X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/951cd18031e1408ed2a70dae2972273f8ed9e994..4aae4a085cf105551590b2a999758e0762743352:/include/wx/filename.h diff --git a/include/wx/filename.h b/include/wx/filename.h index 58ca5ecc30..cbd601e663 100644 --- a/include/wx/filename.h +++ b/include/wx/filename.h @@ -6,18 +6,19 @@ // Created: 28.12.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Robert Roebling -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FILENAME_H_ #define _WX_FILENAME_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "filename.h" #endif #ifndef WX_PRECOMP #include "wx/string.h" + #include "wx/arrstr.h" #endif /* @@ -38,6 +39,8 @@ #include "wx/filefn.h" #include "wx/datetime.h" +class WXDLLIMPEXP_BASE wxFile; + // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- @@ -49,12 +52,14 @@ enum wxPathFormat { wxPATH_NATIVE = 0, // the path format for the current platform wxPATH_UNIX, + wxPATH_BEOS = wxPATH_UNIX, wxPATH_MAC, wxPATH_DOS, - - wxPATH_BEOS = wxPATH_UNIX, wxPATH_WIN = wxPATH_DOS, - wxPATH_OS2 = wxPATH_DOS + wxPATH_OS2 = wxPATH_DOS, + wxPATH_VMS, + + wxPATH_MAX // Not a valid value for specifying path format }; // the kind of normalization to do with the file name: these values can be @@ -67,21 +72,35 @@ enum wxPathNormalize wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute wxPATH_NORM_LONG = 0x0020, // make the path the long form - wxPATH_NORM_ALL = 0x003f + wxPATH_NORM_SHORTCUT = 0x0040, // resolve the shortcut, if it is a shortcut + wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE +}; + +// what exactly should GetPath() return? +enum +{ + wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable + wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator +}; + +// MkDir flags +enum +{ + wxPATH_MKDIR_FULL = 0x0001 // create directories recursively }; // ---------------------------------------------------------------------------- // wxFileName: encapsulates a file path // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxFileName +class WXDLLIMPEXP_BASE wxFileName { public: // constructors and assignment // the usual stuff - wxFileName() { } - wxFileName( const wxFileName &filepath ) { Assign(filepath); } + wxFileName() { Clear(); } + wxFileName(const wxFileName& filepath) { Assign(filepath); } // from a full filename: if it terminates with a '/', a directory path // is contructed (the name will be empty), otherwise a file name and @@ -95,6 +114,14 @@ public: wxPathFormat format = wxPATH_NATIVE) { Assign(path, name, format); } + // from a volume, directory name, file base name and extension + wxFileName(const wxString& volume, + const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE) + { Assign(volume, path, name, ext, format); } + // from a directory name, file base name and extension wxFileName(const wxString& path, const wxString& name, @@ -104,21 +131,31 @@ public: // the same for delayed initialization - // VZ: wouldn't it be better to call this Create() for consistency with - // all GUI classes? Personally, I like Set() more than Assign() too - void Assign(const wxFileName& filepath); + void Assign(const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE); + + void Assign(const wxString& volume, + const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE); + void Assign(const wxString& path, const wxString& name, wxPathFormat format = wxPATH_NATIVE); + void Assign(const wxString& path, const wxString& name, const wxString& ext, - wxPathFormat format = wxPATH_NATIVE); - void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE) - { Assign(dir, _T(""), format); } + wxPathFormat format = wxPATH_NATIVE) + { + // empty volume + Assign(wxEmptyString, path, name, ext, format); + } + + void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE); // assorted assignment operators @@ -132,40 +169,46 @@ public: void Clear(); // static pseudo constructors - static wxFileName FileName(const wxString& file); - static wxFileName DirName(const wxString& dir); + static wxFileName FileName(const wxString& file, + wxPathFormat format = wxPATH_NATIVE); + static wxFileName DirName(const wxString& dir, + wxPathFormat format = wxPATH_NATIVE); // file tests // is the filename valid at all? - bool IsOk() const { return !m_dirs.IsEmpty() || !m_name.IsEmpty(); } + bool IsOk() const + { + // we're fine if we have the path or the name or if we're a root dir + return m_dirs.size() != 0 || !m_name.IsEmpty() || !m_relative; + } // does the file with this name exists? - bool FileExists(); + bool FileExists() const; static bool FileExists( const wxString &file ); // does the directory with this name exists? - bool DirExists(); + bool DirExists() const; static bool DirExists( const wxString &dir ); // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO) // time functions - - // set the file creation and last access/mod times +#if wxUSE_DATETIME + // set the file last access/mod and creation times // (any of the pointers may be NULL) - bool SetTimes(const wxDateTime *dtCreate, - const wxDateTime *dtAccess, - const wxDateTime *dtMod); + bool SetTimes(const wxDateTime *dtAccess, + const wxDateTime *dtMod, + const wxDateTime *dtCreate); // set the access and modification times to the current moment bool Touch(); - // return the last access, last modification and last change times + // return the last access, last modification and create times // (any of the pointers may be NULL) bool GetTimes(wxDateTime *dtAccess, wxDateTime *dtMod, - wxDateTime *dtChange) const; + wxDateTime *dtCreate) const; // convenience wrapper: get just the last mod time of the file wxDateTime GetModificationTime() const @@ -174,12 +217,24 @@ public: (void)GetTimes(NULL, &dtMod, NULL); return dtMod; } +#endif // wxUSE_DATETIME + +#ifdef __WXMAC__ + bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ; + bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ; + // gets the 'common' type and creator for a certain extension + static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ; + // registers application defined extensions and their default type and creator + static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ; + // looks up the appropriate type and creator from the registration and then sets + bool MacSetDefaultTypeAndCreator() ; +#endif // various file/dir operations // retrieve the value of the current working directory - void AssignCwd(); - static wxString GetCwd(); + void AssignCwd(const wxString& volume = wxEmptyString); + static wxString GetCwd(const wxString& volume = wxEmptyString); // change the current working directory bool SetCwd(); @@ -189,13 +244,16 @@ public: void AssignHomeDir(); static wxString GetHomeDir(); - // get a temp file name starting with thespecified prefix - void AssignTempFileName( const wxString &prefix ); + // get a temp file name starting with the specified prefix and open the + // file passed to us using this name for writing (atomically if + // possible) + void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL); + static wxString CreateTempFileName(const wxString& prefix, + wxFile *fileTemp = NULL); // directory creation and removal. - // if full is TRUE, will try to make each directory in the path. - bool Mkdir( int perm = 0777, bool full = FALSE); - static bool Mkdir( const wxString &dir, int perm = 0777, bool full = FALSE ); + bool Mkdir( int perm = 0777, int flags = 0); + static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 ); bool Rmdir(); static bool Rmdir( const wxString &dir ); @@ -207,64 +265,118 @@ public: // variables will be expanded in it // // this may be done using another (than current) value of cwd - bool Normalize(wxPathNormalize flags = wxPATH_NORM_ALL, + bool Normalize(int flags = wxPATH_NORM_ALL, const wxString& cwd = wxEmptyString, wxPathFormat format = wxPATH_NATIVE); + // get a path path relative to the given base directory, i.e. opposite + // of Normalize + // + // pass an empty string to get a path relative to the working directory + // + // returns true if the file name was modified, false if we failed to do + // anything with it (happens when the file is on a different volume, + // for example) + bool MakeRelativeTo(const wxString& pathBase = wxEmptyString, + wxPathFormat format = wxPATH_NATIVE); + + // make the path absolute + // + // this may be done using another (than current) value of cwd + bool MakeAbsolute(const wxString& cwd = wxEmptyString, + wxPathFormat format = wxPATH_NATIVE) + { return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE | + wxPATH_NORM_TILDE, cwd, format); } + +#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE + // if the path is a shortcut, return the target and optionally, + // the arguments + bool GetShortcutTarget(const wxString& shortcutPath, + wxString& targetFilename, + wxString* arguments = NULL); +#endif + // Comparison - // compares with the rules of this platform - bool SameAs(const wxFileName &filepath, - wxPathFormat format = wxPATH_NATIVE); + // compares with the rules of the given platforms format + bool SameAs(const wxFileName& filepath, + wxPathFormat format = wxPATH_NATIVE) const; - // uses the current platform settings - bool operator==(const wxFileName& filename) { return SameAs(filename); } - bool operator==(const wxString& filename) - { return *this == wxFileName(filename); } + // compare with another filename object + bool operator==(const wxFileName& filename) const + { return SameAs(filename); } + bool operator!=(const wxFileName& filename) const + { return !SameAs(filename); } - // Tests + // compare with a filename string interpreted as a native file name + bool operator==(const wxString& filename) const + { return SameAs(wxFileName(filename)); } + bool operator!