X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/935594c16ea92527a31cfff50e8daa0d7eed5a1e..dc5d118e65603773263040afdf2c97633869e4ca:/src/common/wincmn.cpp diff --git a/src/common/wincmn.cpp b/src/common/wincmn.cpp index 0b8a353c3a..1601d08e42 100644 --- a/src/common/wincmn.cpp +++ b/src/common/wincmn.cpp @@ -75,7 +75,7 @@ #include "wx/platinfo.h" #include "wx/private/window.h" -#ifdef __WXMSW__ +#ifdef __WINDOWS__ #include "wx/msw/wrapwin.h" #endif @@ -620,20 +620,13 @@ void wxWindowBase::DoCentre(int dir) // fits the window around the children void wxWindowBase::Fit() { - if ( !GetChildren().empty() ) - { - SetSize(GetBestSize()); - } - //else: do nothing if we have no children + SetSize(GetBestSize()); } // fits virtual size (ie. scrolled area etc.) around children void wxWindowBase::FitInside() { - if ( GetChildren().GetCount() > 0 ) - { - SetVirtualSize( GetBestVirtualSize() ); - } + SetVirtualSize( GetBestVirtualSize() ); } // On Mac, scrollbars are explicitly children. @@ -649,7 +642,7 @@ static bool wxHasRealChildren(const wxWindowBase* win) wxWindow *win = node->GetData(); if ( !win->IsTopLevel() && win->IsShown() #if wxUSE_SCROLLBAR - && !win->IsKindOf(CLASSINFO(wxScrollBar)) + && !wxDynamicCast(win, wxScrollBar) #endif ) realChildCount ++; @@ -906,26 +899,53 @@ wxSize wxWindowBase::GetBestSize() const // it to be used wxSize size = DoGetBestClientSize(); if ( size != wxDefaultSize ) - { size += DoGetBorderSize(); + else + size = DoGetBestSize(); - CacheBestSize(size); - return size; - } + // Ensure that the best size is at least as large as min size. + size.IncTo(GetMinSize()); + + // And not larger than max size. + size.DecToIfSpecified(GetMaxSize()); + + // Finally cache result and return. + CacheBestSize(size); + return size; +} + +int wxWindowBase::GetBestHeight(int width) const +{ + const int height = DoGetBestClientHeight(width); + + return height == wxDefaultCoord + ? GetBestSize().y + : height + DoGetBorderSize().y; +} + +int wxWindowBase::GetBestWidth(int height) const +{ + const int width = DoGetBestClientWidth(height); - return DoGetBestSize(); + return width == wxDefaultCoord + ? GetBestSize().x + : width + DoGetBorderSize().x; } void wxWindowBase::SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; + + InvalidateBestSize(); } void wxWindowBase::SetInitialSize(const wxSize& size) @@ -1129,8 +1149,6 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) DoEnable(enabled); #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) - OnEnabled(enabled); - // Disabling a top level window is typically done when showing a modal // dialog and we don't need to disable its children in this case, they will // be logically disabled anyhow (i.e. their IsEnabled() will return false) @@ -1146,9 +1164,7 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) // they would still show as enabled even though they wouldn't actually // accept any input (at least under MSW where children don't accept input // if any of the windows in their parent chain is enabled). - // - // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT - // platforms as we still need to call the children OnEnabled() recursively. +#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst(); node; node = node->GetNext() ) @@ -1157,6 +1173,7 @@ void wxWindowBase::NotifyWindowOnEnableChange(bool enabled) if ( !child->IsTopLevel() && child->IsThisEnabled() ) child->NotifyWindowOnEnableChange(enabled); } +#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT) } bool wxWindowBase::Enable(bool enable) @@ -1242,9 +1259,27 @@ void wxWindowBase::Thaw() } // ---------------------------------------------------------------------------- -// reparenting the window +// Dealing with parents and children. // ---------------------------------------------------------------------------- +bool wxWindowBase::IsDescendant(wxWindowBase* win) const +{ + // Iterate until we find this window in the parent chain or exhaust it. + while ( win ) + { + if ( win == this ) + return true; + + // Stop iterating on reaching the top level window boundary. + if ( win->IsTopLevel() ) + break; + + win = win->GetParent(); + } + + return false; +} + void wxWindowBase::AddChild(wxWindowBase *child) { wxCHECK_RET( child, wxT("can't add a NULL child") ); @@ -1279,6 +1314,20 @@ void