X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8bbbae215ccb4e6375b8aa4ab437d6709dfe5354..82baa5e4f1992b701e183544c935bcb424503f5b:/src/msw/bitmap.cpp?ds=inline diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index bdff57bb68..f0c834bb24 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -5,8 +5,8 @@ // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "bitmap.h" #endif @@ -43,13 +43,17 @@ #include "wx/msw/private.h" #include "wx/log.h" -#if !defined(__WXMICROWIN__) +#if wxUSE_WXDIB #include "wx/msw/dib.h" #endif #include "wx/image.h" #include "wx/xpmdecod.h" +#ifdef wxHAVE_RAW_BITMAP +#include "wx/rawbmp.h" +#endif + // missing from mingw32 header #ifndef CLR_INVALID #define CLR_INVALID ((COLORREF)-1) @@ -84,7 +88,6 @@ public: wxMask *GetMask() const { return m_bitmapMask; } public: - int m_numColors; #if wxUSE_PALETTE wxPalette m_bitmapPalette; #endif // wxUSE_PALETTE @@ -92,15 +95,26 @@ public: // MSW-specific // ------------ +#ifdef __WXDEBUG__ // this field is solely for error checking: we detect selecting a bitmap // into more than one DC at once or deleting a bitmap still selected into a // DC (both are serious programming errors under Windows) wxDC *m_selectedInto; +#endif // __WXDEBUG__ + +#if wxUSE_WXDIB + // when GetRawData() is called for a DDB we need to convert it to a DIB + // first to be able to provide direct access to it and we cache that DIB + // here and convert it back to DDB when UngetRawData() is called + wxDIB *m_dib; +#endif + + // true if we have alpha transparency info and can be drawn using + // AlphaBlend() + bool m_hasAlpha; -#if wxUSE_DIB_FOR_BITMAP - // file mapping handle for large DIB's - HANDLE m_hFileMap; -#endif // wxUSE_DIB_FOR_BITMAP + // true if our HBITMAP is a DIB section, false if it is a DDB + bool m_isDIB; private: // optional mask for transparent drawing @@ -122,19 +136,68 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) // implementation // ============================================================================ +// ---------------------------------------------------------------------------- +// helper functions +// ---------------------------------------------------------------------------- + +// decide whether we should create a DIB or a DDB for the given parameters +// +// NB: we always use DIBs under Windows CE as this is much simpler (even if +// also less efficient...) and we obviously can't use them if there is no +// DIB support compiled in at all +#ifdef __WXWINCE__ + static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } + + #define ALWAYS_USE_DIB +#elif !wxUSE_WXDIB + // no sense in defining wxShouldCreateDIB() as we can't compile code + // executed if it is true, so we have to use #if's anyhow + #define NEVER_USE_DIB +#else // wxUSE_WXDIB && !__WXWINCE__ + static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) + { + // here is the logic: + // + // (a) if hdc is specified, the caller explicitly wants DDB + // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp + // or less DIBs anyhow) + // (c) finally, create DIBs under Win9x even if the depth hasn't been + // explicitly specified but the current display depth is 24 or + // more and the image is "big", i.e. > 16Mb which is the + // theoretical limit for DDBs under Win9x + // + // consequences (all of which seem to make sense): + // + // (i) by default, DDBs are created (depth == -1 usually) + // (ii) DIBs can be created by explicitly specifying the depth + // (iii) using a DC always forces creating a DDB + return !hdc && + (d >= 24 || + (d == -1 && + wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); + } + + #define SOMETIMES_USE_DIB +#endif // different DIB usage scenarious + // ---------------------------------------------------------------------------- // wxBitmapRefData // ---------------------------------------------------------------------------- wxBitmapRefData::wxBitmapRefData() { +#ifdef __WXDEBUG__ m_selectedInto = NULL; - m_numColors = 0; +#endif m_bitmapMask = NULL; + m_hBitmap = (WXHBITMAP) NULL; -#if wxUSE_DIB_FOR_BITMAP - m_hFileMap = 0; -#endif // wxUSE_DIB_FOR_BITMAP +#if wxUSE_WXDIB + m_dib = NULL; +#endif + + m_isDIB = + m_hasAlpha = FALSE; } void wxBitmapRefData::Free() @@ -142,6 +205,10 @@ void wxBitmapRefData::Free() wxASSERT_MSG( !m_selectedInto, wxT("deleting bitmap still selected into wxMemoryDC") ); +#if wxUSE_WXDIB + wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") ); +#endif + if ( m_hBitmap) { if ( !::DeleteObject((HBITMAP)m_hBitmap) ) @@ -150,15 +217,6 @@ void wxBitmapRefData::Free() } } -#if wxUSE_DIB_FOR_BITMAP - if ( m_hFileMap ) - { - ::CloseHandle(m_hFileMap); - - m_hFileMap = 0; - } -#endif // wxUSE_DIB_FOR_BITMAP - delete m_bitmapMask; m_bitmapMask = NULL; } @@ -171,7 +229,6 @@ void wxBitmapRefData::Free() void wxBitmap::Init() { // m_refData = NULL; done in the base class ctor - } wxGDIImageRefData *wxBitmap::CreateData() const @@ -183,7 +240,7 @@ wxGDIImageRefData *wxBitmap::CreateData() const bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) { -#ifndef __WXMICROWIN__ +#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) // it may be either HICON or HCURSOR HICON hicon = (HICON)icon.GetHandle(); @@ -215,10 +272,6 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) // delete the old one now as we don't need it any more ::DeleteObject(iconInfo.hbmMask); -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 - return TRUE; #else return FALSE; @@ -234,13 +287,7 @@ bool wxBitmap::CopyFromCursor(const wxCursor& cursor) if ( !cursor.Ok() ) return FALSE; -#ifdef __WIN16__ - wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") ); - - return FALSE; -#else return CopyFromIconOrCursor(cursor); -#endif // Win16 } bool wxBitmap::CopyFromIcon(const wxIcon& icon) @@ -250,43 +297,49 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon) if ( !icon.Ok() ) return FALSE; - // GetIconInfo() doesn't exist under Win16 and I don't know any other way - // to create a bitmap from icon there - but using this way we won't have - // the mask (FIXME) -#ifdef __WIN16__ - int width = icon.GetWidth(), - height = icon.GetHeight(); + return CopyFromIconOrCursor(icon); +} + +#ifndef NEVER_USE_DIB - // copy the icon to the bitmap - ScreenHDC hdcScreen; - HDC hdc = ::CreateCompatibleDC(hdcScreen); - HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height); - HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap); +bool wxBitmap::CopyFromDIB(const wxDIB& dib) +{ + wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") ); - ::DrawIcon(hdc, 0, 0, GetHiconOf(icon)); +#ifdef SOMETIMES_USE_DIB + HBITMAP hbitmap = dib.CreateDDB(); + if ( !hbitmap ) + return FALSE; +#else // ALWAYS_USE_DIB + HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast +#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB - ::SelectObject(hdc, hbmpOld); - ::DeleteDC(hdc); + UnRef(); wxBitmapRefData *refData = new wxBitmapRefData; m_refData = refData; - refData->m_width = width; - refData->m_height = height; - refData->m_depth = wxDisplayDepth(); + refData->m_width = dib.GetWidth(); + refData->m_height = dib.GetHeight(); + refData->m_depth = dib.GetDepth(); refData->m_hBitmap = (WXHBITMAP)hbitmap; -#if WXWIN_COMPATIBILITY_2 - refData->m_ok = TRUE; -#endif // WXWIN_COMPATIBILITY_2 +#if wxUSE_PALETTE + wxPalette *palette = dib.CreatePalette(); + if ( palette ) + { + refData->m_bitmapPalette = *palette; + } + + delete palette; +#endif // wxUSE_PALETTE return TRUE; -#else // Win32 - return CopyFromIconOrCursor(icon); -#endif // Win16/Win32 } +#endif // NEVER_USE_DIB + wxBitmap::~wxBitmap() { } @@ -302,8 +355,6 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) refData->m_width = width; refData->m_height = height; refData->m_depth = depth; - refData->m_numColors = 0; - refData->m_selectedInto = NULL; char *data; if ( depth == 1 ) @@ -360,7 +411,11 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) } // Create from XPM data +#if wxUSE_IMAGE && wxUSE_XPM bool wxBitmap::CreateFromXpm(const char **data) +#else +bool wxBitmap::CreateFromXpm(const char **WXUNUSED(data)) +#endif { #if wxUSE_IMAGE && wxUSE_XPM Init(); @@ -385,6 +440,13 @@ wxBitmap::wxBitmap(int w, int h, int d) (void)Create(w, h, d); } +wxBitmap::wxBitmap(int w, int h, const wxDC& dc) +{ + Init(); + + (void)Create(w, h, dc); +} + wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) { Init(); @@ -399,26 +461,52 @@ wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) LoadFile(filename, (int)type); } -bool wxBitmap::Create(int w, int h, int d) +bool wxBitmap::Create(int width, int height, int depth) +{ + return DoCreate(width, height, depth, 0); +} + +bool wxBitmap::Create(int width, int height, const wxDC& dc) +{ + wxCHECK_MSG( dc.Ok(), FALSE, _T("invalid HDC in wxBitmap::Create()") ); + + return DoCreate(width, height, -1, dc.GetHDC()); +} + +bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) { UnRef(); m_refData = new wxBitmapRefData; -#if wxUSE_DIB_FOR_BITMAP - if ( w && h && d >= 16 ) + GetBitmapData()->m_width = w; + GetBitmapData()->m_height = h; + + HBITMAP hbmp wxDUMMY_INITIALIZE(0); + +#ifndef NEVER_USE_DIB + if ( wxShouldCreateDIB(w, h, d, hdc) ) { - if ( !CreateDIB(w, h, d) ) + if ( d == -1 ) + { + // create DIBs without alpha channel by default + d = 24; + } + + wxDIB dib(w, h, d); + if ( !dib.IsOk() ) return FALSE; + + // don't delete the DIB section in dib object dtor + hbmp = dib.Detach(); + + GetBitmapData()->m_isDIB = TRUE; + GetBitmapData()->m_depth = d; } - else -#endif // wxUSE_DIB_FOR_BITMAP + else // create a DDB +#endif // NEVER_USE_DIB { - GetBitmapData()->m_width = w; - GetBitmapData()->m_height = h; - GetBitmapData()->m_depth = d; - - HBITMAP hbmp; +#ifndef ALWAYS_USE_DIB #ifndef __WXMICROWIN__ if ( d > 0 ) { @@ -427,8 +515,10 @@ bool wxBitmap::Create(int w, int h, int d) { wxLogLastError(wxT("CreateBitmap")); } + + GetBitmapData()->m_depth = d; } - else + else // d == 0, create bitmap compatible with the screen #endif // !__WXMICROWIN__ { ScreenHDC dc; @@ -440,99 +530,29 @@ bool wxBitmap::Create(int w, int h, int d) GetBitmapData()->m_depth = wxDisplayDepth(); } - - SetHBITMAP((WXHBITMAP)hbmp); - -#if WXWIN_COMPATIBILITY_2 - GetBitmapData()->m_ok = hbmp != 0; -#endif // WXWIN_COMPATIBILITY_2 +#endif // !ALWAYS_USE_DIB } - return Ok(); -} - -#if wxUSE_DIB_FOR_BITMAP - -void *wxBitmap::CreateDIB(int width, int height, int depth) -{ - void *dibBits; - const int infosize = sizeof(BITMAPINFOHEADER); - - BITMAPINFO *info = (BITMAPINFO *)malloc(infosize); - if ( info ) - { - memset(info, 0, infosize); - - info->bmiHeader.biSize = infosize; - info->bmiHeader.biWidth = width; - info->bmiHeader.biHeight = height; - info->bmiHeader.biPlanes = 1; - info->bmiHeader.biBitCount = depth; - info->bmiHeader.biCompression = BI_RGB; - info->bmiHeader.biSizeImage = - (((width * (depth/8)) + sizeof(DWORD) - 1) / - sizeof(DWORD) * sizeof(DWORD)) * height; - info->bmiHeader.biXPelsPerMeter = 0; - info->bmiHeader.biYPelsPerMeter = 0; - info->bmiHeader.biClrUsed = 0; - info->bmiHeader.biClrImportant = 0; - GetBitmapData()->m_hFileMap = ::CreateFileMapping - ( - INVALID_HANDLE_VALUE, - 0, - PAGE_READWRITE | SEC_COMMIT, - 0, - info->bmiHeader.biSizeImage, - 0 - ); - - // No need to report an error here. If it fails, we just won't use a - // file mapping and CreateDIBSection will just allocate memory for us. - GetBitmapData()->m_handle = - (WXHANDLE)::CreateDIBSection - ( - 0, - info, - DIB_RGB_COLORS, - &dibBits, - GetBitmapData()->m_hFileMap, - 0 - ); - - if ( !GetBitmapData()->m_handle ) - wxLogLastError(wxT("CreateDIBSection")); - - SetWidth(width); - SetHeight(height); - SetDepth(depth); - - free(info); - } - else - { - wxFAIL_MSG( wxT("could not allocate memory for DIB header") ); - - dibBits = NULL; - } + SetHBITMAP((WXHBITMAP)hbmp); - return dibBits; + return Ok(); } -#endif // wxUSE_DIB_FOR_BITMAP +#if wxUSE_IMAGE // ---------------------------------------------------------------------------- -// wxImage to/from conversions +// wxImage to/from conversions for Microwin // ---------------------------------------------------------------------------- -#if wxUSE_IMAGE - -bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) -{ +// Microwin versions are so different from normal ones that it really doesn't +// make sense to use #ifdefs inside the function bodies #ifdef __WXMICROWIN__ - // Set this to 1 to experiment with mask code, - // which currently doesn't work -#define USE_MASKS 0 +bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) +{ + // Set this to 1 to experiment with mask code, + // which currently doesn't work + #define USE_MASKS 0 m_refData = new wxBitmapRefData(); @@ -639,290 +659,11 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth ) SetPalette(image.GetPalette()); #endif // wxUSE_PALETTE -#if WXWIN_COMPATIBILITY_2 - // check the wxBitmap object - GetBitmapData()->SetOk(); -#endif // WXWIN_COMPATIBILITY_2 - return TRUE; - -#else // !