X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/89831b54e6f5bc54d375d306b91003bf247a3db9..e3276230de335908f70232b2a5ede43665bd8d9d:/src/os2/dialog.cpp?ds=sidebyside diff --git a/src/os2/dialog.cpp b/src/os2/dialog.cpp index 06f4e62c67..abb905f2f8 100644 --- a/src/os2/dialog.cpp +++ b/src/os2/dialog.cpp @@ -12,18 +12,18 @@ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" -#ifndef WX_PRECOMP #include "wx/dialog.h" -#include "wx/utils.h" -#include "wx/frame.h" -#include "wx/app.h" -#include "wx/settings.h" -#include "wx/intl.h" -#include "wx/log.h" + +#ifndef WX_PRECOMP + #include "wx/utils.h" + #include "wx/frame.h" + #include "wx/app.h" + #include "wx/settings.h" + #include "wx/intl.h" + #include "wx/log.h" #endif #include "wx/os2/private.h" -#include "wx/log.h" #include "wx/evtloop.h" #include "wx/ptr_scpd.h" @@ -35,16 +35,6 @@ IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) -BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) - EVT_BUTTON(wxID_OK, wxDialog::OnOK) - EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) - EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) - EVT_CHAR_HOOK(wxDialog::OnCharHook) - EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) - - EVT_CLOSE(wxDialog::OnCloseWindow) -END_EVENT_TABLE() - // ---------------------------------------------------------------------------- // wxDialogModalData // ---------------------------------------------------------------------------- @@ -163,40 +153,6 @@ wxDialog::~wxDialog() Show(false); } // end of wxDialog::~wxDialog -// -// By default, pressing escape cancels the dialog -// -void wxDialog::OnCharHook( - wxKeyEvent& rEvent -) -{ - if (GetHWND()) - { - if (rEvent.m_keyCode == WXK_ESCAPE) - { - // - // Behaviour changed in 2.0: we'll send a Cancel message - // to the dialog instead of Close. - // - wxCommandEvent vCancelEvent( wxEVT_COMMAND_BUTTON_CLICKED - ,wxID_CANCEL - ); - - vCancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(vCancelEvent); - - // - // Ensure that there is another message for this window so the - // ShowModal loop will exit and won't get stuck in GetMessage(). - // - ::WinPostMsg(GetHwnd(), WM_NULL, 0, 0); - return; - } - } - // We didn't process this event. - rEvent.Skip(); -} - // ---------------------------------------------------------------------------- // showing the dialogs // ---------------------------------------------------------------------------- @@ -256,6 +212,9 @@ bool wxDialog::Show( bool bShow ) if (bShow) { + if (CanDoLayoutAdaptation()) + DoLayoutAdaptation(); + // this usually will result in TransferDataToWindow() being called // which will change the controls values so do it before showing as // otherwise we could have some flicker @@ -266,7 +225,7 @@ bool wxDialog::Show( bool bShow ) wxString title = GetTitle(); if (!title.empty()) - ::WinSetWindowText((HWND)GetHwnd(), (PSZ)title.c_str()); + ::WinSetWindowText((HWND)GetHwnd(), title.c_str()); if ( bShow ) { @@ -363,79 +322,6 @@ void wxDialog::EndModal( Hide(); } // end of wxDialog::EndModal -void wxDialog::EndDialog(int rc) -{ - if ( IsModal() ) - EndModal(rc); - else - Hide(); -} - -// ---------------------------------------------------------------------------- -// wxWin event handlers -// ---------------------------------------------------------------------------- - -void wxDialog::OnApply( wxCommandEvent& WXUNUSED(rEvent) ) -{ - if (Validate()) - TransferDataFromWindow(); -} // end of wxDialog::OnApply - -// Standard buttons -void wxDialog::OnOK( wxCommandEvent& WXUNUSED(rEvent) ) -{ - if ( Validate() && TransferDataFromWindow() ) - { - EndDialog(wxID_OK); - } -} // end of wxDialog::OnOK - -void wxDialog::OnCancel( wxCommandEvent& WXUNUSED(rEvent) ) -{ - EndDialog(wxID_CANCEL); -} // end of wxDialog::OnCancel - -void wxDialog::OnCloseWindow( wxCloseEvent& WXUNUSED(rEvent) ) -{ - // - // We'll send a Cancel message by default, which may close the dialog. - // Check for looping if the Cancel event handler calls Close(). - // - // Note that if a cancel button and handler aren't present in the dialog, - // nothing will happen when you close the dialog via the window manager, or - // via Close(). - // We wouldn't want to destroy the dialog by default, since the dialog may have been - // created on the stack. - // However, this does mean that calling dialog->Close() won't delete the dialog - // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be - // sure to destroy the dialog. - // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. - // - - // - // Ugh??? This is not good but until I figure out a global list it'll have to do - // - static wxList closing; - - if ( closing.Member(this) ) - return; - - closing.Append(this); - - wxCommandEvent vCancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - - vCancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(vCancelEvent); // This may close the dialog - - closing.DeleteObject(this); -} // end of wxDialog::OnCloseWindow - -void wxDialog::OnSysColourChanged( wxSysColourChangedEvent& WXUNUSED(rEvent) ) -{ - SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); - Refresh(); -} // end of wxDialog::OnSysColourChanged - MRESULT wxDialog::OS2WindowProc( WXUINT uMessage, WXWPARAM wParam, WXLPARAM lParam ) { MRESULT rc = 0;