wxWindowBase::RemoveChild(wxWindowBase *child) child->SetParent(NULL); } +void wxWindowBase::SetParent(wxWindowBase *parent) +{ + // This assert catches typos which may result in using "this" instead of + // "parent" when creating the window. This doesn't happen often but when it + // does the results are unpleasant because the program typically just + // crashes when due to a stack overflow or something similar and this + // assert doesn't cost much (OTOH doing a more general check that the + // parent is not one of our children would be more expensive and probably + // not worth it). + wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") ); + + m_parent = (wxWindow *)parent; +} + bool wxWindowBase::Reparent(wxWindowBase *newParent) { wxWindow *oldParent = GetParent(); @@ -1402,7 +1451,11 @@ wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler) "the first handler of the wxWindow stack should have non-NULL next handler" ); firstHandler->SetNextHandler(NULL); - secondHandler->SetPreviousHandler(NULL); + + // It is harmless but useless to unset the previous handler of the window + // itself as it's always NULL anyhow, so don't do this. + if ( secondHandler != this ) + secondHandler->SetPreviousHandler(NULL); // now firstHandler is completely unlinked; set secondHandler as the new window event handler SetEventHandler(secondHandler); @@ -1528,7 +1581,7 @@ wxColour wxWindowBase::GetBackgroundColour() const // wxWidgets versions where GetBackgroundColour() always returned // something -- so give them something even if it doesn't make sense // for this window (e.g. it has a themed background) - if ( !colBg.Ok() ) + if ( !colBg.IsOk() ) colBg = GetClassDefaultAttributes().colBg; return colBg; @@ -1540,7 +1593,7 @@ wxColour wxWindowBase::GetBackgroundColour() const wxColour wxWindowBase::GetForegroundColour() const { // logic is the same as above - if ( !m_hasFgCol && !m_foregroundColour.Ok() ) + if ( !m_hasFgCol && !m_foregroundColour.IsOk() ) { wxColour colFg = GetDefaultAttributes().colFg; @@ -1553,6 +1606,39 @@ wxColour wxWindowBase::GetForegroundColour() const return m_foregroundColour; } +bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style) +{ + // The checks below shouldn't be triggered if we're not really changing the + // style. + if ( style == m_backgroundStyle ) + return true; + + // Transparent background style can be only set before creation because of + // wxGTK limitation. + wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(), + false, + "wxBG_STYLE_TRANSPARENT style can only be set before " + "Create()-ing the window." ); + + // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset. + wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) || + (style == wxBG_STYLE_TRANSPARENT), + false, + "wxBG_STYLE_TRANSPARENT can't be unset once it was set." ); + + m_backgroundStyle = style; + + return true; +} + +bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const +{ + if ( reason ) + *reason = _("This platform does not support background transparency."); + + return false; +} + bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) { if ( colour == m_backgroundColour ) @@ -1562,7 +1648,7 @@ bool wxWindowBase::SetBackgroundColour( const wxColour &colour ) m_inheritBgCol = m_hasBgCol; m_backgroundColour = colour; - SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() ); + SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() ); return true; } @@ -1574,7 +1660,7 @@ bool wxWindowBase::SetForegroundColour( const wxColour &colour ) m_hasFgCol = colour.IsOk(); m_inheritFgCol = m_hasFgCol; m_foregroundColour = colour; - SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() ); + SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() ); return true; } @@ -1883,6 +1969,7 @@ wxWindowBase::FindWindowById( long id, const wxWindow* parent ) // dialog oriented functions // ---------------------------------------------------------------------------- +#if WXWIN_COMPATIBILITY_2_8 void wxWindowBase::MakeModal(bool modal) { // Disable all other windows @@ -1899,96 +1986,170 @@ void wxWindowBase::MakeModal(bool modal) } } } +#endif // WXWIN_COMPATIBILITY_2_8 + +#if wxUSE_VALIDATORS + +namespace +{ + +// This class encapsulates possibly recursive iteration on window children done +// by Validate() and TransferData{To,From}Window() and