X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/9505511c59bb06c5af6968b28e6ebd02bf100cbd..af7e08a4a5fe415c5792ee14278736b96b951a53:/docs/latex/wx/thread.tex?ds=sidebyside

diff --git a/docs/latex/wx/thread.tex b/docs/latex/wx/thread.tex
index 400824fd6e..8bac6f84bd 100644
--- a/docs/latex/wx/thread.tex
+++ b/docs/latex/wx/thread.tex
@@ -4,11 +4,11 @@ A thread is basically a path of execution through a program. Threads are
 sometimes called {\it light-weight processes}, but the fundamental difference
 between threads and processes is that memory spaces of different processes are
 separated while all threads share the same address space. While it makes it
-much easier to share common data between several threads, it also makes much
+much easier to share common data between several threads, it also makes it much
 easier to shoot oneself in the foot, so careful use of synchronization objects
 such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
 
-There are two types of threads in wxWindows: {\it detached} and {\it joinable}
+There are two types of threads in wxWidgets: {\it detached} and {\it joinable}
 ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
 are joinable). The difference between the two is that only joinable threads
 can return a return code -- this is returned by the Wait() function. Detached
@@ -26,7 +26,9 @@ heap because the thread will call {\tt delete this;} upon termination. Joinable
 threads may be created on the stack although more usually they will be created
 on the heap as well. Don't create global thread objects because they allocate
 memory in their constructor, which will cause problems for the memory checking
-system.
+system. Finally, another consequence of the handling of the above is that you
+should never delete a detached thread yourself, as this will be done by the
+thread itself when it terminates.
 
 \wxheading{Derived from}
 
@@ -42,6 +44,7 @@ None.
 
 \latexignore{\rtfignore{\wxheading{Members}}}
 
+
 \membersection{wxThread::wxThread}\label{wxthreadctor}
 
 \func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
@@ -58,7 +61,8 @@ The possible values for {\it kind} parameters are:
 \twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
 \end{twocollist}
 
-\membersection{wxThread::\destruct{wxThread}}
+
+\membersection{wxThread::\destruct{wxThread}}\label{wxthreaddtor}
 
 \func{}{\destruct{wxThread}}{\void}
 
@@ -72,6 +76,7 @@ Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddele
 will not delete the C++ thread object. It is also safe to allocate them on
 stack.
 
+
 \membersection{wxThread::Create}\label{wxthreadcreate}
 
 \func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
@@ -92,13 +97,14 @@ One of:
 \twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
 \end{twocollist}
 
+
 \membersection{wxThread::Delete}\label{wxthreaddelete}
 
 \func{void}{Delete}{\void}
 
 Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
 thread. It asks the thread to terminate and, if the thread code is well
-written, the thread will terminate after the next call to
+written, the thread will terminate after the next call to 
 \helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
 
 However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
@@ -119,6 +125,7 @@ will not do this for joinable ones.
 
 This function can only be called from another thread context.
 
+
 \membersection{wxThread::Entry}\label{wxthreadentry}
 
 \func{virtual ExitCode}{Entry}{\void}
@@ -129,9 +136,10 @@ be implemented by any derived class. The thread execution will start here.
 The returned value is the thread exit code which is only useful for
 joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
 
-This function is called by wxWindows itself and should never be called
+This function is called by wxWidgets itself and should never be called
 directly.
 
+
 \membersection{wxThread::Exit}\label{wxthreadexit}
 
 \func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
@@ -144,6 +152,7 @@ This function will terminate the OS thread (i.e. stop the associated path of
 execution) and also delete the associated C++ object for detached threads.
 \helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
 
+
 \membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
 
 \func{static int}{GetCPUCount}{\void}
@@ -154,6 +163,7 @@ Returns the number of system CPUs or -1 if the value is unknown.
 
 \helpref{SetConcurrency}{wxthreadsetconcurrency}
 
+
 \membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
 
 \func{static unsigned long}{GetCurrentId}{\void}
@@ -162,6 +172,7 @@ Returns the platform specific thread ID of the current thread as a
 long.  This can be used to uniquely identify threads, even if they are
 not wxThreads.
 
+
 \membersection{wxThread::GetId}\label{wxthreadgetid}
 
 \constfunc{unsigned long}{GetId}{\void}
@@ -169,6 +180,7 @@ not wxThreads.
 Gets the thread identifier: this is a platform dependent number that uniquely identifies the
 thread throughout the system during its existence (i.e. the thread identifiers may be reused).
 
