X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8bd72d9065d076d720a57fdd319f967ecf4e5652..df16a53ef9ae506c51023178e4fe45ce45e69447:/src/html/m_tables.cpp diff --git a/src/html/m_tables.cpp b/src/html/m_tables.cpp index c4a0c6fe31..b9fcc38bb2 100644 --- a/src/html/m_tables.cpp +++ b/src/html/m_tables.cpp @@ -20,7 +20,6 @@ #endif #ifndef WXPRECOMP -#include "wx/wx.h" #endif @@ -48,69 +47,84 @@ FORCE_LINK_ME(m_tables) //----------------------------------------------------------------------------- -typedef struct { - int width, units; - // universal - int leftpos, pixwidth, maxrealwidth; - // temporary (depends on width of table) - } colStruct; +struct colStruct +{ + int width, units; + // width of the column either in pixels or percents + // ('width' is the number, 'units' determines its meaning) + int minWidth, maxWidth; + // minimal/maximal column width. This is needed by HTML 4.0 + // layouting algorithm and can be determined by trying to + // layout table cells with width=1 and width=infinity + int leftpos, pixwidth, maxrealwidth; + // temporary (depends on actual width of table) +}; -typedef enum { - cellSpan, - cellUsed, - cellFree - } cellState; +enum cellState +{ + cellSpan, + cellUsed, + cellFree +}; -typedef struct { - wxHtmlContainerCell *cont; - int colspan, rowspan; - int minheight, valign; - cellState flag; - } cellStruct; +struct cellStruct +{ + wxHtmlContainerCell *cont; + int colspan, rowspan; + int minheight, valign; + cellState flag; +}; class wxHtmlTableCell : public wxHtmlContainerCell { - protected: - /* These are real attributes: */ - bool m_HasBorders; - // should we draw borders or not? - int m_NumCols, m_NumRows; - // number of columns; rows - colStruct *m_ColsInfo; - // array of column information - cellStruct **m_CellInfo; - // 2D array of all cells in the table : m_CellInfo[row][column] - int m_Spacing; - // spaces between cells - int m_Padding; - // cells internal indentation - - private: - /* ...and these are valid only during parsing of table: */ - int m_ActualCol, m_ActualRow; - // number of actual column (ranging from 0..m_NumCols) - - // default values (for table and row): - wxColour m_tBkg, m_rBkg; - wxString m_tValign, m_rValign; - - double m_PixelScale; - - - public: - wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& tag, double pixel_scale = 1.0); - ~wxHtmlTableCell(); - virtual void Layout(int w); - - void AddRow(const wxHtmlTag& tag); - void AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag); - private: - void ReallocCols(int cols); - void ReallocRows(int rows); - // reallocates memory to given number of cols/rows - // and changes m_NumCols/m_NumRows value to reflect this change - // NOTE! You CAN'T change m_NumCols/m_NumRows before calling this!! +protected: + /* These are real attributes: */ + + // should we draw borders or not? + bool m_HasBorders; + // number of columns; rows + int m_NumCols, m_NumRows; + // array of column information + colStruct *m_ColsInfo; + // 2D array of all cells in the table : m_CellInfo[row][column] + cellStruct **m_CellInfo; + // spaces between cells + int m_Spacing; + // cells internal indentation + int m_Padding; + +private: + /* ...and these are valid only when parsing the table: */ + + // number of actual column (ranging from 0..m_NumCols) + int m_ActualCol, m_ActualRow; + + // default values (for table and row): + wxColour m_tBkg, m_rBkg; + wxString m_tValign, m_rValign; + + double m_PixelScale; + + +public: + wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& tag, double pixel_scale = 1.0); + ~wxHtmlTableCell(); + virtual void Layout(int