__WXMICROWIN__ - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ) - - m_refData = new wxBitmapRefData(); - -#if wxUSE_DIB_FOR_BITMAP - int h = image.GetHeight(); - int w = image.GetWidth(); - unsigned char *dibBits = (unsigned char*)CreateDIB(w, h, 24); - if ( !dibBits ) - return FALSE; - - // DIBs are stored in bottom to top order so we need to copy bits line by - // line and starting from the end - const int srcBytesPerLine = w * 3; - const int dstBytesPerLine = (srcBytesPerLine + sizeof(DWORD) - 1) / - sizeof(DWORD) * sizeof(DWORD); - const unsigned char *src = image.GetData() + ((h - 1) * srcBytesPerLine); - for ( int i = 0; i < h; i++ ) - { - // copy one DIB line - int x = w; - const unsigned char *rgbBits = src; - while ( x-- ) - { - // also, the order of RGB is inversed for DIBs - *dibBits++ = rgbBits[2]; - *dibBits++ = rgbBits[1]; - *dibBits++ = rgbBits[0]; - - rgbBits += 3; - } - - // pass to the next line - src -= srcBytesPerLine; - dibBits += dstBytesPerLine - srcBytesPerLine; - } - - if ( image.HasMask() ) - { - SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), - image.GetMaskGreen(), - image.GetMaskBlue()))); - } -#else // wxUSE_DIB_FOR_BITMAP - // sizeLimit is the MS upper limit for the DIB size -#ifdef WIN32 - int sizeLimit = 1024*768*3; -#else - int sizeLimit = 0x7fff; -#endif - - // width and height of the device-dependent bitmap - int width = image.GetWidth(); - int bmpHeight = image.GetHeight(); - - // calc the number of bytes per scanline and padding - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) - { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; - } - // calc the number of DIBs and heights of DIBs - int numDIB = 1; - int hRemain = 0; - int height = sizeLimit/bytePerLine; - if( height >= bmpHeight ) - height = bmpHeight; - else - { - numDIB = bmpHeight / height; - hRemain = bmpHeight % height; - if( hRemain >0 ) numDIB++; - } - - // set bitmap parameters - wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); - SetWidth( width ); - SetHeight( bmpHeight ); - if (depth == -1) depth = wxDisplayDepth(); - SetDepth( depth ); - -#if wxUSE_PALETTE - // Copy the palette from the source image - SetPalette(image.GetPalette()); -#endif // wxUSE_PALETTE - - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - wxCHECK_MSG( lpDIBh, FALSE, wxT("could not allocate memory for DIB header") ); - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = (DWORD)width; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - // the general formula for biSizeImage: - // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) - { - wxFAIL_MSG( wxT("could not allocate memory for DIB") ); - free( lpDIBh ); - return FALSE; - } - - // create and set the device-dependent bitmap - HDC hdc = ::GetDC(NULL); - HDC memdc = ::CreateCompatibleDC( hdc ); - HBITMAP hbitmap; - hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight ); - ::SelectObject( memdc, hbitmap); - -#if wxUSE_PALETTE - HPALETTE hOldPalette = 0; - if (image.GetPalette().Ok()) - { - hOldPalette = ::SelectPalette(memdc, (HPALETTE) image.GetPalette().GetHPALETTE(), FALSE); - ::RealizePalette(memdc); - } -#endif // wxUSE_PALETTE - - // copy image data into DIB data and then into DDB (in a loop) - unsigned char *data = image.GetData(); - int i, j, n; - int origin = 0; - unsigned char *ptdata = data; - unsigned char *ptbits; - - for( n=0; n 1 && n == numDIB-1 && hRemain > 0 ) - { - // redefine height and size of the (possibly) last smaller DIB - // memory is not reallocated - height = hRemain; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - } - ptbits = lpBits; - - for( j=0; jbmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS ); - // The above line is equivalent to the following two lines. - // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); - // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS); - // or the following lines - // hbitmap = ::CreateCompatibleBitmap( hdc, width, height ); - // HDC memdc = ::CreateCompatibleDC( hdc ); - // ::SelectObject( memdc, hbitmap); - // ::SetDIBitsToDevice( memdc, 0, 0, width, height, - // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS); - // ::SelectObject( memdc, 0 ); - // ::DeleteDC( memdc ); - } - SetHBITMAP( (WXHBITMAP) hbitmap ); - -#if wxUSE_PALETTE - if (hOldPalette) - SelectPalette(memdc, hOldPalette, FALSE); -#endif // wxUSE_PALETTE - - // similarly, created an mono-bitmap for the possible mask - if( image.HasMask() ) - { - hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL ); - HGDIOBJ hbmpOld = ::SelectObject( memdc, hbitmap); - if( numDIB == 1 ) height = bmpHeight; - else height = sizeLimit/bytePerLine; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - origin = 0; - unsigned char r = image.GetMaskRed(); - unsigned char g = image.GetMaskGreen(); - unsigned char b = image.GetMaskBlue(); - unsigned char zero = 0, one = 255; - ptdata = data; - for( n=0; n 1 && n == numDIB - 1 && hRemain > 0 ) - { - // redefine height and size of the (possibly) last smaller DIB - // memory is not reallocated - height = hRemain; - lpDIBh->bmiHeader.biHeight = (DWORD)(-height); - lpDIBh->bmiHeader.biSizeImage = bytePerLine*height; - } - ptbits = lpBits; - for( int j=0; jSetMaskBitmap( (WXHBITMAP) hbitmap ); - SetMask( mask ); - // It will be deleted when the wxBitmap object is deleted (as of 01/1999) - /* The following can also be used but is slow to run - wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue()); - wxMask *mask = new wxMask( *this, colour ); - SetMask( mask ); - */ - - ::SelectObject( memdc, hbmpOld ); - } - - // free allocated resources - ::DeleteDC( memdc ); - ::ReleaseDC(NULL, hdc); - free(lpDIBh); - free(lpBits); -#endif // wxUSE_DIB_FOR_BITMAP - -#if WXWIN_COMPATIBILITY_2 - // check the wxBitmap object - GetBitmapData()->SetOk(); -#endif // WXWIN_COMPATIBILITY_2 - - return TRUE; -#endif // __WXMICROWIN__/!__WXMICROWIN__ } wxImage wxBitmap::ConvertToImage() const { -#ifdef __WXMICROWIN__ // Initial attempt at a simple-minded implementation. // The bitmap will always be created at the screen depth, // so the 'depth' argument is ignored. @@ -982,137 +723,227 @@ wxImage wxBitmap::ConvertToImage() const #endif // wxUSE_PALETTE return image; +} -#else // !__WXMICROWIN__ - wxImage image; +#endif // __WXMICROWIN__ - wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); +// ---------------------------------------------------------------------------- +// wxImage to/from conversions +// ---------------------------------------------------------------------------- - // create an wxImage object - int width = GetWidth(); - int height = GetHeight(); - image.Create( width, height ); - unsigned char *data = image.GetData(); - if( !data ) +#if wxUSE_WXDIB + +bool wxBitmap::CreateFromImage(const wxImage& image, int depth) +{ + return CreateFromImage(image, depth, 0); +} + +bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) +{ + wxCHECK_MSG( dc.Ok(), FALSE, + _T("invalid HDC in wxBitmap::CreateFromImage()") ); + + return CreateFromImage(image, -1, dc.GetHDC()); +} + +bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) +{ + wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); + + UnRef(); + + // first convert the image to DIB + const int h = image.GetHeight(); + const int w = image.GetWidth(); + + wxDIB dib(image); + if ( !dib.IsOk() ) + return FALSE; + + + // store the bitmap parameters + wxBitmapRefData *refData = new wxBitmapRefData; + refData->m_width = w; + refData->m_height = h; + refData->m_hasAlpha = image.HasAlpha(); + + m_refData = refData; + + + // next either store DIB as is or create a DDB from it + HBITMAP hbitmap wxDUMMY_INITIALIZE(0); + + // are we going to use DIB? + // + // NB: DDBs don't support alpha so if we have alpha channel we must use DIB + if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) ) { - wxFAIL_MSG( wxT("could not allocate data for image") ); - return wxNullImage; + // don't delete the DIB section in dib object dtor + hbitmap = dib.Detach(); + + refData->m_isDIB = TRUE; + refData->m_depth = dib.GetDepth(); + } +#ifndef ALWAYS_USE_DIB + else // we need to convert DIB to DDB + { + hbitmap = dib.CreateDDB((HDC)hdc); + + refData->m_depth = depth == -1 ? dib.GetDepth() : depth; } +#endif // !ALWAYS_USE_DIB + + // validate this object + SetHBITMAP((WXHBITMAP)hbitmap); - // calc the number of bytes per scanline and padding in the DIB - int bytePerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytePerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) + // finally also set the mask if we have one + if ( image.HasMask() ) { - padding = sizeDWORD - lineBoundary; - bytePerLine += padding; + SetMask(new wxMask(*this, wxColour(image.GetMaskRed(), + image.GetMaskGreen(), + image.GetMaskBlue()))); } - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) + return TRUE; +} + +wxImage wxBitmap::ConvertToImage() const +{ + wxDIB dib(*this); + + if ( !dib.IsOk() ) { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - free( data ); return wxNullImage; } - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; - // memory for DIB data - unsigned char *lpBits; - lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) + + wxImage image = dib.ConvertToImage(); + if ( !image.Ok() ) { - wxFAIL_MSG( wxT("could not allocate data for DIB") ); - free( data ); - free( lpDIBh ); return wxNullImage; } - // copy data from the device-dependent bitmap to the DIB - HDC hdc = ::GetDC(NULL); - HBITMAP hbitmap; - hbitmap = (HBITMAP) GetHBITMAP(); - ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + // set mask - // copy DIB data into the wxImage object - int i, j; - unsigned char *ptdata = data; - unsigned