X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8e108c1ec983157ea68a6b4b971e1d007a51e156..ce7208d49d5ce2ca1dc0b3b83f14f1d04f29c4bf:/src/msw/graphics.cpp?ds=sidebyside diff --git a/src/msw/graphics.cpp b/src/msw/graphics.cpp index 04d75772e6..4e847c1897 100644 --- a/src/msw/graphics.cpp +++ b/src/msw/graphics.cpp @@ -92,56 +92,13 @@ static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; } #include "gdiplus.h" using namespace Gdiplus; -class GDILoader +class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData { public : - GDILoader() - { - m_loaded = false; - m_gditoken = NULL; - } - - ~GDILoader() - { - if (m_loaded) - { - Unload(); - } - } - void EnsureIsLoaded() - { - if (!m_loaded) - { - Load(); - } - } - void Load() - { - GdiplusStartupInput input; - GdiplusStartupOutput output; - GdiplusStartup(&m_gditoken,&input,&output); - m_loaded = true; - } - void Unload() - { - if ( m_gditoken ) - GdiplusShutdown(m_gditoken); - } -private : - bool m_loaded; - DWORD m_gditoken; - -}; - -static GDILoader gGDILoader; - -class WXDLLEXPORT wxGDIPlusPath : public wxGraphicsPath -{ - DECLARE_NO_COPY_CLASS(wxGDIPlusPath) -public : - wxGDIPlusPath(); - ~wxGDIPlusPath(); + wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL); + ~wxGDIPlusPathData(); + virtual wxGraphicsObjectRefData *Clone() const; // // These are the path primitives from which everything else can be constructed @@ -161,7 +118,10 @@ public : virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ; // gets the last point of the current path, (0,0) if not yet set - virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) ; + virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; + + // adds another path + virtual void AddPath( const wxGraphicsPathData* path ); // closes the current sub-path virtual void CloseSubpath(); @@ -182,290 +142,217 @@ public : virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; */ - GraphicsPath* GetPath() const; + // returns the native path + virtual void * GetNativePath() const { return m_path; } + + // give the native path returned by GetNativePath() back (there might be some deallocations necessary) + virtual void UnGetNativePath(void * WXUNUSED(path)) const {} + + // transforms each point of this path by the matrix + virtual void Transform( const wxGraphicsMatrixData* matrix ) ; + + // gets the bounding box enclosing all points (possibly including control points) + virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const; + + virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const; + private : GraphicsPath* m_path; }; -class WXDLLEXPORT wxGDIPlusContext : public wxGraphicsContext +class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData { - DECLARE_NO_COPY_CLASS(wxGDIPlusContext) - -public: - wxGDIPlusContext( WXHDC hdc ); - wxGDIPlusContext(); - virtual ~wxGDIPlusContext(); +public : + wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ; + virtual ~wxGDIPlusMatrixData() ; - virtual void Clip( const wxRegion ®ion ); - virtual void StrokePath( const wxGraphicsPath *p ); - virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE ); + virtual wxGraphicsObjectRefData* Clone() const ; - virtual wxGraphicsPath* CreatePath(); - virtual void SetPen( const wxPen &pen ); - virtual void SetBrush( const wxBrush &brush ); - virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ; - virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor); + // concatenates the matrix + virtual void Concat( const wxGraphicsMatrixData *t ); - virtual void Translate( wxDouble dx , wxDouble dy ); - virtual void Scale( wxDouble xScale , wxDouble yScale ); - virtual void Rotate( wxDouble angle ); + // sets the matrix to the respective values + virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); - virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); - virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); - virtual void PushState(); - virtual void PopState(); + // makes this the inverse matrix + virtual void Invert(); - virtual void SetFont( const wxFont &font ); - virtual void SetTextColor( const wxColour &col ); - virtual void DrawText( const wxString &str, wxDouble x, wxDouble y); - virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, - wxDouble *descent, wxDouble *externalLeading ) const; - virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const; + // returns true if the elements of the transformation matrix are equal ? + virtual bool IsEqual( const wxGraphicsMatrixData* t) const ; -private: - Graphics* m_context; - vector m_stateStack; - GraphicsState m_state1; - GraphicsState m_state2; + // return true if this is the identity matrix + virtual bool IsIdentity() const; - Pen* m_pen; - bool m_penTransparent; - Image* m_penImage; - Brush* m_penBrush; - - Brush* m_brush; - bool m_brushTransparent; - Image* m_brushImage; - GraphicsPath* m_brushPath; + // + // transformation + // - Brush* m_textBrush; - Font* m_font; - // wxPen m_pen; - // wxBrush m_brush; -}; + // add the translation to this matrix + virtual void Translate( wxDouble dx , wxDouble dy ); -wxGDIPlusPath::wxGDIPlusPath() -{ - m_path = new GraphicsPath(); -} + // add the scale to this matrix + virtual void Scale( wxDouble xScale , wxDouble yScale ); -wxGDIPlusPath::~wxGDIPlusPath() -{ - delete m_path; -} + // add the rotation to this matrix (radians) + virtual void Rotate( wxDouble angle ); -GraphicsPath* wxGDIPlusPath::GetPath() const -{ - return m_path; -} + // + // apply the transforms + // -// -// The Primitives -// + // applies that matrix to the point + virtual void TransformPoint( wxDouble *x, wxDouble *y ) const; -void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y ) -{ - m_path->StartFigure(); - m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); -} + // applies the matrix except for translations + virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const; -void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y ) -{ - m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); -} + // returns the native representation + virtual void * GetNativeMatrix() const; +private: + Matrix* m_matrix ; +} ; -void wxGDIPlusPath::CloseSubpath() +class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData { - m_path->CloseFigure(); -} +public: + wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen ); + ~wxGDIPlusPenData(); -void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) -{ - PointF c1(cx1,cy1); - PointF c2(cx2,cy2); - PointF end(x,y); - PointF start; - m_path->GetLastPoint(&start); - m_path->AddBezier(start,c1,c2,end); -} + void Init(); -// gets the last point of the current path, (0,0) if not yet set -void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y) -{ - PointF start; - m_path->GetLastPoint(&start); - x = start.X ; - y = start.Y ; -} + virtual wxDouble GetWidth() { return m_width; } + virtual Pen* GetGDIPlusPen() { return m_pen; } -void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise ) -{ - double sweepAngle = endAngle - startAngle ; - if( abs(sweepAngle) >= 2*M_PI) - { - sweepAngle = 2 * M_PI; - } - else - { - if ( clockwise ) - { - if( sweepAngle < 0 ) - sweepAngle += 2 * M_PI; - } - else - { - if( sweepAngle > 0 ) - sweepAngle -= 2 * M_PI; +protected : + Pen* m_pen; + Image* m_penImage; + Brush* m_penBrush; - } - } - m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle)); -} + wxDouble m_width; +}; -void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData { - m_path->AddRectangle(RectF(x,y,w,h)); -} +public: + wxGDIPlusBrushData( wxGraphicsRenderer* renderer ); + wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush ); + ~wxGDIPlusBrushData (); -// -// -// -/* -// closes the current subpath -void wxGDIPlusPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) -{ -// CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); -} + void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2 ); + void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor ); + virtual Brush* GetGDIPlusBrush() { return m_brush; } -*/ +protected: + virtual void Init(); -//----------------------------------------------------------------------------- -// wxGDIPlusContext implementation -//----------------------------------------------------------------------------- +private : + Brush* m_brush; + Image* m_brushImage; + GraphicsPath* m_brushPath; +}; -wxGDIPlusContext::wxGDIPlusContext( WXHDC hdc ) +class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData { - gGDILoader.EnsureIsLoaded(); - m_context = new Graphics( (HDC) hdc); - m_context->SetSmoothingMode(SmoothingModeHighQuality); - m_state1 = m_context->Save(); - m_state2 = m_context->Save(); +public: + wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); + ~wxGDIPlusFontData(); - // set defaults + virtual Brush* GetGDIPlusBrush() { return m_textBrush; } + virtual Font* GetGDIPlusFont() { return m_font; } +private : + Brush* m_textBrush; + Font* m_font; +}; - m_penTransparent = false; - m_pen = new Pen((ARGB)Color::Black); - m_penImage = NULL; - m_penBrush = NULL; +class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext +{ +public: + wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc ); + wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd ); + wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr); + wxGDIPlusContext(); - m_brushTransparent = false; - m_brush = new SolidBrush((ARGB)Color::White); - m_brushImage = NULL; - m_brushPath = NULL; - m_textBrush = new SolidBrush((ARGB)Color::Black); - m_font = new Font( L"Arial" , 9 , FontStyleRegular ); -} + virtual ~wxGDIPlusContext(); -wxGDIPlusContext::~wxGDIPlusContext() -{ - if ( m_context ) - { - m_context->Restore( m_state2 ); - m_context->Restore( m_state1 ); - delete m_context; - delete m_pen; - delete m_penImage; - delete