w); + + void AddRow(const wxHtmlTag& tag); + void AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag); + +private: + // Reallocates memory to given number of cols/rows + // and changes m_NumCols/m_NumRows value to reflect this change + // NOTE! You CAN'T change m_NumCols/m_NumRows before calling this!! + void ReallocCols(int cols); + void ReallocRows(int rows); + + // Computes minimal and maximal widths of columns. Needs to be called + // only once, before first Layout(). + void ComputeMinMaxWidths(); }; @@ -119,18 +133,19 @@ wxHtmlTableCell::wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& t : wxHtmlContainerCell(parent) { m_PixelScale = pixel_scale; - m_HasBorders = (tag.GetParam(wxT("BORDER")) != wxT("0")); + m_HasBorders = + (tag.HasParam(wxT("BORDER")) && tag.GetParam(wxT("BORDER")) != wxT("0")); m_ColsInfo = NULL; m_NumCols = m_NumRows = 0; m_CellInfo = NULL; m_ActualCol = m_ActualRow = -1; /* scan params: */ - if (tag.HasParam(wxT("BGCOLOR"))) + if (tag.HasParam(wxT("BGCOLOR"))) tag.GetParamAsColour(wxT("BGCOLOR"), &m_tBkg); - if (tag.HasParam(wxT("VALIGN"))) - m_tValign = tag.GetParam(wxT("VALIGN")); - else + if (tag.HasParam(wxT("VALIGN"))) + m_tValign = tag.GetParam(wxT("VALIGN")); + else m_tValign = wxEmptyString; if (!tag.GetParamAsInt(wxT("CELLSPACING"), &m_Spacing)) m_Spacing = 2; @@ -148,7 +163,7 @@ wxHtmlTableCell::wxHtmlTableCell(wxHtmlContainerCell *parent, const wxHtmlTag& t wxHtmlTableCell::~wxHtmlTableCell() { if (m_ColsInfo) free(m_ColsInfo); - if (m_CellInfo) + if (m_CellInfo) { for (int i = 0; i < m_NumRows; i++) free(m_CellInfo[i]); @@ -162,7 +177,7 @@ void wxHtmlTableCell::ReallocCols(int cols) { int i,j; - for (i = 0; i < m_NumRows; i++) + for (i = 0; i < m_NumRows; i++) { m_CellInfo[i] = (cellStruct*) realloc(m_CellInfo[i], sizeof(cellStruct) * cols); for (j = m_NumCols; j < cols; j++) @@ -170,10 +185,11 @@ void wxHtmlTableCell::ReallocCols(int cols) } m_ColsInfo = (colStruct*) realloc(m_ColsInfo, sizeof(colStruct) * cols); - for (j = m_NumCols; j < cols; j++) + for (j = m_NumCols; j < cols; j++) { m_ColsInfo[j].width = 0; m_ColsInfo[j].units = wxHTML_UNITS_PERCENT; + m_ColsInfo[j].minWidth = m_ColsInfo[j].maxWidth = -1; } m_NumCols = cols; @@ -184,11 +200,11 @@ void wxHtmlTableCell::ReallocCols(int cols) void wxHtmlTableCell::ReallocRows(int rows) { m_CellInfo = (cellStruct**) realloc(m_CellInfo, sizeof(cellStruct*) * rows); - for (int row = m_NumRows; row < rows ; row++) + for (int row = m_NumRows; row < rows ; row++) { - if (m_NumCols == 0) + if (m_NumCols == 0) m_CellInfo[row] = NULL; - else + else { m_CellInfo[row] = (cellStruct*) malloc(sizeof(cellStruct) * m_NumCols); for (int col = 0; col < m_NumCols; col++) @@ -208,11 +224,11 @@ void wxHtmlTableCell::AddRow(const wxHtmlTag& tag) // scan params: m_rBkg = m_tBkg; - if (tag.HasParam(wxT("BGCOLOR"))) + if (tag.HasParam(wxT("BGCOLOR"))) tag.GetParamAsColour(wxT("BGCOLOR"), &m_rBkg); - if (tag.HasParam(wxT("VALIGN"))) - m_rValign = tag.GetParam(wxT("VALIGN")); - else + if (tag.HasParam(wxT("VALIGN"))) + m_rValign = tag.GetParam(wxT("VALIGN")); + else m_rValign = m_tValign; } @@ -230,12 +246,12 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) } // cells & columns: - do + do { m_ActualCol++; - } while ((m_ActualCol < m_NumCols) && + } while ((m_ActualCol < m_NumCols) && (m_CellInfo[m_ActualRow][m_ActualCol].flag != cellFree)); - + if (m_ActualCol > m_NumCols - 1) ReallocCols(m_ActualCol + 1); @@ -261,7 +277,7 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) wxSscanf(wd.c_str(), wxT("%i%%"), &m_ColsInfo[c].width); m_ColsInfo[c].units = wxHTML_UNITS_PERCENT; } - else + else { wxSscanf(wd.c_str(), wxT("%i"), &m_ColsInfo[c].width); m_ColsInfo[c].width = (int)(m_PixelScale * (double)m_ColsInfo[c].width); @@ -275,13 +291,25 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) { tag.GetParamAsInt(wxT("COLSPAN"), &m_CellInfo[r][c].colspan); tag.GetParamAsInt(wxT("ROWSPAN"), &m_CellInfo[r][c].rowspan); - if ((m_CellInfo[r][c].colspan != 1) || (m_CellInfo[r][c].rowspan != 1)) + + // VS: the standard says this about col/rowspan: + // "This attribute specifies the number of rows spanned by the + // current cell. The default value of this attribute is one ("1"). + // The value zero ("0") means that the cell spans all rows from the + // current row to the last row of the table." All mainstream + // browsers act as if 0==1, though, and so does wxHTML. + if (m_CellInfo[r][c].colspan < 1) + m_CellInfo[r][c].colspan = 1; + if (m_CellInfo[r][c].rowspan < 1) + m_CellInfo[r][c].rowspan = 1; + + if ((m_CellInfo[r][c].colspan > 1) || (m_CellInfo[r][c].rowspan > 1)) { int i, j; - if (r + m_CellInfo[r][c].rowspan > m_NumRows) + if (r + m_CellInfo[r][c].rowspan > m_NumRows) ReallocRows(r + m_CellInfo[r][c].rowspan); - if (c + m_CellInfo[r][c].colspan > m_NumCols) + if (c + m_CellInfo[r][c].colspan > m_NumCols) ReallocCols(c + m_CellInfo[r][c].colspan); for (i = r; i < r + m_CellInfo[r][c].rowspan; i++) for (j = c; j < c + m_CellInfo[r][c].colspan; j++) @@ -293,7 +321,7 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) //background color: { wxColour bk = m_rBkg; - if (tag.HasParam(wxT("BGCOLOR"))) + if (tag.HasParam(wxT("BGCOLOR"))) tag.GetParamAsColour(wxT("BGCOLOR"), &bk); if (bk.Ok()) cell->SetBackgroundColour(bk); @@ -304,14 +332,14 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) // vertical alignment: { wxString valign; - if (tag.HasParam(wxT("VALIGN"))) - valign = tag.GetParam(wxT("VALIGN")); - else + if (tag.HasParam(wxT("VALIGN"))) + valign = tag.GetParam(wxT("VALIGN")); + else valign = m_tValign; valign.MakeUpper(); - if (valign == wxT("TOP")) + if (valign == wxT("TOP")) m_CellInfo[r][c].valign = wxHTML_ALIGN_TOP; - else if (valign == wxT("BOTTOM")) + else if (valign == wxT("BOTTOM")) m_CellInfo[r][c].valign = wxHTML_ALIGN_BOTTOM; else m_CellInfo[r][c].valign = wxHTML_ALIGN_CENTER; } @@ -319,24 +347,56 @@ void wxHtmlTableCell::AddCell(wxHtmlContainerCell *cell, const wxHtmlTag& tag) cell->SetIndent(m_Padding, wxHTML_INDENT_ALL, wxHTML_UNITS_PIXELS); } +void wxHtmlTableCell::ComputeMinMaxWidths() +{ + if (m_NumCols == 0 || m_ColsInfo[0].minWidth != -1) return; + + int left, right, width; - + for (int c = 0; c < m_NumCols; c++) + { + for (int r = 0; r < m_NumRows; r++) + { + cellStruct& cell = m_CellInfo[r][c]; + if (cell.flag == cellUsed) + { + cell.cont->Layout(2*m_Padding + 1); + cell.cont->GetHorizontalConstraints(&left, &right); + width = right - left; + width -= (cell.colspan-1) * m_Spacing; + // HTML 4.0 says it is acceptable to distribute min/max + // width of spanning cells evently + width /= cell.colspan; + for (int j = 0; j < cell.colspan; j++) + if (width > m_ColsInfo[c+j].minWidth) + m_ColsInfo[c+j].minWidth = width; + } + } + } + + // FIXME -- compute maxWidth as well. Not needed yet, so there's no + // point in computing it. +} void wxHtmlTableCell::Layout(int w) { + ComputeMinMaxWidths(); + + wxHtmlCell::Layout(w); + /* WIDTH ADJUSTING : */ - if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT) + if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT) { if (m_WidthFloat < 0) m_Width = (100 + m_WidthFloat) * w / 100; else m_Width = m_WidthFloat * w / 100; } - else + else { if (m_WidthFloat < 0) m_Width = w + m_WidthFloat; else m_Width = m_WidthFloat; @@ -353,17 +413,25 @@ void wxHtmlTableCell::Layout(int w) { int wpix = m_Width - (m_NumCols + 1) * m_Spacing; int i, j; - int wtemp = 0; // 1a. setup fixed-width columns: for (i = 0; i < m_NumCols; i++) if (m_ColsInfo[i].units == wxHTML_UNITS_PIXELS) - wpix -= (m_ColsInfo[i].pixwidth = m_ColsInfo[i].width); + { + m_ColsInfo[i].pixwidth = wxMax(m_ColsInfo[i].width, + m_ColsInfo[i].minWidth); + wpix -= m_ColsInfo[i].pixwidth; + } // 1b. setup floating-width columns: + int wtemp = 0; for (i = 0; i < m_NumCols; i++) if ((m_ColsInfo[i].units == wxHTML_UNITS_PERCENT) && (m_ColsInfo[i].width != 0)) - wtemp += (m_ColsInfo[i].pixwidth = m_ColsInfo[i].width * wpix / 100); + { + m_ColsInfo[i].pixwidth = wxMax(m_ColsInfo[i].width * wpix / 100, + m_ColsInfo[i].minWidth); + wtemp += m_ColsInfo[i].pixwidth; + } wpix -= wtemp; // 1c. setup defalut columns (no width specification supplied): @@ -379,7 +447,7 @@ void wxHtmlTableCell::Layout(int w) /* 2. compute positions of columns: */ { int wpos = m_Spacing; - for (int i = 0; i < m_NumCols; i++) + for (int i = 0; i < m_NumCols; i++) { m_ColsInfo[i].leftpos = wpos; wpos += m_ColsInfo[i].pixwidth + m_Spacing; @@ -396,7 +464,7 @@ void wxHtmlTableCell::Layout(int w) ypos[0] = m_Spacing; for (actrow = 1; actrow <= m_NumRows; actrow++) ypos[actrow] = -1; - for (actrow = 0; actrow < m_NumRows; actrow++) + for (actrow = 0; actrow < m_NumRows; actrow++) { if (ypos[actrow] == -1) ypos[actrow] = ypos[actrow-1]; // 3a. sub-layout and detect max height: @@ -417,11 +485,11 @@ void wxHtmlTableCell::Layout(int w) } } - for (actrow = 0; actrow < m_NumRows; actrow++) + for (actrow = 0; actrow < m_NumRows; actrow++) { // 3b. place cells in row & let'em all have same height: - for (actcol = 0; actcol < m_NumCols; actcol++) + for (actcol = 0; actcol < m_NumCols; actcol++) { if (m_CellInfo[actrow][actcol].flag != cellUsed) continue; actcell = m_CellInfo[actrow][actcol].cont; @@ -471,7 +539,7 @@ TAG_HANDLER_BEGIN(TABLE, "TABLE,TR,TD,TH") wxHtmlContainerCell *c; // new table started, backup upper-level table (if any) and create new: - if (tag.GetName() == wxT("TABLE")) + if (tag.GetName() == wxT("TABLE")) { wxHtmlTableCell *oldt = m_Table; wxHtmlContainerCell *oldcont; @@ -491,24 +559,25 @@ TAG_HANDLER_BEGIN(TABLE, "TABLE,TR,TD,TH") m_WParser->SetAlign(m_OldAlign); m_WParser->SetContainer(oldcont); m_WParser->CloseContainer(); + m_Table = oldt; return TRUE; } - else if (m_Table && !tag.IsEnding()) + else if (m_Table) { // new row in table - if (tag.GetName() == wxT("TR")) + if (tag.GetName() == wxT("TR")) { m_Table->AddRow(tag); m_rAlign = m_tAlign; - if (tag.HasParam(wxT("ALIGN"))) + if (tag.HasParam(wxT("ALIGN"))) m_rAlign = tag.GetParam(wxT("ALIGN")); } // new cell - else + else { m_WParser->SetAlign(m_OldAlign); c = m_WParser->SetContainer(new wxHtmlContainerCell(m_Table)); @@ -516,7 +585,7 @@ TAG_HANDLER_BEGIN(TABLE, "TABLE,TR,TD,TH") m_WParser->OpenContainer(); - if (tag.GetName() == wxT("TH")) /*header style*/ + if (tag.GetName() == wxT("TH")) /*header style*/ { m_WParser->SetAlign(wxHTML_ALIGN_CENTER); } @@ -525,12 +594,12 @@ TAG_HANDLER_BEGIN(TABLE, "TABLE,TR,TD,TH") wxString als; als = m_rAlign; - if (tag.HasParam(wxT("ALIGN"))) + if (tag.HasParam(wxT("ALIGN"))) als = tag.GetParam(wxT("ALIGN")); als.MakeUpper(); - if (als == wxT("RIGHT")) + if (als == wxT("RIGHT")) m_WParser->SetAlign(wxHTML_ALIGN_RIGHT); - else if (als == wxT("CENTER")) + else if (als == wxT("CENTER")) m_WParser->SetAlign(wxHTML_ALIGN_CENTER); } m_WParser->OpenContainer();