X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8be97d65a6675eeaf0529dbb55f66d0eb5c5214f..45e0dc94770d598a1cc84d83730d470dd1cfbcca:/include/wx/mac/window.h diff --git a/include/wx/mac/window.h b/include/wx/mac/window.h index 0d37a8b071..9a280522c9 100644 --- a/include/wx/mac/window.h +++ b/include/wx/mac/window.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: window.h -// Purpose: wxWindow class +// Purpose: wxWindowMac class // Author: AUTHOR // Modified by: // Created: ??/??/98 @@ -16,577 +16,298 @@ #pragma interface "window.h" #endif -#include "wx/gdicmn.h" -#include "wx/icon.h" -#include "wx/cursor.h" -#include "wx/pen.h" -#include "wx/font.h" -#include "wx/validate.h" -#include "wx/event.h" -#include "wx/string.h" -#include "wx/list.h" -#include "wx/region.h" -#include "wx/accel.h" - -#define wxKEY_SHIFT 1 -#define wxKEY_CTRL 2 - -/* - * Base class for frame, panel, canvas, panel items, dialog box. - * - */ - -/* - * Event handler: windows have themselves as their event handlers - * by default, but their event handlers could be set to another - * object entirely. This separation can reduce the amount of - * derivation required, and allow alteration of a window's functionality - * (e.g. by a resource editor that temporarily switches event handlers). - */ - -class WXDLLEXPORT wxWindow; -class WXDLLEXPORT wxEvent; -class WXDLLEXPORT wxCommandEvent; -class WXDLLEXPORT wxKeyEvent; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxColourMap; -class WXDLLEXPORT wxFont; -class WXDLLEXPORT wxMenu; -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxSizer; -class WXDLLEXPORT wxList; -class WXDLLEXPORT wxLayoutConstraints; -class WXDLLEXPORT wxMouseEvent; -class WXDLLEXPORT wxButton; -class WXDLLEXPORT wxColour; -class WXDLLEXPORT wxBrush; -class WXDLLEXPORT wxPen; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxValidator; - -#if wxUSE_DRAG_AND_DROP -class WXDLLEXPORT wxDropTarget; -#endif - -#if wxUSE_WX_RESOURCES -class WXDLLEXPORT wxResourceTable; -class WXDLLEXPORT wxItemResource; -#endif - -WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr; - -WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize; -WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition; +#include +// --------------------------------------------------------------------------- +// forward declarations +// --------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -// wxClientData -//----------------------------------------------------------------------------- - -class wxClientData -{ -public: - wxClientData() { } - virtual ~wxClientData() { } -}; +class WXDLLEXPORT wxButton; +class WXDLLEXPORT wxScrollBar; +class WXDLLEXPORT wxTopLevelWindowMac; -//----------------------------------------------------------------------------- -// wxStringClientData -//----------------------------------------------------------------------------- +// --------------------------------------------------------------------------- +// constants +// --------------------------------------------------------------------------- -class wxStringClientData: public wxClientData +// FIXME does anybody use those? they're unused by wxWindows... +enum { -public: - wxStringClientData() { } - wxStringClientData( wxString &data ) { m_data = data; } - void SetData( wxString &data ) { m_data = data; } - wxString GetData() const { return m_data; } - -private: - wxString m_data; + wxKEY_SHIFT = 1, + wxKEY_CTRL = 2 }; -class WXDLLEXPORT wxWindow: public wxEvtHandler +class WXDLLEXPORT wxWindowMac: public wxWindowBase { - DECLARE_ABSTRACT_CLASS(wxWindow) + DECLARE_DYNAMIC_CLASS(wxWindowMac); friend class wxDC; friend class wxPaintDC; public: - wxWindow(); - inline wxWindow(wxWindow *parent, wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) - { - m_children = new wxList; - Create(parent, id, pos, size, style, name); - } - - virtual ~wxWindow(); - - bool Create(wxWindow *parent, wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr); - - // Fit the window around the items - virtual void Fit(); - - // Show or hide the window - virtual bool Show(bool