X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8b089c5e8c8a2140258d150ca1ce42afd3b79e1b..f298b203b5a969175bb76a6cef6757fa7c6c4b24:/include/wx/gtk1/glcanvas.h diff --git a/include/wx/gtk1/glcanvas.h b/include/wx/gtk1/glcanvas.h index 14c439691d..f4c812ffa8 100644 --- a/include/wx/gtk1/glcanvas.h +++ b/include/wx/gtk1/glcanvas.h @@ -1,31 +1,28 @@ ///////////////////////////////////////////////////////////////////////////// // Name: glcanvas.h -// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK +// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK // Author: Robert Roebling // Modified by: // Created: 17/8/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma interface "glcanvas.h" -#endif - #ifndef _WX_GLCANVAS_H_ #define _WX_GLCANVAS_H_ -#include - -#if wxUSE_GLCANVAS +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) +#pragma interface "glcanvas.h" +#endif -#include +#include "wx/scrolwin.h" +#include "wx/app.h" extern "C" { -#include "GL/gl.h" -#include "GL/glx.h" -#include "GL/glu.h" +#include +#include +#include } //--------------------------------------------------------------------------- @@ -35,12 +32,21 @@ extern "C" { enum { WX_GL_RGBA=1, /* use true color palette */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ + WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ + WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ WX_GL_DOUBLEBUFFER, /* use doublebuffer */ + WX_GL_STEREO, /* use stereoscopic display */ + WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */ -/* these are enough constants for now, the remaining will be added later */ + WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ + WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ + WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ + WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ + WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ + WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ + WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ + WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ }; //--------------------------------------------------------------------------- @@ -59,15 +65,15 @@ class WXDLLEXPORT wxGLContext: public wxObject { public: wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette ); - wxGLContext( - bool WXUNUSED(isRGB), wxWindow *win, + wxGLContext( + bool WXUNUSED(isRGB), wxWindow *win, const wxPalette& WXUNUSED(palette), const wxGLContext *other /* for sharing display lists */ ); ~wxGLContext(); void SetCurrent(); - void SetColour(const char *colour); + void SetColour(const wxChar *colour); void SwapBuffers(); void SetupPixelFormat(); @@ -85,16 +91,16 @@ public: GtkWidget *m_widget; wxPalette m_palette; wxWindow* m_window; - + private: DECLARE_CLASS(wxGLContext) }; //--------------------------------------------------------------------------- -// wxGLContext +// wxGLCanvas //--------------------------------------------------------------------------- -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow +class WXDLLEXPORT wxGLCanvas: public wxWindow { public: inline wxGLCanvas() { @@ -104,66 +110,71 @@ public: m_vi = (void*) NULL; m_exposed = FALSE; } - wxGLCanvas( wxWindow *parent, wxWindowID id = -1, + wxGLCanvas( wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, + const wxSize& size = wxDefaultSize, + long style = 0, const wxString& name = wxGLCanvasName, + int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, - wxWindowID id = -1, + wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, + const wxSize& size = wxDefaultSize, + long style = 0, const wxString& name = wxGLCanvasName, + int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, - wxWindowID id = -1, + wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, + const wxSize& size = wxDefaultSize, + long style = 0, const wxString& name = wxGLCanvasName, + int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); - bool Create( wxWindow *parent, - const wxGLContext *shared = (wxGLContext*)NULL, - const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, - wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, - const wxPalette& palette = wxNullPalette ); - + bool Create( wxWindow *parent, + const wxGLContext *shared = (wxGLContext*)NULL, + const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, + wxWindowID id = -1, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + int *attribList = (int*) NULL, + const wxPalette& palette = wxNullPalette ); + ~wxGLCanvas(); void SetCurrent(); - void SetColour(const char *colour); + void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); - + void OnInternalIdle(); - inline wxGLContext* GetContext() const { return m_glContext; } + inline wxGLContext* GetContext() const { return m_glContext; } // implementation - + wxGLContext *m_glContext, *m_sharedContext; wxGLCanvas *m_sharedContextOf; - void *m_vi; + void *m_vi; // actually an XVisualInfo* + bool m_canFreeVi; GtkWidget *m_glWidget; bool m_exposed; + // returns an XVisualInfo* based on desired GL attributes; + // returns NULL if an appropriate visual is not found. The + // caller is reponsible for using XFree() to deallocate + // the returned structure. + static void* ChooseGLVisual(int *attribList); + private: DECLARE_EVENT_TABLE() DECLARE_CLASS(wxGLCanvas) }; -#endif - // wxUSE_GLCANVAS - #endif // _WX_GLCANVAS_H_