X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/919ae91ad7ccde24fd1a68c946b30fb35e5dfc5b..761df41e86ceeed56d32c038a6c9f88554d4f47a:/samples/opengl/isosurf/isosurf.cpp diff --git a/samples/opengl/isosurf/isosurf.cpp b/samples/opengl/isosurf/isosurf.cpp index 6ab145c64b..fbb0a5e752 100644 --- a/samples/opengl/isosurf/isosurf.cpp +++ b/samples/opengl/isosurf/isosurf.cpp @@ -32,8 +32,24 @@ #include "wx/timer.h" #include "wx/glcanvas.h" -#include -#include +#ifdef __WXMAC__ +# ifdef __DARWIN__ +# include +# include +# else +# include +# include +# endif +#else +# include +# include +#endif + +// disabled because this has apparently changed in OpenGL 1.2, so doesn't link +// correctly if this is on... +#ifdef GL_EXT_vertex_array +#undef GL_EXT_vertex_array +#endif #include "isosurf.h" @@ -187,13 +203,6 @@ static void Init(void) #endif } - -static void Reshape(int width, int height) -{ - glViewport(0, 0, (GLint)width, (GLint)height); -} - - static GLenum Args(int argc, char **argv) { GLint i; @@ -255,7 +264,12 @@ bool MyApp::OnInit(void) #else int gl_attrib[20] = { WX_GL_RGBA, WX_GL_MIN_RED, 1, WX_GL_MIN_GREEN, 1, WX_GL_MIN_BLUE, 1, WX_GL_DEPTH_SIZE, 1, - WX_GL_DOUBLEBUFFER, None }; + WX_GL_DOUBLEBUFFER, +# ifdef __WXMAC__ + GL_NONE }; +# else + None }; +# endif #endif if(!doubleBuffer) @@ -267,7 +281,7 @@ bool MyApp::OnInit(void) doubleBuffer = GL_FALSE; } - frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), + frame->m_canvas = new TestGLCanvas(frame, -1, wxDefaultPosition, wxDefaultSize, 0, "TestGLCanvas", gl_attrib ); // Show the frame @@ -348,14 +362,19 @@ void TestGLCanvas::OnPaint( wxPaintEvent& event ) void TestGLCanvas::OnSize(wxSizeEvent& event) { + // this is also necessary to update the context on some platforms + wxGLCanvas::OnSize(event); + + // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...) + int w, h; + GetClientSize(&w, &h); #ifndef __WXMOTIF__ - if (!GetContext()) return; + if (GetContext()) #endif - + { SetCurrent(); - int width, height; - GetClientSize(& width, & height); - Reshape(width, height); + glViewport(0, 0, (GLint) w, (GLint) h); + } } void TestGLCanvas::OnChar(wxKeyEvent& event)