show); - - // Is the window shown? - virtual bool IsShown() const; - - // Raise the window to the top of the Z order - virtual void Raise(); - - // Lower the window to the bottom of the Z order - virtual void Lower(); - - // Is the window enabled? - virtual bool IsEnabled() const; - - // For compatibility - inline bool Enabled() const { return IsEnabled(); } - - // Dialog support: override these and call - // base class members to add functionality - // that can't be done using validators. - - // Transfer values to controls. If returns FALSE, - // it's an application error (pops up a dialog) - virtual bool TransferDataToWindow(); - - // Transfer values from controls. If returns FALSE, - // transfer failed: don't quit - virtual bool TransferDataFromWindow(); - - // Validate controls. If returns FALSE, - // validation failed: don't quit - virtual bool Validate(); - - // Return code for dialogs - inline void SetReturnCode(int retCode); - inline int GetReturnCode(); - - // Set the cursor - virtual void SetCursor(const wxCursor& cursor); - inline virtual wxCursor *GetCursor() const { return (wxCursor *)& m_windowCursor; }; - - // Get the window with the focus - static wxWindow *FindFocus(); - - // Get character size - virtual int GetCharHeight() const; - virtual int GetCharWidth() const; - - // Get overall window size - virtual void GetSize(int *width, int *height) const; - wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); } - - // Get window position, relative to parent (or screen if no parent) - virtual void GetPosition(int *x, int *y) const; - wxPoint GetPosition() const - { int x, y; GetPosition(&x, &y); return wxPoint(x, y); } - - // Get size and position - wxRect GetRect() const - { int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); } - - // Get client (application-useable) size - virtual void GetClientSize(int *width, int *height) const; - wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); } - - // Set overall size and position - virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO); - void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO) - { SetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); } - - // set size only - void SetSize(int width, int height) - { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); } - void SetSize(const wxSize& size) - { SetSize(-1, -1, size.x, size.y, wxSIZE_USE_EXISTING); } - - // set position only - virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); } - void Move(const wxPoint& pt) { SetSize(pt.x, pt.y, -1, -1, wxSIZE_USE_EXISTING); } - - // Set client size - virtual void SetClientSize(int width, int height); - void SetClientSize(const wxSize& sz) { SetClientSize(sz.x, sz.y); } - - // Convert client to screen coordinates - virtual void ClientToScreen(int *x, int *y) const; - wxPoint ClientToScreen(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); } - - // Convert screen to client coordinates - virtual void ScreenToClient(int *x, int *y) const; - wxPoint ScreenToClient(const wxPoint& pt) const - { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); } - - // Set the focus to this window - virtual void SetFocus(); - - // Capture/release mouse - virtual void CaptureMouse(); - virtual void ReleaseMouse(); - - // Enable or disable the window - virtual void Enable(bool enable); + + wxWindowMac() { Init(); } + + wxWindowMac(wxWindowMac *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) + { + Init(); + Create(parent, id, pos, size, style, name); + } + + virtual ~wxWindowMac(); + + bool Create(wxWindowMac *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr); + + + // implement base class pure virtuals + virtual void SetTitle( const wxString& title); + virtual wxString GetTitle() const; + + virtual void Raise(); + virtual void Lower(); + + virtual bool Show( bool show = TRUE ); + virtual bool Enable( bool enable = TRUE ); + + virtual void SetFocus(); + + virtual void WarpPointer(int x, int y); + + virtual void Refresh( bool eraseBackground = TRUE, + const wxRect *rect = (const wxRect *) NULL ); + virtual void Clear(); + + virtual bool