m_penBrush; - delete m_brush; - delete m_brushImage; - delete m_brushPath; - delete m_textBrush; - delete m_font; - } -} + virtual void Clip( const wxRegion ®ion ); + // clips drawings to the rect + virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + + // resets the clipping to original extent + virtual void ResetClip(); + virtual void * GetNativeContext(); + + virtual void StrokePath( const wxGraphicsPath& p ); + virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE ); -void wxGDIPlusContext::Clip( const wxRegion & WXUNUSED(region) ) -{ -// ClipCGContextToRegion ( m_context, &bounds , (RgnHandle) dc->m_macCurrentClipRgn ); -} + virtual void Translate( wxDouble dx , wxDouble dy ); + virtual void Scale( wxDouble xScale , wxDouble yScale ); + virtual void Rotate( wxDouble angle ); -void wxGDIPlusContext::StrokePath( const wxGraphicsPath *p ) -{ - if ( m_penTransparent ) - return; + // concatenates this transform with the current transform of this context + virtual void ConcatTransform( const wxGraphicsMatrix& matrix ); - const wxGDIPlusPath* path = dynamic_cast< const wxGDIPlusPath*>( p ); - m_context->DrawPath( m_pen , path->GetPath() ); -} + // sets the transform of this context + virtual void SetTransform( const wxGraphicsMatrix& matrix ); -void wxGDIPlusContext::FillPath( const wxGraphicsPath *p , int fillStyle ) -{ - if ( !m_brushTransparent ) - { - const wxGDIPlusPath* path = dynamic_cast< const wxGDIPlusPath*>( p ); - path->GetPath()->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding); - m_context->FillPath( m_brush , path->GetPath() ); - } -} + // gets the matrix of this context + virtual wxGraphicsMatrix GetTransform() const; -wxGraphicsPath* wxGDIPlusContext::CreatePath() -{ - return new wxGDIPlusPath(); -} + virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); + virtual void PushState(); + virtual void PopState(); -void wxGDIPlusContext::Rotate( wxDouble angle ) -{ - m_context->RotateTransform( angle ); -} + virtual void DrawText( const wxString &str, wxDouble x, wxDouble y); + virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, + wxDouble *descent, wxDouble *externalLeading ) const; + virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const; -void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy ) -{ - m_context->TranslateTransform( dx , dy ); -} +private: + void Init(); + void SetDefaults(); -void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale ) -{ - m_context->ScaleTransform(xScale,yScale); -} + Graphics* m_context; + vector m_stateStack; + GraphicsState m_state1; + GraphicsState m_state2; -void wxGDIPlusContext::PushState() -{ - GraphicsState state = m_context->Save(); - m_stateStack.push_back(state); -} + DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext) +}; -void wxGDIPlusContext::PopState() +//----------------------------------------------------------------------------- +// wxGDIPlusPen implementation +//----------------------------------------------------------------------------- + +wxGDIPlusPenData::~wxGDIPlusPenData() { - GraphicsState state = m_stateStack.back(); - m_stateStack.pop_back(); - m_context->Restore(state); + delete m_pen; + delete m_penImage; + delete m_penBrush; } -void wxGDIPlusContext::SetTextColor( const wxColour &col ) +void wxGDIPlusPenData::Init() { - delete m_textBrush; - m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() , - col.Green() , col.Blue() )); + m_pen = NULL ; + m_penImage = NULL; + m_penBrush = NULL; } -void wxGDIPlusContext::SetPen( const wxPen &pen ) -{ - m_penTransparent = pen.GetStyle() == wxTRANSPARENT; - if ( m_penTransparent ) - return; - - m_pen->SetColor( Color( pen.GetColour().Alpha() , pen.GetColour().Red() , - pen.GetColour().Green() , pen.GetColour().Blue() ) ); +wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen ) +: wxGraphicsObjectRefData(renderer) +{ + Init(); + m_width = pen.GetWidth(); + if (m_width <= 0.0) + m_width = 0.1; - // TODO: * m_dc->m_scaleX - double penWidth = pen.GetWidth(); - if (penWidth <= 0.0) - penWidth = 0.1; + m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() , + pen.GetColour().Green() , pen.GetColour().Blue() ), m_width ); - m_pen->SetWidth(penWidth); - LineCap cap; switch ( pen.GetCap() ) { @@ -506,7 +393,7 @@ void wxGDIPlusContext::SetPen( const wxPen &pen ) join = LineJoinMiter; break; } - + m_pen->SetLineJoin(join); m_pen->SetDashStyle(DashStyleSolid); @@ -554,8 +441,6 @@ void wxGDIPlusContext::SetPen( const wxPen &pen ) wxBitmap* bmp = pen.GetStipple(); if ( bmp && bmp->Ok() ) { - wxDELETE( m_penImage ); - wxDELETE( m_penBrush ); m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE()); m_penBrush = new TextureBrush(m_penImage); m_pen->SetBrush( m_penBrush ); @@ -566,7 +451,6 @@ void wxGDIPlusContext::SetPen( const wxPen &pen ) default : if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH ) { - wxDELETE( m_penBrush ); HatchStyle