X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8f884a0dccd6b642f35c441ac9bfc87a6d5b4d35..2f10e91ab78fb434225428948690f3eab0fe4947:/include/wx/bitmap.h diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index bd81349e36..f6fd27635e 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -33,14 +33,16 @@ class WXDLLIMPEXP_FWD_CORE wxPalette; #if wxUSE_VARIANT #include "wx/variant.h" -DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT) +DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE) #endif // ---------------------------------------------------------------------------- // wxMask represents the transparent area of the bitmap // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxMaskBase : public wxObject +// TODO: all implementation of wxMask, except the generic one, +// do not derive from wxMaskBase,,, they should +class WXDLLIMPEXP_CORE wxMaskBase : public wxObject { public: // create the mask from bitmap pixels of the given colour @@ -78,8 +80,13 @@ protected: #define wxUSE_BITMAP_BASE 0 #endif -// Only used by some ports -// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes +// a more readable way to tell +#define wxBITMAP_SCREEN_DEPTH (-1) + + +// All ports except wxMSW,wxOS2,wxPalmOS use wxBitmapHandler and wxBitmapBase as base class +// for wxBitmapHandler; wxMSW,wxOS2,wxPalmOS use wxGDIImageHandler as base class +// since it allows some code reuse there. #if wxUSE_BITMAP_BASE // ---------------------------------------------------------------------------- @@ -87,18 +94,29 @@ protected: // different formats // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmapHandlerBase : public wxObject +class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject { public: - wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; } - virtual ~wxBitmapHandlerBase() { } + wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; } + virtual ~wxBitmapHandler() { } + + // NOTE: the following functions should be pure virtuals, but they aren't + // because otherwise almost all ports would have to implement + // them as "return false"... + + virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data), + wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height), + int WXUNUSED(depth) = 1) + { return false; } - virtual bool Create(wxBitmap *bitmap, const void* data, long flags, - int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, - int type, const wxPalette *palette = NULL); + virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), + wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth), + int WXUNUSED(desiredHeight)) + { return false; } + + virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name), + wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const + { return false; } void SetName(const wxString& name) { m_name = name; } void SetExtension(const wxString& ext) { m_extension = ext; } @@ -112,31 +130,40 @@ private: wxString m_extension; wxBitmapType m_type; - DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase) + DECLARE_ABSTRACT_CLASS(wxBitmapHandler) }; -class WXDLLEXPORT wxBitmapBase : public wxGDIObject + +// ---------------------------------------------------------------------------- +// wxBitmap: class which represents platform-dependent bitmap (unlike wxImage) +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject { public: /* Derived class must implement these: wxBitmap(); - wxBitmap(int width, int height, int depth = -1); + wxBitmap(const wxBitmap& bmp); wxBitmap(const char bits[], int width, int height, int depth = 1); + wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); wxBitmap(const char* const* bits); wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM); - wxBitmap(const wxImage& image, int depth = -1); - - bool Create(int width, int height, int depth = -1); + wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH); static void InitStandardHandlers(); */ + virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0; + virtual int GetHeight() const = 0; virtual int GetWidth() const = 0; virtual int GetDepth() const = 0; + wxSize GetSize() const + { return wxSize(GetWidth(), GetHeight()); } + #if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; #endif // wxUSE_IMAGE @@ -173,8 +200,8 @@ public: // Format handling static inline wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandlerBase *handler); - static void InsertHandler(wxBitmapHandlerBase *handler); + static void AddHandler(wxBitmapHandler *handler); + static void InsertHandler(wxBitmapHandler *handler); static bool RemoveHandler(const wxString& name); static wxBitmapHandler *FindHandler(const wxString& name); static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType); @@ -202,27 +229,41 @@ protected: #endif // wxUSE_BITMAP_BASE + +// the wxBITMAP_DEFAULT_TYPE constant defines the default argument value +// for wxBitmap's ctor and wxBitmap::LoadFile() functions. #if defined(__WXPALMOS__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/palmos/bitmap.h" #elif defined(__WXMSW__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXGTK20__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/gtk/bitmap.h" #elif defined(__WXGTK__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/gtk1/bitmap.h" #elif defined(__WXX11__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXMGL__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE #include "wx/mgl/bitmap.h" #elif defined(__WXDFB__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) - #include "wx/mac/bitmap.h" + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE + #include "wx/osx/bitmap.h" #elif defined(__WXCOCOA__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/cocoa/bitmap.h" #elif defined(__WXPM__) + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/os2/bitmap.h" #endif