X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8907154c1a8a6882c6797d1f16393ddfb23e7f3a..b53aea81d2e102224b452ef5bf7aee1132f37c6f:/src/common/gbsizer.cpp diff --git a/src/common/gbsizer.cpp b/src/common/gbsizer.cpp index a3ad1e92a8..3a14dd4aa7 100644 --- a/src/common/gbsizer.cpp +++ b/src/common/gbsizer.cpp @@ -187,7 +187,7 @@ wxSizerItem* wxGridBagSizer::Add( wxWindow *window, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -201,7 +201,7 @@ wxSizerItem* wxGridBagSizer::Add( wxSizer *sizer, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -215,7 +215,7 @@ wxSizerItem* wxGridBagSizer::Add( int width, int height, else { delete item; - return (wxSizerItem*)NULL; + return NULL; } } @@ -228,6 +228,18 @@ wxSizerItem* wxGridBagSizer::Add( wxGBSizerItem *item ) if ( item->GetWindow() ) item->GetWindow()->SetContainingSizer( this ); + // extend the number of rows/columns of the underlying wxFlexGridSizer if + // necessary + int row, col; + item->GetEndPos(row, col); + row++; + col++; + + if ( row > GetRows() ) + SetRows(row); + if ( col > GetCols() ) + SetCols(col); + return item; } @@ -409,7 +421,7 @@ wxGBSizerItem* wxGridBagSizer::FindItemAtPoint(const wxPoint& pt) wxGBSizerItem* item = (wxGBSizerItem*)node->GetData(); wxRect rect(item->GetPosition(), item->GetSize()); rect.Inflate(m_hgap, m_vgap); - if ( rect.Inside(pt) ) + if ( rect.Contains(pt) ) return item; node = node->GetNext(); } @@ -476,6 +488,7 @@ wxSize wxGridBagSizer::CalcMin() node = node->GetNext(); } + AdjustForOverflow(); AdjustForFlexDirection(); // Now traverse the heights and widths arrays calcing the totals, including gaps @@ -507,7 +520,7 @@ void wxGridBagSizer::RecalcSizes() m_cols = m_colWidths.GetCount(); int idx, width, height; - AdjustForGrowables(sz, m_calculatedMinSize, m_rows, m_cols); + AdjustForGrowables(sz); // Find the start positions on the window of the rows and columns wxArrayInt rowpos; @@ -537,26 +550,122 @@ void wxGridBagSizer::RecalcSizes() { int row, col, endrow, endcol; wxGBSizerItem* item = (wxGBSizerItem*)node->GetData(); - item->GetPos(row, col); - item->GetEndPos(endrow, endcol); - height = 0; - for(idx=row; idx <= endrow; idx++) - height += m_rowHeights[idx]; - height += (endrow - row) * m_vgap; // add a vgap for every row spanned + if ( item->IsShown() ) + { + item->GetPos(row, col); + item->GetEndPos(endrow, endcol); - width = 0; - for (idx=col; idx <= endcol; idx++) - width += m_colWidths[idx]; - width += (endcol - col) * m_hgap; // add a hgap for every col spanned + height = 0; + for(idx=row; idx <= endrow; idx++) + height += m_rowHeights[idx]; + height += (endrow - row) * m_vgap; // add a vgap for every row spanned + + width = 0; + for (idx=col; idx <= endcol; idx++) + width += m_colWidths[idx]; + width += (endcol - col) * m_hgap; // add a hgap for every col spanned - SetItemBounds(item, colpos[col], rowpos[row], width, height); + SetItemBounds(item, colpos[col], rowpos[row], width, height); + } node = node->GetNext(); } } +// Sometimes CalcMin can result in some rows or cols having too much space in +// them because as it traverses the items it makes some assumptions when +// items span to other cells. But those assumptions can become invalid later +// on when other items are fitted into the same rows or columns that the +// spanning item occupies. This method tries to find those situations and +// fixes them. +void wxGridBagSizer::AdjustForOverflow() +{ + int row, col; + + for (row=0; row<(int)m_rowHeights.GetCount(); row++) + { + int rowExtra=INT_MAX; + int rowHeight = m_rowHeights[row]; + for (col=0; col<(int)m_colWidths.GetCount(); col++) + { + wxGBPosition pos(row,col); + wxGBSizerItem* item = FindItemAtPosition(pos); + if ( !item || !item->IsShown() ) + continue; + + int endrow, endcol; + item->GetEndPos(endrow, endcol); + + // If the item starts in this position and doesn't span rows, then + // just look at the whole item height + if ( item->GetPos() == pos && endrow == row ) + { + int itemHeight = item->CalcMin().GetHeight(); + rowExtra = wxMin(rowExtra, rowHeight - itemHeight); + continue; + } + + // Otherwise, only look at spanning items if they end on this row + if ( endrow == row ) + { + // first deduct the portions of the item that are on prior rows + int itemHeight = item->CalcMin().GetHeight(); + for (int r=item->GetPos().GetRow(); rIsShown() ) + continue; + + int endrow, endcol; + item->GetEndPos(endrow, endcol); + + if ( item->GetPos() == pos && endcol == col ) + { + int itemWidth = item->CalcMin().GetWidth(); + colExtra = wxMin(colExtra, colWidth - itemWidth); + continue; + } + + if ( endcol == col ) + { + int itemWidth = item->CalcMin().GetWidth(); + for (int c=item->GetPos().GetCol(); c