X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8f154d87ae479209d988e224bc5c143307c6b1e8..17b439e88a4ae9f82003ac8b4e2b5fb92444a3de:/wxPython/BUILD.win32.txt diff --git a/wxPython/BUILD.win32.txt b/wxPython/BUILD.win32.txt index 75395e3e41..21837237c1 100644 --- a/wxPython/BUILD.win32.txt +++ b/wxPython/BUILD.win32.txt @@ -41,10 +41,32 @@ the free mingw32 or Borland compilers, but I havn't tried them yet. If anybody wants to try it I'll take any required patches for the setup script and for these instructions. + +UNICODE +------- + +To build the version of wxWindows/wxPython that uses the unicode +version of the Win32 APIs, just follow the steps below with these +changes: + + a. You'll need the MSLU lib and dll, which is part of the new + Platform SDK from Microsoft. See MSDN.microsoft.com for + details. + + b. Add "UNICODE=1 MSLU=1" to the nmake command line when building + wxWindows. + + c. Add "UNICODE=1" to the setup.py commandline when building + wxPython. + + d. See the notes in CHANGES.txt about unicode. + + And now on to the fun stuff... + 1. Get the wxWindows sources ----------------------------