style = HatchStyleHorizontal; switch( pen.GetStyle() ) { @@ -600,19 +484,20 @@ void wxGDIPlusContext::SetPen( const wxPen &pen ) m_pen->SetDashStyle(dashStyle); } -void wxGDIPlusContext::SetBrush( const wxBrush &brush ) -{ -// m_brush = brush; - if ( m_context == NULL ) - return; - - m_brushTransparent = brush.GetStyle() == wxTRANSPARENT; - - if ( m_brushTransparent ) - return; +//----------------------------------------------------------------------------- +// wxGDIPlusBrush implementation +//----------------------------------------------------------------------------- - wxDELETE(m_brush); +wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer ) +: wxGraphicsObjectRefData(renderer) +{ + Init(); +} +wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush ) +: wxGraphicsObjectRefData(renderer) +{ + Init(); if ( brush.GetStyle() == wxSOLID) { m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() , @@ -658,25 +543,30 @@ void wxGDIPlusContext::SetBrush( const wxBrush &brush ) } } -void wxGDIPlusContext::SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) +wxGDIPlusBrushData::~wxGDIPlusBrushData() { - m_brushTransparent = false ; + delete m_brush; + delete m_brushImage; + delete m_brushPath; +}; - wxDELETE(m_brush); +void wxGDIPlusBrushData::Init() +{ + m_brush = NULL; + m_brushImage= NULL; + m_brushPath= NULL; +} +void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) +{ m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2), Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ), Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() )); } -void wxGDIPlusContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, - const wxColour &oColor, const wxColour &cColor) +void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) { - m_brushTransparent = false ; - - wxDELETE(m_brush); - wxDELETE(m_brushPath); - // Create a path that consists of a single circle. m_brushPath = new GraphicsPath(); m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius)); @@ -691,15 +581,389 @@ void wxGDIPlusContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDoubl b->SetSurroundColors(colors, &count); } -// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the -// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied -// bytes as parameter +//----------------------------------------------------------------------------- +// wxGDIPlusFont implementation +//----------------------------------------------------------------------------- -void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, + const wxColour& col ) : wxGraphicsObjectRefData( renderer ) { - Bitmap* image = NULL; - Bitmap* helper = NULL; - if ( bmp.GetMask() ) + m_textBrush = NULL; + m_font = NULL; + + wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI ); + int size = font.GetPointSize(); + int style = FontStyleRegular; + if ( font.GetStyle() == wxFONTSTYLE_ITALIC ) + style |= FontStyleItalic; + if ( font.GetUnderlined() ) + style |= FontStyleUnderline; + if ( font.GetWeight() == wxFONTWEIGHT_BOLD ) + style |= FontStyleBold; + m_font = new Font( s , size , style ); + m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() , + col.Green() , col.Blue() )); +} + +wxGDIPlusFontData::~wxGDIPlusFontData() +{ + delete m_textBrush; + delete m_font; +} + +//----------------------------------------------------------------------------- +// wxGDIPlusPath implementation +//----------------------------------------------------------------------------- + +wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer) +{ + if ( path ) + m_path = path; + else + m_path = new GraphicsPath(); +} + +wxGDIPlusPathData::~wxGDIPlusPathData() +{ + delete m_path; +} + +wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const +{ + return new wxGDIPlusPathData( GetRenderer() , m_path->Clone()); +} + +// +// The Primitives +// + +void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y ) +{ + m_path->StartFigure(); + m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); +} + +void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y ) +{ + m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); +} + +void wxGDIPlusPathData::CloseSubpath() +{ + m_path->CloseFigure(); +} + +void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) +{ + PointF c1(cx1,cy1); + PointF c2(cx2,cy2); + PointF end(x,y); + PointF start; + m_path->GetLastPoint(&start); + m_path->AddBezier(start,c1,c2,end); +} + +// gets the last point of the current path, (0,0) if not yet set +void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const +{ + PointF start; + m_path->GetLastPoint(&start); + *x = start.X ; + *y = start.Y ; +} + +void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise ) +{ + double sweepAngle = endAngle - startAngle ; + if( abs(sweepAngle) >= 2*M_PI) + { + sweepAngle = 2 * M_PI; + } + else + { + if ( clockwise ) + { + if( sweepAngle < 0 ) + sweepAngle += 2 * M_PI; + } + else + { + if( sweepAngle > 0 ) + sweepAngle -= 2 * M_PI; + + } + } + m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle)); +} + +void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + m_path->AddRectangle(RectF(x,y,w,h)); +} + +void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path ) +{ + m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE); +} + + +// transforms each point of this path by the matrix +void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix ) +{ + m_path->Transform( (Matrix*) matrix->GetNativeMatrix() ); +} + +// gets the bounding box enclosing all points (possibly including control points) +void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const +{ + RectF bounds; + m_path->GetBounds( &bounds, NULL, NULL) ; + *x = bounds.X; + *y = bounds.Y; + *w = bounds.Width; + *h = bounds.Height; +} + +bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const +{ + m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding); + return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ; +} + +//----------------------------------------------------------------------------- +// wxGDIPlusMatrixData implementation +//----------------------------------------------------------------------------- + +wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix ) + : wxGraphicsMatrixData(renderer) +{ + if ( matrix ) + m_matrix = matrix ; + else + m_matrix = new Matrix(); +} + +wxGDIPlusMatrixData::~wxGDIPlusMatrixData() +{ + delete m_matrix; +} + +wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const +{ + return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone()); +} + +// concatenates the matrix +void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t ) +{ + m_matrix->Multiply( (Matrix*) t->GetNativeMatrix()); +} + +// sets the matrix to the respective values +void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) +{ + m_matrix->SetElements(a,b,c,d,tx,ty); +} + +// makes this the inverse matrix +void wxGDIPlusMatrixData::Invert() +{ + m_matrix->Invert(); +} + +// returns true if the elements of the transformation matrix are equal ? +bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const +{ + return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ; +} + +// return true if this is the identity matrix +bool wxGDIPlusMatrixData::IsIdentity() const +{ + return m_matrix->IsIdentity() == TRUE ; +} + +// +// transformation +// + +// add the translation to this matrix +void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy ) +{ + m_matrix->Translate(dx,dy); +} + +// add the scale to this matrix +void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale ) +{ + m_matrix->Scale(xScale,yScale); +} + +// add the rotation to this matrix (radians) +void wxGDIPlusMatrixData::Rotate( wxDouble angle ) +{ + m_matrix->Rotate( angle ); +} + +// +// apply the transforms +// + +// applies that matrix to the point +void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const +{ + PointF pt(*x,*y); + m_matrix->TransformPoints(&pt); + *x = pt.X; + *y = pt.Y; +} + +// applies the matrix except for translations +void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const +{ + PointF pt(*dx,*dy); + m_matrix->TransformVectors(&pt); + *dx = pt.X; + *dy = pt.Y; +} + +// returns the native representation +void * wxGDIPlusMatrixData::GetNativeMatrix() const +{ + return m_matrix; +} + +//----------------------------------------------------------------------------- +// wxGDIPlusContext implementation +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext) + +wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc ) + : wxGraphicsContext(renderer) +{ + Init(); + m_context = new Graphics( hdc); + SetDefaults(); +} + +wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd ) + : wxGraphicsContext(renderer) +{ + Init(); + m_context = new Graphics( hwnd); + SetDefaults(); +} + +wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr ) + : wxGraphicsContext(renderer) +{ + Init(); + m_context = gr; + SetDefaults(); +} + +wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL) +{ + Init(); +} + +void wxGDIPlusContext::Init() +{ + m_context = NULL; + m_state1 = 0; + m_state2= 0; +} + +void wxGDIPlusContext::SetDefaults() +{ + m_context->SetSmoothingMode(SmoothingModeHighQuality); + m_state1 = m_context->Save(); + m_state2 = m_context->Save(); +} + +wxGDIPlusContext::~wxGDIPlusContext() +{ + if ( m_context ) + { + m_context->Restore( m_state2 ); + m_context->Restore( m_state1 ); + delete m_context; + } +} + + +void wxGDIPlusContext::Clip( const wxRegion ®ion ) +{ + m_context->SetClip((HRGN)region.GetHRGN(),CombineModeIntersect); +} + +void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect); +} + +void wxGDIPlusContext::ResetClip() +{ + m_context->ResetClip(); +} + +void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path ) +{ + if ( !m_pen.IsNull() ) + { + m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() ); + } +} + +void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle ) +{ + if ( !m_brush.IsNull() ) + { + ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding); + m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() , + (GraphicsPath*) path.GetNativePath()); + } +} + +void wxGDIPlusContext::Rotate( wxDouble angle ) +{ + m_context->RotateTransform( RadToDeg(angle) ); +} + +void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy ) +{ + m_context->TranslateTransform( dx , dy ); +} + +void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale ) +{ + m_context->ScaleTransform(xScale,yScale); +} + +void wxGDIPlusContext::PushState() +{ + GraphicsState state = m_context->Save(); + m_stateStack.push_back(state); +} + +void wxGDIPlusContext::PopState() +{ + GraphicsState state = m_stateStack.back(); + m_stateStack.pop_back(); + m_context->Restore(state); +} + +// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the +// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied +// bytes as parameter + +void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) +{ + Bitmap* image = NULL; + Bitmap* helper = NULL; + if ( bmp.GetMask() ) { Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ; @@ -821,14 +1085,14 @@ void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxD DeleteObject(iconInfo.hbmMask); } - void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) { - if ( str.IsEmpty()) + if ( m_font.IsNull() || str.IsEmpty()) return ; wxWCharBuffer s = str.wc_str( *wxConvUI ); - m_context->DrawString( s , -1 , m_font , PointF( x , y ) , m_textBrush ); + m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() , + PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() ); // TODO m_backgroundMode == wxSOLID } @@ -837,17 +1101,18 @@ void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDo { wxWCharBuffer s = str.wc_str( *wxConvUI ); FontFamily ffamily ; + Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont(); - m_font->GetFamily(&ffamily) ; + f->GetFamily(&ffamily) ; REAL factorY = m_context->GetDpiY() / 72.0 ; REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) * - m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular); + f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) * - m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular); + f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) * - m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular); + f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); if ( height ) *height = rHeight * factorY + 0.5 ; @@ -870,7 +1135,7 @@ void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDo CharacterRange strRange(0,wcslen(s)); strFormat.SetMeasurableCharacterRanges(1,&strRange); Region region ; - m_context->MeasureCharacterRanges(s, -1 , m_font,layoutRect, &strFormat,1,®ion) ; + m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,®ion) ; RectF bbox ; region.GetBounds(&bbox,m_context); if ( width ) @@ -886,6 +1151,7 @@ void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble if (text.empty()) return; + Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont(); wxWCharBuffer ws = text.wc_str( *wxConvUI ); size_t len = wcslen( ws ) ; wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations")); @@ -901,7 +1167,7 @@ void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble ranges[i].Length = 1 ; } strFormat.SetMeasurableCharacterRanges(len,ranges); - m_context->MeasureCharacterRanges(ws, -1 , m_font,layoutRect, &strFormat,1,regions) ; + m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ; RectF bbox ; for ( size_t i = 0 ; i < len ; ++i) @@ -911,26 +1177,246 @@ void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble } } -void wxGDIPlusContext::SetFont( const wxFont &font ) +void* wxGDIPlusContext::GetNativeContext() { - wxASSERT( font.Ok()); - delete m_font; - wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI ); - int size = font.GetPointSize(); - int style = FontStyleRegular; - if ( font.GetStyle() == wxFONTSTYLE_ITALIC ) - style |= FontStyleItalic; - if ( font.GetUnderlined() ) - style |= FontStyleUnderline; - if ( font.GetWeight() == wxFONTWEIGHT_BOLD ) - style |= FontStyleBold; - m_font = new Font( s , size , style ); + return m_context; +} + +// concatenates this transform with the current transform of this context +void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix ) +{ + m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix()); +} + +// sets the transform of this context +void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix ) +{ + m_context->SetTransform((Matrix*) matrix.GetNativeMatrix()); +} + +// gets the matrix of this context +wxGraphicsMatrix wxGDIPlusContext::GetTransform() const +{ + wxGraphicsMatrix matrix = CreateMatrix(); + m_context->GetTransform((Matrix*) matrix.GetNativeMatrix()); + return