char *ptbits = lpBits; - for( i=0; iGetMaskBitmap() ) { - for( j=0; jGetMaskBitmap(); + int width = GetWidth(); + int height = GetHeight(); + + int bytesPerLine = width*3; + int sizeDWORD = sizeof( DWORD ); + int lineBoundary = bytesPerLine % sizeDWORD; + int padding = 0; + if( lineBoundary > 0 ) { - *(ptdata++) = *(ptbits+2); - *(ptdata++) = *(ptbits+1); - *(ptdata++) = *(ptbits ); - ptbits += 3; + padding = sizeDWORD - lineBoundary; + bytesPerLine += padding; } - ptbits += padding; - } - // similarly, set data according to the possible mask bitmap - if( GetMask() && GetMask()->GetMaskBitmap() ) - { - hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); + // create a DIB header + int headersize = sizeof(BITMAPINFOHEADER); + BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); + if( !lpDIBh ) + { + wxFAIL_MSG( wxT("could not allocate data for DIB header") ); + //free( data ); + return wxNullImage; + } + + // Fill in the DIB header + lpDIBh->bmiHeader.biSize = headersize; + lpDIBh->bmiHeader.biWidth = width; + lpDIBh->bmiHeader.biHeight = -height; + lpDIBh->bmiHeader.biSizeImage = bytesPerLine * height; + lpDIBh->bmiHeader.biPlanes = 1; + lpDIBh->bmiHeader.biBitCount = 24; + lpDIBh->bmiHeader.biCompression = BI_RGB; + lpDIBh->bmiHeader.biClrUsed = 0; + // These seem not really needed for our purpose here. + lpDIBh->bmiHeader.biClrImportant = 0; + lpDIBh->bmiHeader.biXPelsPerMeter = 0; + lpDIBh->bmiHeader.biYPelsPerMeter = 0; + // memory DC created, color set, data copied, and memory DC deleted + + // memory for DIB data + unsigned char *lpBits + = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); + if( !lpBits ) + { + wxFAIL_MSG( wxT("could not allocate data for DIB") ); + free( lpDIBh ); + return wxNullImage; + } + + + HDC hdc = ::GetDC(NULL); + HDC memdc = ::CreateCompatibleDC( hdc ); ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); ::DeleteDC( memdc ); - // background color set to RGB(16,16,16) in consistent with wxGTK - unsigned char r=16, g=16, b=16; - ptdata = data; - ptbits = lpBits; + unsigned char *ptdata = image.GetData();//data; + unsigned char *ptbits = lpBits; + int i, j; for( i=0; iLoadFile(this, filename, type, -1, -1); } #if wxUSE_IMAGE - else + else // no bitmap handler found { wxImage image; if ( image.LoadFile( filename, type ) && image.Ok() ) @@ -1170,7 +1001,7 @@ bool wxBitmap::SaveFile(const wxString& filename, return handler->SaveFile(this, filename, type, palette); } #if wxUSE_IMAGE - else + else // no bitmap handler found { // FIXME what about palette? shouldn't we use it? wxImage image = ConvertToImage(); @@ -1196,17 +1027,25 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const (rect.y+rect.height <= GetHeight()), wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); - wxBitmap ret( rect.width, rect.height, GetDepth() ); + wxBitmap ret( rect.width, rect.height ); wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); #ifndef __WXMICROWIN__ + // TODO: copy alpha channel data if any + // copy bitmap data - MemoryHDC dcSrc, dcDst; + MemoryHDC dcSrc, + dcDst; { SelectInHDC selectSrc(dcSrc, GetHbitmap()), selectDst(dcDst, GetHbitmapOf(ret)); + if ( !selectSrc || !selectDst ) + { + wxLogLastError(_T("SelectObjct(hBitmap)")); + } + if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY) ) { @@ -1240,30 +1079,27 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const // wxBitmap accessors // ---------------------------------------------------------------------------- +#if wxUSE_PALETTE wxPalette* wxBitmap::GetPalette() const { return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette : (wxPalette *) NULL; } +#endif wxMask *wxBitmap::GetMask() const { return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; } +#ifdef __WXDEBUG__ + wxDC *wxBitmap::GetSelectedInto() const { return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL; } -#if wxUSE_DIB_FOR_BITMAP - -bool wxBitmap::IsDIB() const -{ - return GetBitmapData() && GetBitmapData()->m_hFileMap != NULL; -} - -#endif // wxUSE_DIB_FOR_BITMAP +#endif #if WXWIN_COMPATIBILITY_2_4 @@ -1274,16 +1110,31 @@ int wxBitmap::GetQuality() const #endif // WXWIN_COMPATIBILITY_2_4 +void wxBitmap::UseAlpha() +{ + if ( GetBitmapData() ) + GetBitmapData()->m_hasAlpha = true; +} + +bool wxBitmap::HasAlpha() const +{ + return GetBitmapData() && GetBitmapData()->m_hasAlpha; +} + // ---------------------------------------------------------------------------- // wxBitmap setters // ---------------------------------------------------------------------------- +#ifdef __WXDEBUG__ + void wxBitmap::SetSelectedInto(wxDC *dc) { if ( GetBitmapData() ) GetBitmapData()->m_selectedInto = dc; } +#endif + #if wxUSE_PALETTE void wxBitmap::SetPalette(const wxPalette& palette) @@ -1302,17 +1153,6 @@ void wxBitmap::SetMask(wxMask *mask) GetBitmapData()->SetMask(mask); } -#if WXWIN_COMPATIBILITY_2 - -void wxBitmap::SetOk(bool isOk) -{ - EnsureHasData(); - - GetBitmapData()->m_ok = isOk; -} - -#endif // WXWIN_COMPATIBILITY_2 - #if WXWIN_COMPATIBILITY_2_4 void wxBitmap::SetQuality(int WXUNUSED(quality)) @@ -1322,69 +1162,148 @@ void wxBitmap::SetQuality(int WXUNUSED(quality)) #endif // WXWIN_COMPATIBILITY_2_4 // ---------------------------------------------------------------------------- -// TODO: to be replaced by something better +// raw bitmap access support // ---------------------------------------------------------------------------- -// Creates a bitmap that matches the device context, from -// an arbitray bitmap. At present, the original bitmap must have an -// associated palette. TODO: use a default palette if no palette exists. -// Contributed by Frederic Villeneuve -wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const +#ifdef wxHAVE_RAW_BITMAP +void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { -#ifdef __WXMICROWIN__ - return *this; -#else - wxMemoryDC memDC; - wxBitmap tmpBitmap(GetWidth(), GetHeight(), dc.GetDepth()); - HPALETTE hPal = (HPALETTE) NULL; - LPBITMAPINFO lpDib; - void *lpBits = (void*) NULL; +#if wxUSE_WXDIB + if ( !Ok() ) + { + // no bitmap, no data (raw or otherwise) + return NULL; + } -#if wxUSE_PALETTE - if( GetPalette() && GetPalette()->Ok() ) + // if we're already a DIB we can access our data directly, but if not we + // need to convert this DDB to a DIB section and use it for raw access and + // then convert it back + HBITMAP hDIB; + if ( !GetBitmapData()->m_isDIB ) { - tmpBitmap.SetPalette(*GetPalette()); - memDC.SelectObject(tmpBitmap); - memDC.SetPalette(*GetPalette()); - hPal = (HPALETTE)GetPalette()->GetHPALETTE(); + wxCHECK_MSG( !GetBitmapData()->m_dib, FALSE, + _T("GetRawData() may be called only once") ); + + wxDIB *dib = new wxDIB(*this); + if ( !dib->IsOk() ) + { + delete dib; + + return NULL; + } + + // we'll free it in UngetRawData() + GetBitmapData()->m_dib = dib; + + hDIB = dib->GetHandle(); } - else + else // we're a DIB { - hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE); - wxPalette palette; - palette.SetHPALETTE( (WXHPALETTE)hPal ); - tmpBitmap.SetPalette( palette ); - memDC.SelectObject(tmpBitmap); - memDC.SetPalette( palette ); + hDIB = GetHbitmap(); } -#else // !wxUSE_PALETTE - hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE); -#endif // wxUSE_PALETTE/!wxUSE_PALETTE - // set the height negative because in a DIB the order of the lines is - // reversed - if ( !wxCreateDIB(GetWidth(), -GetHeight(), GetDepth(), hPal, &lpDib) ) + DIBSECTION ds; + if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) ) { - return wxNullBitmap; + wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") ); + + return NULL; } - lpBits = malloc(lpDib->bmiHeader.biSizeImage); + // check that the bitmap is in correct format + if ( ds.dsBm.bmBitsPixel != bpp ) + { + wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") ); + + return NULL; + } - ::GetBitmapBits(GetHbitmap(), lpDib->bmiHeader.biSizeImage, lpBits); + // ok, store the relevant info in wxPixelDataBase + const LONG h = ds.dsBm.bmHeight; - ::SetDIBitsToDevice(GetHdcOf(memDC), 0, 0, - GetWidth(), GetHeight(), - 0, 0, 0, GetHeight(), - lpBits, lpDib, DIB_RGB_COLORS); + data.m_width = ds.dsBm.bmWidth; + data.m_height = h; - free(lpBits); + // remember that DIBs are stored in top to bottom order! + const LONG bytesPerRow = ds.dsBm.bmWidthBytes; + data.m_stride = -bytesPerRow; - wxFreeDIB(lpDib); + char *bits = (char *)ds.dsBm.bmBits; + if ( h > 1 ) + { + bits += (h - 1)*bytesPerRow; + } - return tmpBitmap; + return bits; +#else + return NULL; #endif } +void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) +{ +#if wxUSE_WXDIB + if ( !Ok() ) + return; + + // the cast is ugly but we can't do without it and without making this + // function template (and hence inline) unfortunately + typedef wxPixelData PixelData; + PixelData& data = (PixelData &)dataBase; + + if ( !data ) + { + // invalid data, don't crash -- but don't assert neither as we're + // called automatically from wxPixelDataBase dtor and so there is no + // way to prevent this from happening + return; + } + + if ( GetBitmapData()->m_hasAlpha ) + { + // AlphaBlend() wants to have premultiplied source alpha but + // wxRawBitmap API uses normal, not premultiplied, colours, so adjust + // them here now + PixelData::Iterator p(data); + + const int w = data.GetWidth(); + const int h = data.GetHeight(); + + for ( int y = 0; y < h; y++ ) + { + PixelData::Iterator rowStart = p; + + for ( int x = 0; x < w; x++ ) + { + const unsigned alpha = p.Alpha(); + + p.Red() = (p.Red() * alpha + 127) / 255; + p.Blue() = (p.Blue() * alpha + 127) / 255; + p.Green() = (p.Green() * alpha + 127) / 255; + + ++p; + } + + p = rowStart; + p.OffsetY(data, 1); + } + } + + // if we're a DDB we need to convert DIB back to DDB now to make the + // changes made via raw bitmap access effective + if ( !GetBitmapData()->m_isDIB ) + { + wxDIB *dib = GetBitmapData()->m_dib; + GetBitmapData()->m_dib = NULL; + + // TODO: convert + + delete dib; + } +#endif // wxUSE_WXDIB +} +#endif // #ifdef wxHAVE_RAW_BITMAP + // ---------------------------------------------------------------------------- // wxMask // ---------------------------------------------------------------------------- @@ -1620,14 +1539,11 @@ bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) { unsigned long i, headerSize; - LPBITMAPINFO lpDIBheader = NULL; - LPPALETTEENTRY lpPe = NULL; - // Allocate space for a DIB header headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); - lpDIBheader = (BITMAPINFO *) malloc(headerSize); - lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); + LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize); + LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); GetPaletteEntries(hPal, 0, 256, lpPe); @@ -1666,10 +1582,82 @@ void wxFreeDIB(LPBITMAPINFO lpDIBHeader) #endif // ---------------------------------------------------------------------------- -// other helper functions +// global helper functions implemented here // ---------------------------------------------------------------------------- -extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) +// helper of wxBitmapToHICON/HCURSOR +static +HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, + bool iconWanted, + int hotSpotX, + int hotSpotY) +{ + if ( !bmp.Ok() ) + { + // we can't create an icon/cursor form nothing + return 0; + } + + wxMask *mask = bmp.GetMask(); + if ( !mask ) + { + // we must have a mask for an icon, so even if it's probably incorrect, + // do create it (grey is the "standard" transparent colour) + mask = new wxMask(bmp, *wxLIGHT_GREY); + } + + ICONINFO iconInfo; + wxZeroMemory(iconInfo); + iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? + if ( !iconWanted ) + { + iconInfo.xHotspot = hotSpotX; + iconInfo.yHotspot = hotSpotY; + } + + iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap()); + iconInfo.hbmColor = GetHbitmapOf(bmp); + + // black out the transparent area to preserve background colour, because + // Windows blits the original bitmap using SRCINVERT (XOR) after applying + // the mask to the dest rect. + { + MemoryHDC dcSrc, dcDst; + SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()), + selectBitmap(dcDst, iconInfo.hbmColor); + + if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(), + dcSrc, 0, 0, SRCAND) ) + { + wxLogLastError(_T("BitBlt")); + } + } + + HICON hicon = ::CreateIconIndirect(&iconInfo); + + if ( !bmp.GetMask() ) + { + // we created the mask, now delete it + delete mask; + } + + // delete the inverted mask bitmap we created as well + ::DeleteObject(iconInfo.hbmMask); + + return hicon; +} + +HICON wxBitmapToHICON(const wxBitmap& bmp) +{ + return wxBitmapToIconOrCursor(bmp, TRUE, 0, 0); +} + +HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY) +{ + return (HCURSOR)wxBitmapToIconOrCursor(bmp, FALSE, hotSpotX, hotSpotY); +} + +HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) { #ifndef __WXMICROWIN__ wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") ); @@ -1696,8 +1684,8 @@ extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("CreateBitmap")); } - ::SelectObject(hdcSrc, hbmpMask); - ::SelectObject(hdcDst, hbmpInvMask); + HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask); + HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask); if ( !::BitBlt(hdcDst, 0, 0, w, h, hdcSrc, 0, 0, NOTSRCCOPY) ) @@ -1705,6 +1693,10 @@ extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) wxLogLastError(wxT("BitBlt")); } + // Deselect objects + SelectObject(hdcSrc,srcTmp); + SelectObject(hdcDst,dstTmp); + ::DeleteDC(hdcSrc); ::DeleteDC(hdcDst);