SetCursor( const wxCursor &cursor ); + virtual bool SetFont(const wxFont& font) + { return wxWindowBase::SetFont(font); } + virtual int GetCharHeight() const; + virtual int GetCharWidth() const; + virtual void GetTextExtent(const wxString& string, + int *x, int *y, + int *descent = (int *) NULL, + int *externalLeading = (int *) NULL, + const wxFont *theFont = (const wxFont *) NULL) + const; + + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); + + virtual void SetScrollbar( int orient, int pos, int thumbVisible, + int range, bool refresh = TRUE ); + virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ); + virtual int GetScrollPos( int orient ) const; + virtual int GetScrollThumb( int orient ) const; + virtual int GetScrollRange( int orient ) const; + virtual void ScrollWindow( int dx, int dy, + const wxRect* rect = (wxRect *) NULL ); #if wxUSE_DRAG_AND_DROP - // Associate a drop target with this window (if the window already had a drop - // target, it's deleted!) and return the current drop target (may be NULL). - void SetDropTarget(wxDropTarget *pDropTarget); - wxDropTarget *GetDropTarget() const { return m_pDropTarget; } -#endif - - // Accept files for dragging - virtual void DragAcceptFiles(bool accept); - - // Update region access - virtual wxRegion GetUpdateRegion() const; - virtual bool IsExposed(int x, int y, int w, int h) const; - virtual bool IsExposed(const wxPoint& pt) const; - virtual bool IsExposed(const wxRect& rect) const; - - // Set/get the window title - virtual inline void SetTitle(const wxString& WXUNUSED(title)) {}; - inline virtual wxString GetTitle() const { return wxString(""); }; - // Most windows have the concept of a label; for frames, this is the - // title; for items, this is the label or button text. - inline virtual wxString GetLabel() const { return GetTitle(); } - - // Set/get the window name (used for resource setting in X) - inline virtual wxString GetName() const; - inline virtual void SetName(const wxString& name); - - // Centre the window - virtual void Centre(int direction) ; - inline void Center(int direction = wxHORIZONTAL) { Centre(direction); } - - // Popup a menu - virtual bool PopupMenu(wxMenu *menu, int x, int y); - - // Send the window a refresh event - virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL); - - // New functions that will replace the above. - virtual void SetScrollbar(int orient, int pos, int thumbVisible, - int range, bool refresh = TRUE); - - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); - virtual int GetScrollPos(int orient) const; - virtual int GetScrollRange(int orient) const; - virtual int GetScrollThumb(int orient) const; - - virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL); - - // Caret manipulation - virtual void CreateCaret(int w, int h); - virtual void CreateCaret(const wxBitmap *bitmap); - virtual void DestroyCaret(); - virtual void ShowCaret(bool show); - virtual void SetCaretPos(int x, int y); - virtual void GetCaretPos(int *x, int *y) const; - - // Tell window how much it can be sized - virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1); - - // Set/get the window's identifier - inline int GetId() const; - inline void SetId(int id); - - virtual void SetAcceleratorTable(const wxAcceleratorTable& accel); - inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; } - - // Make the window modal (all other windows unresponsive) - virtual void MakeModal(bool modal); - - // Get the private handle (platform-dependent) - inline void *GetHandle() const; - - // Set/get the window's relatives - inline wxWindow *GetParent() const; - inline void SetParent(wxWindow *p) ; - inline wxWindow *GetGrandParent() const; - inline wxList& GetChildren() const; - - // Set/get the window's font - virtual void SetFont(const wxFont& f); - inline virtual wxFont& GetFont() const; - - // Set/get the window's validator - void SetValidator(const wxValidator& validator); - inline wxValidator *GetValidator() const; - - // Set/get the window's style - inline void SetWindowStyleFlag(long flag); - inline long GetWindowStyleFlag() const; - - // Handle