X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8acd14d1779dd5610b0fa16b0863adc7df5d9a82..3e1924dd5f5744c3e2a8973de9b3e4f372b7fd85:/src/aui/dockart.cpp diff --git a/src/aui/dockart.cpp b/src/aui/dockart.cpp index 1eab5042d2..02a0c74035 100644 --- a/src/aui/dockart.cpp +++ b/src/aui/dockart.cpp @@ -41,32 +41,72 @@ #ifdef __WXGTK__ #include -#include "wx/gtk/win_gtk.h" #include "wx/renderer.h" #endif -// -- wxDefaultDockArt class implementation -- +// -- wxAuiDefaultDockArt class implementation -- -// wxDefaultDockArt is an art provider class which does all of the drawing for -// wxFrameManager. This allows the library caller to customize the dock art +// wxAuiDefaultDockArt is an art provider class which does all of the drawing for +// wxAuiManager. This allows the library caller to customize the dock art // (probably by deriving from this class), or to completely replace all drawing // with custom dock art (probably by writing a new stand-alone class derived -// from the wxDockArt base class). The active dock art class can be set via -// wxFrameManager::SetDockArt() +// from the wxAuiDockArt base class). The active dock art class can be set via +// wxAuiManager::SetDockArt() -// StepColour() it a utility function that simply darkens +// wxAuiBlendColour is used by wxAuiStepColour +double wxAuiBlendColour(double fg, double bg, double alpha) +{ + double result = bg + (alpha * (fg - bg)); + if (result < 0.0) + result = 0.0; + if (result > 255) + result = 255; + return result; +} + +// wxAuiStepColour() it a utility function that simply darkens // or lightens a color, based on the specified percentage -static wxColor StepColour(const wxColor& c, int percent) +// ialpha of 0 would be completely black, 100 completely white +// an ialpha of 100 returns the same colour +wxColor wxAuiStepColour(const wxColor& c, int ialpha) { - int r = c.Red(), g = c.Green(), b = c.Blue(); - return wxColour((unsigned char)wxMin((r*percent)/100,255), - (unsigned char)wxMin((g*percent)/100,255), - (unsigned char)wxMin((b*percent)/100,255)); + if (ialpha == 100) + return c; + + double r = c.Red(), g = c.Green(), b = c.Blue(); + double bg; + + // ialpha is 0..200 where 0 is completely black + // and 200 is completely white and 100 is the same + // convert that to normal alpha 0.0 - 1.0 + ialpha = wxMin(ialpha, 200); + ialpha = wxMax(ialpha, 0); + double alpha = ((double)(ialpha - 100.0))/100.0; + + if (ialpha > 100) + { + // blend with white + bg = 255.0; + alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg + } + else + { + // blend with black + bg = 0.0; + alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg + } + + r = wxAuiBlendColour(r, bg, alpha); + g = wxAuiBlendColour(g, bg, alpha); + b = wxAuiBlendColour(b, bg, alpha); + + return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b); } -static wxColor LightContrastColour(const wxColour& c) + +wxColor wxAuiLightContrastColour(const wxColour& c) { int amount = 120; @@ -75,13 +115,13 @@ static wxColor LightContrastColour(const wxColour& c) if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128) amount = 160; - return StepColour(c, amount); + return wxAuiStepColour(c, amount); } -// BitmapFromBits() is a utility function that creates a +// wxAuiBitmapFromBits() is a utility function that creates a // masked bitmap from raw bits (XBM format) -static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h, - const wxColour& color) +wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h, + const wxColour& color) { wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage(); img.Replace(0,0,0,123,123,123); @@ -104,14 +144,17 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; - else + else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { - int r = start_color.Red() + ((i*rd*100)/high)/100; - int g = start_color.Green() + ((i*gd*100)/high)/100; - int b = start_color.Blue() + ((i*bd*100)/high)/100; + int r,g,b; + + + r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100)); + g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100)); + b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100)); wxPen p(wxColor((unsigned char)r, (unsigned char)g, @@ -120,47 +163,77 @@ static void DrawGradientRectangle(wxDC& dc, if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); - else + else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); } +} + +wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size) +{ + wxCoord x,y; + + // first check if the text fits with no problems + dc.GetTextExtent(text, &x, &y); + if (x <= max_size) + return text; + + size_t i, len = text.Length(); + size_t last_good_length = 0; + for (i = 0; i < len; ++i) + { + wxString s = text.Left(i); + s += wxT("..."); + + dc.GetTextExtent(s, &x, &y); + if (x > max_size) + break; + + last_good_length = i; + } + wxString ret = text.Left(last_good_length); + ret += wxT("..."); + return ret; } -wxDefaultDockArt::wxDefaultDockArt() +wxAuiDefaultDockArt::wxAuiDefaultDockArt() { #ifdef __WXMAC__ - wxBrush toolbarbrush; - toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground ); - wxColor base_color = toolbarbrush.GetColour(); + wxColor base_colour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground)); #else - wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); + wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); #endif - wxColor darker1_color = StepColour(base_color, 85); - wxColor darker2_color = StepColour(base_color, 70); - wxColor darker3_color = StepColour(base_color, 60); - wxColor darker4_color = StepColour(base_color, 50); - wxColor darker5_color = StepColour(base_color, 40); + // the base_colour is too pale to use as our base colour, + // so darken it a bit -- + if ((255-base_colour.Red()) + + (255-base_colour.Green()) + + (255-base_colour.Blue()) < 