, makes {\bf Yes} button the default - which is the default behaviour.} +\twocolitem{{\bf wxNO\_DEFAULT}}{Used with {\bf wxYES\_NO}, makes {\bf No} button the default.} +\twocolitem{{\bf wxICON\_EXCLAMATION}}{Shows an exclamation mark icon.} +\twocolitem{{\bf wxICON\_HAND}}{Shows an error icon.} +\twocolitem{{\bf wxICON\_ERROR}}{Shows an error icon - the same as wxICON\_HAND.} +\twocolitem{{\bf wxICON\_QUESTION}}{Shows a question mark icon.} +\twocolitem{{\bf wxICON\_INFORMATION}}{Shows an information (i) icon.} +\twocolitem{{\bf wxSTAY\_ON\_TOP}}{The message box stays on top of all other window, even those of the other applications (Windows only).} \end{twocollist} } \docparam{pos}{Dialog position. Not Windows.} -\membersection{wxMessageDialog::\destruct{wxMessageDialog}} + +\membersection{wxMessageDialog::\destruct{wxMessageDialog}}\label{wxmessagedialogdtor} \func{}{\destruct{wxMessageDialog}}{\void} Destructor. + \membersection{wxMessageDialog::ShowModal}\label{wxmessagedialogshowmodal} \func{int}{ShowModal}{\void} Shows the dialog, returning one of wxID\_OK, wxID\_CANCEL, wxID\_YES, wxID\_NO. + +\membersection{wxMessageDialog::SetYesNoLabels}\label{wxmessagedialogsetyesnolabels} + +\func{bool}{SetYesNoLabels}{\param{const wxString&}{yes},\param{const wxString&}{no}} + +Overrides the default labels of the Yes and No buttons. + +Notice that this function is not currently available on all platforms, so it +may return \false to indicate that the labels couldn't be changed. If it +returns \true (currently only under wxMac), the labels were set successfully. +Typically, if the function was used successfully, the main dialog message may +need to be changed, e.g.: +\begin{verbatim} + wxMessageDialog dlg(...); + if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) ) + dlg.SetMessage(_("What do you want to do?")); + else // buttons have standard "Yes"/"No" values, so rephrase the question + dlg.SetMessage(_("Do you really want to quit?")); +\end{verbatim} + + +\membersection{wxMessageDialog::SetYesNoCancelLabels}\label{wxmessagedialogsetyesnocancellabels} + +\func{bool}{SetYesNoCancelLabels}{\param{const wxString&}{yes},\param{const wxString&}{no},\param{const wxString&}{cancel}} + +Overrides the default labels of the Yes, No and Cancel buttons. + +Please see the remarks in +\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation. + + +\membersection{wxMessageDialog::SetOKLabel}\label{wxmessagedialogsetyesoklabel} + +\func{bool}{SetOKLabel}{\param{const wxString&}{ok}} + +Overrides the default label of the OK button. + +Please see the remarks in +\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation. + + +\membersection{wxMessageDialog::SetOKCancelLabels}\label{wxmessagedialogsetokcancellabels} + +\func{bool}{SetOKCancelLabels}{\param{const wxString&}{ok},\param{const wxString&}{cancel}} + +Overrides the default labels of the OK and Cancel buttons. + +Please see the remarks in +\helpref{SetYesNoLabels}{wxmessagedialogsetyesnolabels} documentation. + + +\membersection{wxMessageDialog::SetMessage}\label{wxmessagedialogsetmessage} + +\func{void}{SetMessage}{\param{const wxString&}{msg}} + +Sets the message shown by the dialog. + + +\membersection{wxMessageDialog::SetExtendedMessage}\label{wxmessagedialogsetextendedmessage} + +\func{void}{SetExtendedMessage}{\param{const wxString&}{exMsg}} + +Sets the extended message for the dialog: this message is usually an extension +of the short message specified in the constructor or set with +\helpref{SetMessage}{wxmessagedialogsetmessage}. If it is set, the main message +appears highlighted -- if supported -- and this message appears beneath it in +normal font. On the platforms which don't support extended messages, it is +simply appended to the normal message with a new line separating them. +