X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8bd9fa338ed307031e4c1a43308210205f9a6384..90fae9d2cfd82625c8c8279660237514470bc31a:/src/msw/basemsw.cpp diff --git a/src/msw/basemsw.cpp b/src/msw/basemsw.cpp index 51d1c26618..ba07b70914 100644 --- a/src/msw/basemsw.cpp +++ b/src/msw/basemsw.cpp @@ -6,7 +6,7 @@ // Created: 22.06.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin -// License: wxWindows licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -52,21 +52,6 @@ WXDWORD wxAppTraits::DoSimpleWaitForThread(WXHANDLE hThread) // wxConsoleAppTraits implementation // ============================================================================ -void wxConsoleAppTraits::AlwaysYield() -{ - // we need to use special logic to deal with WM_PAINT: as this pseudo - // message is generated automatically as long as there are invalidated - // windows belonging to this thread, we'd never return if we waited here - // until we have no more of them left. OTOH, this message is always the - // last one in the queue, so we can safely return as soon as we detect it - MSG msg; - while ( ::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) - { - if ( msg.message == WM_PAINT ) - break; - } -} - void *wxConsoleAppTraits::BeforeChildWaitLoop() { // nothing to do here