X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8f49300284e2c91095ae3ebe62cb3a6d424eac21..32c19f25fce3a38f9e4cf1497761fd7364d7bc62:/include/wx/imagbmp.h?ds=inline diff --git a/include/wx/imagbmp.h b/include/wx/imagbmp.h index 8fc5d9a820..42e0c2ce42 100644 --- a/include/wx/imagbmp.h +++ b/include/wx/imagbmp.h @@ -1,46 +1,166 @@ ///////////////////////////////////////////////////////////////////////////// // Name: imagbmp.h -// Purpose: wxImage BMP handler -// Author: Robert Roebling +// Purpose: wxImage BMP, ICO and CUR handlers +// Author: Robert Roebling, Chris Elliott // RCS-ID: $Id$ -// Copyright: (c) Robert Roebling +// Copyright: (c) Robert Roebling, Chris Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGBMP_H_ #define _WX_IMAGBMP_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "imagbmp.h" #endif #include "wx/image.h" -//----------------------------------------------------------------------------- +// defines for saving the BMP file in different formats, Bits Per Pixel +// USE: wximage.SetOption( wxIMAGE_OPTION_BMP_FORMAT, wxBMP_xBPP ); +#define wxIMAGE_OPTION_BMP_FORMAT wxString(_T("wxBMP_FORMAT")) + +// These two options are filled in upon reading CUR file and can (should) be +// specified when saving a CUR file - they define the hotspot of the cursor: +#define wxIMAGE_OPTION_CUR_HOTSPOT_X wxT("HotSpotX") +#define wxIMAGE_OPTION_CUR_HOTSPOT_Y wxT("HotSpotY") + +#if WXWIN_COMPATIBILITY_2_4 + // Do not use these macros, they are deprecated + #define wxBMP_FORMAT wxIMAGE_OPTION_BMP_FORMAT + #define wxCUR_HOTSPOT_X wxIMAGE_OPTION_CUR_HOTSPOT_X + #define wxCUR_HOTSPOT_Y wxIMAGE_OPTION_CUR_HOTSPOT_Y +#endif + + +enum +{ + wxBMP_24BPP = 24, // default, do not need to set + //wxBMP_16BPP = 16, // wxQuantize can only do 236 colors? + wxBMP_8BPP = 8, // 8bpp, quantized colors + wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys + wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY, + wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale + wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette + wxBMP_4BPP = 4, // 4bpp, quantized colors + wxBMP_1BPP = 1, // 1bpp, quantized "colors" + wxBMP_1BPP_BW = 2 // 1bpp, black & white from red +}; + +// ---------------------------------------------------------------------------- // wxBMPHandler -//----------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxBMPHandler : public wxImageHandler +{ +public: + wxBMPHandler() + { + m_name = _T("Windows bitmap file"); + m_extension = _T("bmp"); + m_type = wxBITMAP_TYPE_BMP; + m_mime = _T("image/x-bmp"); + }; + +#if wxUSE_STREAMS + virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ); + virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ); + virtual bool DoCanRead( wxInputStream& stream ); + +protected: + bool SaveDib(wxImage *image, wxOutputStream& stream, bool verbose, + bool IsBmp, bool IsMask); + bool DoLoadDib(wxImage *image, int width, int height, int bpp, int ncolors, + int comp, wxFileOffset bmpOffset, wxInputStream& stream, + bool verbose, bool IsBmp, bool hasPalette); + bool LoadDib(wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp); +#endif // wxUSE_STREAMS + +private: + DECLARE_DYNAMIC_CLASS(wxBMPHandler) +}; + +#if wxUSE_ICO_CUR +// ---------------------------------------------------------------------------- +// wxICOHandler +// ---------------------------------------------------------------------------- -class WXDLLEXPORT wxBMPHandler: public wxImageHandler +class WXDLLEXPORT wxICOHandler : public wxBMPHandler { - DECLARE_DYNAMIC_CLASS(wxBMPHandler) +public: + wxICOHandler() + { + m_name = _T("Windows icon file"); + m_extension = _T("ico"); + m_type = wxBITMAP_TYPE_ICO; + m_mime = _T("image/x-ico"); + }; + +#if wxUSE_STREAMS + virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true ); + virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ); + virtual bool DoLoadFile( wxImage *image, wxInputStream& stream, bool verbose, int index ); + virtual bool DoCanRead( wxInputStream& stream ); + virtual int GetImageCount( wxInputStream& stream ); +#endif // wxUSE_STREAMS + +private: + DECLARE_DYNAMIC_CLASS(wxICOHandler) +}; + +// ---------------------------------------------------------------------------- +// wxCURHandler +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxCURHandler : public wxICOHandler +{ public: + wxCURHandler() + { + m_name = _T("Windows cursor file"); + m_extension = _T("cur"); + m_type = wxBITMAP_TYPE_CUR; + m_mime = _T("image/x-cur"); + }; - inline wxBMPHandler() - { - m_name = "BMP file"; - m_extension = "bmp"; - m_type = wxBITMAP_TYPE_BMP; - m_mime = "image/bmp"; - }; + // VS: This handler's meat is implemented inside wxICOHandler (the two + // formats are almost identical), but we hide this fact at + // the API level, since it is a mere implementation detail. #if wxUSE_STREAMS - virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 ); - virtual bool DoCanRead( wxInputStream& stream ); -#endif + virtual bool DoCanRead( wxInputStream& stream ); +#endif // wxUSE_STREAMS + +private: + DECLARE_DYNAMIC_CLASS(wxCURHandler) }; +// ---------------------------------------------------------------------------- +// wxANIHandler +// ---------------------------------------------------------------------------- +class WXDLLEXPORT wxANIHandler : public wxCURHandler +{ +public: + wxANIHandler() + { + m_name = _T("Windows animated cursor file"); + m_extension = _T("ani"); + m_type = wxBITMAP_TYPE_ANI; + m_mime = _T("image/x-ani"); + }; -#endif - // _WX_IMAGBMP_H_ +#if wxUSE_STREAMS + virtual bool SaveFile( wxImage *WXUNUSED(image), wxOutputStream& WXUNUSED(stream), bool WXUNUSED(verbose=true) ){return false ;}; + virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 ); + virtual bool DoCanRead( wxInputStream& stream ); + virtual int GetImageCount( wxInputStream& stream ); +#endif // wxUSE_STREAMS + +private: + DECLARE_DYNAMIC_CLASS(wxANIHandler) +}; + +#endif // wxUSE_ICO_CUR +#endif // _WX_IMAGBMP_H_