X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8d99be5f5381dad56492da02c2df1c3ec0750926..a71b82dda9493f993309194e39dfd70e8fe2fe54:/src/msw/control.cpp diff --git a/src/msw/control.cpp b/src/msw/control.cpp index 88ab79da90..e05ee6476d 100644 --- a/src/msw/control.cpp +++ b/src/msw/control.cpp @@ -1,55 +1,53 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: control.cpp +// Name: msw/control.cpp // Purpose: wxControl class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem +// Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ -#pragma implementation "control.h" + #pragma implementation "control.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif +#if wxUSE_CONTROLS + #ifndef WX_PRECOMP -#include "wx/event.h" -#include "wx/app.h" -#include "wx/dcclient.h" + #include "wx/event.h" + #include "wx/app.h" + #include "wx/dcclient.h" + #include "wx/log.h" #endif #include "wx/control.h" #include "wx/msw/private.h" -#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) -#include +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__)) + #include #endif -#if !USE_SHARED_LIBRARY IMPLEMENT_ABSTRACT_CLASS(wxControl, wxWindow) BEGIN_EVENT_TABLE(wxControl, wxWindow) EVT_ERASE_BACKGROUND(wxControl::OnEraseBackground) END_EVENT_TABLE() -#endif // Item members wxControl::wxControl() { - m_backgroundColour = *wxWHITE; - m_foregroundColour = *wxBLACK; - #if WXWIN_COMPATIBILITY - m_callback = 0; + m_callback = 0; #endif // WXWIN_COMPATIBILITY } @@ -58,15 +56,72 @@ wxControl::~wxControl() m_isBeingDeleted = TRUE; } -bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style) + +bool wxControl::Create(wxWindow *parent, + wxWindowID id, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name) +{ + if ( !wxWindow::Create(parent, id, pos, size, style, name) ) + return FALSE; + +#if wxUSE_VALIDATORS + SetValidator(validator); +#endif + + return TRUE; +} + +bool wxControl::MSWCreateControl(const wxChar *classname, + const wxString& label, + const wxPoint& pos, + const wxSize& size) { + WXDWORD exstyle; + WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), &exstyle); + + return MSWCreateControl(classname, msStyle, pos, size, label, exstyle); +} + +bool wxControl::MSWCreateControl(const wxChar *classname, + WXDWORD style, + const wxPoint& pos, + const wxSize& size, + const wxString& label, + WXDWORD exstyle) +{ + // if no extended style given, determine it ourselves + if ( exstyle == (WXDWORD)-1 ) + { +// exstyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); + exstyle = 0; + (void) MSWGetStyle(GetWindowStyle(), & exstyle) ; + } + + // all controls should have this style + style |= WS_CHILD; + + // create the control visible if it's currently shown for wxWindows + if ( m_isShown ) + { + style |= WS_VISIBLE; + } + + int x = pos.x == -1 ? 0 : pos.x, + y = pos.y == -1 ? 0 : pos.y, + w = size.x == -1 ? 0 : size.x, + h = size.y == -1 ? 0 : size.y; + m_hWnd = (WXHWND)::CreateWindowEx ( - GetExStyle(style), // extended style + exstyle, // extended style classname, // the kind of control to create - NULL, // the window name + label, // the window name style, // the window style - 0, 0, 0, 0, // the window position and size + x, y, w, h, // the window position and size GetHwndOf(GetParent()), // parent (HMENU)GetId(), // child id wxGetInstance(), // app instance @@ -75,23 +130,36 @@ bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style) if ( !m_hWnd ) { -#ifdef __WXDEBUG__ - wxLogError(_T("Failed to create a control of class '%s'"), classname); -#endif // DEBUG + wxLogDebug(wxT("Failed to create a control of class '%s'"), classname); + wxFAIL_MSG(_T("something is very wrong")); return FALSE; } - // subclass again for purposes of dialog editing mode +#if wxUSE_CTL3D + if ( want3D ) + { + Ctl3dSubclassCtl(GetHwnd()); + m_useCtl3D = TRUE; + } +#endif // wxUSE_CTL3D + + // install wxWindows