+
 \membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
 
 \constfunc{int}{GetPriority}{\void}
@@ -184,35 +196,50 @@ The following priorities are defined:
 \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
 \end{twocollist}
 
+
 \membersection{wxThread::IsAlive}\label{wxthreadisalive}
 
 \constfunc{bool}{IsAlive}{\void}
 
-Returns true if the thread is alive (i.e. started and not terminating).
+Returns \true if the thread is alive (i.e. started and not terminating).
+
+Note that this function can only be saely used with joinable threads, not
+detached ones as the latter delete themselves and so when the real thread is
+not alive any longer it is not possible to call this function neither because
+the wxThread object doesn't exist any more as well.
+
 
 \membersection{wxThread::IsDetached}\label{wxthreadisdetached}
 
 \constfunc{bool}{IsDetached}{\void}
 
-Returns true if the thread is of the detached kind, false if it is a joinable one.
+Returns \true if the thread is of the detached kind, \false if it is a joinable
+one.
+
 
 \membersection{wxThread::IsMain}\label{wxthreadismain}
 
 \func{static bool}{IsMain}{\void}
 
-Returns true if the calling thread is the main application thread.
+Returns \true if the calling thread is the main application thread.
+
 
 \membersection{wxThread::IsPaused}\label{wxthreadispaused}
 
 \constfunc{bool}{IsPaused}{\void}
 
-Returns true if the thread is paused.
+Returns \true if the thread is paused.
+
 
 \membersection{wxThread::IsRunning}\label{wxthreadisrunning}
 
 \constfunc{bool}{IsRunning}{\void}
 
-Returns true if the thread is running.
+Returns \true if the thread is running.
+
+This method may only be safely used for joinable threads, see the remark in 
+\helpref{IsAlive}{wxthreadisalive}.
+
 
 \membersection{wxThread::Kill}\label{wxthreadkill}
 
@@ -236,6 +263,7 @@ It is also an error to call this function for a thread which is not running or
 paused (in the latter case, the thread will be resumed first) -- if you do it,
 a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
 
+
 \membersection{wxThread::OnExit}\label{wxthreadonexit}
 
 \func{void}{OnExit}{\void}
@@ -247,6 +275,7 @@ thread. This function will not be called if the thread was
 
 This function should never be called directly.
 
+
 \membersection{wxThread::Pause}\label{wxthreadpause}
 
 \func{wxThreadError}{Pause}{\void}
@@ -258,6 +287,7 @@ thread doesn't call it at all, it won't be suspended).
 
 This function can only be called from another thread context.
 
+
 \membersection{wxThread::Run}\label{wxthreadrun}
 
 \func{wxThreadError}{Run}{\void}
@@ -267,6 +297,7 @@ Starts the thread execution. Should be called after
 
 This function can only be called from another thread context.
 
+
 \membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
 
 \func{void}{SetPriority}{\param{int}{ priority}}
@@ -284,6 +315,7 @@ The following priorities are already defined:
 \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
 \end{twocollist}
 
+
 \membersection{wxThread::Sleep}\label{wxthreadsleep}
 
 \func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
@@ -293,6 +325,7 @@ Pauses the thread execution for the given amount of time.
 This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
 threads (i.e. all except the main one).
 
+
 \membersection{wxThread::Resume}\label{wxthreadresume}
 
 \func{wxThreadError}{Resume}{\void}
@@ -301,6 +334,7 @@ Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
 
 This function can only be called from another thread context.
 
+
 \membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
 
 \func{static bool}{SetConcurrency}{\param{size\_t }{level}}
@@ -309,16 +343,22 @@ Sets the thread concurrency level for this process. This is, roughly, the
 number of threads that the system tries to schedule to run in parallel.
 The value of $0$ for {\it level} may be used to set the default one.
 
-Returns true on success or false otherwise (for example, if this function is
+Returns \true on success or false otherwise (for example, if this function is
 not implemented for this platform -- currently everything except Solaris).
 
+
 \membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
 
-\func{bool}{TestDestroy}{\void}
+\func{virtual bool}{TestDestroy}{\void}
 
 This function should be called periodically by the thread to ensure that calls
 to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
-work. If it returns true, the thread should exit as soon as possible.
+work. If it returns \true, the thread should exit as soon as possible.
+
+Notice that under some platforms (POSIX), implementation of 
+\helpref{Pause}{wxthreadpause} also relies on this function being called, so
+not calling it would prevent both stopping and suspending thread from working.
+
 
 \membersection{wxThread::This}\label{wxthreadthis}
 
@@ -330,6 +370,7 @@ whether the thread is really the main one because NULL may also be returned for
 not created with wxThread class. Generally speaking, the return value for such a thread
 is undefined.
 
+
 \membersection{wxThread::Yield}\label{wxthreadyield}
 
 \func{void}{Yield}{\void}
@@ -337,6 +378,7 @@ is undefined.
 Give the rest of the thread time slice to the system allowing the other threads to run.
 See also \helpref{Sleep()}{wxthreadsleep}.
 
+
 \membersection{wxThread::Wait}\label{wxthreadwait}
 
 \constfunc{ExitCode}{Wait}{\void}
