X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8d94819c437fdf28c45e9f328e6c38fd1c639ddf..db414879d45f5da2be534a0f523b0506f2ab1183:/include/wx/strconv.h diff --git a/include/wx/strconv.h b/include/wx/strconv.h index 25ce7a0fb6..d7bf584137 100644 --- a/include/wx/strconv.h +++ b/include/wx/strconv.h @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: strconv.h +// Name: wx/strconv.h // Purpose: conversion routines for char sets any Unicode // Author: Ove Kaaven, Robert Roebling, Vadim Zeitlin // Modified by: @@ -25,9 +25,7 @@ # undef __BSEXCPT__ #endif -#ifndef __WXPALMOS5__ #include -#endif // ! __WXPALMOS5__ class WXDLLIMPEXP_FWD_BASE wxString; @@ -522,31 +520,36 @@ private: // common part of all ctors void Init(); - // creates m_convReal if necessary - void CreateConvIfNeeded() const; - - // do create m_convReal (unconditionally) + // Creates the conversion to use, called from all ctors to initialize + // m_convReal. wxMBConv *DoCreate() const; - // set the name (may be only called when m_name == NULL), makes copy of - // the charset string + // Set the name (may be only called when m_name == NULL), makes copy of + // the charset string. void SetName(const char *charset); - - // m_name may be NULL in which case m_encoding should be used + // Set m_encoding field respecting the rules below, i.e. making sure it has + // a valid value if m_name == NULL (thus this should be always called after + // SetName()). // - // note that we can't use wxString here because of compilation - // dependencies: we're included from wx/string.h - char *m_name; + // Input encoding may be valid or not. + void SetEncoding(wxFontEncoding encoding); - // may be wxFONTENCODING_SYSTEM in which case m_name is used + + // The encoding we use is specified by the two fields below: + // + // 1. If m_name != NULL, m_encoding corresponds to it if it's one of + // encodings we know about (i.e. member of wxFontEncoding) or is + // wxFONTENCODING_SYSTEM otherwise. // - // if m_name is NULL, then we should use the default system encoding + // 2. If m_name == NULL, m_encoding is always valid, i.e. not one of + // wxFONTENCODING_{SYSTEM,DEFAULT,MAX}. + char *m_name; wxFontEncoding m_encoding; - // use CreateConvIfNeeded() before accessing m_convReal! + // The conversion object for our encoding or NULL if we failed to create it + // in which case we fall back to hard-coded ISO8859-1 conversion. wxMBConv *m_convReal; - bool m_deferred; };