X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8cb172b4f12fae80b06d5936108a1bc7f2521674..222702b112dcc7bebe018d6f4d66fe469fefd02c:/src/univ/themes/win32.cpp diff --git a/src/univ/themes/win32.cpp b/src/univ/themes/win32.cpp index b584acc811..ed3e0f8d58 100644 --- a/src/univ/themes/win32.cpp +++ b/src/univ/themes/win32.cpp @@ -5,8 +5,8 @@ // Modified by: // Created: 06.08.00 // RCS-ID: $Id$ -// Copyright: (c) 2000 Vadim Zeitlin -// Licence: wxWindows license +// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // =========================================================================== @@ -33,20 +33,32 @@ #include "wx/dcmemory.h" #include "wx/button.h" + #include "wx/bmpbuttn.h" #include "wx/listbox.h" #include "wx/checklst.h" #include "wx/combobox.h" #include "wx/scrolbar.h" #include "wx/slider.h" #include "wx/textctrl.h" + #include "wx/listbox.h" + #include "wx/toolbar.h" + #include "wx/statusbr.h" + + #ifdef __WXMSW__ + // for COLOR_* constants + #include "wx/msw/private.h" + #endif #endif // WX_PRECOMP #include "wx/notebook.h" #include "wx/spinbutt.h" #include "wx/settings.h" +#include "wx/menu.h" +#include "wx/artprov.h" +#include "wx/toplevel.h" +#include "wx/image.h" #include "wx/univ/scrtimer.h" - #include "wx/univ/renderer.h" #include "wx/univ/inphand.h" #include "wx/univ/colschem.h" @@ -62,6 +74,21 @@ static const int BORDER_THICKNESS = 2; static const int FOCUS_RECT_OFFSET_X = 1; static const int FOCUS_RECT_OFFSET_Y = 1; +static const int FRAME_BORDER_THICKNESS = 3; +static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4; +static const int FRAME_TITLEBAR_HEIGHT = 18; +static const int FRAME_BUTTON_WIDTH = 16; +static const int FRAME_BUTTON_HEIGHT = 14; + +static const size_t NUM_STATUSBAR_GRIP_BANDS = 3; +static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4; +static const size_t STATUSBAR_GRIP_SIZE = + WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS; + +static const wxCoord SLIDER_MARGIN = 6; // margin around slider +static const wxCoord SLIDER_THUMB_LENGTH = 18; +static const wxCoord SLIDER_TICK_LENGTH = 6; + enum IndicatorType { IndicatorType_Check, @@ -84,10 +111,10 @@ enum IndicatorStatus { IndicatorStatus_Checked, IndicatorStatus_Unchecked, + IndicatorStatus_Undeterminated, IndicatorStatus_Max }; -// ---------------------------------------------------------------------------- // wxWin32Renderer: draw the GUI elements in Win32 style // ---------------------------------------------------------------------------- @@ -109,11 +136,21 @@ public: Arrow_Normal, Arrow_Disabled, Arrow_Pressed, - Arrow_Inversed, - Arrow_InversedDisabled, + Arrow_Inverted, + Arrow_InvertedDisabled, Arrow_StateMax }; + enum wxFrameButtonType + { + FrameButton_Close, + FrameButton_Minimize, + FrameButton_Maximize, + FrameButton_Restore, + FrameButton_Help, + FrameButton_Max + }; + // ctor wxWin32Renderer(const wxColourScheme *scheme); @@ -121,7 +158,8 @@ public: virtual void DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags = 0); + int flags = 0, + wxWindow *window = NULL); virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -203,6 +241,12 @@ public: int flags = 0, wxAlignment align = wxALIGN_LEFT, int indexAccel = -1); + virtual void DrawToolBarButton(wxDC& dc, + const wxString& label, + const wxBitmap& bitmap, + const wxRect& rect, + int flags = 0, + long style = 0); virtual void DrawTextLine(wxDC& dc, const wxString& text, const wxRect& rect, @@ -220,21 +264,25 @@ public: virtual void DrawSliderShaft(wxDC& dc, const wxRect& rect, + int lenThumb, wxOrientation orient, int flags = 0, + long style = 0, wxRect *rectShaft = NULL); virtual void DrawSliderThumb(wxDC& dc, const wxRect& rect, wxOrientation orient, - int flags = 0); + int flags = 0, + long style = 0); virtual void DrawSliderTicks(wxDC& dc, const wxRect& rect, - const wxSize& sizeThumb, + int lenThumb, wxOrientation orient, int start, int end, int step = 1, - int flags = 0); + int flags = 0, + long style = 0); virtual void DrawMenuBarItem(wxDC& dc, const wxRect& rect, @@ -253,7 +301,45 @@ public: wxCoord y, const wxMenuGeometryInfo& geomInfo); + virtual void DrawStatusField(wxDC& dc, + const wxRect& rect, + const wxString& label, + int flags = 0, int style = 0); + + // titlebars + virtual void DrawFrameTitleBar(wxDC& dc, + const wxRect& rect, + const wxString& title, + const wxIcon& icon, + int flags, + int specialButton = 0, + int specialButtonFlags = 0); + virtual void DrawFrameBorder(wxDC& dc, + const wxRect& rect, + int flags); + virtual void DrawFrameBackground(wxDC& dc, + const wxRect& rect, + int flags); + virtual void DrawFrameTitle(wxDC& dc, + const wxRect& rect, + const wxString& title, + int flags); + virtual void DrawFrameIcon(wxDC& dc, + const wxRect& rect, + const wxIcon& icon, + int flags); + virtual void DrawFrameButton(wxDC& dc, + wxCoord x, wxCoord y, + int button, + int flags = 0); + virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const; + virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const; + virtual wxSize GetFrameMinSize(int flags) const; + virtual wxSize GetFrameIconSize() const; + virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const; + virtual void GetComboBitmaps(wxBitmap *bmpNormal, + wxBitmap *bmpFocus, wxBitmap *bmpPressed, wxBitmap *bmpDisabled); @@ -281,20 +367,28 @@ public: virtual wxCoord GetCheckItemMargin() const { return 0; } + virtual wxSize GetToolBarButtonSize(wxCoord *separator) const + { if ( separator ) *separator = 5; return wxSize(16, 15); } + virtual wxSize GetToolBarMargin() const + { return wxSize(4, 4); } + virtual wxRect GetTextTotalArea(const wxTextCtrl *text, - const wxRect& rect); + const wxRect& rect) const; virtual wxRect GetTextClientArea(const wxTextCtrl *text, const wxRect& rect, - wxCoord *extraSpaceBeyond); + wxCoord *extraSpaceBeyond) const; virtual wxSize GetTabIndent() const { return wxSize(2, 2); } virtual wxSize GetTabPadding() const { return wxSize(6, 5); } - virtual wxCoord GetSliderDim() const { return 20; } - virtual wxCoord GetSliderTickLen() const { return 4; } + virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; } + virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; } virtual wxRect GetSliderShaftRect(const wxRect& rect, - wxOrientation orient) const; + int lenThumb, + wxOrientation orient, + long style = 0) const; virtual wxSize GetSliderThumbSize(const wxRect& rect, + int lenThumb, wxOrientation orient) const; virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); } @@ -302,6 +396,8 @@ public: virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win, const wxMenu& menu) const; + virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const; + protected: // helper of DrawLabel() and DrawCheckOrRadioButton() void DoDrawLabel(wxDC& dc, @@ -327,7 +423,8 @@ protected: // DrawButtonBorder() helper void DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect); + const wxRect& rect, + wxWindow *window = NULL ); // DrawBorder() helpers: all of them shift and clip the DC after drawing // the border @@ -350,7 +447,7 @@ protected: void DrawSunkenBorder(wxDC& dc, wxRect *rect); // draw the border used for scrollbar arrows - void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE); + void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false); // public DrawArrow()s helper void DrawArrow(wxDC& dc, const wxRect& rect, @@ -376,7 +473,7 @@ protected: void DrawLine(wxDC& dc, wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, - bool transpose = FALSE) + bool transpose = false) { if ( transpose ) dc.DrawLine(y1, x1, y2, x2); @@ -406,6 +503,19 @@ private: m_penLightGrey, m_penHighlight; + wxFont m_titlebarFont; + + // the checked and unchecked bitmaps for DrawCheckItem() + wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max]; + + // the bitmaps returned by GetIndicator() + wxBitmap m_bmpIndicators[IndicatorType_Max] + [IndicatorState_Max] + [IndicatorStatus_Max]; + + // titlebar icons: + wxBitmap m_bmpFrameButtons[FrameButton_Max]; + // first row is for the normal state, second - for the disabled wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; }; @@ -420,10 +530,10 @@ class wxWin32InputHandler : public wxInputHandler public: wxWin32InputHandler(wxWin32Renderer *renderer); - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); - virtual bool HandleMouse(wxControl *control, + virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); protected: @@ -436,8 +546,8 @@ public: wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, wxInputHandler *handler); - virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event); - virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event); + virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); + virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event); virtual bool OnScrollTimer(wxScrollBar *scrollbar, const wxControlAction& action); @@ -445,7 +555,8 @@ public: protected: virtual bool IsAllowedButton(int button) { return button == 1; } - virtual void Highlight(wxScrollBar *scrollbar, bool doIt) + virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar), + bool WXUNUSED(doIt)) { // we don't highlight anything } @@ -467,7 +578,7 @@ public: wxWin32CheckboxInputHandler(wxInputHandler *handler) : wxStdCheckboxInputHandler(handler) { } - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); }; @@ -478,11 +589,54 @@ public: wxWin32TextCtrlInputHandler(wxInputHandler *handler) : wxStdTextCtrlInputHandler(handler) { } - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); }; +class wxWin32StatusBarInputHandler : public wxStdInputHandler +{ +public: + wxWin32StatusBarInputHandler(wxInputHandler *handler); + + virtual bool HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event); + + virtual bool HandleMouseMove(wxInputConsumer *consumer, + const wxMouseEvent& event); + +protected: + // is the given point over the statusbar grip? + bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const; + +private: + // the cursor we had replaced with the resize one + wxCursor m_cursorOld; + + // was the mouse over the grip last time we checked? + bool m_isOnGrip; +}; + +class wxWin32SystemMenuEvtHandler; + +class wxWin32FrameInputHandler : public wxStdFrameInputHandler +{ +public: + wxWin32FrameInputHandler(wxInputHandler *handler); + ~wxWin32FrameInputHandler(); + + virtual bool HandleMouse(wxInputConsumer *control, + const wxMouseEvent& event); + + virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); + + void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const; + +private: + // was the mouse over the grip last time we checked? + wxWin32SystemMenuEvtHandler *m_menuHandler; +}; + // ---------------------------------------------------------------------------- // wxWin32ColourScheme: uses (default) Win32 colours // ---------------------------------------------------------------------------- @@ -494,11 +648,23 @@ public: virtual wxColour GetBackground(wxWindow *win) const; }; +// ---------------------------------------------------------------------------- +// wxWin32ArtProvider +// ---------------------------------------------------------------------------- + +class wxWin32ArtProvider : public wxArtProvider +{ +protected: + virtual wxBitmap CreateBitmap(const wxArtID& id, + const wxArtClient& client, + const wxSize& size); +}; + // ---------------------------------------------------------------------------- // wxWin32Theme // ---------------------------------------------------------------------------- -WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers); +WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers); class wxWin32Theme : public wxTheme { @@ -506,7 +672,8 @@ public: wxWin32Theme(); virtual ~wxWin32Theme(); - virtual wxRenderer *GetRenderer() { return m_renderer; } + virtual wxRenderer *GetRenderer(); + virtual wxArtProvider *GetArtProvider(); virtual wxInputHandler *GetInputHandler(const wxString& control); virtual wxColourScheme *GetColourScheme(); @@ -516,6 +683,8 @@ private: wxWin32Renderer *m_renderer; + wxWin32ArtProvider *m_artProvider; + // the names of the already created handlers and the handlers themselves // (these arrays are synchronized) wxSortedArrayString m_handlerNames; @@ -532,6 +701,83 @@ private: // standard bitmaps // ---------------------------------------------------------------------------- +// frame buttons bitmaps + +static const char *frame_button_close_xpm[] = { +"12 10 2 1", +" c None", +". c black", +" ", +" .. .. ", +" .. .. ", +" .... ", +" .. ", +" .... ", +" .. .. ", +" .. .. ", +" ", +" "}; + +static const char *frame_button_help_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" .... ", +" .. .. ", +" .. .. ", +" .. ", +" .. ", +" .. ", +" ", +" .. ", +" .. ", +" "}; + +static const char *frame_button_maximize_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ......... ", +" ......... ", +" . . ", +" . . ", +" . . ", +" . . ", +" . . ", +" . . ", +" ......... ", +" "}; + +static const char *frame_button_minimize_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ", +" ", +" ", +" ", +" ", +" ", +" ", +" ...... ", +" ...... ", +" "}; + +static const char *frame_button_restore_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ...... ", +" ...... ", +" . . ", +" ...... . ", +" ...... . ", +" . ... ", +" . . ", +" . . ", +" ...... ", +" "}; + // menu bitmaps static const char *checked_menu_xpm[] = { @@ -765,6 +1011,54 @@ static const char *unchecked_item_xpm[] = { "wwwwwwwwwwwww" }; +static const char *undetermined_xpm[] = { +/* columns rows colors chars-per-pixel */ +"13 13 5 1", +"A c #030303", +"B c #838383", +"C c #C3C3C3", +"D c #FBFBFB", +"E c #DBDBDB", +/* pixels */ +"BBBBBBBBBBBBD", +"BAAAAAAAAAAED", +"BACDCDCDCDCED", +"BADCDCDCDBDED", +"BACDCDCDBBCED", +"BADBDCEBBBDED", +"BACBBDBBBDCED", +"BADBBBBBDCDED", +"BACDBBBDCDCED", +"BADCDBDCDCDED", +"BACDCDCDCDCED", +"BEEEEEEEEEEED", +"DDDDDDDDDDDDD" +}; + +static const char *pressed_undetermined_xpm[] = { +/* columns rows colors chars-per-pixel */ +"13 13 5 1", +"A c #040404", +"B c #848484", +"C c #C4C4C4", +"D c #FCFCFC", +"E c #DCDCDC", +/* pixels */ +"BBBBBBBBBBBBD", +"BAAAAAAAAAAED", +"BACCCCCCCCCCD", +"BACCCCCCCACED", +"BACCCCCCAACED", +"BACACCCAAACED", +"BACAACAAACCED", +"BACAAAAACCCED", +"BACCAAACCCCCD", +"BACCCACCCCCED", +"BACCCCCCCCCED", +"BEEEEEEEEEEED", +"DDDDDDDDDDDDD" +}; + static const char *checked_radio_xpm[] = { /* columns rows colors chars-per-pixel */ "12 12 6 1", @@ -886,48 +1180,54 @@ static const char *pressed_unchecked_radio_xpm[] = { }; static const char ** - bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = + xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = { // checkboxes first { // normal state - { checked_xpm, unchecked_xpm }, + { checked_xpm, unchecked_xpm, undetermined_xpm }, // pressed state - { pressed_checked_xpm, pressed_unchecked_xpm }, + { pressed_checked_xpm, pressed_unchecked_xpm, pressed_undetermined_xpm }, // disabled state - { pressed_disabled_checked_xpm, pressed_unchecked_xpm }, + { pressed_disabled_checked_xpm, pressed_unchecked_xpm, pressed_disabled_checked_xpm }, }, // radio { // normal state - { checked_radio_xpm, unchecked_radio_xpm }, + { checked_radio_xpm, unchecked_radio_xpm, NULL }, // pressed state - { pressed_checked_radio_xpm, pressed_unchecked_radio_xpm }, + { pressed_checked_radio_xpm, pressed_unchecked_radio_xpm, NULL }, // disabled state - { pressed_disabled_checked_radio_xpm, pressed_unchecked_radio_xpm }, + { pressed_disabled_checked_radio_xpm, pressed_unchecked_radio_xpm, NULL }, }, // menu { // normal state - { checked_menu_xpm, NULL }, + { checked_menu_xpm, NULL, NULL }, // selected state - { selected_checked_menu_xpm, NULL }, + { selected_checked_menu_xpm, NULL, NULL }, // disabled state - { disabled_checked_menu_xpm, NULL }, + { disabled_checked_menu_xpm, NULL, NULL }, // disabled selected state - { selected_disabled_checked_menu_xpm, NULL }, + { selected_disabled_checked_menu_xpm, NULL, NULL }, } }; +static const char **xpmChecked[IndicatorStatus_Max] = +{ + checked_item_xpm, + unchecked_item_xpm +}; + // ============================================================================ // implementation // ============================================================================ @@ -940,9 +1240,10 @@ WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme")); wxWin32Theme::wxWin32Theme() { - m_scheme = new wxWin32ColourScheme; - m_renderer = new wxWin32Renderer(m_scheme); + m_scheme = NULL; + m_renderer = NULL; m_handlerDefault = NULL; + m_artProvider = NULL; } wxWin32Theme::~wxWin32Theme() @@ -958,6 +1259,27 @@ wxWin32Theme::~wxWin32Theme() delete m_renderer; delete m_scheme; + wxArtProvider::RemoveProvider(m_artProvider); +} + +wxRenderer *wxWin32Theme::GetRenderer() +{ + if ( !m_renderer ) + { + m_renderer = new wxWin32Renderer(GetColourScheme()); + } + + return m_renderer; +} + +wxArtProvider *wxWin32Theme::GetArtProvider() +{ + if ( !m_artProvider ) + { + m_artProvider = new wxWin32ArtProvider; + } + + return m_artProvider; } wxInputHandler *wxWin32Theme::GetDefaultInputHandler() @@ -1016,6 +1338,16 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) else if ( control == wxINP_HANDLER_NOTEBOOK ) handler = new wxStdNotebookInputHandler(GetDefaultInputHandler()); #endif // wxUSE_NOTEBOOK +#if wxUSE_STATUSBAR + else if ( control == wxINP_HANDLER_STATUSBAR ) + handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler()); +#endif // wxUSE_STATUSBAR +#if wxUSE_TOOLBAR + else if ( control == wxINP_HANDLER_TOOLBAR ) + handler = new wxStdToolbarInputHandler(GetDefaultInputHandler()); +#endif // wxUSE_TOOLBAR + else if ( control == wxINP_HANDLER_TOPLEVEL ) + handler = new wxWin32FrameInputHandler(GetDefaultInputHandler()); else handler = GetDefaultInputHandler(); @@ -1032,6 +1364,10 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) wxColourScheme *wxWin32Theme::GetColourScheme() { + if ( !m_scheme ) + { + m_scheme = new wxWin32ColourScheme; + } return m_scheme; } @@ -1048,21 +1384,32 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const col = win->GetBackgroundColour(); } - if ( win->IsContainerWindow() ) + if ( !win->ShouldInheritColours() ) { wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl); - if ( text ) +#if wxUSE_LISTBOX + wxListBox* listBox = wxDynamicCast(win, wxListBox); +#endif + if ( text +#if wxUSE_LISTBOX + || listBox +#endif + ) { - if ( !text->IsEnabled() ) // not IsEditable() + if ( !win->IsEnabled() ) // not IsEditable() col = Get(CONTROL); - //else: execute code below + else + { + if ( !col.Ok() ) + { + // doesn't depend on the state + col = Get(WINDOW); + } + } } - if ( !col.Ok() ) - { - // doesn't depend on the state - col = Get(WINDOW); - } + if (!col.Ok()) + col = Get(CONTROL); // Most controls should be this colour, not WINDOW } else { @@ -1070,7 +1417,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const // the colour set by the user should be used for the normal state // and for the states for which we don't have any specific colours - if ( !col.Ok() || (flags != 0) ) + if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 ) { if ( wxDynamicCast(win, wxScrollBar) ) col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED @@ -1087,6 +1434,48 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const { switch ( col ) { + // use the system colours under Windows +#if defined(__WXMSW__) + case WINDOW: return wxColour(GetSysColor(COLOR_WINDOW)); + + case CONTROL_PRESSED: + case CONTROL_CURRENT: + case CONTROL: return wxColour(GetSysColor(COLOR_BTNFACE)); + + case CONTROL_TEXT: return wxColour(GetSysColor(COLOR_BTNTEXT)); + +#if defined(COLOR_3DLIGHT) + case SCROLLBAR: return wxColour(GetSysColor(COLOR_3DLIGHT)); +#else + case SCROLLBAR: return wxColour(0xe0e0e0); +#endif + case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT)); + + case HIGHLIGHT: return wxColour(GetSysColor(COLOR_HIGHLIGHT)); + case HIGHLIGHT_TEXT: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT)); + +#if defined(COLOR_3DDKSHADOW) + case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DDKSHADOW)); +#else + case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DHADOW)); +#endif + + case CONTROL_TEXT_DISABLED: + case SHADOW_HIGHLIGHT: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT)); + + case SHADOW_IN: return wxColour(GetSysColor(COLOR_BTNFACE)); + + case CONTROL_TEXT_DISABLED_SHADOW: + case SHADOW_OUT: return wxColour(GetSysColor(COLOR_BTNSHADOW)); + + case TITLEBAR: return wxColour(GetSysColor(COLOR_INACTIVECAPTION)); + case TITLEBAR_ACTIVE: return wxColour(GetSysColor(COLOR_ACTIVECAPTION)); + case TITLEBAR_TEXT: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT)); + case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT)); + + case DESKTOP: return wxColour(0x808000); +#else // !__WXMSW__ + // use the standard Windows colours elsewhere case WINDOW: return *wxWHITE; case CONTROL_PRESSED: @@ -1103,14 +1492,24 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const case SHADOW_DARK: return *wxBLACK; - case CONTROL_TEXT_DISABLED: - case SHADOW_HIGHLIGHT: return wxColour(0xe0e0e0); + case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0); + case SHADOW_HIGHLIGHT: return wxColour(0xffffff); case SHADOW_IN: return wxColour(0xc0c0c0); case CONTROL_TEXT_DISABLED_SHADOW: case SHADOW_OUT: return wxColour(0x7f7f7f); + case TITLEBAR: return wxColour(0xaeaaae); + case TITLEBAR_ACTIVE: return wxColour(0x820300); + case TITLEBAR_TEXT: return wxColour(0xc0c0c0); + case TITLEBAR_ACTIVE_TEXT:return *wxWHITE; + + case DESKTOP: return wxColour(0x808000); +#endif // __WXMSW__ + + case GAUGE: return Get(HIGHLIGHT); + case MAX: default: wxFAIL_MSG(_T("invalid standard colour")); @@ -1143,6 +1542,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT); m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID); + m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD); + // init the arrow bitmaps static const size_t ARROW_WIDTH = 7; static const size_t ARROW_LENGTH = 4; @@ -1275,31 +1677,31 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) } - // create the inversed bitmap but only for the right arrow as we only + // create the inverted bitmap but only for the right arrow as we only // use it for the menus if ( n == Arrow_Right ) { - m_bmpArrows[Arrow_Inversed][n].Create(w, h); - dcInverse.SelectObject(m_bmpArrows[Arrow_Inversed][n]); + m_bmpArrows[Arrow_Inverted][n].Create(w, h); + dcInverse.SelectObject(m_bmpArrows[Arrow_Inverted][n]); dcInverse.Clear(); dcInverse.Blit(0, 0, w, h, &dcNormal, 0, 0, wxXOR); dcInverse.SelectObject(wxNullBitmap); - mask = new wxMask(m_bmpArrows[Arrow_Inversed][n], *wxBLACK); - m_bmpArrows[Arrow_Inversed][n].SetMask(mask); + mask = new wxMask(m_bmpArrows[Arrow_Inverted][n], *wxBLACK); + m_bmpArrows[Arrow_Inverted][n].SetMask(mask); - m_bmpArrows[Arrow_InversedDisabled][n].Create(w, h); - dcInverse.SelectObject(m_bmpArrows[Arrow_InversedDisabled][n]); + m_bmpArrows[Arrow_InvertedDisabled][n].Create(w, h); + dcInverse.SelectObject(m_bmpArrows[Arrow_InvertedDisabled][n]); dcInverse.Clear(); dcInverse.Blit(0, 0, w, h, &dcDisabled, 0, 0, wxXOR); dcInverse.SelectObject(wxNullBitmap); - mask = new wxMask(m_bmpArrows[Arrow_InversedDisabled][n], *wxBLACK); - m_bmpArrows[Arrow_InversedDisabled][n].SetMask(mask); + mask = new wxMask(m_bmpArrows[Arrow_InvertedDisabled][n], *wxBLACK); + m_bmpArrows[Arrow_InvertedDisabled][n].SetMask(mask); } dcNormal.SelectObject(wxNullBitmap); @@ -1312,6 +1714,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; } + + // init the frame buttons bitmaps + m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm); + m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm); + m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm); + m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm); + m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm); } // ---------------------------------------------------------------------------- @@ -1406,8 +1815,7 @@ void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen) rect->GetRight(), rect->GetBottom()); // adjust the rect - rect->width--; - rect->height--; + rect->Inflate(-1); } void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect, @@ -1537,8 +1945,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const break; default: + { + // char *crash = NULL; + // *crash = 0; wxFAIL_MSG(_T("unknown border type")); // fall through + } case wxBORDER_DEFAULT: case wxBORDER_NONE: @@ -1557,7 +1969,7 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const bool wxWin32Renderer::AreScrollbarsInsideBorder() const { - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -1801,14 +2213,6 @@ void wxWin32Renderer::DoDrawLabel(wxDC& dc, { if ( focusOffset.x || focusOffset.y ) { - // before calling Inflate(), ensure that we will have a valid rect - // afterwards - if ( rectLabel.x < focusOffset.x ) - rectLabel.x = focusOffset.x; - - if ( rectLabel.y < focusOffset.y ) - rectLabel.y = focusOffset.y; - rectLabel.Inflate(focusOffset.x, focusOffset.y); } @@ -1919,12 +2323,20 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc, } else // use default bitmap { - bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm - : unchecked_item_xpm); + IndicatorStatus i = flags & wxCONTROL_CHECKED + ? IndicatorStatus_Checked + : IndicatorStatus_Unchecked; + + if ( !m_bmpCheckBitmaps[i].Ok() ) + { + m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]); + } + + bmp = m_bmpCheckBitmaps[i]; } dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1, - TRUE /* use mask */); + true /* use mask */); wxRect rectLabel = rect; int bmpWidth = bmp.GetWidth(); @@ -1953,10 +2365,23 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags) IndicatorStatus indStatus = flags & wxCONTROL_CHECKED ? IndicatorStatus_Checked - : IndicatorStatus_Unchecked; + : ( flags & wxCONTROL_UNDETERMINED + ? IndicatorStatus_Undeterminated + : IndicatorStatus_Unchecked ); + + wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus]; + if ( !bmp.Ok() ) + { + const char **xpm = xpmIndicators[indType][indState][indStatus]; + if ( xpm ) + { + // create and cache it + bmp = wxBitmap(xpm); + m_bmpIndicators[indType][indState][indStatus] = bmp; + } + } - const char **xpm = bmpIndicators[indType][indState][indStatus]; - return xpm ? wxBitmap(xpm) : wxNullBitmap; + return bmp; } void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc, @@ -1994,7 +2419,7 @@ void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc, rectLabel.SetRight(rect.GetRight()); } - dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */); + dc.DrawBitmap(bitmap, xBmp, yBmp, true /* use mask */); DoDrawLabel( dc, label, rectLabel, @@ -2015,8 +2440,14 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc, wxAlignment align, int indexAccel) { + wxBitmap bmp; + if ( bitmap.Ok() ) + bmp = bitmap; + else + bmp = GetRadioBitmap(flags); + DrawCheckOrRadioButton(dc, label, - bitmap.Ok() ? bitmap : GetRadioBitmap(flags), + bmp, rect, flags, align, indexAccel, FOCUS_RECT_OFFSET_Y); // default focus rect offset } @@ -2029,12 +2460,52 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc, wxAlignment align, int indexAccel) { + wxBitmap bmp; + if ( bitmap.Ok() ) + bmp = bitmap; + else + bmp = GetCheckBitmap(flags); + DrawCheckOrRadioButton(dc, label, - bitmap.Ok() ? bitmap : GetCheckBitmap(flags), + bmp, rect, flags, align, indexAccel, 0); // no focus rect offset for checkboxes } +void wxWin32Renderer::DrawToolBarButton(wxDC& dc, + const wxString& label, + const wxBitmap& bitmap, + const wxRect& rectOrig, + int flags, + long style) +{ + if (style == wxTOOL_STYLE_BUTTON) + { + wxRect rect = rectOrig; + rect.Deflate(BORDER_THICKNESS); + + if ( flags & wxCONTROL_PRESSED ) + { + DrawBorder(dc, wxBORDER_SUNKEN, rect, flags); + } + else if ( flags & wxCONTROL_CURRENT ) + { + DrawBorder(dc, wxBORDER_RAISED, rect, flags); + } + + dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE); + } + else if (style == wxTOOL_STYLE_SEPARATOR) + { + // leave a small gap aroudn the line, also account for the toolbar + // border itself + DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2, + rectOrig.y + 2*BORDER_THICKNESS, + rectOrig.GetBottom() - BORDER_THICKNESS); + } + // don't draw wxTOOL_STYLE_CONTROL +} + // ---------------------------------------------------------------------------- // text control // ---------------------------------------------------------------------------- @@ -2050,7 +2521,9 @@ void wxWin32Renderer::DrawTextLine(wxDC& dc, StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags); } -void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect) +void +wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc), + const wxRect& WXUNUSED(rect)) { // we don't draw them } @@ -2067,13 +2540,23 @@ void wxWin32Renderer::DrawTab(wxDC& dc, int flags, int indexAccel) { + #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X ) + #define REVERSE_FOR_VERTICAL(X,Y) \ + SELECT_FOR_VERTICAL(X,Y) \ + , \ + SELECT_FOR_VERTICAL(Y,X) + wxRect rect = rectOrig; + bool isVertical = ( dir == wxLEFT ) || ( dir == wxRIGHT ); + // the current tab is drawn indented (to the top for default case) and // bigger than the other ones const wxSize indent = GetTabIndent(); if ( flags & wxCONTROL_SELECTED ) { + rect.Inflate( SELECT_FOR_VERTICAL( indent.x , 0), + SELECT_FOR_VERTICAL( 0, indent.y )); switch ( dir ) { default: @@ -2081,153 +2564,228 @@ void wxWin32Renderer::DrawTab(wxDC& dc, // fall through case wxTOP: - rect.Inflate(indent.x, 0); rect.y -= indent.y; - rect.height += indent.y; - break; - + // fall through case wxBOTTOM: - rect.Inflate(indent.x, 0); rect.height += indent.y; break; case wxLEFT: + rect.x -= indent.x; + // fall through case wxRIGHT: - wxFAIL_MSG(_T("TODO")); + rect.width += indent.x; break; } } // draw the text, image and the focus around them (if necessary) - wxRect rectLabel = rect; + wxRect rectLabel( REVERSE_FOR_VERTICAL(rect.x,rect.y), + REVERSE_FOR_VERTICAL(rect.width,rect.height) + ); rectLabel.Deflate(1, 1); - DrawButtonLabel(dc, label, bitmap, rectLabel, - flags, wxALIGN_CENTRE, indexAccel); + if ( isVertical ) + { + // draw it horizontally into memory and rotate for screen + wxMemoryDC dcMem; + wxBitmap bitmapRotated, + bitmapMem( rectLabel.x + rectLabel.width, + rectLabel.y + rectLabel.height ); + dcMem.SelectObject(bitmapMem); + dcMem.SetBackground(dc.GetBackground()); + dcMem.SetFont(dc.GetFont()); + dcMem.SetTextForeground(dc.GetTextForeground()); + dcMem.Clear(); + bitmapRotated = wxBitmap( wxImage( bitmap.ConvertToImage() ).Rotate90(dir==wxLEFT) ); + DrawButtonLabel(dcMem, label, bitmapRotated, rectLabel, + flags, wxALIGN_CENTRE, indexAccel); + dcMem.SelectObject(wxNullBitmap); + bitmapMem = bitmapMem.GetSubBitmap(rectLabel); + bitmapMem = wxBitmap(wxImage(bitmapMem.ConvertToImage()).Rotate90(dir==wxRIGHT)); + dc.DrawBitmap(bitmapMem, rectLabel.y, rectLabel.x, false); + } + else + { + DrawButtonLabel(dc, label, bitmap, rectLabel, + flags, wxALIGN_CENTRE, indexAccel); + } // now draw the tab border itself (maybe use DrawRoundedRectangle()?) static const wxCoord CUTOFF = 2; // radius of the rounded corner - wxCoord x = rect.x, - y = rect.y, - x2 = rect.GetRight(), - y2 = rect.GetBottom(); + wxCoord x = SELECT_FOR_VERTICAL(rect.x,rect.y), + y = SELECT_FOR_VERTICAL(rect.y,rect.x), + x2 = SELECT_FOR_VERTICAL(rect.GetRight(),rect.GetBottom()), + y2 = SELECT_FOR_VERTICAL(rect.GetBottom(),rect.GetRight()); // FIXME: all this code will break if the tab indent or the border width, // it is tied to the fact that both of them are equal to 2 switch ( dir ) { default: + // default is top + case wxLEFT: + // left orientation looks like top but IsVertical makes x and y reversed case wxTOP: + // top is not vertical so use coordinates in written order dc.SetPen(m_penHighlight); - dc.DrawLine(x, y2, x, y + CUTOFF); - dc.DrawLine(x, y + CUTOFF, x + CUTOFF, y); - dc.DrawLine(x + CUTOFF, y, x2 - CUTOFF + 1, y); + dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2), + REVERSE_FOR_VERTICAL(x, y + CUTOFF)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x, y + CUTOFF), + REVERSE_FOR_VERTICAL(x + CUTOFF, y)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y), + REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y)); dc.SetPen(m_penBlack); - dc.DrawLine(x2, y2, x2, y + CUTOFF); - dc.DrawLine(x2, y + CUTOFF, x2 - CUTOFF, y); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2), + REVERSE_FOR_VERTICAL(x2, y + CUTOFF)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y + CUTOFF), + REVERSE_FOR_VERTICAL(x2 - CUTOFF, y)); dc.SetPen(m_penDarkGrey); - dc.DrawLine(x2 - 1, y2, x2 - 1, y + CUTOFF - 1); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y2), + REVERSE_FOR_VERTICAL(x2 - 1, y + CUTOFF - 1)); if ( flags & wxCONTROL_SELECTED ) { dc.SetPen(m_penLightGrey); // overwrite the part of the border below this tab - dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 + 1), + REVERSE_FOR_VERTICAL(x2 - 1, y2 + 1)); // and the shadow of the tab to the left of us - dc.DrawLine(x + 1, y + CUTOFF + 1, x + 1, y2 + 1); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y + CUTOFF + 1), + REVERSE_FOR_VERTICAL(x + 1, y2 + 1)); } break; + case wxRIGHT: + // right orientation looks like bottom but IsVertical makes x and y reversed case wxBOTTOM: + // bottom is not vertical so use coordinates in written order dc.SetPen(m_penHighlight); // we need to continue one pixel further to overwrite the corner of // the border for the selected tab - dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0), - x, y2 - CUTOFF); - dc.DrawLine(x, y2 - CUTOFF, x + CUTOFF, y2); + dc.DrawLine(REVERSE_FOR_VERTICAL(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0)), + REVERSE_FOR_VERTICAL(x, y2 - CUTOFF)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2 - CUTOFF), + REVERSE_FOR_VERTICAL(x + CUTOFF, y2)); dc.SetPen(m_penBlack); - dc.DrawLine(x + CUTOFF, y2, x2 - CUTOFF + 1, y2); - dc.DrawLine(x2, y, x2, y2 - CUTOFF); - dc.DrawLine(x2, y2 - CUTOFF, x2 - CUTOFF, y2); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y2), + REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y2)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y), + REVERSE_FOR_VERTICAL(x2, y2 - CUTOFF)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2 - CUTOFF), + REVERSE_FOR_VERTICAL(x2 - CUTOFF, y2)); dc.SetPen(m_penDarkGrey); - dc.DrawLine(x + CUTOFF, y2 - 1, x2 - CUTOFF + 1, y2 - 1); - dc.DrawLine(x2 - 1, y, x2 - 1, y2 - CUTOFF + 1); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y2 - 1), + REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y2 - 1)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y), + REVERSE_FOR_VERTICAL(x2 - 1, y2 - CUTOFF + 1)); if ( flags & wxCONTROL_SELECTED ) { dc.SetPen(m_penLightGrey); // overwrite the part of the (double!) border above this tab - dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1); - dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 1), + REVERSE_FOR_VERTICAL(x2 - 1, y - 1)); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 2), + REVERSE_FOR_VERTICAL(x2 - 1, y - 2)); // and the shadow of the tab to the left of us - dc.DrawLine(x + 1, y2 - CUTOFF, x + 1, y - 1); + dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 - CUTOFF), + REVERSE_FOR_VERTICAL(x + 1, y - 1)); } break; - - case wxLEFT: - case wxRIGHT: - wxFAIL_MSG(_T("TODO")); } + + #undef SELECT_FOR_VERTICAL + #undef REVERSE_FOR_VERTICAL } // ---------------------------------------------------------------------------- // slider // ---------------------------------------------------------------------------- -wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect, - wxOrientation orient) const +wxSize +wxWin32Renderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect), + int lenThumb, + wxOrientation orient) const { wxSize size; + wxCoord width = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2; + wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH); - wxRect rectShaft = GetSliderShaftRect(rect, orient); - if ( orient == wxHORIZONTAL ) + if (orient == wxHORIZONTAL) { - size.y = rect.height - 6; - size.x = wxMin(size.y / 2, rectShaft.width); + size.x = width; + size.y = height; } - else // vertical - { - size.x = rect.width - 6; - size.y = wxMin(size.x / 2, rectShaft.height); + else + { // == wxVERTICAL + size.x = height; + size.y = width; } return size; } wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig, - wxOrientation orient) const + int lenThumb, + wxOrientation orient, + long style) const { - static const wxCoord SLIDER_MARGIN = 6; + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); wxRect rect = rectOrig; - if ( orient == wxHORIZONTAL ) - { - // make the rect of minimal width and centre it - rect.height = 2*BORDER_THICKNESS; - rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2; - if ( rect.y < 0 ) - rect.y = 0; + wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient); - // leave margins on the sides - rect.Deflate(SLIDER_MARGIN, 0); + if (orient == wxHORIZONTAL) { + rect.x += SLIDER_MARGIN; + if (left & right) + { + rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2); + } + else if (left) + { + rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2); + } + else + { + rect.y += sizeThumb.y/2; + } + rect.width -= 2*SLIDER_MARGIN; + rect.height = 2*BORDER_THICKNESS; } - else // vertical - { - // same as above but in other direction + else + { // == wxVERTICAL + rect.y += SLIDER_MARGIN; + if (left & right) + { + rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2); + } + else if (left) + { + rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2); + } + else + { + rect.x += sizeThumb.x/2; + } rect.width = 2*BORDER_THICKNESS; - rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2; - if ( rect.x < 0 ) - rect.x = 0; - - rect.Deflate(0, SLIDER_MARGIN); + rect.height -= 2*SLIDER_MARGIN; } return rect; @@ -2235,19 +2793,37 @@ wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig, void wxWin32Renderer::DrawSliderShaft(wxDC& dc, const wxRect& rectOrig, + int lenThumb, wxOrientation orient, int flags, + long style, wxRect *rectShaft) { - if ( flags & wxCONTROL_FOCUSED ) - { + /* show shaft geometry + + shaft + +-------------+ + | | + | XXX | <-- x1 + | XXX | + | XXX | + | XXX | + | XXX | <-- x2 + | | + +-------------+ + + ^ ^ + | | + y1 y2 + */ + + if (flags & wxCONTROL_FOCUSED) { DrawFocusRect(dc, rectOrig); } - wxRect rect = GetSliderShaftRect(rectOrig, orient); + wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style); - if ( rectShaft ) - *rectShaft = rect; + if (rectShaft) *rectShaft = rect; DrawSunkenBorder(dc, &rect); } @@ -2255,26 +2831,31 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc, void wxWin32Renderer::DrawSliderThumb(wxDC& dc, const wxRect& rect, wxOrientation orient, - int flags) + int flags, + long style) { - /* - we are drawing a shape of this form - - HHHHHHB <--- y - H DB - H DB - H DB where H is hightlight colour - H DB D dark grey - H DB B black - H DB - H DB <--- y3 - H DB - HDB - B <--- y2 - - ^ ^ ^ - | | | - x x3 x2 + /* show thumb geometry + + H <--- y1 + H H B + H H B + H H B <--- y3 + H D B + H D B + H D B + H D B where H is highlight colour + H D B D dark grey + H D B B black + H D B + H D B + H D B <--- y4 + H D B + H D B + B <--- y2 + + ^ ^ ^ + | | | + x1 x3 x2 The interior of this shape is filled with the hatched brush if the thumb is pressed. @@ -2282,53 +2863,84 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc, DrawBackground(dc, wxNullColour, rect, flags); - bool transpose = orient == wxVERTICAL; + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose) & + ((style & wxSL_BOTH) == 0); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose) & + ((style & wxSL_BOTH) == 0); - wxCoord x, y, x2, y2; - if ( transpose ) + wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; + wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow); + + wxCoord x1, x2, x3, y1, y2, y3, y4; + x1 = (transpose ? rect.y : rect.x); + x2 = (transpose ? rect.GetBottom() : rect.GetRight()); + x3 = (x1-1+c) + sizeArrow; + y1 = (transpose ? rect.x : rect.y); + y2 = (transpose ? rect.GetRight() : rect.GetBottom()); + y3 = (left ? (y1-1+c) + sizeArrow : y1); + y4 = (right ? (y2+1-c) - sizeArrow : y2); + + dc.SetPen(m_penBlack); + if (left) { + DrawLine(dc, x3+1-c, y1, x2, y3, transpose); + } + DrawLine(dc, x2, y3, x2, y4, transpose); + if (right) { - x = rect.y; - y = rect.x; - x2 = rect.GetBottom(); - y2 = rect.GetRight(); + DrawLine(dc, x3+1-c, y2, x2, y4, transpose); } else { - x = rect.x; - y = rect.y; - x2 = rect.GetRight(); - y2 = rect.GetBottom(); + DrawLine(dc, x1, y2, x2, y2, transpose); } - // the size of the pointed part of the thumb - wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; - - wxCoord x3 = x + sizeArrow, - y3 = y2 - sizeArrow; - - dc.SetPen(m_penHighlight); - DrawLine(dc, x, y, x2, y, transpose); - DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose); - DrawLine(dc, x, y3, x3, y2, transpose); - - dc.SetPen(m_penBlack); - DrawLine(dc, x3, y2, x2, y3, transpose); - DrawLine(dc, x2, y3, x2, y - 1, transpose); - dc.SetPen(m_penDarkGrey); - DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose); - DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose); + DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose); + if (right) { + DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose); + } + else + { + DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose); + } - if ( flags & wxCONTROL_PRESSED ) + dc.SetPen(m_penHighlight); + if (left) + { + DrawLine(dc, x1, y3, x3, y1, transpose); + DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose); + } + else + { + DrawLine(dc, x1, y1, x2, y1, transpose); + } + DrawLine(dc, x1, y3, x1, y4, transpose); + if (right) { + DrawLine(dc, x1, y4, x3+c, y2+c, transpose); + } + + if (flags & wxCONTROL_PRESSED) { // TODO: MSW fills the entire area inside, not just the rect wxRect rectInt = rect; if ( transpose ) - rectInt.SetRight(y3); + { + rectInt.SetLeft(y3); + rectInt.SetRight(y4); + } else - rectInt.SetBottom(y3); + { + rectInt.SetTop(y3); + rectInt.SetBottom(y4); + } rectInt.Deflate(2); +#if !defined(__WXMGL__) static const char *stipple_xpm[] = { /* columns rows colors chars-per-pixel */ "2 2 2 1", @@ -2338,81 +2950,109 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc, "w ", " w", }; - dc.SetBrush(wxBrush(stipple_xpm)); - - dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT)); - dc.SetTextBackground(wxSCHEME_COLOUR(m_scheme, CONTROL)); - dc.SetPen(*wxTRANSPARENT_PEN); - dc.DrawRectangle(rectInt); - } +#else + // VS: MGL can only do 8x8 stipple brushes + static const char *stipple_xpm[] = { + /* columns rows colors chars-per-pixel */ + "8 8 2 1", + " c None", + "w c white", + /* pixels */ + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + }; +#endif + dc.SetBrush(wxBrush(stipple_xpm)); + + dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT)); + dc.SetTextBackground(wxSCHEME_COLOUR(m_scheme, CONTROL)); + dc.SetPen(*wxTRANSPARENT_PEN); + dc.DrawRectangle(rectInt); + } } void wxWin32Renderer::DrawSliderTicks(wxDC& dc, const wxRect& rect, - const wxSize& sizeThumb, + int lenThumb, wxOrientation orient, int start, int end, int step, - int flags) + int WXUNUSED(flags), + long style) { - if ( end == start ) - { - // empty slider? - return; - } - - // the variable names correspond to horizontal case, but they can be used - // for both orientations - wxCoord x1, x2, y1, y2, len, widthThumb; - if ( orient == wxHORIZONTAL ) - { - x1 = rect.GetLeft(); - x2 = rect.GetRight(); - - // draw from bottom to top to leave one pixel space between the ticks - // and the slider as Windows do - y1 = rect.GetBottom(); - y2 = rect.GetTop(); - - len = rect.width; - - widthThumb = sizeThumb.x; - } - else // vertical - { - x1 = rect.GetTop(); - x2 = rect.GetBottom(); - - y1 = rect.GetRight(); - y2 = rect.GetLeft(); - - len = rect.height; - - widthThumb = sizeThumb.y; - } - - // the first tick should be positioned in such way that a thumb drawn in - // the first position points down directly to it - x1 += widthThumb / 2; - x2 -= widthThumb / 2; + /* show ticks geometry + + left right + ticks shaft ticks + ---- XX ---- <-- x1 + ---- XX ---- + ---- XX ---- + ---- XX ---- <-- x2 + + ^ ^ ^ ^ + | | | | + y3 y1 y2 y4 + */ - // this also means that we have slightly less space for the ticks in - // between the first and the last - len -= widthThumb; + // empty slider? + if (end == start) return; + + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + + // default thumb size + wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient); + wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y); + + // normal thumb size + sizeThumb = GetSliderThumbSize (rect, lenThumb, orient); + wxCoord widthThumb = (transpose ? sizeThumb.y : sizeThumb.x); + + wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style); + + wxCoord x1, x2, y1, y2, y3, y4 , len; + x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2; + x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2; + y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2; + y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2; + y3 = (transpose ? rect.x : rect.y); + y4 = (transpose ? rect.GetRight() : rect.GetBottom()); + len = x2 - x1; dc.SetPen(m_penBlack); int range = end - start; - for ( int n = 0; n < range; n += step ) - { + for ( int n = 0; n < range; n += step ) { wxCoord x = x1 + (len*n) / range; - DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL); + if (left & (y1 > y3)) { + DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL); + } + if (right & (y4 > y2)) { + DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL); + } } - // always draw the line at the end position - DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL); + if (left & (y1 > y3)) { + DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL); + } + if (right & (y4 > y2)) { + DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL); + } } // ---------------------------------------------------------------------------- @@ -2443,8 +3083,8 @@ private: // the height of a normal (not separator) item wxCoord m_heightItem; - friend wxMenuGeometryInfo *wxWin32Renderer:: - GetMenuGeometry(wxWindow *, const wxMenu&) const; + friend wxMenuGeometryInfo * + wxWin32Renderer::GetMenuGeometry(wxWindow *, const wxMenu&) const; }; // FIXME: all constants are hardcoded but shouldn't be @@ -2557,10 +3197,10 @@ void wxWin32Renderer::DrawMenuItem(wxDC& dc, wxArrowStyle arrowStyle; if ( flags & wxCONTROL_DISABLED ) - arrowStyle = flags & wxCONTROL_SELECTED ? Arrow_InversedDisabled + arrowStyle = flags & wxCONTROL_SELECTED ? Arrow_InvertedDisabled : Arrow_Disabled; else if ( flags & wxCONTROL_SELECTED ) - arrowStyle = Arrow_Inversed; + arrowStyle = Arrow_Inverted; else arrowStyle = Arrow_Normal; @@ -2591,7 +3231,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, { // prepare the dc: for now we draw all the items with the system font wxClientDC dc(win); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // the height of a normal item wxCoord heightText = dc.GetCharHeight(); @@ -2609,7 +3249,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, widthAccelMax = 0, widthBmpMax = MENU_LEFT_MARGIN; - for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst(); + for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -2677,11 +3317,104 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, return gi; } +// ---------------------------------------------------------------------------- +// status bar +// ---------------------------------------------------------------------------- + +static const wxCoord STATBAR_BORDER_X = 2; +static const wxCoord STATBAR_BORDER_Y = 2; + +wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const +{ + if ( borderBetweenFields ) + *borderBetweenFields = 2; + + return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y); +} + +void wxWin32Renderer::DrawStatusField(wxDC& dc, + const wxRect& rect, + const wxString& label, + int flags, int style /*=0*/) +{ + wxRect rectIn; + + if ( flags & wxCONTROL_ISDEFAULT ) + { + // draw the size grip: it is a normal rect except that in the lower + // right corner we have several bands which may be used for dragging + // the status bar corner + // + // each band consists of 4 stripes: m_penHighlight, double + // m_penDarkGrey and transparent one + wxCoord x2 = rect.GetRight(), + y2 = rect.GetBottom(); + + // draw the upper left part of the rect normally + if (style != wxSB_FLAT) + { + if (style == wxSB_RAISED) + dc.SetPen(m_penHighlight); + else + dc.SetPen(m_penDarkGrey); + dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2); + dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop()); + } + + // draw the grey stripes of the grip + size_t n; + wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1; + for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) + { + dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); + dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1); + } + + // draw the white stripes + dc.SetPen(m_penHighlight); + ofs = WIDTH_STATUSBAR_GRIP_BAND + 1; + for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) + { + dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); + } + + // draw the remaining rect boundaries + if (style != wxSB_FLAT) + { + if (style == wxSB_RAISED) + dc.SetPen(m_penDarkGrey); + else + dc.SetPen(m_penHighlight); + ofs -= WIDTH_STATUSBAR_GRIP_BAND; + dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1); + dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2); + } + + rectIn = rect; + rectIn.Deflate(1); + + rectIn.width -= STATUSBAR_GRIP_SIZE; + } + else // normal pane + { + if (style == wxSB_RAISED) + DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn); + else if (style != wxSB_FLAT) + DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn); + } + + rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y); + + wxDCClipper clipper(dc, rectIn); + DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); +} + // ---------------------------------------------------------------------------- // combobox // ---------------------------------------------------------------------------- void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, + wxBitmap * WXUNUSED(bmpFocus), wxBitmap *bmpPressed, wxBitmap *bmpDisabled) { @@ -2721,7 +3454,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, void wxWin32Renderer::DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect) + const wxRect& rect, + wxWindow * WXUNUSED(window)) { wxBrush brush(col, wxSOLID); dc.SetBrush(brush); @@ -2732,11 +3466,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc, void wxWin32Renderer::DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags) + int WXUNUSED(flags), + wxWindow *window) { // just fill it with the given or default bg colour wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); - DoDrawBackground(dc, colBg, rect); + DoDrawBackground(dc, colBg, rect, window ); } // ---------------------------------------------------------------------------- @@ -2793,7 +3528,7 @@ void wxWin32Renderer::DrawArrow(wxDC& dc, x--; // draw it - dc.DrawBitmap(bmp, x, y, TRUE /* use mask */); + dc.DrawBitmap(bmp, x, y, true /* use mask */); } void wxWin32Renderer::DrawArrowButton(wxDC& dc, @@ -2808,9 +3543,9 @@ void wxWin32Renderer::DrawArrowButton(wxDC& dc, } void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc, - wxOrientation orient, + wxOrientation WXUNUSED(orient), const wxRect& rect, - int flags) + int WXUNUSED(flags)) { // we don't use the flags, the thumb never changes appearance wxRect rectThumb = rect; @@ -2819,7 +3554,7 @@ void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc, } void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc, - wxOrientation orient, + wxOrientation WXUNUSED(orient), const wxRect& rectBar, int flags) { @@ -2865,6 +3600,665 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar, return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow); } +// ---------------------------------------------------------------------------- +// top level windows +// ---------------------------------------------------------------------------- + +int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const +{ + wxRect client = GetFrameClientArea(rect, flags); + + if ( client.Inside(pt) ) + return wxHT_TOPLEVEL_CLIENT_AREA; + + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + + if ( flags & wxTOPLEVEL_ICON ) + { + if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) ) + return wxHT_TOPLEVEL_ICON; + } + + wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH, + client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2, + FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_CLOSE; + btnRect.x -= FRAME_BUTTON_WIDTH + 2; + } + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_MAXIMIZE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_RESTORE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_ICONIZE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_HELP; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + + if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT ) + return wxHT_TOPLEVEL_TITLEBAR; + } + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + // we are certainly at one of borders, lets decide which one: + + int border = 0; + // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined! + if ( pt.x < client.x ) + border |= wxHT_TOPLEVEL_BORDER_W; + else if ( pt.x >= client.width + client.x ) + border |= wxHT_TOPLEVEL_BORDER_E; + if ( pt.y < client.y ) + border |= wxHT_TOPLEVEL_BORDER_N; + else if ( pt.y >= client.height + client.y ) + border |= wxHT_TOPLEVEL_BORDER_S; + return border; + } + + return wxHT_NOWHERE; +} + +void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc, + const wxRect& rect, + const wxString& title, + const wxIcon& icon, + int flags, + int specialButton, + int specialButtonFlags) +{ + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + DrawFrameBorder(dc, rect, flags); + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + DrawFrameBackground(dc, rect, flags); + if ( flags & wxTOPLEVEL_ICON ) + DrawFrameIcon(dc, rect, icon, flags); + DrawFrameTitle(dc, rect, title, flags); + + wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + wxCoord x,y; + x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH; + y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2; + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE, + (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH + 2; + } + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE, + (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE, + (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE, + (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP, + (specialButton == wxTOPLEVEL_BUTTON_HELP) ? + specialButtonFlags : 0); + } + } +} + +void wxWin32Renderer::DrawFrameBorder(wxDC& dc, + const wxRect& rect, + int flags) +{ + if ( !(flags & wxTOPLEVEL_BORDER) ) return; + + wxRect r(rect); + + DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack); + DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey); + DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); + if ( flags & wxTOPLEVEL_RESIZEABLE ) + DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); +} + +void wxWin32Renderer::DrawFrameBackground(wxDC& dc, + const wxRect& rect, + int flags) +{ + if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return; + + wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? + wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) : + wxSCHEME_COLOUR(m_scheme, TITLEBAR); + + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + r.height = FRAME_TITLEBAR_HEIGHT; + + DrawBackground(dc, col, r); +} + +void wxWin32Renderer::DrawFrameTitle(wxDC& dc, + const wxRect& rect, + const wxString& title, + int flags) +{ + wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? + wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) : + wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT); + + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + r.height = FRAME_TITLEBAR_HEIGHT; + if ( flags & wxTOPLEVEL_ICON ) + { + r.x += FRAME_TITLEBAR_HEIGHT; + r.width -= FRAME_TITLEBAR_HEIGHT + 2; + } + else + { + r.x += 1; + r.width -= 3; + } + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + r.width -= FRAME_BUTTON_WIDTH + 2; + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + r.width -= FRAME_BUTTON_WIDTH; + + dc.SetFont(m_titlebarFont); + dc.SetTextForeground(col); + + wxCoord textW; + dc.GetTextExtent(title, &textW, NULL); + if ( textW > r.width ) + { + // text is too big, let's shorten it and add "..." after it: + size_t len = title.length(); + wxCoord WSoFar, letterW; + + dc.GetTextExtent(wxT("..."), &WSoFar, NULL); + if ( WSoFar > r.width ) + { + // not enough space to draw anything + return; + } + + wxString s; + s.Alloc(len); + for (size_t i = 0; i < len; i++) + { + dc.GetTextExtent(title[i], &letterW, NULL); + if ( letterW + WSoFar > r.width ) + break; + WSoFar += letterW; + s << title[i]; + } + s << wxT("..."); + dc.DrawLabel(s, wxNullBitmap, r, + wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); + } + else + dc.DrawLabel(title, wxNullBitmap, r, + wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); +} + +void wxWin32Renderer::DrawFrameIcon(wxDC& dc, + const wxRect& rect, + const wxIcon& icon, + int flags) +{ + if ( icon.Ok() ) + { + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + dc.DrawIcon(icon, r.x, r.y); + } +} + +void wxWin32Renderer::DrawFrameButton(wxDC& dc, + wxCoord x, wxCoord y, + int button, + int flags) +{ + wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); + + size_t idx = 0; + switch (button) + { + case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break; + case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break; + case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break; + case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break; + case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break; + default: + wxFAIL_MSG(wxT("incorrect button specification")); + } + + if ( flags & wxCONTROL_PRESSED ) + { + DrawShadedRect(dc, &r, m_penBlack, m_penHighlight); + DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey); + DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); + dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, true); + } + else + { + DrawShadedRect(dc, &r, m_penHighlight, m_penBlack); + DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey); + DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); + dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, true); + } +} + + +wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect, + int flags) const +{ + wxRect r(rect); + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + r.Inflate(-border); + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + r.y += FRAME_TITLEBAR_HEIGHT; + r.height -= FRAME_TITLEBAR_HEIGHT; + } + + return r; +} + +wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize, + int flags) const +{ + wxSize s(clientSize); + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + s.x += 2*border; + s.y += 2*border; + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + s.y += FRAME_TITLEBAR_HEIGHT; + + return s; +} + +wxSize wxWin32Renderer::GetFrameMinSize(int flags) const +{ + wxSize s; + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + s.x += 2*border; + s.y += 2*border; + } + + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + s.y += FRAME_TITLEBAR_HEIGHT; + + if ( flags & wxTOPLEVEL_ICON ) + s.x += FRAME_TITLEBAR_HEIGHT + 2; + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + s.x += FRAME_BUTTON_WIDTH + 2; + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + s.x += FRAME_BUTTON_WIDTH; + } + + return s; +} + +wxSize wxWin32Renderer::GetFrameIconSize() const +{ + return wxSize(16, 16); +} + + +// ---------------------------------------------------------------------------- +// standard icons +// ---------------------------------------------------------------------------- + +/* Copyright (c) Julian Smart */ +static char *error_xpm[]={ +/* columns rows colors chars-per-pixel */ +"32 32 70 1", +"- c #BF0101", +"b c #361F1F", +"& c #C08484", +"X c #BF3333", +"# c #C08181", +"% c #C01111", +"d c #C51515", +"s c #551818", +"O c #C07E7E", +": c #C00E0E", +"u c #E28A8A", +"2 c #C81F1F", +"8 c #FFFFFF", +"p c #E59494", +"< c #BB0101", +"y c #DA6A6A", +"A c #4C4C4C", +"9 c #F7DFDF", +"@ c #BF5353", +"w c #FAE9E9", +"F c #272727", +"5 c #D24A4A", +". c #C06363", +"n c #BF8282", +"7 c #F2C9C9", +"t c #C09292", +"M c #3E3E3E", +"x c #4D4D4D", +"4 c #CA2A2A", +"h c #E79F9F", +"* c #C05454", +"D c #711212", +"V c #737373", +"$ c #BF3232", +"N c #900B0B", +"6 c #BD0303", +"3 c #DF7F7F", +"K c #6F1212", +"C c #BD0000", +"m c #950909", +"P c #8A8A8A", +"j c #D75F5F", +" c None", +"e c #F4D4D4", +"S c #BF2020", +"L c #747474", +"G c #842C2C", +"c c #ECB4B4", +"l c #2E2121", +"g c #BF7E7E", +"k c #9B0808", +"= c #BF0505", +"a c #B10303", +"q c #7E2020", +"1 c #642222", +"J c #676767", +"B c #322020", +"; c #C00303", +"i c #242424", +"o c #C00000", +"> c #BF1F1F", +", c #842B2B", +"f c #701212", +"0 c #BE0000", +"r c #960909", +"H c #686868", +"v c #BC0000", +"Z c #671414", +"+ c #C02020", +"z c #CD3535", +/* pixels */ +" ", +" ", +" .XoooOO ", +" .