X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/899544330f37440c140b72a014c518a911b5b7a4..04fa04d8067d235ab45b5bc05b65f0679634b541:/src/x11/evtloop.cpp diff --git a/src/x11/evtloop.cpp b/src/x11/evtloop.cpp index 4540e888da..146fabde14 100644 --- a/src/x11/evtloop.cpp +++ b/src/x11/evtloop.cpp @@ -6,7 +6,7 @@ // Created: 01.06.01 // RCS-ID: $Id$ // Copyright: (c) 2002 Julian Smart -// License: wxWindows licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -29,16 +29,16 @@ #include "wx/module.h" #endif -#include "wx/private/selectdispatcher.h" +#include "wx/private/fdiodispatcher.h" #include "wx/unix/private.h" #include "wx/x11/private.h" -#include "X11/Xlib.h" #include "wx/generic/private/timer.h" #if wxUSE_THREADS #include "wx/thread.h" #endif +#include #include #include @@ -122,13 +122,13 @@ bool wxEventLoopImpl::SendIdleEvent() wxGUIEventLoop::~wxGUIEventLoop() { - wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); + wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") ); } int wxGUIEventLoop::Run() { // event loops are not recursive, you need to create another loop! - wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); + wxCHECK_MSG( !m_impl, -1, wxT("can't reenter a message loop") ); m_impl = new wxEventLoopImpl; @@ -162,18 +162,18 @@ int wxGUIEventLoop::Run() OnExit(); int exitcode = m_impl->GetExitCode(); - delete m_impl; - m_impl = NULL; + wxDELETE(m_impl); return exitcode; } void wxGUIEventLoop::Exit(int rc) { - wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); - - m_impl->SetExitCode(rc); - m_impl->m_keepGoing = false; + if ( m_impl ) + { + m_impl->SetExitCode(rc); + m_impl->m_keepGoing = false; + } } // ---------------------------------------------------------------------------- @@ -188,10 +188,11 @@ bool wxGUIEventLoop::Pending() const bool wxGUIEventLoop::Dispatch() { - XEvent event; + // see comment in wxEventLoopManual::ProcessEvents() + if ( wxTheApp ) + wxTheApp->ProcessPendingEvents(); - // Start off by checking if any of our child processes have finished. - wxCheckForFinishedChildren(); + XEvent event; // TODO allowing for threads, as per e.g. wxMSW @@ -240,9 +241,39 @@ bool wxGUIEventLoop::Dispatch() #if wxUSE_SOCKETS // handle any pending socket events: - wxSelectDispatcher::DispatchPending(); + wxFDIODispatcher::DispatchPending(); #endif (void) m_impl->ProcessEvent( &event ); return true; } + +bool wxGUIEventLoop::YieldFor(long eventsToProcess) +{ + // Sometimes only 2 yields seem + // to do the trick, e.g. in the + // progress dialog + int i; + for (i = 0; i < 2; i++) + { + m_isInsideYield = true; + m_eventsToProcessInsideYield = eventsToProcess; + + // Call dispatch at least once so that sockets + // can be tested + wxTheApp->Dispatch(); + + // TODO: implement event filtering using the eventsToProcess mask + while (wxTheApp && wxTheApp->Pending()) + wxTheApp->Dispatch(); + +#if wxUSE_TIMER + wxGenericTimerImpl::NotifyTimers(); +#endif + ProcessIdle(); + + m_isInsideYield = false; + } + + return true; +}