allows to avoid code +// duplication in all three functions. +class ValidationTraverserBase +{ +public: + wxEXPLICIT ValidationTraverserBase(wxWindowBase* win) + : m_win(static_cast(win)) + { + } + + // Traverse all the direct children calling OnDo() on them and also all + // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling + // OnRecurse() for them. + bool DoForAllChildren() + { + const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY); + + wxWindowList& children = m_win->GetChildren(); + for ( wxWindowList::iterator i = children.begin(); + i != children.end(); + ++i ) + { + wxWindow* const child = static_cast(*i); + wxValidator* const validator = child->GetValidator(); + if ( validator && !OnDo(validator) ) + { + return false; + } + + // Notice that validation should never recurse into top level + // children, e.g. some other dialog which might happen to be + // currently shown. + if ( recurse && !child->IsTopLevel() && !OnRecurse(child) ) + { + return false; + } + } + + return true; + } + + // Give it a virtual dtor just to suppress gcc warnings about a class with + // virtual methods but non-virtual dtor -- even if this is completely safe + // here as we never use the objects of this class polymorphically. + virtual ~ValidationTraverserBase() { } + +protected: + // Called for each child, validator is guaranteed to be non-NULL. + virtual bool OnDo(wxValidator* validator) = 0; + + // Called for each child if we need to recurse into its children. + virtual bool OnRecurse(wxWindow* child) = 0; + + + // The window whose children we're traversing. + wxWindow* const m_win; + + wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase); +}; + +} // anonymous namespace + +#endif // wxUSE_VALIDATORS bool wxWindowBase::Validate() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class ValidateTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->Validate((wxWindow *)this) ) + public: + wxEXPLICIT ValidateTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - return false; } - if ( recurse && !child->Validate() ) + virtual bool OnDo(wxValidator* validator) { - return false; + return validator->Validate(m_win); } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->Validate(); + } + }; + + return ValidateTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataToWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataToWindowTraverser : public ValidationTraverserBase { - wxWindowBase *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferToWindow() ) + public: + wxEXPLICIT DataToWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - wxLogWarning(_("Could not transfer data to window")); -#if wxUSE_LOG - wxLog::FlushActive(); -#endif // wxUSE_LOG - - return false; } - if ( recurse ) + virtual bool OnDo(wxValidator* validator) { - if ( !child->TransferDataToWindow() ) + if ( !validator->TransferToWindow() ) { - // warning already given + wxLogWarning(_("Could not transfer data to window")); +#if wxUSE_LOG + wxLog::FlushActive(); +#endif // wxUSE_LOG + return false; } + + return true; } - } -#endif // wxUSE_VALIDATORS + virtual bool OnRecurse(wxWindow* child) + { + return child->TransferDataToWindow(); + } + }; + + return DataToWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } bool wxWindowBase::TransferDataFromWindow() { #if wxUSE_VALIDATORS - bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0; - - wxWindowList::compatibility_iterator node; - for ( node = m_children.GetFirst(); node; node = node->GetNext() ) + class DataFromWindowTraverser : public ValidationTraverserBase { - wxWindow *child = node->GetData(); - wxValidator *validator = child->GetValidator(); - if ( validator && !validator->TransferFromWindow() ) + public: + DataFromWindowTraverser(wxWindowBase* win) + : ValidationTraverserBase(win) { - // nop warning here because the application is supposed to give - // one itself - we don't know here what might have gone wrongly + } - return false; + virtual bool OnDo(wxValidator* validator) + { + return validator->TransferFromWindow(); } - if ( recurse ) + virtual bool OnRecurse(wxWindow* child) { - if ( !child->TransferDataFromWindow() ) - { - // warning already given - return false; - } + return child->TransferDataFromWindow(); } - } -#endif // wxUSE_VALIDATORS + }; + return