X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8b089c5e8c8a2140258d150ca1ce42afd3b79e1b..4b912ef220f5509b4d6a09a38c9e7839b5f11a6b:/samples/opengl/penguin/penguin.cpp?ds=sidebyside diff --git a/samples/opengl/penguin/penguin.cpp b/samples/opengl/penguin/penguin.cpp index 8eaed6a1d9..12a70d4de1 100644 --- a/samples/opengl/penguin/penguin.cpp +++ b/samples/opengl/penguin/penguin.cpp @@ -6,7 +6,7 @@ // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ @@ -25,8 +25,20 @@ #include "wx/wx.h" #endif +#if !wxUSE_GLCANVAS +#error Please set wxUSE_GLCANVAS to 1 in setup.h. +#endif + #include "penguin.h" -#include +#ifdef __WXMAC__ +# ifdef __DARWIN__ +# include +# else +# include +# endif +#else +# include +#endif #define VIEW_ASPECT 1.3 @@ -45,7 +57,7 @@ bool MyApp::OnInit(void) menuBar->Append(fileMenu, "&File"); frame->SetMenuBar(menuBar); - frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200)); + frame->m_canvas = new TestGLCanvas(frame, -1, wxPoint(0, 0), wxSize(200, 200), wxSUNKEN_BORDER); /* Load file wiht mesh data */ frame->m_canvas->LoadLWO( "penguin.lwo" ); @@ -143,15 +155,18 @@ void TestGLCanvas::OnPaint( wxPaintEvent& event ) void TestGLCanvas::OnSize(wxSizeEvent& event) { - int width, height; - GetClientSize(& width, & height); + // this is also necessary to update the context on some platforms + wxGLCanvas::OnSize(event); + // set GL viewport (not called by wxGLCanvas::OnSize on all platforms...) + int w, h; + GetClientSize(&w, &h); #ifndef __WXMOTIF__ if (GetContext()) #endif { SetCurrent(); - glViewport(0, 0, width, height); + glViewport(0, 0, (GLint) w, (GLint) h); } } @@ -188,17 +203,17 @@ void TestGLCanvas::OnMouse( wxMouseEvent& event ) /* drag in progress, simulate trackball */ float spin_quat[4]; trackball(spin_quat, - (2.0*info.beginx - sz.x) / sz.x, - ( sz.y - 2.0*info.beginy) / sz.y, - ( 2.0*event.GetX() - sz.x) / sz.x, - ( sz.y - 2.0*event.GetY()) / sz.y); - + (2.0*info.beginx - sz.x) / sz.x, + ( sz.y - 2.0*info.beginy) / sz.y, + ( 2.0*event.GetX() - sz.x) / sz.x, + ( sz.y - 2.0*event.GetY()) / sz.y); + add_quats( spin_quat, info.quat, info.quat ); - + /* orientation has changed, redraw mesh */ - Refresh(FALSE); + Refresh(FALSE); } - + info.beginx = event.GetX(); info.beginy = event.GetY(); }