a control command - virtual void OnCommand(wxWindow& win, wxCommandEvent& event); - - // Set/get event handler - inline void SetEventHandler(wxEvtHandler *handler); - inline wxEvtHandler *GetEventHandler() const; - - // Push/pop event handler (i.e. allow a chain of event handlers - // be searched) - void PushEventHandler(wxEvtHandler *handler) ; - wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ; - - // Close the window by calling OnClose, posting a deletion - virtual bool Close(bool force = FALSE); - - // Destroy the window (delayed, if a managed window) - virtual bool Destroy() ; - - // Mode for telling default OnSize members to - // call Layout(), if not using Sizers, just top-down constraints - inline void SetAutoLayout(bool a); - inline bool GetAutoLayout() const; - - // Set/get constraints - inline wxLayoutConstraints *GetConstraints() const; - void SetConstraints(wxLayoutConstraints *c); - - // Set/get window background colour - inline virtual void SetBackgroundColour(const wxColour& col); - inline virtual wxColour GetBackgroundColour() const; - - // Set/get window foreground colour - inline virtual void SetForegroundColour(const wxColour& col); - inline virtual wxColour GetForegroundColour() const; - - // Get the default button, if there is one - inline virtual wxButton *GetDefaultItem() const; - inline virtual void SetDefaultItem(wxButton *but); - - // Override to define new behaviour for default action (e.g. double clicking - // on a listbox) - virtual void OnDefaultAction(wxControl *initiatingItem); - - // Resource loading -#if wxUSE_WX_RESOURCES - virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL); - virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, - const wxResourceTable *table = (const wxResourceTable *) NULL); -#endif - - virtual void GetTextExtent(const wxString& string, int *x, int *y, - int *descent = NULL, - int *externalLeading = NULL, - const wxFont *theFont = NULL, bool use16 = FALSE) const; - - // Is the window retained? - inline bool IsRetained() const; - - // Warp the pointer the given position - virtual void WarpPointer(int x_pos, int y_pos) ; - - // Clear the window - virtual void Clear(); - - // Find a window by id or name - virtual wxWindow *FindWindow(long id); - virtual wxWindow *FindWindow(const wxString& name); - - // Constraint operations - bool Layout(); - void SetSizer(wxSizer *sizer); // Adds sizer child to this window - inline wxSizer *GetSizer() const ; - inline wxWindow *GetSizerParent() const ; - inline void SetSizerParent(wxWindow *win); - - // Do Update UI processing for controls - void UpdateWindowUI(); - - void OnEraseBackground(wxEraseEvent& event); - void OnChar(wxKeyEvent& event); - void OnPaint(wxPaintEvent& event); - void OnIdle(wxIdleEvent& event); - - // Does this window want to accept keyboard focus? - virtual bool AcceptsFocus() const; - - virtual void PrepareDC( wxDC &dc ) {}; - + virtual void SetDropTarget( wxDropTarget *dropTarget ); +#endif // wxUSE_DRAG_AND_DROP + + // Accept files for dragging + virtual void DragAcceptFiles(bool accept); + +#if WXWIN_COMPATIBILITY + // Set/get scroll attributes + virtual void SetScrollRange(int orient, int range, bool refresh = TRUE); + virtual void SetScrollPage(int orient, int page, bool refresh = TRUE); + virtual int OldGetScrollRange(int orient) const; + virtual int GetScrollPage(int orient) const; + + // event handlers + // Handle a control command + virtual void OnCommand(wxWindowMac& win, wxCommandEvent& event); + + // Override to define new behaviour for default action (e.g. double + // clicking on a listbox) + virtual void OnDefaultAction(wxControl * WXUNUSED(initiatingItem)) { } +#endif // WXWIN_COMPATIBILITY + +#if wxUSE_CARET && WXWIN_COMPATIBILITY + // caret manipulation (old MSW only functions, see wxCaret class for the + // new API) + void CreateCaret(int w, int h); + void CreateCaret(const wxBitmap *bitmap); + void DestroyCaret(); + void ShowCaret(bool show); + void SetCaretPos(int x, int y); + void GetCaretPos(int *x, int *y) const; +#endif // wxUSE_CARET + + // Native resource