X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/89c831801467203372b6964a785823f19e8063dd..ccdc11bbaf0310a474ad7b9d41413b31c3544356:/src/msw/evtloop.cpp diff --git a/src/msw/evtloop.cpp b/src/msw/evtloop.cpp index 7721d45905..c260f52ea2 100644 --- a/src/msw/evtloop.cpp +++ b/src/msw/evtloop.cpp @@ -48,39 +48,10 @@ WX_DEFINE_LIST(wxMsgList) #endif // wxUSE_THREADS -// ---------------------------------------------------------------------------- -// helper class -// ---------------------------------------------------------------------------- - -// this object sets the wxEventLoop given to the ctor as the currently active -// one and unsets it in its dtor -class wxEventLoopActivator -{ -public: - wxEventLoopActivator(wxEventLoop **pActive, - wxEventLoop *evtLoop) - { - m_pActive = pActive; - m_evtLoopOld = *pActive; - *pActive = evtLoop; - } - - ~wxEventLoopActivator() - { - // restore the previously active event loop - *m_pActive = m_evtLoopOld; - } - -private: - wxEventLoop *m_evtLoopOld; - wxEventLoop **m_pActive; -}; - // ============================================================================ // wxEventLoop implementation // ============================================================================ -wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; wxWindowMSW *wxEventLoop::ms_winCritical = NULL; // ---------------------------------------------------------------------------- @@ -127,32 +98,31 @@ bool wxEventLoop::PreProcessMessage(WXMSG *msg) wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); wxWindow *wnd; - wxWindow* parent = NULL; - - // this might happen if we're in a modeless dialog, or if a wx control has - // children which themselves were not created by wx (i.e. wxActiveX control children) + // this might happen if we're in a modeless dialog, or if a wx control has + // children which themselves were not created by wx (i.e. wxActiveX control children) if ( !wndThis ) { - while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) { hwnd = ::GetParent(hwnd); - // If the control has a wx parent, break and give the parent a chance - // to process the window message - wndThis = wxGetWindowFromHWND((WXHWND)hwnd); - if (wndThis != NULL) - break; + // If the control has a wx parent, break and give the parent a chance + // to process the window message + wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + if (wndThis != NULL) + break; } - if ( !wndThis ){ - // this may happen if the event occurred in a standard modeless dialog (the - // only example of which I know of is the find/replace dialog) - then call - // IsDialogMessage() to make TAB navigation in it work - - // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for - // them) if we call it for the control itself - return hwnd && ::IsDialogMessage(hwnd, msg) != 0; - } + if ( !wndThis ) + { + // this may happen if the event occurred in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + + // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for + // them) if we call it for the control itself + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } } if ( !AllowProcessing(wndThis) ) @@ -171,11 +141,10 @@ bool wxEventLoop::PreProcessMessage(WXMSG *msg) // popup the tooltip bubbles if ( msg->message == WM_MOUSEMOVE ) { - wxToolTip *tt = wndThis->GetToolTip(); - if ( tt ) - { - tt->RelayEvent((WXMSG *)msg); - } + // we should do it if one of window children has an associated tooltip + // (and not just if the window has a tooltip itself) + if ( wndThis->HasToolTips() ) + wxToolTip::RelayEvent((WXMSG *)msg); } #endif // wxUSE_TOOLTIPS @@ -208,7 +177,7 @@ bool wxEventLoop::PreProcessMessage(WXMSG *msg) if ( wnd->MSWProcessMessage((WXMSG *)msg) ) return true; } - + // Stop at first top level window (as per comment above). // If we don't do this, pressing ESC on a modal dialog shown as child of a modal // dialog with wxID_CANCEL will cause the parent dialog to be closed, for example @@ -224,111 +193,19 @@ bool wxEventLoop::PreProcessMessage(WXMSG *msg) // wxEventLoop running and exiting // ---------------------------------------------------------------------------- -bool wxEventLoop::IsRunning() const -{ - return ms_activeLoop == this; -} +// ---------------------------------------------------------------------------- +// wxEventLoopManual customization +// ---------------------------------------------------------------------------- -int wxEventLoop::Run() +void wxEventLoop::OnNextIteration() { - // event loops are not recursive, you need to create another loop! - wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); - - // ProcessIdle() and Dispatch() below may throw so the code here should - // be exception-safe, hence we must use local objects for all actions we - // should undo - wxEventLoopActivator activate(&ms_activeLoop, this); - - // we must ensure that OnExit() is called even if an exception is thrown - // from inside Dispatch() but we must call it from Exit() in normal - // situations because it is supposed to be called synchronously, - // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or - // something similar here) -#if wxUSE_EXCEPTIONS - for ( ;; ) - { - try - { -#endif // wxUSE_EXCEPTIONS - - // this is the event loop itself - for ( ;; ) - { - #if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); - #endif // wxUSE_THREADS - - // generate and process idle events for as long as we don't - // have anything else to do - while ( !Pending() && (wxTheApp && wxTheApp->ProcessIdle()) ) - ; - - // if the "should exit" flag is set, the loop should terminate - // but not before processing any remaining messages so while - // Pending() returns true, do process them - if ( m_shouldExit ) - { - while ( Pending() ) - Dispatch(); - - break; - } - - // a message came or no more idle processing to do, sit in - // Dispatch() waiting for the next message - if ( !Dispatch() ) - { - // we got WM_QUIT - break; - } - } - -#if wxUSE_EXCEPTIONS - // exit the outer loop as well - break; - } - catch ( ... ) - { - try - { - if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) - { - OnExit(); - break; - } - //else: continue running the event loop - } - catch ( ... ) - { - // OnException() throwed, possibly rethrowing the same - // exception again: very good, but we still need OnExit() to - // be called - OnExit(); - throw; - } - } - } -#endif // wxUSE_EXCEPTIONS - - return m_exitcode; +#if wxUSE_THREADS + wxMutexGuiLeaveOrEnter(); +#endif // wxUSE_THREADS } -void wxEventLoop::Exit(int rc) +void wxEventLoop::WakeUp() { - wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); - - m_exitcode = rc; - m_shouldExit = true; - - OnExit(); - - // all we have to do to exit from the loop is to (maybe) wake it up so that - // it can notice that Exit() had been called - // - // in particular, we do *not* use PostQuitMessage() here because we're not - // sure that WM_QUIT is going to be processed by the correct event loop: it - // is possible that another one is started before this one has a chance to - // process WM_QUIT ::PostMessage(NULL, WM_NULL, 0, 0); }