X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8907154c1a8a6882c6797d1f16393ddfb23e7f3a..89b3361ec25cf1e6d255b14c7633d8375646e4fb:/demos/life/game.h diff --git a/demos/life/game.h b/demos/life/game.h index 7c7b6aff37..a95dae2656 100644 --- a/demos/life/game.h +++ b/demos/life/game.h @@ -12,18 +12,6 @@ #ifndef _LIFE_GAME_H_ #define _LIFE_GAME_H_ -// for compilers that support precompilation, includes "wx/wx.h" -#include "wx/wxprec.h" - -#ifdef __BORLANDC__ - #pragma hdrstop -#endif - -// for all others, include the necessary headers -#ifndef WX_PRECOMP - #include "wx/wx.h" -#endif - // -------------------------------------------------------------------------- // LifePattern // -------------------------------------------------------------------------- @@ -54,7 +42,12 @@ public: m_name = name; m_description = description; m_rules = wxEmptyString; - m_shape.Add( wxString::Format(_T("%i %i"), -width/2, -height/2) ); + // TODO: add the positions later, since the formatting command + // causes a crash due to conversion objects not being available + // during initialisation. +#ifndef __WXMAC__ + m_shape.Add( wxString::Format(wxT("%i %i"), -width/2, -height/2) ); +#endif for(int j = 0; j < height; j++) { wxString tmp;