window proc for this window SubclassWin(m_hWnd); // controls use the same font and colours as their parent dialog by default InheritAttributes(); + // set the size now if no initial size specified + if ( w <= 0 || h <= 0 ) + { + SetBestSize(size); + } + return TRUE; } -wxSize wxControl::DoGetBestSize() +wxSize wxControl::DoGetBestSize() const { return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT); } @@ -101,7 +169,7 @@ bool wxControl::ProcessCommand(wxCommandEvent& event) #if WXWIN_COMPATIBILITY if ( m_callback ) { - (void)(*m_callback)(this, event); + (void)(*m_callback)(*this, event); return TRUE; } @@ -116,10 +184,10 @@ bool wxControl::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM* result) { - wxCommandEvent event(wxEVT_NULL, m_windowId); wxEventType eventType = wxEVT_NULL; - NMHDR *hdr1 = (NMHDR*) lParam; - switch ( hdr1->code ) + + NMHDR *hdr = (NMHDR*) lParam; + switch ( hdr->code ) { case NM_CLICK: eventType = wxEVT_COMMAND_LEFT_CLICK; @@ -153,6 +221,7 @@ bool wxControl::MSWOnNotify(int idCtrl, return wxWindow::MSWOnNotify(idCtrl, lParam, result); } + wxCommandEvent event(wxEVT_NULL, m_windowId); event.SetEventType(eventType); event.SetEventObject(this); @@ -162,35 +231,69 @@ bool wxControl::MSWOnNotify(int idCtrl, void wxControl::OnEraseBackground(wxEraseEvent& event) { - // In general, you don't want to erase the background of a control, - // or you'll get a flicker. - // TODO: move this 'null' function into each control that - // might flicker. + // notice that this 'dumb' implementation may cause flicker for some of the + // controls in which case they should intercept wxEraseEvent and process it + // themselves somehow RECT rect; - ::GetClientRect((HWND) GetHWND(), &rect); + ::GetClientRect(GetHwnd(), &rect); - HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(), - GetBackgroundColour().Green(), - GetBackgroundColour().Blue())); - int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT); + HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour())); - ::FillRect ((HDC) event.GetDC()->GetHDC(), &rect, hBrush); + HDC hdc = GetHdcOf((*event.GetDC())); + int mode = ::SetMapMode(hdc, MM_TEXT); + + ::FillRect(hdc, &rect, hBrush); ::DeleteObject(hBrush); - ::SetMapMode((HDC) event.GetDC()->GetHDC(), mode); + ::SetMapMode(hdc, mode); +} + +WXHBRUSH wxControl::OnCtlColor(WXHDC pDC, WXHWND WXUNUSED(pWnd), WXUINT WXUNUSED(nCtlColor), +#if wxUSE_CTL3D + WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam +#else + WXUINT WXUNUSED(message), + WXWPARAM WXUNUSED(wParam), + WXLPARAM WXUNUSED(lParam) +#endif + ) +{ +#if wxUSE_CTL3D + if ( m_useCtl3D ) + { + HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam); + return (WXHBRUSH) hbrush; + } +#endif // wxUSE_CTL3D + + HDC hdc = (HDC)pDC; + if (GetParent()->GetTransparentBackground()) + SetBkMode(hdc, TRANSPARENT); + else + SetBkMode(hdc, OPAQUE); + + wxColour colBack = GetBackgroundColour(); + + ::SetBkColor(hdc, wxColourToRGB(colBack)); + ::SetTextColor(hdc, wxColourToRGB(GetForegroundColour())); + + wxBrush *brush = wxTheBrushList->FindOrCreateBrush(colBack, wxSOLID); + + return (WXHBRUSH)brush->GetResourceHandle(); } -WXDWORD wxControl::GetExStyle(WXDWORD& style) const +WXDWORD wxControl::MSWGetStyle(long style, WXDWORD *exstyle) const { - bool want3D; - WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D) ; + long msStyle = wxWindow::MSWGetStyle(style, exstyle); - // Even with extended styles, need to combine with WS_BORDER - // for them to look right. - if ( want3D || wxStyleHasBorder(m_windowStyle) ) - style |= WS_BORDER; + if ( AcceptsFocus() ) + { + msStyle |= WS_TABSTOP; + } - return exStyle; + return msStyle; } // --------------------------------------------------------------------------- @@ -227,3 +330,4 @@ void wxFindMaxSize(WXHWND wnd, RECT *rect) rect->bottom = bottom; } +#endif // wxUSE_CONTROLS