X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8bc3ec1ff5384eab3f8fb5b3a0ca7f7887889813..34326da778583ca8eab95f2e41738da2852a5a16:/include/wx/spinbutt.h diff --git a/include/wx/spinbutt.h b/include/wx/spinbutt.h index 7f7edb9e5b..899bacea15 100644 --- a/include/wx/spinbutt.h +++ b/include/wx/spinbutt.h @@ -22,8 +22,9 @@ #include "wx/control.h" #include "wx/event.h" +#include "wx/range.h" -#define wxSPIN_BUTTON_NAME _T("wxSpinButton") +#define wxSPIN_BUTTON_NAME wxT("wxSpinButton") // ---------------------------------------------------------------------------- // The wxSpinButton is like a small scrollbar than is often placed next @@ -36,16 +37,17 @@ // wxSP_WRAP: value wraps at either end // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinButtonBase : public wxControl +class WXDLLIMPEXP_CORE wxSpinButtonBase : public wxControl { public: - // ctor intiializes the range with the default (0..100) values + // ctor initializes the range with the default (0..100) values wxSpinButtonBase() { m_min = 0; m_max = 100; } // accessors virtual int GetValue() const = 0; virtual int GetMin() const { return m_min; } virtual int GetMax() const { return m_max; } + wxRange GetRange() const { return wxRange( GetMin(), GetMax() );} // operations virtual void SetValue(int val) = 0; @@ -56,6 +58,7 @@ public: m_min = minVal; m_max = maxVal; } + void SetRange( const wxRange& range) { SetRange( range.GetMin(), range.GetMax()); } // is this spin button vertically oriented? bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; } @@ -65,7 +68,7 @@ protected: int m_min; int m_max; - DECLARE_NO_COPY_CLASS(wxSpinButtonBase) + wxDECLARE_NO_COPY_CLASS(wxSpinButtonBase); }; // ---------------------------------------------------------------------------- @@ -74,14 +77,16 @@ protected: #if defined(__WXUNIVERSAL__) #include "wx/univ/spinbutt.h" -#elif defined(__WXMSW__) && defined(__WIN95__) +#elif defined(__WXMSW__) #include "wx/msw/spinbutt.h" #elif defined(__WXMOTIF__) #include "wx/motif/spinbutt.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/spinbutt.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/spinbutt.h" #elif defined(__WXMAC__) - #include "wx/mac/spinbutt.h" + #include "wx/osx/spinbutt.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/spinbutt.h" #elif defined(__WXPM__) @@ -92,7 +97,7 @@ protected: // the wxSpinButton event // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent +class WXDLLIMPEXP_CORE wxSpinEvent : public wxNotifyEvent { public: wxSpinEvent(wxEventType commandType = wxEVT_NULL, int winid = 0) @@ -100,26 +105,37 @@ public: { } + wxSpinEvent(const wxSpinEvent& event) : wxNotifyEvent(event) {} + // get the current value of the control + int GetValue() const { return m_commandInt; } + void SetValue(int value) { m_commandInt = value; } + int GetPosition() const { return m_commandInt; } void SetPosition(int pos) { m_commandInt = pos; } + virtual wxEvent *Clone() const { return new wxSpinEvent(*this); } + private: - DECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinEvent) + DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSpinEvent) }; typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); #define wxSpinEventHandler(func) \ - (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSpinEventFunction, &func) + wxEVENT_HANDLER_CAST(wxSpinEventFunction, func) -// macros for handling spin events +// macros for handling spin events: notice that we must use the real values of +// the event type constants and not their references (wxEVT_SPIN[_UP/DOWN]) +// here as otherwise the event tables could end up with non-initialized +// (because of undefined initialization order of the globals defined in +// different translation units) references in them #define EVT_SPIN_UP(winid, func) \ - wx__DECLARE_EVT1(wxEVT_SCROLL_LINEUP, winid, wxSpinEventHandler(func)) + wx__DECLARE_EVT1(wxEVT_SPIN_UP, winid, wxSpinEventHandler(func)) #define EVT_SPIN_DOWN(winid, func) \ - wx__DECLARE_EVT1(wxEVT_SCROLL_LINEDOWN, winid, wxSpinEventHandler(func)) + wx__DECLARE_EVT1(wxEVT_SPIN_DOWN, winid, wxSpinEventHandler(func)) #define EVT_SPIN(winid, func) \ - wx__DECLARE_EVT1(wxEVT_SCROLL_THUMBTRACK, winid, wxSpinEventHandler(func)) + wx__DECLARE_EVT1(wxEVT_SPIN, winid, wxSpinEventHandler(func)) #endif // wxUSE_SPINBTN