X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/89c7e9622933c3ee7906c39bc3927a7d5616b94b..6ef3d3d80ace13f2ef372b8f8bdf0d987b2c026f:/docs/msw/todo.txt diff --git a/docs/msw/todo.txt b/docs/msw/todo.txt index 7b1ebecf5b..0fa40eff7d 100644 --- a/docs/msw/todo.txt +++ b/docs/msw/todo.txt @@ -5,80 +5,56 @@ Todo on wxWin 2.0, Windows platform HIGH PRIORITY ------------- -Find/add wxThread sample - Arthur T-D? - -wxControl dimensions should be optionally based on dialog font -size for portability (dialog units as per Windows). - -Implement wxDC floating point transformations. - -Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors). - -Revamp Dialog Editor for new controls and properties (e.g. -window id). - -Tidy wxConfig API. - -Change DnD classes to use global symbols, and wxString. +Add further controls and properties to Dialog Editor. Update manual. - wxApp changes DONE - wxMenu changes DONE - wxModule DONE - wxRegion DONE - wxFile DONE - wxTempFile - wxMask DONE - wxDC:Blit DONE - wxTaskBarIcon DONE wxMsgCatalog etc. - wxLog - wxConfig DONE wxRegKey - wxTabCtrl DONE - wxNotebook DONE (some more explanation required) - wxWave DONE - wxJoystick DONE wxStatusBar95 and wxFrame status bar functions wxListBox changes (for ownerdraw functionality) wxThread DONE (except for topic overview) - wxHelpController classes DONE (except for Unix ones) wxString PARTLY DONE - Drag and drop (change API if required, e.g. const). - wxCheckListBox DONE - wxAcceleratorTable DONE wxBaseArray, other arrays (wxOwnerDrawn) Document the include file for each class - Macros, e.g. wxASSERT Stream classes + wxSocket topic overview Functions -Write tutorial. +Makefiles and/or IDE files for other compilers: Symantec C++, +Salford C++. IDE files for BC++. -A wxDC function (or two) for drawing 3D edges. +Check TODO entries in source and manual. -Makefiles for other compilers. Generic makefiles? -Rewrite makefiles to maintain simultaneous debug/release -objects. +Add centring, right justify styles to wxStaticText. -More wxSystemSettings (see comment in settings.cpp). +Extend wxSystemSettings to get symbols for current nationality, +e.g. ',' instead of '.' for decimal points. + +Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?) -Convert remaining utilities e.g. (GLCanvas; wxGraphLayout) and samples +Implement new wxClipboard and DnD (Vadim) -Check TODO entries. +Implement wxToolTip + +LOW PRIORITY (MEDIUM TERM) +-------------------------- + +Convert remaining utilities e.g. wxGraphLayout. + +More wxSystemSettings (see comment in settings.cpp). + +Synchronize drawing functions on all platforms, using Chris's +code to test them. Shell function to invoke a document with open, print, whatever... -Make use of Vadim's gettext implementation throughout wxWin code. -Document it. +Write tutorial. -Retain callback functions; have semi-compatible callback function prototypes -for all controls, at least in WXWIN_COMPATIBLE mode, but -retain (Set)Callback for all compilations. This is following a -panicky response to losing callbacks. +Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors). -Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp). +Generic makefiles? Rewrite makefiles to maintain simultaneous debug/release +objects. Add a wxTabCtrl sample. @@ -88,13 +64,7 @@ printer characteristics) and more reliable printing framework. Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps in image list so we can get them later. -Add centring, right justify styles to wxStaticText. - -Synchronize drawing functions on all platforms, using Chris's -code to test them. - -LOW PRIORITY ------------- +Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp). Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG to HICON. We could perhaps also support inclusion of PNGs into @@ -104,46 +74,21 @@ Fonts: ability to enumerate them. Angled text. -Eliminate Set/GetDefaultBackgroundColour? Just take background -colour for child control instead. - Think about reimplementing wxBitmapButton, wxStaticBitmap using BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap argument, so instead just allow controls loaded from native resource to deal with this style and call default processing. -Better clipboard support. - wxWizard class? Doc/view - have some standard views/docs e.g. wxTextView. -wxClassWizard for generating files, chunks of code. - Miscellaneous file/system function wrappers. -wxImage or replacement; further wxBitmap/wxIcon etc. functions -(load animated icos). - -Integrate existing multimedia classes. - -Rich text class? - -Look at WinCE stuff incl. database classes. - -Improve conversion guide, compatibility classes, tools? - Bug database. -ActiveX support? - -OpenGL integration. - Menu bitmaps - document Vadim's enhancements. -Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape -HTML help also. - wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to use some kind of hash table scheme. @@ -153,8 +98,6 @@ to wxFrame to mirror the X situation (multiple displays). Write translator between old and new .wxr formats (including substituting static text for obsolete labels). -Improve and expand wxSizer classes. - Write more validators. Also, how do they work if loading the dialog from a .wxr? Could call SetValidator from within InitDialog for all controls, then call TransferDataToWindow. @@ -163,6 +106,30 @@ Classes for file/OS utility functions. Add support for more static controls e.g. wxStaticLine. +Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush +can work. + +Find out how to set wxFileDialog position. + +Maybe bundle Andrew Tucker's DBWIN32 with wxWindows (it's only +26KB), for viewing debug messages without a debugger. + +Implement wxDC floating point transformations. + +A wxDC function (or two) for drawing 3D edges? + +LOW PRIORITY (LONG TERM) +------------------------ + +Improve and expand wxSizer classes. + +ActiveX support + +Look at porting to WinCE + +Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape +HTML help also. + GDI objects could be optimised further in constructors by searching for a matching, pre-existing object, and assigning from that, thus sharing the internal handle. A problem with this @@ -185,5 +152,9 @@ needed to ensure that the operation was maximally efficient (creating a new object rather than searching may or may not be more efficient). -Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush -can work. +Integrate Guilhem's multimedia classes: documentation, makefiles, +different platforms. + +Rich text class. + +