X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8acd14d1779dd5610b0fa16b0863adc7df5d9a82..be4da8f0315e36de2322cd312c7184f55c0333f5:/include/wx/dc.h diff --git a/include/wx/dc.h b/include/wx/dc.h index a5784f471c..dbe62c4d95 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -313,6 +313,11 @@ public: return DoBlit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y); } + + wxBitmap GetAsBitmap(const wxRect *subrect = (const wxRect *) NULL) const + { + return DoGetAsBitmap(subrect); + } #if wxUSE_SPLINES // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?) @@ -712,6 +717,8 @@ protected: wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord) = 0; + virtual wxBitmap DoGetAsBitmap(const wxRect *WXUNUSED(subrect)) const { return wxNullBitmap; } + virtual void DoGetSize(int *width, int *height) const = 0; virtual void DoGetSizeMM(int* width, int* height) const = 0; @@ -870,6 +877,11 @@ class WXDLLEXPORT wxDCTextColourChanger public: wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { } + wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc) + { + Set(col); + } + ~wxDCTextColourChanger() { if ( m_colFgOld.Ok() ) @@ -968,72 +980,4 @@ private: DECLARE_NO_COPY_CLASS(wxDCClipper) }; -// ---------------------------------------------------------------------------- -// creates an overlay over an existing window, allowing for manipulations like -// rubberbanding etc. this API is not stable yet, not to be used outside wx -// internal code -// ---------------------------------------------------------------------------- - -class WXDLLEXPORT wxOverlayImpl; -class WXDLLEXPORT wxWindowDC; - -class WXDLLEXPORT wxOverlay -{ -public: - wxOverlay(); - ~wxOverlay(); - - // clears the overlay without restoring the former state - // to be done eg when the window content has been changed and repainted - void Reset(); - -private: - friend class WXDLLEXPORT wxDCOverlay; - - // returns true if it has been setup - bool IsOk(); - - void Init(wxWindowDC* dc, int x , int y , int width , int height); - - void BeginDrawing(wxWindowDC* dc); - - void EndDrawing(wxWindowDC* dc); - - void Clear(wxWindowDC* dc); - - wxOverlayImpl* m_impl; - - bool m_inDrawing; - - - DECLARE_NO_COPY_CLASS(wxOverlay) -}; - -class WXDLLEXPORT wxDCOverlay -{ -public: - // connects this overlay to the corresponding drawing dc, if the overlay is not initialized yet - // this call will do so - wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc, int x , int y , int width , int height); - - // convenience wrapper that behaves the same using the entire area of the dc - wxDCOverlay(wxOverlay &overlay, wxWindowDC *dc); - - // removes the connection between the overlay and the dc - virtual ~wxDCOverlay(); - - // clears the layer, restoring the state at the last init - void Clear(); - -private: - void Init(wxWindowDC *dc, int x , int y , int width , int height); - - wxOverlay& m_overlay; - - wxWindowDC* m_dc; - - - DECLARE_NO_COPY_CLASS(wxDCOverlay) -}; - #endif // _WX_DC_H_BASE_