X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8907154c1a8a6882c6797d1f16393ddfb23e7f3a..c2b9ae5f7fdabc38a9814b5a1a8d16932a610024:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index 86805fe5ed..fee628786c 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -21,8 +21,8 @@ #include "wx/window.h" #include "wx/iconbndl.h" -// the default names for various classs -extern WXDLLEXPORT_DATA(const wxChar*) wxFrameNameStr; +// the default names for various classes +extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[]; class WXDLLEXPORT wxTopLevelWindowBase; @@ -44,15 +44,19 @@ class WXDLLEXPORT wxTopLevelWindowBase; #define wxTINY_CAPTION_VERT 0x0080 #define wxRESIZE_BORDER 0x0040 -// deprecated versions defined for compatibility reasons -#define wxRESIZE_BOX wxMAXIMIZE_BOX -#define wxTHICK_FRAME wxRESIZE_BORDER +#if WXWIN_COMPATIBILITY_2_6 -// obsolete styles, unused any more -#define wxDIALOG_MODAL 0 -#define wxDIALOG_MODELESS 0 -#define wxNO_3D 0 -#define wxUSER_COLOURS 0 + // deprecated versions defined for compatibility reasons + #define wxRESIZE_BOX wxMAXIMIZE_BOX + #define wxTHICK_FRAME wxRESIZE_BORDER + + // obsolete styles, unused any more + #define wxDIALOG_MODAL 0 + #define wxDIALOG_MODELESS 0 + #define wxNO_3D 0 + #define wxUSER_COLOURS 0 + +#endif // WXWIN_COMPATIBILITY_2_6 // default style // @@ -133,6 +137,10 @@ public: // return true if the frame is maximized virtual bool IsMaximized() const = 0; + // return true if the frame is always maximized + // due to native guidelines or current policy + virtual bool IsAlwaysMaximized() const; + // return true if the frame is iconized virtual bool IsIconized() const = 0; @@ -154,13 +162,10 @@ public: // return true if the frame is in fullscreen mode virtual bool IsFullScreen() const = 0; - /* - for now we already have them in wxWindow, but this is wrong: these - methods really only make sense for wxTopLevelWindow! - + // the title of the top level window: the text which the + // window shows usually at the top of the frame/dialog in dedicated bar virtual void SetTitle(const wxString& title) = 0; virtual wxString GetTitle() const = 0; - */ // Set the shape of the window to the given region. // Returns true if the platform supports this feature (and the @@ -172,20 +177,59 @@ public: virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); // Is this the active frame (highlighted in the taskbar)? - virtual bool IsActive() - { return (wxGetTopLevelParent(FindFocus()) == this); } + virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; } + + // this function may be overridden to return false to allow closing the + // application even when this top level window is still open + // + // notice that the window is still closed prior to the application exit and + // so it can still veto it even if it returns false from here + virtual bool ShouldPreventAppExit() const { return true; } + #if defined(__SMARTPHONE__) virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; #endif // __SMARTPHONE__ + // centre the window on screen: this is just a shortcut + void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); } + void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } + + + // default item access: we have a permanent default item which is the one + // set by the user code but we may also have a temporary default item which + // would be chosen if the user pressed "Enter" now but the default action + // reverts to the "permanent" default as soon as this temporary default + // item loses focus + + // used to reset default if pointing to removed child + virtual void RemoveChild(wxWindowBase *child); + + // get the default item, temporary or permanent + wxWindow *GetDefaultItem() const + { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; } + + // set the permanent default item, return the old default + wxWindow *SetDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; } + + // return the temporary default item, can be NULL + wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; } + + // set a temporary default item, SetTmpDefaultItem(NULL) should be called + // soon after a call to SetTmpDefaultItem(window), return the old default + wxWindow *SetTmpDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; } + + // implementation only from now on // ------------------------------- // override some base class virtuals virtual bool Destroy(); virtual bool IsTopLevel() const { return true; } + virtual bool IsVisible() const { return IsShown(); } virtual wxSize GetMaxSize() const; // event handlers @@ -202,30 +246,28 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; - // Reserved for future use - virtual void ReservedTopLevelWindowFunc1() {} - virtual void ReservedTopLevelWindowFunc2() {} - virtual void ReservedTopLevelWindowFunc3() {} - virtual void ReservedTopLevelWindowFunc4() {} - virtual void ReservedTopLevelWindowFunc5() {} - virtual void ReservedTopLevelWindowFunc6() {} - virtual void ReservedTopLevelWindowFunc7() {} - virtual void ReservedTopLevelWindowFunc8() {} - virtual void ReservedTopLevelWindowFunc9() {} - protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area virtual void DoClientToScreen(int *x, int *y) const; virtual void DoScreenToClient(int *x, int *y) const; + // add support for wxCENTRE_ON_SCREEN + virtual void DoCentre(int dir); + + // no need to do client to screen translation to get our position in screen + // coordinates: this is already the case + virtual void DoGetScreenPosition(int *x, int *y) const + { + DoGetPosition(x, y); + } + // test whether this window makes part of the frame // (menubar, toolbar and statusbar are excluded from automatic layout) virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return false; } - // check if we should exit the program after deleting this top level - // window (this is used in common dtor and wxMSW code) + // check if we should exit the program after deleting this window bool IsLastBeforeExit() const; // send the iconize event, return true if processed @@ -245,6 +287,12 @@ protected: // the frame icon wxIconBundle m_icons; + // a default window (usually a button) or NULL + wxWindow *m_winDefault; + + // a temporary override of m_winDefault, use the latter if NULL + wxWindow *m_winTmpDefault; + DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) DECLARE_EVENT_TABLE() }; @@ -257,15 +305,21 @@ protected: #elif defined(__WXMSW__) #include "wx/msw/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMSW -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowGTK +#elif defined(__WXGTK__) + #include "wx/gtk1/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowGTK #elif defined(__WXX11__) #include "wx/x11/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowX11 #elif defined(__WXMGL__) #include "wx/mgl/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMGL +#elif defined(__WXDFB__) + #include "wx/dfb/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowDFB #elif defined(__WXMAC__) #include "wx/mac/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMac