X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8c2f37978674e79f0ffd8b41c46d6c698f90ccce..6d3ef2255e608c68954a61323176856332086368:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index b19d93d85b..ba82747eb1 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -2,11 +2,12 @@ // Name: generic/scrolwin.cpp // Purpose: wxGenericScrolledWindow implementation // Author: Julian Smart -// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement +// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement. +// Ron Lee on 10.4.02: virtual size / auto scrollbars et al. // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team -// Licence: wxWindows license +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,7 +18,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "genscrolwin.h" #endif @@ -39,8 +40,11 @@ #include "wx/scrolwin.h" #include "wx/panel.h" +#if wxUSE_TIMER #include "wx/timer.h" +#endif #include "wx/sizer.h" +#include "wx/recguard.h" #ifdef __WXMSW__ #include // for DLGC_WANTARROWS @@ -60,6 +64,11 @@ IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow) +/* + TODO PROPERTIES + style wxHSCROLL | wxVSCROLL +*/ + // ---------------------------------------------------------------------------- // wxScrollHelperEvtHandler: intercept the events from the window and forward // them to wxScrollHelper @@ -75,14 +84,17 @@ public: virtual bool ProcessEvent(wxEvent& event); - void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; } + void ResetDrawnFlag() { m_hasDrawnWindow = false; } private: wxScrollHelper *m_scrollHelper; bool m_hasDrawnWindow; + + DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler) }; +#if wxUSE_TIMER // ---------------------------------------------------------------------------- // wxAutoScrollTimer: the timer used to generate a stream of scroll events when // a captured mouse is held outside the window @@ -103,6 +115,8 @@ private: wxEventType m_eventType; int m_pos, m_orient; + + DECLARE_NO_COPY_CLASS(wxAutoScrollTimer) }; // ============================================================================ @@ -165,6 +179,7 @@ void wxAutoScrollTimer::Notify() } } } +#endif // ---------------------------------------------------------------------------- // wxScrollHelperEvtHandler @@ -190,7 +205,7 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) // anything in the window. We set it to true here but reset it to false in // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the // user code defined OnPaint() in the derived class) - m_hasDrawnWindow = TRUE; + m_hasDrawnWindow = true; // pass it on to the real handler bool processed = wxEvtHandler::ProcessEvent(event); @@ -206,7 +221,7 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) { m_scrollHelper->HandleOnSize((wxSizeEvent &)event); - return TRUE; + return true; } if ( processed ) @@ -216,18 +231,18 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) // OnDraw() below (from HandleOnPaint) if ( m_hasDrawnWindow ) { - return TRUE; + return true; } } - // reset the skipped flag to FALSE as it might have been set to TRUE in + // reset the skipped flag to false as it might have been set to true in // ProcessEvent() above - event.Skip(FALSE); + event.Skip(false); if ( evType == wxEVT_PAINT ) { m_scrollHelper->HandleOnPaint((wxPaintEvent &)event); - return TRUE; + return true; } if ( evType == wxEVT_SCROLLWIN_TOP || @@ -263,7 +278,7 @@ bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event) return !event.GetSkipped(); } - return FALSE; + return false; } // ---------------------------------------------------------------------------- @@ -282,7 +297,7 @@ wxScrollHelper::wxScrollHelper(wxWindow *win) m_yScrollLinesPerPage = 0; m_xScrollingEnabled = - m_yScrollingEnabled = TRUE; + m_yScrollingEnabled = true; m_scaleX = m_scaleY = 1.0; @@ -326,10 +341,10 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, bool do_refresh = ( (noUnitsX != 0 && m_xScrollLines == 0) || - (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX*noUnitsX) || + (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) || (noUnitsY != 0 && m_yScrollLines == 0) || - (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY*noUnitsY) || + (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) || (xPos != m_xScrollPosition) || (yPos != m_yScrollPosition) ); @@ -338,50 +353,38 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, m_yScrollPixelsPerLine = pixelsPerUnitY; m_xScrollPosition = xPos; m_yScrollPosition = yPos; - m_xScrollLines = noUnitsX; - m_yScrollLines = noUnitsY; -#ifdef __WXMOTIF__ - // Sorry, some Motif-specific code to implement a backing pixmap - // for the wxRETAINED style. Implementing a backing store can't - // be entirely generic because it relies on the wxWindowDC implementation - // to duplicate X drawing calls for the backing pixmap. + int w = noUnitsX * pixelsPerUnitX; + int h = noUnitsY * pixelsPerUnitY; - if ( m_targetWindow->GetWindowStyle() & wxRETAINED ) - { - Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget()); + // For better backward compatibility we set persisting limits + // here not just the size. It makes SetScrollbars 'sticky' + // emulating the old non-autoscroll behaviour. - int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine; - int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine; - if (m_targetWindow->GetBackingPixmap() && - !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) && - (m_targetWindow->GetPixmapHeight() == totalPixelHeight))) - { - XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap()); - m_targetWindow->SetBackingPixmap((WXPixmap) 0); - } + m_targetWindow->SetVirtualSizeHints( w, h ); - if (!m_targetWindow->GetBackingPixmap() && - (noUnitsX != 0) && (noUnitsY != 0)) - { - int depth = wxDisplayDepth(); - m_targetWindow->SetPixmapWidth(totalPixelWidth); - m_targetWindow->SetPixmapHeight(totalPixelHeight); - m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)), - m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth)); - } - - } -#endif // Motif + // The above should arguably be deprecated, this however we still need. - AdjustScrollbars(); + m_targetWindow->SetVirtualSize( w, h ); if (do_refresh && !noRefresh) - m_targetWindow->Refresh(TRUE, GetRect()); - -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately() ; -#endif + m_targetWindow->Refresh(true, GetScrollRect()); + +#ifndef __WXUNIVERSAL__ + // If the target is not the same as the window with the scrollbars, + // then we need to update the scrollbars here, since they won't have + // been updated by SetVirtualSize(). + if ( m_targetWindow != m_win ) +#endif // !__WXUNIVERSAL__ + { + AdjustScrollbars(); + } +#ifndef __WXUNIVERSAL__ + else + { + // otherwise this has been done by AdjustScrollbars, above + } +#endif // !__WXUNIVERSAL__ } // ---------------------------------------------------------------------------- @@ -473,7 +476,7 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition); } - bool needsRefresh = FALSE; + bool needsRefresh = false; int dx = 0, dy = 0; if (orient == wxHORIZONTAL) @@ -484,7 +487,7 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) } else { - needsRefresh = TRUE; + needsRefresh = true; } } else @@ -495,22 +498,18 @@ void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event) } else { - needsRefresh = TRUE; + needsRefresh = true; } } if ( needsRefresh ) { - m_targetWindow->Refresh(TRUE, GetRect()); + m_targetWindow->Refresh(true, GetScrollRect()); } else { - m_targetWindow->ScrollWindow(dx, dy, GetRect()); + m_targetWindow->ScrollWindow(dx, dy, GetScrollRect()); } - -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately() ; -#endif } int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event) @@ -582,27 +581,32 @@ int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event) nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go } else - m_targetWindow->Refresh(TRUE, GetRect()); + m_targetWindow->Refresh(true, GetScrollRect()); } else { - if (m_yScrollPixelsPerLine > 0) + if ( m_yScrollPixelsPerLine > 0 ) { - int w, h; - GetTargetSize(&w, &h); - - int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine; - int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 ); - if (noPositions < 0) - noPositions = 0; - - if ( (m_yScrollPosition + nScrollInc) < 0 ) - nScrollInc = -m_yScrollPosition; // As -ve as we can go - else if ( (m_yScrollPosition + nScrollInc) > noPositions ) - nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go + if ( m_yScrollPosition + nScrollInc < 0 ) + { + // As -ve as we can go + nScrollInc = -m_yScrollPosition; + } + else // check for the other bound + { + const int posMax = m_yScrollLines - m_yScrollLinesPerPage; + if ( m_yScrollPosition + nScrollInc > posMax ) + { + // As +ve as we can go + nScrollInc = posMax - m_yScrollPosition; + } + } } else - m_targetWindow->Refresh(TRUE, GetRect()); + { + // VZ: why do we do this? (FIXME) + m_targetWindow->Refresh(true, GetScrollRect()); + } } return nScrollInc; @@ -611,85 +615,168 @@ int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event) // Adjust the scrollbars - new version. void wxScrollHelper::AdjustScrollbars() { -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately(); -#endif + static wxRecursionGuardFlag s_flagReentrancy; + wxRecursionGuard guard(s_flagReentrancy); + if ( guard.IsInside() ) + { + // don't reenter AdjustScrollbars() while another call to + // AdjustScrollbars() is in progress because this may lead to calling + // ScrollWindow() twice and this can really happen under MSW if + // SetScrollbar() call below adds or removes the scrollbar which + // changes the window size and hence results in another + // AdjustScrollbars() call + return; + } - int w, h; - GetTargetSize(&w, &h); + int w = 0, h = 0; + int oldw, oldh; int oldXScroll = m_xScrollPosition; int oldYScroll = m_yScrollPosition; - if (m_xScrollLines > 0) + // VZ: at least under Windows this loop is useless because when scrollbars + // [dis]appear we get a WM_SIZE resulting in another call to + // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave + // it here for now but it would be better to ensure that all ports + // generate EVT_SIZE when scrollbars [dis]appear, emulating it if + // necessary, and remove it later + do { - // Calculate page size i.e. number of scroll units you get on the - // current client window - int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 ); - if (noPagePositions < 1) noPagePositions = 1; - if ( noPagePositions > m_xScrollLines ) - noPagePositions = m_xScrollLines; + GetTargetSize(&w, 0); - // Correct position if greater than extent of canvas minus - // the visible portion of it or if below zero - m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition); - m_xScrollPosition = wxMax( 0, m_xScrollPosition ); + if (m_xScrollPixelsPerLine == 0) + { + m_xScrollLines = 0; + m_xScrollPosition = 0; + m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, false); + } + else + { + m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine; + + // Calculate page size i.e. number of scroll units you get on the + // current client window + int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 ); + if (noPagePositions < 1) noPagePositions = 1; + if ( noPagePositions > m_xScrollLines ) + noPagePositions = m_xScrollLines; + + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition); + m_xScrollPosition = wxMax( 0, m_xScrollPosition ); + + m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines); + // The amount by which we scroll when paging + SetScrollPageSize(wxHORIZONTAL, noPagePositions); + } - m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines); - // The amount by which we scroll when paging - SetScrollPageSize(wxHORIZONTAL, noPagePositions); - } - else - { - m_xScrollPosition = 0; - m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE); - } + GetTargetSize(0, &h); - if (m_yScrollLines > 0) - { - // Calculate page size i.e. number of scroll units you get on the - // current client window - int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 ); - if (noPagePositions < 1) noPagePositions = 1; - if ( noPagePositions > m_yScrollLines ) - noPagePositions = m_yScrollLines; + // scroll lines per page: if 0, no scrolling is needed + int linesPerPage; - // Correct position if greater than extent of canvas minus - // the visible portion of it or if below zero - m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition ); - m_yScrollPosition = wxMax( 0, m_yScrollPosition ); + if ( m_yScrollPixelsPerLine == 0 ) + { + // scrolling is disabled + m_yScrollLines = 0; + m_yScrollPosition = 0; + linesPerPage = 0; + } + else // might need scrolling + { + int hVirt = m_targetWindow->GetVirtualSize().GetHeight(); + m_yScrollLines = hVirt / m_yScrollPixelsPerLine; + + // Calculate page size i.e. number of scroll units you get on the + // current client window + linesPerPage = h / m_yScrollPixelsPerLine; + if ( linesPerPage >= m_yScrollLines ) + { + // we're big enough to not need scrolling + linesPerPage = + m_yScrollLines = + m_yScrollPosition = 0; + } + else // we do need a scrollbar + { + if ( linesPerPage < 1 ) + linesPerPage = 1; + + // Correct position if greater than extent of canvas minus + // the visible portion of it or if below zero + const int posMax = m_yScrollLines - linesPerPage; + if ( m_yScrollPosition > posMax ) + m_yScrollPosition = posMax; + else if ( m_yScrollPosition < 0 ) + m_yScrollPosition = 0; + } + } + + m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, + linesPerPage, m_yScrollLines); - m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines); // The amount by which we scroll when paging - SetScrollPageSize(wxVERTICAL, noPagePositions); - } - else + SetScrollPageSize(wxVERTICAL, linesPerPage); + + + // If a scrollbar (dis)appeared as a result of this, adjust them again. + oldw = w; + oldh = h; + + GetTargetSize( &w, &h ); + } while ( w != oldw || h != oldh ); + +#ifdef __WXMOTIF__ + // Sorry, some Motif-specific code to implement a backing pixmap + // for the wxRETAINED style. Implementing a backing store can't + // be entirely generic because it relies on the wxWindowDC implementation + // to duplicate X drawing calls for the backing pixmap. + + if ( m_targetWindow->GetWindowStyle() & wxRETAINED ) { - m_yScrollPosition = 0; - m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE); + Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget()); + + int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine; + int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine; + if (m_targetWindow->GetBackingPixmap() && + !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) && + (m_targetWindow->GetPixmapHeight() == totalPixelHeight))) + { + XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap()); + m_targetWindow->SetBackingPixmap((WXPixmap) 0); + } + + if (!m_targetWindow->GetBackingPixmap() && + (m_xScrollLines != 0) && (m_yScrollLines != 0)) + { + int depth = wxDisplayDepth(); + m_targetWindow->SetPixmapWidth(totalPixelWidth); + m_targetWindow->SetPixmapHeight(totalPixelHeight); + m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)), + m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth)); + } + } +#endif // Motif if (oldXScroll != m_xScrollPosition) { if (m_xScrollingEnabled) - m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll-m_xScrollPosition), 0, - GetRect() ); + m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0, + GetScrollRect() ); else - m_targetWindow->Refresh(TRUE, GetRect()); + m_targetWindow->Refresh(true, GetScrollRect()); } if (oldYScroll != m_yScrollPosition) { if (m_yScrollingEnabled) m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition), - GetRect() ); + GetScrollRect() ); else - m_targetWindow->Refresh(TRUE, GetRect()); + m_targetWindow->Refresh(true, GetScrollRect()); } - -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately(); -#endif } void wxScrollHelper::DoPrepareDC(wxDC& dc) @@ -700,6 +787,24 @@ void wxScrollHelper::DoPrepareDC(wxDC& dc) dc.SetUserScale( m_scaleX, m_scaleY ); } +void wxScrollHelper::SetScrollRate( int xstep, int ystep ) +{ + int old_x = m_xScrollPixelsPerLine * m_xScrollPosition; + int old_y = m_yScrollPixelsPerLine * m_yScrollPosition; + + m_xScrollPixelsPerLine = xstep; + m_yScrollPixelsPerLine = ystep; + + int new_x = m_xScrollPixelsPerLine * m_xScrollPosition; + int new_y = m_yScrollPixelsPerLine * m_yScrollPosition; + + m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition ); + m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition ); + m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y ); + + AdjustScrollbars(); +} + void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const { if ( x_unit ) @@ -735,10 +840,6 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) if (((x_pos == -1) || (x_pos == m_xScrollPosition)) && ((y_pos == -1) || (y_pos == m_yScrollPosition))) return; -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately(); -#endif - int w, h; GetTargetSize(&w, &h); @@ -760,7 +861,7 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) if (old_x != m_xScrollPosition) { m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition ); m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0, - GetRect() ); + GetScrollRect() ); } } if ((y_pos != -1) && (m_yScrollPixelsPerLine)) @@ -781,14 +882,9 @@ void wxScrollHelper::Scroll( int x_pos, int y_pos ) if (old_y != m_yScrollPosition) { m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition ); m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine, - GetRect() ); + GetScrollRect() ); } } - -#ifdef __WXMAC__ - m_targetWindow->MacUpdateImmediately(); -#endif - } void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll) @@ -797,14 +893,6 @@ void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll) m_yScrollingEnabled = y_scroll; } -void wxScrollHelper::GetVirtualSize (int *x, int *y) const -{ - if ( x ) - *x = m_xScrollPixelsPerLine * m_xScrollLines; - if ( y ) - *y = m_yScrollPixelsPerLine * m_yScrollLines; -} - // Where the current view starts from void wxScrollHelper::GetViewStart (int *x, int *y) const { @@ -837,7 +925,22 @@ void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) co // Default OnSize resets scrollbars, if any void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event)) { - AdjustScrollbars(); + if( m_win->GetAutoLayout() || m_targetWindow->GetAutoLayout() ) + { + if ( m_targetWindow != m_win ) + m_targetWindow->FitInside(); + + m_win->FitInside(); + + // FIXME: Something is really weird here... This should be + // called by FitInside above (and apparently is), yet the + // scrollsub sample will get the scrollbar wrong if resized + // quickly. This masks the bug, but is surely not the right + // answer at all. + AdjustScrollbars(); + } + else + AdjustScrollbars(); } // This calls OnDraw, having adjusted the origin according to the current @@ -863,7 +966,7 @@ void wxScrollHelper::HandleOnChar(wxKeyEvent& event) GetViewStart(&stx, &sty); GetTargetSize(&clix, &cliy); - GetVirtualSize(&szx, &szy); + m_targetWindow->GetVirtualSize(&szx, &szy); if( m_xScrollPixelsPerLine ) { @@ -890,7 +993,7 @@ void wxScrollHelper::HandleOnChar(wxKeyEvent& event) yScrollOld = m_yScrollPosition; int dsty; - switch ( event.KeyCode() ) + switch ( event.GetKeyCode() ) { case WXK_PAGEUP: case WXK_PRIOR: @@ -963,11 +1066,13 @@ bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const void wxScrollHelper::StopAutoScrolling() { +#if wxUSE_TIMER if ( m_timerAutoScroll ) { delete m_timerAutoScroll; m_timerAutoScroll = (wxTimer *)NULL; } +#endif } void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event) @@ -1029,6 +1134,7 @@ void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event) if ( !m_targetWindow->HasScrollbar(orient) ) return; +#if wxUSE_TIMER delete m_timerAutoScroll; m_timerAutoScroll = new wxAutoScrollTimer ( @@ -1039,6 +1145,9 @@ void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event) orient ); m_timerAutoScroll->Start(50); // FIXME: make configurable +#else + wxUnusedVar(pos); +#endif } } @@ -1052,26 +1161,34 @@ void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event) if (lines != 0) { - lines *= event.GetLinesPerAction(); wxScrollWinEvent newEvent; newEvent.SetPosition(0); newEvent.SetOrientation(wxVERTICAL); newEvent.m_eventObject = m_win; - if (lines > 0) - newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP; - else - newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN; - int times = abs(lines); - for (; times > 0; times --) + if (event.IsPageScroll()) + { + if (lines > 0) + newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP; + else + newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN; + m_win->GetEventHandler()->ProcessEvent(newEvent); + } + else + { + lines *= event.GetLinesPerAction(); + if (lines > 0) + newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP; + else + newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN; - /* Old Way */ - // int vsx, vsy; - // GetViewStart(&vsx, &vsy); - // Scroll(-1, vsy - lines); + int times = abs(lines); + for (; times > 0; times--) + m_win->GetEventHandler()->ProcessEvent(newEvent); + } } } @@ -1096,7 +1213,7 @@ bool wxGenericScrolledWindow::Create(wxWindow *parent, { m_targetWindow = this; - bool ok = wxPanel::Create(parent, id, pos, size, style, name); + bool ok = wxPanel::Create(parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name); return ok; } @@ -1107,20 +1224,31 @@ wxGenericScrolledWindow::~wxGenericScrolledWindow() bool wxGenericScrolledWindow::Layout() { - if (GetSizer()) + if (GetSizer() && m_targetWindow == this) { - // Take into account the virtual size and scrolled position of the window + // If we're the scroll target, take into account the + // virtual size and scrolled position of the window. + int x, y, w, h; CalcScrolledPosition(0,0, &x,&y); GetVirtualSize(&w, &h); GetSizer()->SetDimension(x, y, w, h); - return TRUE; + return true; } // fall back to default for LayoutConstraints return wxPanel::Layout(); } +void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y) +{ + wxPanel::DoSetVirtualSize( x, y ); + AdjustScrollbars(); + + if (GetAutoLayout()) + Layout(); +} + void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event) { // the user code didn't really draw the window if we got here, so set this @@ -1131,41 +1259,26 @@ void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event) } #ifdef __WXMSW__ -long +WXLRESULT wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) { - long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam); + WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam); +#ifndef __WXWINCE__ // we need to process arrows ourselves for scrolling if ( nMsg == WM_GETDLGCODE ) { rc |= DLGC_WANTARROWS; } +#endif return rc; } #endif // __WXMSW__ -#if WXWIN_COMPATIBILITY - -void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const -{ - *x_page = GetScrollPageSize(wxHORIZONTAL); - *y_page = GetScrollPageSize(wxVERTICAL); -} - -void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const -{ - if ( xx ) - *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine); - if ( yy ) - *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine); -} - -#endif // WXWIN_COMPATIBILITY - #endif // !wxGTK +// vi:sts=4:sw=4:et