+ooooooooo@# ", +" $oooooooooooo%& ", +" *=-ooooooooooooo;: ", +" *oooooooooooooooooo> ", +" =ooooooooooooooooooo, ", +" $-ooooooooooooooooooo<1 ", +" .oooooo2334ooo533oooooo6 ", +" +ooooooo789oo2883oooooo0q ", +" oooooooo2w83o78eoooooooor ", +" toooooooooy88u884oooooooori ", +" Xooooooooooe888poooooooooas ", +" ooooooooooo4889doooooooooof ", +" ooooooooooo588w2oooooooooofi ", +" oooooooooodw8887oooooooooofi ", +" goooooooooh8w588jooooooookli ", +" tooooooooz885op8wdooooooorix ", +" oooooood98cood98cooooooori ", +" @oooooop8w2ooo5885ooooovbi ", +" n%ooooooooooooooooooooomiM ", +" &;oooooooooooooooooooNBiV ", +" :ooooooooooooooooooCZiA ", +" nSooooooooooooooooCDiF ", +" nG c #2D32F5", +"o c #CBCCFD", +"# c #0309F3", +"@ c #8C8FFA", +"$ c #EAEBFE", +/* pixels */ +" ....... ", +" ...XXXXXXX... ", +" ..XXXXXXXXXXXXX.. ", +" .XXXXXXXXXXXXXXXXX. ", +" .XXXXXXXXoO+XXXXXXXX. ", +" .XXXXXXXXX@#OXXXXXXXXX. ", +" .XXXXXXXXXX$@oXXXXXXXXXX. ", +" .XXXXXXXXXXXXXXXXXXXXXXX.% ", +" .XXXXXXXXX&*=-XXXXXXXXXX.%% ", +".XXXXXXXXXX;:#>XXXXXXXXXXX.% ", +".XXXXXXXXXXX;#+XXXXXXXXXXX.% ", +".XXXXXXXXXXX;#+XXXXXXXXXXX.%% ", +" .XXXXXXXXXX;#+XXXXXXXXXX.%%% ", +" .XXXXXXXXXX;#+XXXXXXXXXX.%%% ", +" .XXXXXXXXXX;#+XXXXXXXXXX.%% ", +" .XXXXXXXX*-##+XXXXXXXX.%%% ", +" .XXXXXXXXXXXXXXXXXXX.%%%% ", +" .XXXXXXXXXXXXXXXXX.%%%% ", +" ..XXXXXXXXXXXXX..%%%% ", +" %...XXXXXXXX..%%%%% ", +" %%%..XXXXXX.%%%%% ", +" %%%.XXXXX.%%% ", +" %.XXXX.%% ", +" .XXX.%% ", +" .XX.%% ", +" .X.%% ", +" ..%% ", +" .%% ", +" %% ", +" % ", +" ", +" " +}; + +/* Copyright (c) Julian Smart */ +static char *question_xpm[]={ +/* columns rows colors chars-per-pixel */ +"32 32 16 1", +"O c #A3A3FF", +"X c #FFFFFF", +"% c #CACAFF", +"- c #4141FF", +"= c #6060FF", +"* c #2B2BFF", +"@ c #B5B5FF", +" c None", +"# c #1616FF", +"+ c #8181FF", +"$ c #0000FF", +". c #C0C0C0", +"; c #5555FF", +": c #242424", +"o c #E7E7FF", +"& c #7575FF", +/* pixels */ +" ....... ", +" ...XXXXXXX... ", +" ..XXXXXXXXXXXXX.. ", +" .XXXXXXoO++@XXXXXX. ", +" .XXXXXXO#$$$$#%XXXXX. ", +" .XXXXXX@$$#&&#$#oXXXXX. ", +" .XXXXXXX*$$%XX%$$=XXXXXX. ", +" .XXXXXXX+-;XXXX$$-XXXXXX.: ", +" .XXXXXXXXXXXXX+$$&XXXXXX.:: ", +".XXXXXXXXXXXXo;$$*oXXXXXXX.: ", +".XXXXXXXXXXXo*$$*oXXXXXXXX.: ", +".XXXXXXXXXXX+$$*oXXXXXXXXX.:: ", +" .XXXXXXXXXX-$$oXXXXXXXXX.::: ", +" .XXXXXXXXXXX--XXXXXXXXXX.::: ", +" .XXXXXXXXXXXXXXXXXXXXXXX.:: ", +" .XXXXXXXXX-$$XXXXXXXXX.::: ", +" .XXXXXXXX-$$XXXXXXXX.:::: ", +" .XXXXXXXO++XXXXXXX.:::: ", +" ..XXXXXXXXXXXXX..:::: ", +" :...XXXXXXXX..::::: ", +" :::..XXXXXX.::::: ", +" :::.XXXXX.::: ", +" :.XXXX.:: ", +" .XXX.:: ", +" .XX.:: ", +" .X.:: ", +" ..:: ", +" .:: ", +" :: ", +" : ", +" ", +" " +}; + +/* Copyright (c) Julian Smart */ +static char *warning_xpm[]={ +/* columns rows colors chars-per-pixel */ +"32 32 9 1", +"@ c Black", +"o c #A6A800", +"+ c #8A8C00", +"$ c #B8BA00", +" c None", +"O c #6E7000", +"X c #DCDF00", +". c #C00000", +"# c #373800", +/* pixels */ +" ", +" ", +" ", +" . ", +" ... ", +" ... ", +" ..... ", +" ...X.. ", +" ..XXX.. ", +" ...XXX... ", +" ..XXXXX.. ", +" ..XXXXXX... ", +" ...XXoO+XX.. ", +" ..XXXO@#XXX.. ", +" ..XXXXO@#XXX... ", +" ...XXXXO@#XXXX.. ", +" ..XXXXXO@#XXXX... ", +" ...XXXXXo@OXXXXX.. ", +" ...XXXXXXo@OXXXXXX.. ", +" ..XXXXXXX$@OXXXXXX... ", +" ...XXXXXXXX@XXXXXXXX.. ", +" ...XXXXXXXXXXXXXXXXXX... ", +" ..XXXXXXXXXXOXXXXXXXXX.. ", +" ...XXXXXXXXXO@#XXXXXXXXX.. ", +" ..XXXXXXXXXXX#XXXXXXXXXX... ", +" ...XXXXXXXXXXXXXXXXXXXXXXX.. ", +" ...XXXXXXXXXXXXXXXXXXXXXXXX... ", +" .............................. ", +" .............................. ", +" ", +" ", +" " +}; + + +wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id, + const wxArtClient& WXUNUSED(client), + const wxSize& WXUNUSED(size)) +{ + if ( id == wxART_INFORMATION ) + return wxBitmap(info_xpm); + if ( id == wxART_ERROR ) + return wxBitmap(error_xpm); + if ( id == wxART_WARNING ) + return wxBitmap(warning_xpm); + if ( id == wxART_QUESTION ) + return wxBitmap(question_xpm); + return wxNullBitmap; +} + + // ---------------------------------------------------------------------------- // text control geometry // ---------------------------------------------------------------------------- @@ -2874,17 +4268,13 @@ static inline int GetTextBorderWidth() return 1; } -wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, - const wxRect& rect) +wxRect +wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text), + const wxRect& rect) const { wxRect rectTotal = rect; wxCoord widthBorder = GetTextBorderWidth(); - if ( rectTotal.x < widthBorder ) - rectTotal.x = widthBorder; - if ( rectTotal.y < widthBorder ) - rectTotal.y = widthBorder; - rectTotal.Inflate(widthBorder); // this is what Windows does @@ -2893,9 +4283,10 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, return rectTotal; } -wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, - const wxRect& rect, - wxCoord *extraSpaceBeyond) +wxRect +wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text), + const wxRect& rect, + wxCoord *extraSpaceBeyond) const { wxRect rectText = rect; @@ -2904,11 +4295,6 @@ wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, rectText.height--; wxCoord widthBorder = GetTextBorderWidth(); - if ( rectText.width < 2*widthBorder ) - rectText.width = 2*widthBorder; - if ( rectText.height < 2*widthBorder ) - rectText.height = 2*widthBorder; - rectText.Inflate(-widthBorder); if ( extraSpaceBeyond ) @@ -2938,22 +4324,38 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) } #endif // wxUSE_SCROLLBAR/!wxUSE_SCROLLBAR +#if wxUSE_BMPBUTTON + if ( wxDynamicCast(window, wxBitmapButton) ) + { + // do nothing + } else +#endif // wxUSE_BMPBUTTON #if wxUSE_BUTTON if ( wxDynamicCast(window, wxButton) ) { - // TODO - size->x += 3*window->GetCharWidth(); -#if 0 // do allow creating small buttons if wanted - wxSize sizeDef = wxButton::GetDefaultSize(); - if ( size->x < sizeDef.x ) - size->x = sizeDef.x; -#endif // 0 - - wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; - if ( size->y < heightBtn - 8 ) - size->y = heightBtn; - else - size->y += 9; + if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) + { + // TODO: don't harcode all this + size->x += 3*window->GetCharWidth(); + + wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; + if ( size->y < heightBtn - 8 ) + size->y = heightBtn; + else + size->y += 9; + } + + // for compatibility with other ports, the buttons default size is never + // less than the standard one, but not when display not PDAs. + if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA) + { + if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) + { + wxSize szDef = wxButton::GetDefaultSize(); + if ( size->x < szDef.x ) + size->x = szDef.x; + } + } // no border width adjustments for buttons return; @@ -2979,17 +4381,31 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer) m_renderer = renderer; } -bool wxWin32InputHandler::HandleKey(wxControl *control, - const wxKeyEvent& event, - bool pressed) +bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control), + const wxKeyEvent& WXUNUSED(event), + bool WXUNUSED(pressed)) { - return FALSE; + return false; } -bool wxWin32InputHandler::HandleMouse(wxControl *control, +bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control, const wxMouseEvent& event) { - return FALSE; + // clicking on the control gives it focus + if ( event.ButtonDown() ) + { + wxWindow *win = control->GetInputWindow(); + + if (( wxWindow::FindFocus() != control->GetInputWindow() ) && + ( win->AcceptsFocus() ) ) + { + win->SetFocus(); + + return true; + } + } + + return false; } // ---------------------------------------------------------------------------- @@ -3001,7 +4417,7 @@ wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, wxInputHandler *handler) : wxStdScrollBarInputHandler(renderer, handler) { - m_scrollPaused = FALSE; + m_scrollPaused = false; m_interval = 0; } @@ -3010,7 +4426,7 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, { // stop if went beyond the position of the original click (this can only // happen when we scroll by pages) - bool stop = FALSE; + bool stop = false; if ( action == wxACTION_SCROLL_PAGE_DOWN ) { stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling) @@ -3028,13 +4444,13 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, scrollbar->Refresh(); - return FALSE; + return false; } return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action); } -bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control, +bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer *control, const wxMouseEvent& event) { // remember the current state @@ -3054,22 +4470,22 @@ bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control, return rc; } -bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, +bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event) { // we don't highlight scrollbar elements, so there is no need to process // mouse move events normally - only do it while mouse is captured (i.e. // when we're dragging the thumb or pressing on something) if ( !m_winCapture ) - return FALSE; + return false; if ( event.Entering() ) { // we're not interested in this at all - return FALSE; + return false; } - wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar); + wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar); wxHitTest ht; if ( m_scrollPaused ) { @@ -3078,20 +4494,20 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, if ( event.Leaving() ) { // it surely didn't - return FALSE; + return false; } ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); if ( ht == m_htLast ) { // yes it did, resume scrolling - m_scrollPaused = FALSE; + m_scrollPaused = false; if ( m_timerScroll ) { // we were scrolling by line/page, restart timer m_timerScroll->Start(m_interval); - Press(scrollbar, TRUE); + Press(scrollbar, true); } else // we were dragging the thumb { @@ -3099,7 +4515,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, HandleThumbMove(scrollbar, m_eventLastDrag); } - return