X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/941a4e6260eef03d6452b6eeb8f4c6f2de972b8a..15811f2f674720ba7da5353066ef71cd5621c081:/src/common/string.cpp?ds=sidebyside diff --git a/src/common/string.cpp b/src/common/string.cpp index a791562d7e..ff87c095c7 100644 --- a/src/common/string.cpp +++ b/src/common/string.cpp @@ -233,9 +233,35 @@ const char* wxCStrData::AsChar() const wxString *str = wxConstCast(m_str, wxString); // convert the string: + // + // FIXME-UTF8: we'd like to do the conversion in the existing buffer (if we + // have it) but it's unfortunately not obvious to implement + // because we don't know how big buffer do we need for the + // given string length (in case of multibyte encodings, e.g. + // ISO-2022-JP or UTF-8 when internal representation is wchar_t) + // + // One idea would be to store more than just m_convertedToChar + // in wxString: then we could record the length of the string + // which was converted the last time and try to reuse the same + // buffer if the current length is not greater than it (this + // could still fail because string could have been modified in + // place but it would work most of the time, so we'd do it and + // only allocate the new buffer if in-place conversion returned + // an error). We could also store a bit saying if the string + // was modified since the last conversion (and update it in all + // operation modifying the string, of course) to avoid unneeded + // consequential conversions. But both of these ideas require + // adding more fields to wxString and require profiling results + // to be sure that we really gain enough from them to justify + // doing it. wxCharBuffer buf(str->mb_str()); - // FIXME-UTF8: do the conversion in-place in the existing buffer + // if it failed, return empty string and not NULL to avoid crashes in code + // written with either wxWidgets 2 wxString or std::string behaviour in + // mind: neither of them ever returns NULL and so we shouldn't neither + if ( !buf ) + return ""; + if ( str->m_convertedToChar && strlen(buf) == strlen(str->m_convertedToChar) ) { @@ -261,6 +287,10 @@ const wchar_t* wxCStrData::AsWChar() const // convert the string: wxWCharBuffer buf(str->wc_str()); + // notice that here, unlike above in AsChar(), conversion can't fail as our + // internal UTF-8 is always well-formed -- or the string was corrupted and + // all bets are off anyhow + // FIXME-UTF8: do the conversion in-place in the existing buffer if ( str->m_convertedToWChar && wxWcslen(buf) == wxWcslen(str->m_convertedToWChar) ) @@ -407,7 +437,7 @@ const wxCharBuffer wxString::mb_str(const wxMBConv& conv) const if ( !wcLen ) return wxCharBuffer(""); - return conv.cWC2MB(wcBuf, wcLen, NULL); + return conv.cWC2MB(wcBuf, wcLen+1, NULL); } #else // ANSI @@ -1007,7 +1037,7 @@ wxString wxString::FromAscii(const char *ascii) return FromAscii(ascii, wxStrlen(ascii)); } -wxString wxString::FromAscii(const char ascii) +wxString wxString::FromAscii(char ascii) { // What do we do with '\0' ?