X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8907154c1a8a6882c6797d1f16393ddfb23e7f3a..7e983dabef6a3d9e139a4f3438b0a1d688f56119:/include/wx/motif/colour.h diff --git a/include/wx/motif/colour.h b/include/wx/motif/colour.h index fd72a8d887..7f289660bf 100644 --- a/include/wx/motif/colour.h +++ b/include/wx/motif/colour.h @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: colour.h +// Name: wx/motif/colour.h // Purpose: wxColour class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_COLOUR_H_ @@ -16,21 +16,16 @@ #include "wx/string.h" // Colour -class WXDLLEXPORT wxColour : public wxObject +class WXDLLEXPORT wxColour : public wxColourBase { DECLARE_DYNAMIC_CLASS(wxColour) public: - // ctors - // default - wxColour(); - // from RGB - wxColour( unsigned char red, unsigned char green, unsigned char blue ) - { Set(red, green, blue); } - wxColour( unsigned long colRGB ) { Set(colRGB); } + // constructors + // ------------ - // implicit conversion from the colour name - wxColour( const wxString &colourName ) { InitFromName(colourName); } - wxColour( const char *colourName ) { InitFromName(colourName); } + // default + wxColour() { Init(); } + DEFINE_STD_WXCOLOUR_CONSTRUCTORS // copy ctors and assignment operators wxColour( const wxColour& col ); @@ -39,16 +34,6 @@ public: // dtor ~wxColour(); - // Set() functions - void Set( unsigned char red, unsigned char green, unsigned char blue ); - void Set( unsigned long colRGB ) - { - // we don't need to know sizeof(long) here because we assume that the three - // least significant bytes contain the R, G and B values - Set((unsigned char)colRGB, - (unsigned char)(colRGB >> 8), - (unsigned char)(colRGB >> 16)); - } // accessors bool Ok() const {return m_isInit; } @@ -63,9 +48,6 @@ public: inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); } - // Get colour from name or wxNullColour - static wxColour CreateByName(const wxString& name); - // Allocate a colour, or nearest colour, using the given display. // If realloc is true, ignore the existing pixel, otherwise just return // the existing one. @@ -76,12 +58,12 @@ public: int AllocColour(WXDisplay* display, bool realloc = false); - void InitFromName(const wxString& col); - protected: // Helper function void Init(); + virtual void InitWith( unsigned char red, unsigned char green, unsigned char blue ); + private: bool m_isInit; unsigned char m_red;