60) + { + base_colour = wxAuiStepColour(base_colour, 92); + } + + m_base_colour = base_colour; + wxColor darker1_colour = wxAuiStepColour(base_colour, 85); + wxColor darker2_colour = wxAuiStepColour(base_colour, 75); + wxColor darker3_colour = wxAuiStepColour(base_colour, 60); + //wxColor darker4_colour = wxAuiStepColour(base_colour, 50); + wxColor darker5_colour = wxAuiStepColour(base_colour, 40); - m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); - m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); + m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); + m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT); - m_inactive_caption_colour = StepColour(darker1_color, 80); - m_inactive_caption_gradient_colour = darker1_color; + m_inactive_caption_colour = darker1_colour; + m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97); m_inactive_caption_text_colour = *wxBLACK; -#ifdef __WXMAC__ - m_sash_brush = toolbarbrush; - m_background_brush = toolbarbrush; - m_gripper_brush = toolbarbrush; -#else - m_sash_brush = wxBrush(base_color); - m_background_brush = wxBrush(base_color); - m_gripper_brush = wxBrush(base_color); -#endif - m_border_pen = wxPen(darker2_color); - m_gripper_pen1 = wxPen(darker5_color); - m_gripper_pen2 = wxPen(darker3_color); + m_sash_brush = wxBrush(base_colour); + m_background_brush = wxBrush(base_colour); + m_gripper_brush = wxBrush(base_colour); + + m_border_pen = wxPen(darker2_colour); + m_gripper_pen1 = wxPen(darker5_colour); + m_gripper_pen2 = wxPen(darker3_colour); m_gripper_pen3 = *wxWHITE_PEN; #ifdef __WXMAC__ @@ -175,35 +248,66 @@ wxDefaultDockArt::wxDefaultDockArt() 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF }; -#elif defined( __WXGTK__) - static unsigned char close_bits[]={ +#elif defined(__WXGTK__) + static unsigned char close_bits[]={ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8, 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef, 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; #else static unsigned char close_bits[]={ - 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9, - 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb, - 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; + // reduced height, symmetric + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9, + 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; + /* + // same height as maximize/restore + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9, + 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; + */ #endif + static unsigned char maximize_bits[] = { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0, + 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; + + static unsigned char restore_bits[]={ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7, + 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd, + 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; + static unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; #ifdef __WXMAC__ - m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE); + m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE); + m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE ); #else - m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour); + m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour); + m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour); #endif - m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour); + #ifdef __WXMAC__ - m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE ); + m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE); + m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE ); #else - m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour); + m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour); + m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour); #endif - m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour); + +#ifdef __WXMAC__ + m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE); + m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE ); +#else + m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour); + m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour); +#endif + + m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour); + m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour); // default metric values #if defined(__WXMAC__) @@ -222,105 +326,101 @@ wxDefaultDockArt::wxDefaultDockArt() m_gradient_type = wxAUI_GRADIENT_VERTICAL; } -int wxDefaultDockArt::GetMetric(int id) +int wxAuiDefaultDockArt::GetMetric(int id) { switch (id) { - case wxAUI_ART_SASH_SIZE: return m_sash_size; - case wxAUI_ART_CAPTION_SIZE: return m_caption_size; - case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size; - case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size; - case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size; - case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type; + case wxAUI_DOCKART_SASH_SIZE: return m_sash_size; + case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size; + case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size; + case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size; + case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return 0; } -void wxDefaultDockArt::SetMetric(int id, int new_val) +void wxAuiDefaultDockArt::SetMetric(int id, int new_val) { switch (id) { - case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break; - case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break; - case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break; - case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break; - case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break; - case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break; + case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break; + case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break; + case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break; + case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break; + case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break; + case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } -wxColour