X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8a46124968f1f9d2e707214fc4501cfc27abd0aa..180b5b4827d08f1ac13bbb5eca03f775ab35a0b1:/src/msw/renderer.cpp diff --git a/src/msw/renderer.cpp b/src/msw/renderer.cpp index e391d2e21d..285dfabbd1 100644 --- a/src/msw/renderer.cpp +++ b/src/msw/renderer.cpp @@ -31,6 +31,7 @@ #include "wx/settings.h" #endif //WX_PRECOMP +#include "wx/scopeguard.h" #include "wx/splitter.h" #include "wx/renderer.h" #include "wx/msw/private.h" @@ -76,8 +77,13 @@ #define HSAS_SORTEDDOWN 2 #endif -#if defined(__WXWINCE__) && !defined(DFCS_FLAT) - #define DFCS_FLAT 0 +#if defined(__WXWINCE__) + #ifndef DFCS_FLAT + #define DFCS_FLAT 0 + #endif + #ifndef DFCS_MONO + #define DFCS_MONO 0 + #endif #endif #ifndef DFCS_HOT @@ -110,6 +116,13 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawFocusRect(wxWindow* win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual int GetHeaderButtonHeight(wxWindow *win); + private: DECLARE_NO_COPY_CLASS(wxRendererMSW) }; @@ -133,7 +146,6 @@ public: int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL); - virtual int GetHeaderButtonHeight(wxWindow *win); virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, @@ -207,10 +219,7 @@ wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win), int flags) { RECT r; - r.left = rect.GetLeft(); - r.top = rect.GetTop(); - r.bottom = rect.y + rect.height; - r.right = rect.x + rect.width; + wxCopyRectToRECT(rect, r); int style = DFCS_SCROLLCOMBOBOX; if ( flags & wxCONTROL_DISABLED ) @@ -274,6 +283,40 @@ wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win), ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style); } +void wxRendererMSW::DrawFocusRect(wxWindow * WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int WXUNUSED(flags)) +{ + RECT rc; + wxCopyRectToRECT(rect, rc); + + ::DrawFocusRect(GetHdcOf(dc), &rc); +} + +int wxRendererMSW::GetHeaderButtonHeight(wxWindow * WXUNUSED(win)) +{ + // some "reasonable" value returned in case of error, it doesn't really + // correspond to anything but it's better than returning 0 + static const int DEFAULT_HEIGHT = 20; + + + // create a temporary header window just to get its geometry + HWND hwndHeader = ::CreateWindow(WC_HEADER, NULL, 0, + 0, 0, 0, 0, NULL, NULL, NULL, NULL); + if ( !hwndHeader ) + return DEFAULT_HEIGHT; + + wxON_BLOCK_EXIT1( ::DestroyWindow, hwndHeader ); + + // initialize the struct filled with the values by Header_Layout() + RECT parentRect = { 0, 0, 100, 100 }; + WINDOWPOS wp = { 0, 0, 0, 0, 0, 0, 0 }; + HDLAYOUT hdl = { &parentRect, &wp }; + + return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT; +} + // ============================================================================ // wxRendererXP implementation // ============================================================================ @@ -372,31 +415,6 @@ wxRendererXP::DrawHeaderButton(wxWindow *win, } -int -wxRendererXP::GetHeaderButtonHeight(wxWindow *win) -{ - wxUxThemeHandle hTheme(win, L"HEADER"); - if ( !hTheme ) - { - return m_rendererNative.GetHeaderButtonHeight(win); - } - - HRESULT hr; - int value = -1; - - hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme, - NULL, - HP_HEADERITEM, - HIS_NORMAL, - TMT_HEIGHT, - &value ); - if ( hr == S_OK ) - return value; - else - return 20; -} - - void wxRendererXP::DrawTreeItemButton(wxWindow *win, wxDC& dc, @@ -516,7 +534,7 @@ wxRendererXP::DrawPushButton(wxWindow * win, } void -wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win), +wxRendererXP::DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) @@ -530,7 +548,7 @@ wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win), } else // !focused { - brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW)); + brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); } } else // !selected @@ -539,12 +557,11 @@ wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win), } dc.SetBrush(brush); - - // unlike for wxRendererGeneric, on windows we _never_ want to draw - // the outline of the rectangle: dc.SetPen(*wxTRANSPARENT_PEN); - dc.DrawRectangle( rect ); + + if ((flags & wxCONTROL_FOCUSED) && (flags & wxCONTROL_CURRENT)) + DrawFocusRect( win, dc, rect, flags ); }