X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8a82c9ecc9a2cba9727b538c818ebdba243eacbc..90b78a567f3271fede518e42de3f90eef10a3fdb:/include/wx/mac/setup0.h diff --git a/include/wx/mac/setup0.h b/include/wx/mac/setup0.h index abf51bf682..210495eac6 100644 --- a/include/wx/mac/setup0.h +++ b/include/wx/mac/setup0.h @@ -26,63 +26,24 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it +// This setting determines the compatibility with 2.2 API: set it to 1 to +// enable it. // // Default is 0. // // Recommended setting: 0 (please update your code instead!) #define WXWIN_COMPATIBILITY_2_2 0 -// This setting determines the compatibility with 2.2 API: set it to 0 to +// This setting determines the compatibility with 2.4 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will -// change to 0 in the next version and the deprecated functions will disappear -// in the version after it completely. +// change to 0 in the next version and the deprecated functions will +// completely disappear in the version after that. // // Recommended setting: 0 (please update your code) #define WXWIN_COMPATIBILITY_2_4 1 -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap -// -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. -// -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 - -// Define as 1 for font size to be backward compatible to 1.63 and earlier. -// 1.64 and later define point sizes to be compatible with Windows. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxFONT_SIZE_COMPATIBILITY 0 - // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. // If migrating between versions, your dialogs may seem to shrink. // @@ -98,7 +59,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -145,7 +106,7 @@ // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If // this causes problems (e.g. link errors), set this to 0. You may need to set // this to 0 if using templates (at least for VC++). This switch is currently -// ignored for mingw / cygwin +// ignored for mingw / cygwin // // Default is 0 // @@ -173,7 +134,7 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -200,6 +161,19 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 1 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -231,14 +205,14 @@ // library without it if you have no use for it - this will result in a // somewhat smaller and faster operation. // -// This is ignored under Win16, threads are only supported under Win32. +// Threads are only supported under Win32. // // Default is 1 // // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -380,12 +354,12 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -430,16 +404,34 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// Use wxMediaCtrl +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 + +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // -// Recommended setting: 1 (needed by XRC) -#define wxUSE_XML 1 +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -469,7 +461,7 @@ // Recommended setting: 0 #define wxUSE_TIPWINDOW 0 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -529,9 +521,6 @@ #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 - // wxNotebook is a control with several "tabs" located on one of its sides. It // may be used ot logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related @@ -542,6 +531,22 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -736,10 +741,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -754,6 +770,11 @@ // smaller library. #define wxUSE_HTML 1 +// wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to embed +// the Safari browser control +// 0 by default because of Jaguar compatibility problems +#define wxUSE_WEBKIT 0 + // OpenGL canvas #define wxUSE_GLCANVAS 0 @@ -923,5 +944,9 @@ // NOW MANDATORY: don't change. #define wxUSE_DYNAMIC_CLASSES 1 +// Set to 0 for no libmspack +#define wxUSE_LIBMSPACK 0 + + #endif // _WX_SETUP_H_