X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/89c7e9622933c3ee7906c39bc3927a7d5616b94b..c7bfb76a2cf367dcdbff8f9a97e3250053a1adca:/include/wx/motif/dcscreen.h diff --git a/include/wx/motif/dcscreen.h b/include/wx/motif/dcscreen.h index e4d4c16979..8c270b511c 100644 --- a/include/wx/motif/dcscreen.h +++ b/include/wx/motif/dcscreen.h @@ -1,48 +1,43 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: dcscreen.h +// Name: wx/motif/dcscreen.h // Purpose: wxScreenDC class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DCSCREEN_H_ #define _WX_DCSCREEN_H_ -#ifdef __GNUG__ -#pragma interface "dcscreen.h" -#endif - #include "wx/dcclient.h" class WXDLLEXPORT wxScreenDC: public wxWindowDC { - DECLARE_DYNAMIC_CLASS(wxScreenDC) + DECLARE_DYNAMIC_CLASS(wxScreenDC) - public: - // Create a DC representing the whole screen - wxScreenDC(); - ~wxScreenDC(); +public: + // Create a DC representing the whole screen + wxScreenDC(); + virtual ~wxScreenDC(); - // Compatibility with X's requirements for - // drawing on top of all windows - static bool StartDrawingOnTop(wxWindow* window); - static bool StartDrawingOnTop(wxRect* rect = NULL); - static bool EndDrawingOnTop(); + // Compatibility with X's requirements for + // drawing on top of all windows + static bool StartDrawingOnTop(wxWindow* window); + static bool StartDrawingOnTop(wxRect* rect = NULL); + static bool EndDrawingOnTop(); private: - static WXWindow sm_overlayWindow; + static WXWindow sm_overlayWindow; - // If we have started transparent drawing at a non-(0,0) point - // then we will have to adjust the device origin in the - // constructor. - static int sm_overlayWindowX; - static int sm_overlayWindowY; + // If we have started transparent drawing at a non-(0,0) point + // then we will have to adjust the device origin in the + // constructor. + static int sm_overlayWindowX; + static int sm_overlayWindowY; }; #endif - // _WX_DCSCREEN_H_ - +// _WX_DCSCREEN_H_