TRUE; + return true; } } else // normal case, scrolling hasn't been paused @@ -3107,6 +4523,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, // if we're scrolling the scrollbar because the arrow or the shaft was // pressed, check that the mouse stays on the same scrollbar element +#if 0 + // Always let thumb jump back if we leave the scrollbar if ( event.Moving() ) { ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); @@ -3115,6 +4533,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, { ht = wxHT_NOWHERE; } +#else + // Jump back only if we get far away from it + wxPoint pos = event.GetPosition(); + if (scrollbar->HasFlag( wxVERTICAL )) + { + if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40) + pos.x = 5; + } + else + { + if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40) + pos.y = 5; + } + ht = m_renderer->HitTestScrollbar(scrollbar, pos ); +#endif // if we're dragging the thumb and the mouse stays in the scrollbar, it // is still ok - we only want to catch the case when the mouse leaves @@ -3134,10 +4567,10 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, // pause scrolling m_interval = m_timerScroll->GetInterval(); m_timerScroll->Stop(); - m_scrollPaused = TRUE; + m_scrollPaused = true; // unpress the arrow - Press(scrollbar, FALSE); + Press(scrollbar, false); } else // we were dragging the thumb { @@ -3150,7 +4583,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, HandleThumbMove(scrollbar, m_eventStartDrag); } - return TRUE; + return true; } } @@ -3161,7 +4594,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, // wxWin32CheckboxInputHandler // ---------------------------------------------------------------------------- -bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control, +bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed) { @@ -3187,22 +4620,22 @@ bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control, break; } - if ( !!action ) + if ( !action.IsEmpty() ) { control->PerformAction(action); - return TRUE; + return true; } } - return FALSE; + return false; } // ---------------------------------------------------------------------------- // wxWin32TextCtrlInputHandler // ---------------------------------------------------------------------------- -bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control, +bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed) { @@ -3229,10 +4662,304 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control, { control->PerformAction(action); - return TRUE; + return true; } } return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed); } +// ---------------------------------------------------------------------------- +// wxWin32StatusBarInputHandler +// ---------------------------------------------------------------------------- + +wxWin32StatusBarInputHandler:: +wxWin32StatusBarInputHandler(wxInputHandler *handler) + : wxStdInputHandler(handler) +{ + m_isOnGrip = false; +} + +bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar, + const wxPoint& pt) const +{ + if ( statbar->HasFlag(wxST_SIZEGRIP) && + statbar->GetParent()->HasFlag(wxRESIZE_BORDER) ) + { + wxTopLevelWindow * + parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow); + + wxCHECK_MSG( parentTLW, false, + _T("the status bar should be a child of a TLW") ); + + // a maximized window can't be resized anyhow + if ( !parentTLW->IsMaximized() ) + { + // VZ: I think that the standard Windows behaviour is to only + // show the resizing cursor when the mouse is on top of the + // grip itself but apparently different Windows versions behave + // differently (?) and it seems a better UI to allow resizing + // the status bar even when the mouse is above the grip + wxSize sizeSbar = statbar->GetSize(); + + int diff = sizeSbar.x - pt.x; + return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE; + } + } + + return false; +} + +bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + if ( event.Button(1) ) + { + if ( event.ButtonDown(1) ) + { + wxWindow *statbar = consumer->GetInputWindow(); + + if ( IsOnGrip(statbar, event.GetPosition()) ) + { + wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(), + wxTopLevelWindow); + if ( tlw ) + { + tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE, + wxHT_TOPLEVEL_BORDER_SE); + + statbar->SetCursor(m_cursorOld); + + return true; + } + } + } + } + + return wxStdInputHandler::HandleMouse(consumer, event); +} + +bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + wxWindow *statbar = consumer->GetInputWindow(); + + bool isOnGrip = IsOnGrip(statbar, event.GetPosition()); + if ( isOnGrip != m_isOnGrip ) + { + m_isOnGrip = isOnGrip; + if ( isOnGrip ) + { + m_cursorOld = statbar->GetCursor(); + statbar->SetCursor(wxCURSOR_SIZENWSE); + } + else + { + statbar->SetCursor(m_cursorOld); + } + } + + return wxStdInputHandler::HandleMouseMove(consumer, event); +} + +// ---------------------------------------------------------------------------- +// wxWin32FrameInputHandler +// ---------------------------------------------------------------------------- + +class wxWin32SystemMenuEvtHandler : public wxEvtHandler +{ +public: + wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler); + + void Attach(wxInputConsumer *consumer); + void Detach(); + +private: + DECLARE_EVENT_TABLE() + void OnSystemMenu(wxCommandEvent &event); + void OnCloseFrame(wxCommandEvent &event); + void OnClose(wxCloseEvent &event); + + wxWin32FrameInputHandler *m_inputHnd; + wxTopLevelWindow *m_wnd; +#if wxUSE_ACCEL + wxAcceleratorTable m_oldAccelTable; +#endif +}; + +wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler( + wxWin32FrameInputHandler *handler) +{ + m_inputHnd = handler; + m_wnd = NULL; +} + +void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer) +{ + wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") ); + + m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); + m_wnd->PushEventHandler(this); + +#if wxUSE_ACCEL + // VS: This code relies on using generic implementation of + // wxAcceleratorTable in wxUniv! + wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); + m_oldAccelTable = table; + table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU)); + table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME)); + m_wnd->SetAcceleratorTable(table); +#endif +} + +void wxWin32SystemMenuEvtHandler::Detach() +{ + if ( m_wnd ) + { +#if wxUSE_ACCEL + m_wnd->SetAcceleratorTable(m_oldAccelTable); +#endif + m_wnd->RemoveEventHandler(this); + m_wnd = NULL; + } +} + +BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler) + EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu) + EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame) + EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose) +END_EVENT_TABLE() + +void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event)) +{ + int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) && + !m_wnd->IsMaximized()) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + wxPoint pt = m_wnd->GetClientAreaOrigin(); + pt.x = -pt.x + border; + pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT; + +#if wxUSE_ACCEL + wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); + m_wnd->SetAcceleratorTable(wxNullAcceleratorTable); +#endif + + m_inputHnd->PopupSystemMenu(m_wnd, pt); + +#if wxUSE_ACCEL + m_wnd->SetAcceleratorTable(table); +#endif +} + +void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event)) +{ + m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, + wxTOPLEVEL_BUTTON_CLOSE); +} + +void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event) +{ + m_wnd = NULL; + event.Skip(); +} + + +wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler) + : wxStdFrameInputHandler(handler) +{ + m_menuHandler = new wxWin32SystemMenuEvtHandler(this); +} + +wxWin32FrameInputHandler::~wxWin32FrameInputHandler() +{ + if ( m_menuHandler ) + { + m_menuHandler->Detach(); + delete m_menuHandler; + } +} + +bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + if ( event.LeftDClick() || event.LeftDown() || event.RightDown() ) + { + wxTopLevelWindow *tlw = + wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); + + long hit = tlw->HitTest(event.GetPosition()); + + if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR ) + { + tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, + tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE + : wxTOPLEVEL_BUTTON_MAXIMIZE); + return true; + } + else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU ) + { + if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) || + (event.RightDown() && + (hit == wxHT_TOPLEVEL_TITLEBAR || + hit == wxHT_TOPLEVEL_ICON)) ) + { + PopupSystemMenu(tlw, event.GetPosition()); + return true; + } + } + } + + return wxStdFrameInputHandler::HandleMouse(consumer, event); +} + +void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, + const wxPoint& pos) const +{ + wxMenu *menu = new wxMenu; + + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + menu->Append(wxID_RESTORE_FRAME , _("&Restore")); + menu->Append(wxID_MOVE_FRAME , _("&Move")); + if ( window->GetWindowStyle() & wxRESIZE_BORDER ) + menu->Append(wxID_RESIZE_FRAME , _("&Size")); + if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) ) + menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize")); + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize")); + menu->AppendSeparator(); + menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4")); + + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + { + if ( window->IsMaximized() ) + { + menu->Enable(wxID_MAXIMIZE_FRAME, false); + menu->Enable(wxID_MOVE_FRAME, false); + if ( window->GetWindowStyle() & wxRESIZE_BORDER ) + menu->Enable(wxID_RESIZE_FRAME, false); + } + else + menu->Enable(wxID_RESTORE_FRAME, false); + } + + window->PopupMenu(menu, pos); + delete menu; +} + +bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, + bool activated) +{ + if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU ) + { + // always detach if active frame changed: + m_menuHandler->Detach(); + + if ( activated ) + { + m_menuHandler->Attach(consumer); + } + } + + return wxStdFrameInputHandler::HandleActivation(consumer, activated); +}