X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8bd9fa338ed307031e4c1a43308210205f9a6384..66c2bf7b1d9326fb650acfaae22ec50528cfbf7c:/include/wx/combobox.h diff --git a/include/wx/combobox.h b/include/wx/combobox.h index 7727d64781..93b3699553 100644 --- a/include/wx/combobox.h +++ b/include/wx/combobox.h @@ -4,7 +4,6 @@ // Author: Vadim Zeitlin // Modified by: // Created: 24.12.00 -// RCS-ID: $Id$ // Copyright: (c) 1996-2000 wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -16,6 +15,10 @@ #if wxUSE_COMBOBOX +// For compatibility with 2.8 include this header to allow using wxTE_XXX +// styles with wxComboBox without explicitly including it in the user code. +#include "wx/textctrl.h" + extern WXDLLIMPEXP_DATA_CORE(const char) wxComboBoxNameStr[]; // ---------------------------------------------------------------------------- @@ -36,7 +39,13 @@ public: wxItemContainer::Clear(); } - bool IsEmpty() const { return wxItemContainer::IsEmpty(); } + // IsEmpty() is ambiguous because we inherit it from both wxItemContainer + // and wxTextEntry, and even if defined it here to help the compiler with + // choosing one of them, it would still be confusing for the human users of + // this class. So instead define the clearly named methods below and leave + // IsEmpty() ambiguous to trigger a compilation error if it's used. + bool IsListEmpty() const { return wxItemContainer::IsEmpty(); } + bool IsTextEmpty() const { return wxTextEntry::IsEmpty(); } // also bring in GetSelection() versions of both base classes in scope // @@ -47,6 +56,9 @@ public: virtual int GetSelection() const = 0; virtual void GetSelection(long *from, long *to) const = 0; + virtual void Popup() { wxFAIL_MSG( wxT("Not implemented") ); } + virtual void Dismiss() { wxFAIL_MSG( wxT("Not implemented") ); } + // may return value different from GetSelection() when the combobox // dropdown is shown and the user selected, but not yet accepted, a value // different from the old one in it