loading (implemented in src/msw/nativdlg.cpp) + // FIXME: should they really be all virtual? + wxWindowMac* GetWindowChild1(wxWindowID id); + wxWindowMac* GetWindowChild(wxWindowID id); + + // implementation from now on + // -------------------------- + + void MacClientToRootWindow( int *x , int *y ) const ; + void MacRootWindowToClient( int *x , int *y ) const ; + void MacWindowToRootWindow( int *x , int *y ) const ; + void MacRootWindowToWindow( int *x , int *y ) const ; + + virtual wxString MacGetToolTipString( wxPoint &where ) ; + + // simple accessors + // ---------------- + +// WXHWND GetHWND() const { return m_hWnd; } +// void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; } + virtual WXWidget GetHandle() const { return (WXWidget) NULL ; } + + bool GetUseCtl3D() const { return m_useCtl3D; } + bool GetTransparentBackground() const { return m_backgroundTransparent; } + void SetTransparent(bool t = TRUE) { m_backgroundTransparent = t; } + + // event handlers + // -------------- + void OnSetFocus(wxFocusEvent& event) ; + void OnNcPaint(wxNcPaintEvent& event); + void OnEraseBackground(wxEraseEvent& event); + void OnIdle(wxIdleEvent& event); + void MacOnScroll(wxScrollEvent&event ) ; + + bool AcceptsFocus() const ; public: - //////////////////////////////////////////////////////////////////////// - //// IMPLEMENTATION - - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - - // Executes the default message - virtual long Default(); - -/* TODO: you may need something like this - // Determine whether 3D effects are wanted - virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D); -*/ - - virtual void AddChild(wxWindow *child); // Adds reference to the child object - virtual void RemoveChild(wxWindow *child); // Removes reference to child - // (but doesn't delete the child object) - virtual void DestroyChildren(); // Removes and destroys all children - - inline bool IsBeingDeleted() const { return FALSE; } // TODO: Should probably eliminate this - - // Constraint implementation - void UnsetConstraints(wxLayoutConstraints *c); - inline wxList *GetConstraintsInvolvedIn() const ; - // Back-pointer to other windows we're involved with, so if we delete - // this window, we must delete any constraints we're involved with. - void AddConstraintReference(wxWindow *otherWin); - void RemoveConstraintReference(wxWindow *otherWin); - void DeleteRelatedConstraints(); - - virtual void ResetConstraints(); - virtual void SetConstraintSizes(bool recurse = TRUE); - virtual bool LayoutPhase1(int *noChanges); - virtual bool LayoutPhase2(int *noChanges); - virtual bool DoPhase(int); - // Transforms from sizer coordinate space to actual - // parent coordinate space - virtual void TransformSizerToActual(int *x, int *y) const ; - - // Set size with transformation to actual coordinates if nec. - virtual void SizerSetSize(int x, int y, int w, int h); - virtual void SizerMove(int x, int y); - - // Only set/get the size/position of the constraint (if any) - virtual void SetSizeConstraint(int x, int y, int w, int h); - virtual void MoveConstraint(int x, int y); - virtual void GetSizeConstraint(int *w, int *h) const ; - virtual void GetClientSizeConstraint(int *w, int *h) const ; - virtual void GetPositionConstraint(int *x, int *y) const ; - - // Dialog units translations. Implemented in wincmn.cpp. - wxPoint ConvertPixelsToDialog(const wxPoint& pt) ; - wxPoint ConvertDialogToPixels(const wxPoint& pt) ; - inline wxSize ConvertPixelsToDialog(const wxSize& sz) - { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } - inline wxSize ConvertDialogToPixels(const wxSize& sz) - { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); } - - wxObject *GetChild(int number) const ; - - // Generates a new id for controls - static int NewControlId(); - - // Responds to colour changes: passes event on to children. - void OnSysColourChanged(wxSysColourChangedEvent& event); - - // Transfers data to any child controls - void OnInitDialog(wxInitDialogEvent& event); - - // Sends an OnInitDialog event, which in turns transfers data to - // to the window via