X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8b089c5e8c8a2140258d150ca1ce42afd3b79e1b..cbeda384e51acb82e13994cb67ac1714669cae10:/include/wx/msw/glcanvas.h diff --git a/include/wx/msw/glcanvas.h b/include/wx/msw/glcanvas.h index f743c5430a..ba8388d35d 100644 --- a/include/wx/msw/glcanvas.h +++ b/include/wx/msw/glcanvas.h @@ -1,174 +1,159 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: glcanvas.h -// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows +// Name: wx/msw/glcanvas.h +// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma interface "glcanvas.h" -#endif - #ifndef _WX_GLCANVAS_H_ #define _WX_GLCANVAS_H_ -#include - -#if wxUSE_GLCANVAS - -#include +#include "wx/palette.h" -#include +#include "wx/msw/wrapwin.h" -#include "gl/gl.h" +#include -//--------------------------------------------------------------------------- -// Constants for attriblist -//--------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- +// wxGLContext: OpenGL rendering context +// ---------------------------------------------------------------------------- -enum -{ - WX_GL_RGBA=1, /* use true color palette */ - WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ - WX_GL_DOUBLEBUFFER, /* use doublebuffer */ - WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ - WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ - WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */ -/* these are enough constants for now, the remaining will be added later */ -}; - -class WXDLLEXPORT wxGLCanvas; /* forward reference */ - -class WXDLLEXPORT wxGLContext: public wxObject +class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase { public: - wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); - wxGLContext( - bool isRGB, wxGLCanvas *win, - const wxPalette& WXUNUSED(palette), - const wxGLContext *other /* for sharing display lists */ - ); - ~wxGLContext(); - - void SetCurrent(); - void SetColour(const char *colour); - void SwapBuffers(); - - - inline wxWindow* GetWindow() const { return m_window; } - inline WXHDC GetHDC() const { return m_hDC; } - inline HGLRC GetGLRC() const { return m_glContext; } - -public: - HGLRC m_glContext; - WXHDC m_hDC; - wxWindow* m_window; -}; - -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow -{ - DECLARE_CLASS(wxGLCanvas) - public: - wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette); - wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, - wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas", - int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); - - wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, - const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette ); + wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL); + virtual ~wxGLContext(); - ~wxGLCanvas(); + virtual bool SetCurrent(const wxGLCanvas& win) const; - // Replaces wxWindow::Create functionality, since we need to use a different window class - bool Create(wxWindow *parent, wxWindowID id, - const wxPoint& pos, const wxSize& size, long style, const wxString& name); - - void SetCurrent(); - void SetColour(const char *colour); - void SwapBuffers(); - - void OnSize(wxSizeEvent& event); - - void OnQueryNewPalette(wxQueryNewPaletteEvent& event); - void OnPaletteChanged(wxPaletteChangedEvent& event); - - inline wxGLContext* GetContext() const { return m_glContext; } - - inline WXHDC GetHDC() const { return m_hDC; } - void SetupPixelFormat(); - void SetupPalette(const wxPalette& palette); - wxPalette CreateDefaultPalette(); - - inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } + HGLRC GetGLRC() const { return m_glContext; } protected: - wxGLContext* m_glContext; // this is typedef-ed ptr, in fact - wxPalette m_palette; - WXHDC m_hDC; + HGLRC m_glContext; -DECLARE_EVENT_TABLE() +private: + DECLARE_CLASS(wxGLContext) }; -#ifdef __cplusplus -extern "C" { -#endif - -/* Give extensions proper function names. */ - -/* N.B. - this is not completely implemented as yet */ +// ---------------------------------------------------------------------------- +// wxGLCanvas: OpenGL output window +// ---------------------------------------------------------------------------- -/* EXT_vertex_array */ -void glArrayElementEXT(GLint i); -void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count); -void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer); -void glGetPointervEXT(GLenum pname, GLvoid* *params); -void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); -void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); - -/* EXT_color_subtable */ -void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table); +class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase +{ +public: + wxEXPLICIT // avoid implicitly converting a wxWindow* to wxGLCanvas + wxGLCanvas(wxWindow *parent, + wxWindowID id = wxID_ANY, + const int *attribList = NULL, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const wxPalette& palette = wxNullPalette); + + bool Create(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const int *attribList = NULL, + const wxPalette& palette = wxNullPalette); + + virtual ~wxGLCanvas(); + + // implement wxGLCanvasBase methods + virtual bool SwapBuffers(); + + + // MSW-specific helpers + // -------------------- + + // get the HDC used for OpenGL rendering + HDC GetHDC() const { return m_hDC; } + + // try to find pixel format matching the given attributes list for the + // specified HDC, return 0 on error, otherwise pfd is filled in with the + // information from attribList if non-NULL + static int ChooseMatchingPixelFormat(HDC hdc, const int *attribList, + PIXELFORMATDESCRIPTOR *pfd = NULL); + +#if wxUSE_PALETTE + // palette stuff + bool SetupPalette(const wxPalette& palette); + virtual wxPalette CreateDefaultPalette(); + void OnQueryNewPalette(wxQueryNewPaletteEvent& event); + void OnPaletteChanged(wxPaletteChangedEvent& event); +#endif // wxUSE_PALETTE + + // deprecated methods using the implicit wxGLContext, associate the context + // explicitly with the window instead +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED( + wxGLCanvas(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const int *attribList = NULL, + const wxPalette& palette = wxNullPalette) + ); -/* EXT_color_table */ -void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); -void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table); -void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params); -void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params); + wxDEPRECATED( + wxGLCanvas(wxWindow *parent, + const wxGLContext *shared, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const int *attribList = NULL, + const wxPalette& palette = wxNullPalette) + ); -/* SGI_compiled_vertex_array */ -void glLockArraysSGI(GLint first, GLsizei count); -void glUnlockArraysSGI(); + wxDEPRECATED( + wxGLCanvas(wxWindow *parent, + const wxGLCanvas *shared, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName, + const int *attribList = NULL, + const wxPalette& palette = wxNullPalette) + ); +#endif // WXWIN_COMPATIBILITY_2_8 -/* SGI_cull_vertex */ -void glCullParameterdvSGI(GLenum pname, GLdouble* params); -void glCullParameterfvSGI(GLenum pname, GLfloat* params); +protected: + // common part of all ctors + void Init(); -/* SGI_index_func */ -void glIndexFuncSGI(GLenum func, GLclampf ref); + // the real window creation function, Create() may reuse it twice as we may + // need to create an OpenGL window to query the available extensions and + // then potentially delete and recreate it with another pixel format + bool CreateWindow(wxWindow *parent, + wxWindowID id = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxGLCanvasName); -/* SGI_index_material */ -void glIndexMaterialSGI(GLenum face, GLenum mode); + // set up the pixel format using the given attributes and palette + int DoSetup(PIXELFORMATDESCRIPTOR &pfd, const int *attribList); -/* WIN_swap_hint */ -void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef __cplusplus -} -#endif + // HDC for this window, we keep it all the time + HDC m_hDC; -#endif - // wxUSE_GLCANVAS -#endif - // _WX_GLCANVAS_H_ +private: + DECLARE_EVENT_TABLE() + DECLARE_CLASS(wxGLCanvas) +}; +#endif // _WX_GLCANVAS_H_