=(const wxString& filename) const + { return !SameAs(wxFileName(filename)); } + + // are the file names of this type cases sensitive? static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE ); - bool IsRelative( wxPathFormat format = wxPATH_NATIVE ); - bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE ); + + // is this filename absolute? + bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const; + + // is this filename relative? + bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const + { return !IsAbsolute(format); } + + // Returns the characters that aren't allowed in filenames + // on the specified platform. + static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE); + + // Information about path format + + // get the string separating the volume from the path for this format, + // return an empty string if this format doesn't support the notion of + // volumes at all + static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE); // get the string of path separators for this format static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE); + // get the canonical path separator for this format + static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE) + { return GetPathSeparators(format)[0u]; } + // is the char a path separator for this format? static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE); - // FIXME: what exactly does this do? - bool IsWild( wxPathFormat format = wxPATH_NATIVE ); - // Dir accessors void AppendDir( const wxString &dir ); void PrependDir( const wxString &dir ); void InsertDir( int before, const wxString &dir ); void RemoveDir( int pos ); - size_t GetDirCount() const { return m_dirs.GetCount(); } + size_t GetDirCount() const { return m_dirs.size(); } // Other accessors void SetExt( const wxString &ext ) { m_ext = ext; } wxString GetExt() const { return m_ext; } - bool HasExt() const { return !m_ext.IsEmpty(); } + bool HasExt() const { return !m_ext.empty(); } void SetName( const wxString &name ) { m_name = name; } wxString GetName() const { return m_name; } - bool HasName() const { return !m_name.IsEmpty(); } + bool HasName() const { return !m_name.empty(); } + + void SetVolume( const wxString &volume ) { m_volume = volume; } + wxString GetVolume() const { return m_volume; } + bool HasVolume() const { return !m_volume.empty(); } // full name is the file name + extension (but without the path) void SetFullName(const wxString& fullname); wxString GetFullName() const; - const wxArrayString &GetDirs() const { return m_dirs; } + const wxArrayString& GetDirs() const { return m_dirs; } - // Construct path only - possibly with the trailing separator - wxString GetPath( bool add_separator = FALSE, - wxPathFormat format = wxPATH_NATIVE ) const; + // flags are combination of wxPATH_GET_XXX flags + wxString GetPath(int flags = wxPATH_GET_VOLUME, + wxPathFormat format = wxPATH_NATIVE) const; - // more readable synonym - wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const - { return GetPath(TRUE /* add separator */, format); } + // Replace current path with this one + void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE ); // Construct full path with name and ext wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const; @@ -275,26 +387,64 @@ public: // Return the long form of the path (returns identity on non-Windows platforms) wxString GetLongPath() const; + // Is this a file or directory (not necessarily an existing one) + bool IsDir() const { return m_name.empty() && m_ext.empty(); } + // various helpers // get the canonical path format for this platform static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE ); - // split a fullpath into path, (base) name and ext (all of the pointers - // can be NULL) + // split a fullpath into the volume, path, (base) name and extension + // (all of the pointers can be NULL) + static void SplitPath(const wxString& fullpath, + wxString *volume, + wxString *path, + wxString *name, + wxString *ext, + wxPathFormat format = wxPATH_NATIVE); + + // compatibility version static void SplitPath(const wxString& fullpath, wxString *path, wxString *name, wxString *ext, wxPathFormat format = wxPATH_NATIVE); + + // deprecated methods, don't use any more + // -------------------------------------- + +#ifndef __DIGITALMARS__ + wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const + { return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); } +#endif + wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const + { return GetPath(wxPATH_GET_SEPARATOR, format); } + private: + // check whether this dir is valid for Append/Prepend/InsertDir() + static bool IsValidDirComponent(const wxString& dir); + + // the drive/volume/device specification (always empty for Unix) + wxString m_volume; + // the path components of the file wxArrayString m_dirs; // the file name and extension (empty for directories) wxString m_name, m_ext; + + // when m_dirs is empty it may mean either that we have no path at all or + // that our path is '/', i.e. the root directory + // + // we use m_relative to distinguish between these two cases, it will be + // true in the former and false in the latter + // + // NB: the path is not absolute just because m_relative is false, it still + // needs the drive (i.e. volume) in some formats (Windows) + bool m_relative; }; #endif // _WX_FILENAME_H_