matrix; +} +//----------------------------------------------------------------------------- +// wxGDIPlusRenderer declaration +//----------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer +{ +public : + wxGDIPlusRenderer() + { + m_loaded = false; + m_gditoken = NULL; + } + + virtual ~wxGDIPlusRenderer() + { + if (m_loaded) + { + Unload(); + } + } + + // Context + + virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); + + virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); + + virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); + + virtual wxGraphicsContext * CreateContext( wxWindow* window ); + + // Path + + virtual wxGraphicsPath CreatePath(); + + // Matrix + + virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, + wxDouble tx=0.0, wxDouble ty=0.0); + + + virtual wxGraphicsPen CreatePen(const wxPen& pen) ; + + virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ; + + // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 + virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) ; + + // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) + // with radius r and color cColor + virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) ; + + // sets the font + virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ; +protected : + void EnsureIsLoaded(); + void Load(); + void Unload(); + +private : + bool m_loaded; + DWORD m_gditoken; + + DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer) +} ; + +//----------------------------------------------------------------------------- +// wxGDIPlusRenderer implementation +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer) + +static wxGDIPlusRenderer gs_GDIPlusRenderer; + +wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer() +{ + return &gs_GDIPlusRenderer; } -wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC& dc) +void wxGDIPlusRenderer::EnsureIsLoaded() { - return new wxGDIPlusContext( (HDC) dc.GetHDC() ); + if (!m_loaded) + { + Load(); + } } +void wxGDIPlusRenderer::Load() +{ + GdiplusStartupInput input; + GdiplusStartupOutput output; + GdiplusStartup(&m_gditoken,&input,&output); + m_loaded = true; +} + +void wxGDIPlusRenderer::Unload() +{ + if ( m_gditoken ) + GdiplusShutdown(m_gditoken); +} + +wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc) +{ + EnsureIsLoaded(); + return new wxGDIPlusContext(this,(HDC) dc.GetHDC()); +} + +wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context ) +{ + EnsureIsLoaded(); + return new wxGDIPlusContext(this,(Graphics*) context); +} + + +wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window ) +{ + EnsureIsLoaded(); + return new wxGDIPlusContext(this,(HWND) window); +} + +wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window ) +{ + EnsureIsLoaded(); + return new wxGDIPlusContext(this, (HWND) window->GetHWND() ); +} + +// Path + +wxGraphicsPath wxGDIPlusRenderer::CreatePath() +{ + EnsureIsLoaded(); + wxGraphicsPath m; + m.SetRefData( new wxGDIPlusPathData(this)); + return m; +} + + +// Matrix + +wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, + wxDouble tx, wxDouble ty) + +{ + EnsureIsLoaded(); + wxGraphicsMatrix m; + wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this ); + data->Set( a,b,c,d,tx,ty ) ; + m.SetRefData(data); + return m; +} + +wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen) +{ + EnsureIsLoaded(); + if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT ) + return wxNullGraphicsPen; + else + { + wxGraphicsPen p; + p.SetRefData(new wxGDIPlusPenData( this, pen )); + return p; + } +} + +wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush ) +{ + EnsureIsLoaded(); + if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT ) + return wxNullGraphicsBrush; + else + { + wxGraphicsBrush p; + p.SetRefData(new wxGDIPlusBrushData( this, brush )); + return p; + } +} + +// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 +wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, + const wxColour&c1, const wxColour&c2) +{ + EnsureIsLoaded(); + wxGraphicsBrush p; + wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this ); + d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2); + p.SetRefData(d); + return p; + } + +// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) +// with radius r and color cColor +wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, + const wxColour &oColor, const wxColour &cColor) +{ + EnsureIsLoaded(); + wxGraphicsBrush p; + wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this ); + d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor); + p.SetRefData(d); + return p; +} + +// sets the font +wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col ) +{ + EnsureIsLoaded(); + if ( font.Ok() ) + { + wxGraphicsFont p; + p.SetRefData(new wxGDIPlusFontData( this , font, col )); + return p; + } + else + return wxNullGraphicsFont; +} #endif // wxUSE_GRAPHICS_CONTEXT