validators. - virtual void InitDialog(); - - //////////////////////////////////////////////////////////////////////// - //// PROTECTED DATA + // For implementation purposes - sometimes decorations make the client area + // smaller + virtual wxPoint GetClientAreaOrigin() const; + + wxWindowMac *FindItem(long id) const; + wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const; + + // Make a Windows extended style from the given wxWindows window style + static WXDWORD MakeExtendedStyle(long style, + bool eliminateBorders = TRUE); + // Determine whether 3D effects are wanted + WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const; + + // MSW only: TRUE if this control is part of the main control + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; + + #if WXWIN_COMPATIBILITY + wxObject *GetChild(int number) const; + virtual void MSWDeviceToLogical(float *x, float *y) const; +#endif // WXWIN_COMPATIBILITY + + // Setup background and foreground colours correctly + virtual void SetupColours(); + + +#if WXWIN_COMPATIBILITY + void SetShowing(bool show) { (void)Show(show); } + bool IsUserEnabled() const { return IsEnabled(); } +#endif // WXWIN_COMPATIBILITY + +public : + static bool MacGetWindowFromPoint( const wxPoint &point , wxWindowMac** outWin ) ; + virtual bool MacGetWindowFromPointSub( const wxPoint &point , wxWindowMac** outWin ) ; + virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ; + virtual bool MacCanFocus() const { return true ; } + + virtual bool MacDispatchMouseEvent(wxMouseEvent& event ) ; + + virtual void MacPaintBorders( int left , int top ) ; + WXWindow MacGetRootWindow() const ; + wxTopLevelWindowMac* MacGetTopLevelWindow() const ; + + virtual WXWidget MacGetContainerForEmbedding() ; + + virtual long MacGetLeftBorderSize() const ; + virtual long MacGetRightBorderSize() const ; + virtual long MacGetTopBorderSize() const ; + virtual long MacGetBottomBorderSize() const ; + + static long MacRemoveBordersFromStyle( long style ) ; + virtual void MacSuperChangedPosition() ; + virtual void MacTopLevelWindowChangedPosition() ; + virtual void MacSuperShown( bool show ) ; + virtual void MacSuperEnabled( bool enable ) ; + bool MacIsReallyShown() const ; + virtual void Update() ; + // for compatibility + void MacUpdateImmediately() { Update() ; } + +// virtual bool MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindowMac* rootwin ) ; +// virtual void MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin ) ; +// virtual void MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindowMac** rootwin) ; + const wxBrush& MacGetBackgroundBrush() ; + const wxRegion& MacGetVisibleRegion() ; + bool MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; } + static wxWindowMac* s_lastMouseWindow ; +private: protected: - int m_windowId; - long m_windowStyle; // Store the window's style - wxEvtHandler * m_windowEventHandler; // Usually is 'this' - wxLayoutConstraints * m_constraints; // Constraints for this window - wxList * m_constraintsInvolvedIn; // List of constraints we're involved in - wxSizer * m_windowSizer; // Window's top-level sizer (if any) - wxWindow * m_sizerParent; // Window's parent sizer (if any) - bool m_autoLayout; // Whether to call Layout() in OnSize - wxWindow * m_windowParent; // Each window always knows its parent - wxValidator * m_windowValidator; - int m_minSizeX; - int m_minSizeY; - int m_maxSizeX; - int m_maxSizeY; - - // Caret data - int m_caretWidth; - int m_caretHeight; - bool m_caretEnabled; - bool m_caretShown; - wxFont m_windowFont; // Window's font - wxCursor m_windowCursor; // Window's cursor - wxString m_windowName; // Window name - - wxButton * m_defaultItem; - - wxColour m_backgroundColour ; - wxColour m_foregroundColour ; - wxAcceleratorTable m_acceleratorTable; - -#if wxUSE_DRAG_AND_DROP - wxDropTarget *m_pDropTarget; // the current drop target or NULL -#endif //USE_DRAG_AND_DROP +// RgnHandle m_macUpdateRgn ; +// bool m_macEraseOnRedraw ; + wxBrush m_macBackgroundBrush ; + wxRegion m_macVisibleRegion ; + int m_x ; + int m_y ; + int m_width ; + int m_height ; + + wxScrollBar* m_hScrollBar ; + wxScrollBar* m_vScrollBar ; + wxString m_label ; + + void MacCreateScrollBars( long style ) ; + void MacRepositionScrollBars() ; + + // additional (MSW specific) flags + bool m_useCtl3D:1; // Using CTL3D for this control + bool m_backgroundTransparent:1; + bool m_mouseInWindow:1; + bool m_doubleClickAllowed:1; + bool m_winCaptured:1; + + // the size of one page for scrolling + int m_xThumbSize; + int m_yThumbSize; + +// WXHMENU m_hMenu; // Menu, if any + + // implement the base class pure virtuals + virtual void DoClientToScreen( int *x, int *y ) const; + virtual void DoScreenToClient( int *x, int *y ) const; + virtual void DoGetPosition( int *x, int *y ) const; + virtual void DoGetSize( int *width, int *height ) const; + virtual void DoGetClientSize( int *width, int *height ) const; + virtual void DoSetSize(int x, int y, + int width, int height, + int sizeFlags = wxSIZE_AUTO); + virtual void DoSetClientSize(int width, int height); + + virtual void DoCaptureMouse(); + virtual void DoReleaseMouse(); + + // move the window to the specified location and resize it: this is called + // from both DoSetSize() and DoSetClientSize() and would usually just call + // ::MoveWindow() except for composite controls which will want to arrange + // themselves inside the given rectangle + virtual void DoMoveWindow(int x, int y, int width, int height); + +#if wxUSE_TOOLTIPS + virtual void DoSetToolTip( wxToolTip *tip ); +#endif // wxUSE_TOOLTIPS -public: - wxRegion m_updateRegion; - wxList * m_children; // Window's children - int m_returnCode; +private: + // common part of all ctors + void Init(); -DECLARE_EVENT_TABLE() + DECLARE_NO_COPY_CLASS(wxWindowMac) + DECLARE_EVENT_TABLE() }; -//////////////////////////////////////////////////////////////////////// -//// INLINES - -inline void *wxWindow::GetHandle() const { return (void *)NULL; } -inline int wxWindow::GetId() const { return m_windowId; } -inline void wxWindow::SetId(int id) { m_windowId = id; } -inline wxWindow *wxWindow::GetParent() const { return m_windowParent; } -inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; } -inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); } -inline wxList& wxWindow::GetChildren() const { return (wxList&) * m_children; } -inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; } -inline wxString wxWindow::GetName() const { return m_windowName; } -inline void wxWindow::SetName(const wxString& name) { m_windowName = name; } -inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; } -inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; } -inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; } -inline wxEvtHandler *wxWindow::GetEventHandler() const { return m_windowEventHandler; } -inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; } -inline bool wxWindow::GetAutoLayout() const { return m_autoLayout; } -inline wxLayoutConstraints *wxWindow::GetConstraints() const { return m_constraints; } -inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; }; -inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; }; -inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; }; -inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; }; - -inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; } -inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; } -inline bool wxWindow::IsRetained() const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); } - -inline wxList *wxWindow::GetConstraintsInvolvedIn() const { return m_constraintsInvolvedIn; } -inline wxSizer *wxWindow::GetSizer() const { return m_windowSizer; } -inline wxWindow *wxWindow::GetSizerParent() const { return m_sizerParent; } -inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; } -inline wxValidator *wxWindow::GetValidator() const { return m_windowValidator; } -inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; } -inline int wxWindow::GetReturnCode() { return m_returnCode; } - -// Get the active window. -wxWindow* WXDLLEXPORT wxGetActiveWindow(); - -WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows; - #endif // _WX_WINDOW_H_