DataFromWindowTraverser(this).DoForAllChildren(); +#else // !wxUSE_VALIDATORS return true; +#endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS } void wxWindowBase::InitDialog() @@ -2121,6 +2282,13 @@ void wxWindowBase::DoSetToolTip(wxToolTip *tooltip) } } +bool wxWindowBase::CopyToolTip(wxToolTip *tip) +{ + SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL); + + return tip != NULL; +} + #endif // wxUSE_TOOLTIPS // ---------------------------------------------------------------------------- @@ -2165,7 +2333,7 @@ void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c) { if ( c ) { - if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) + if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) ) c->left.GetOtherWindow()->RemoveConstraintReference(this); if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) ) c->top.GetOtherWindow()->RemoveConstraintReference(this); @@ -2567,17 +2735,12 @@ void wxWindowBase::GetPositionConstraint(int *x, int *y) const void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const { - // don't do it for the dialogs/frames - they float independently of their - // parent - if ( !IsTopLevel() ) + wxWindow *parent = GetParent(); + if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) { - wxWindow *parent = GetParent(); - if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent ) - { - wxPoint pt(parent->GetClientAreaOrigin()); - x += pt.x; - y += pt.y; - } + wxPoint pt(parent->GetClientAreaOrigin()); + x += pt.x; + y += pt.y; } } @@ -2651,7 +2814,7 @@ bool wxWindowBase::SendIdleEvents(wxIdleEvent& event) void wxWindowBase::OnInternalIdle() { - if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen()) + if ( wxUpdateUIEvent::CanUpdate(this) ) UpdateWindowUI(wxUPDATE_UI_FROMIDLE); } @@ -2670,6 +2833,8 @@ wxSize wxWindowBase::GetDlgUnitBase() const { const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this); + wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") ); + if ( !parent->m_font.IsOk() ) { // Default GUI font is used. This is the most common case, so @@ -2793,7 +2958,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) { gs_popupMenuSelection = wxID_NONE; - Connect(wxEVT_COMMAND_MENU_SELECTED, + Connect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -2816,7 +2981,7 @@ wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y) wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate), NULL, this); - Disconnect(wxEVT_COMMAND_MENU_SELECTED, + Disconnect(wxEVT_MENU, wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu), NULL, this); @@ -3321,9 +3486,9 @@ void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move) bool wxWindowBase::HasFocus() const { - wxWindowBase *win = DoFindFocus(); - return win == this || - win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl(); + wxWindowBase* const win = DoFindFocus(); + return win && + (this == win || this == win->GetMainWindowOfCompositeControl()); } // ---------------------------------------------------------------------------- @@ -3433,7 +3598,7 @@ wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId) if (win) { rect = win->GetRect(); - if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow))) + if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow)) rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition())); return wxACC_OK; } @@ -3552,7 +3717,7 @@ wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name) // accessible classes, one for each kind of wxWidgets // control or window. #if wxUSE_BUTTON - if (GetWindow()->IsKindOf(CLASSINFO(wxButton))) + if (wxDynamicCast(GetWindow(), wxButton)) title = ((wxButton*) GetWindow())->GetLabel(); else #endif @@ -3711,14 +3876,14 @@ wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif @@ -3743,15 +3908,15 @@ wxAccStatus wxWindowAccessible::GetState(int childId, long* state) if (childId > 0) return wxACC_NOT_IMPLEMENTED; - if (GetWindow()->IsKindOf(CLASSINFO(wxControl))) + if (wxDynamicCast(GetWindow(), wxControl)) return wxACC_NOT_IMPLEMENTED; #if wxUSE_STATUSBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar))) + if (wxDynamicCast(GetWindow(), wxStatusBar)) return wxACC_NOT_IMPLEMENTED; #endif #if wxUSE_TOOLBAR - if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar))) + if (wxDynamicCast(GetWindow(), wxToolBar)) return wxACC_NOT_IMPLEMENTED; #endif