wxDefaultDockArt::GetColour(int id) +wxColour wxAuiDefaultDockArt::GetColour(int id) { switch (id) { - case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); - case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour(); - case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; - case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; - case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; - case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; - case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; - case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; - case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour(); - case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); + case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); + case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour(); + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; + case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour(); + case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return wxColour(); } -void wxDefaultDockArt::SetColour(int id, const wxColor& colour) +void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour) { switch (id) { - case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; - case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; - case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; - case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; - case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; - case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; - case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; - case wxAUI_ART_GRIPPER_COLOUR: + case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; + case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; + case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; + case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; + case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; + case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; + case wxAUI_DOCKART_GRIPPER_COLOUR: m_gripper_brush.SetColour(colour); - m_gripper_pen1.SetColour(StepColour(colour, 40)); - m_gripper_pen2.SetColour(StepColour(colour, 60)); + m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40)); + m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60)); break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } } -void wxDefaultDockArt::SetFont(int id, const wxFont& font) +void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font) { - if (id == wxAUI_ART_CAPTION_FONT) + if (id == wxAUI_DOCKART_CAPTION_FONT) m_caption_font = font; } -wxFont wxDefaultDockArt::GetFont(int id) +wxFont wxAuiDefaultDockArt::GetFont(int id) { - if (id == wxAUI_ART_CAPTION_FONT) + if (id == wxAUI_DOCKART_CAPTION_FONT) return m_caption_font; return wxNullFont; } -void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect) +void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect) { #if defined(__WXMAC__) + wxUnusedVar(window); + wxUnusedVar(orientation); + HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height ); CGContextRef cgContext ; -#if wxMAC_USE_CORE_GRAPHICS - cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ; -#else - Rect bounds ; - GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ; - QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; - CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ; - CGContextScaleCTM( cgContext , 1 , -1 ) ; -#endif + wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl(); + cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ; HIThemeSplitterDrawInfo drawInfo ; drawInfo.version = 0 ; @@ -328,13 +428,13 @@ void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, con drawInfo.adornment = kHIThemeSplitterAdornmentNone ; HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ; -#if wxMAC_USE_CORE_GRAPHICS -#else - QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; -#endif - #elif defined(__WXGTK__) + // clear out the rectangle first + dc.SetPen(*wxTRANSPARENT_PEN); + dc.SetBrush(m_sash_brush); + dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); +#if 0 GdkRectangle gdk_rect; if (orientation == wxVERTICAL ) { @@ -350,15 +450,16 @@ void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, con gdk_rect.width = rect.width; gdk_rect.height = m_sash_size; } +#endif if (!window) return; if (!window->m_wxwindow) return; - if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return; + if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return; gtk_paint_handle ( window->m_wxwindow->style, - GTK_PIZZA(window->m_wxwindow)->bin_window, + window->GTKGetDrawingWindow(), // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, GTK_STATE_NORMAL, GTK_SHADOW_NONE, @@ -382,7 +483,7 @@ void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, con } -void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect) +void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect) { dc.SetPen(*wxTRANSPARENT_PEN); #ifdef __WXMAC__ @@ -395,14 +496,14 @@ void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } -void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect, - wxPaneInfo& pane) +void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect, + wxAuiPaneInfo& pane) { dc.SetPen(m_border_pen); dc.SetBrush(*wxTRANSPARENT_BRUSH); wxRect rect = _rect; - int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE); + int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE); if (pane.IsToolbar()) { @@ -430,13 +531,13 @@ void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wx } -void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active) +void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active) { if (m_gradient_type == wxAUI_GRADIENT_NONE) { if (active) dc.SetBrush(wxBrush(m_active_caption_colour)); - else + else dc.SetBrush(wxBrush(m_inactive_caption_colour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); @@ -448,25 +549,27 @@ void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool // on mac the gradients are expected to become darker from the top #ifdef __WXMAC__ DrawGradientRectangle(dc, rect, - m_active_caption_gradient_colour, m_active_caption_colour, + m_active_caption_gradient_colour, m_gradient_type); #else + // on other platforms, active gradients become lighter at the top DrawGradientRectangle(dc, rect, - m_active_caption_colour, m_active_caption_gradient_colour, + m_active_caption_colour, m_gradient_type); #endif } - else + else { - // on mac the gradients are expected to become darker from the top #ifdef __WXMAC__ + // on mac the gradients are expected to become darker from the top DrawGradientRectangle(dc, rect, m_inactive_caption_gradient_colour, m_inactive_caption_colour, m_gradient_type); #else + // on other platforms, inactive gradients become lighter at the bottom DrawGradientRectangle(dc, rect, m_inactive_caption_colour, m_inactive_caption_gradient_colour, @@ -477,18 +580,18 @@ void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool } -void wxDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), +void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), const wxString& text, const wxRect& rect, - wxPaneInfo& pane) + wxAuiPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetFont(m_caption_font); DrawCaptionBackground(dc, rect, - (pane.state & wxPaneInfo::optionActive)?true:false); + (pane.state & wxAuiPaneInfo::optionActive)?true:false); - if (pane.state & wxPaneInfo::optionActive) + if (pane.state & wxAuiPaneInfo::optionActive) dc.SetTextForeground(m_active_caption_text_colour); else dc.SetTextForeground(m_inactive_caption_text_colour); @@ -497,14 +600,26 @@ void wxDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window), wxCoord w,h; dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h); - dc.SetClippingRegion(rect); - dc.DrawText(text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1); + wxRect clip_rect = rect; + clip_rect.width -= 3; // text offset + clip_rect.width -= 2; // button padding + if (pane.HasCloseButton()) + clip_rect.width -= m_button_size; + if (pane.HasPinButton()) + clip_rect.width -= m_button_size; + if (pane.HasMaximizeButton()) + clip_rect.width -= m_button_size; + + wxString draw_text = wxAuiChopText(dc, text, clip_rect.width); + + dc.SetClippingRegion(clip_rect); + dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1); dc.DestroyClippingRegion(); } -void wxDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), +void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& rect, - wxPaneInfo& pane) + wxAuiPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(m_gripper_brush); @@ -553,14 +668,56 @@ void wxDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), } } -void wxDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), +void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), int button, int button_state, const wxRect& _rect, - wxPaneInfo& pane) + wxAuiPaneInfo& pane) { + wxBitmap bmp; + if (!(&pane)) + return; + switch (button) + { + default: + case wxAUI_BUTTON_CLOSE: + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_close_bitmap; + else + bmp = m_inactive_close_bitmap; + break; + case wxAUI_BUTTON_PIN: + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_pin_bitmap; + else + bmp = m_inactive_pin_bitmap; + break; + case wxAUI_BUTTON_MAXIMIZE_RESTORE: + if (pane.IsMaximized()) + { + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_restore_bitmap; + else + bmp = m_inactive_restore_bitmap; + } + else + { + if (pane.state & wxAuiPaneInfo::optionActive) + bmp = m_active_maximize_bitmap; + else + bmp = m_inactive_maximize_bitmap; + } + break; + } + + wxRect rect = _rect; + int old_y = rect.y; + rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2); + rect.height = old_y + rect.height - rect.y - 1; + + if (button_state == wxAUI_BUTTON_STATE_PRESSED) { rect.x++; @@ -570,38 +727,21 @@ void wxDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window), if (button_state == wxAUI_BUTTON_STATE_HOVER || button_state == wxAUI_BUTTON_STATE_PRESSED) { - if (pane.state & wxPaneInfo::optionActive) + if (pane.state & wxAuiPaneInfo::optionActive) { - dc.SetBrush(wxBrush(StepColour(m_active_caption_colour, 120))); - dc.SetPen(wxPen(StepColour(m_active_caption_colour, 70))); + dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120))); + dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70))); } - else + else { - dc.SetBrush(wxBrush(StepColour(m_inactive_caption_colour, 120))); - dc.SetPen(wxPen(StepColour(m_inactive_caption_colour, 70))); + dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120))); + dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70))); } // draw the background behind the button dc.DrawRectangle(rect.x, rect.y, 15, 15); } - wxBitmap bmp; - switch (button) - { - default: - case wxPaneInfo::buttonClose: - if (pane.state & wxPaneInfo::optionActive) - bmp = m_active_close_bitmap; - else - bmp = m_inactive_close_bitmap; - break; - case wxPaneInfo::buttonPin: - if (pane.state & wxPaneInfo::optionActive) - bmp = m_active_pin_bitmap; - else - bmp = m_inactive_pin_bitmap; - break; - } // draw the button itself dc.DrawBitmap(bmp, rect.x, rect.y, true);