X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/886dd7d28e50c003cc88b81b968d487a3c17b0d7..f453d7eadaf93af1d84981a1d1ead8e04be9522f:/include/wx/build.h diff --git a/include/wx/build.h b/include/wx/build.h index d9daff79ed..5a0fb9d871 100644 --- a/include/wx/build.h +++ b/include/wx/build.h @@ -1,11 +1,11 @@ /////////////////////////////////////////////////////////////////////////////// // Name: wx/build.h -// Purpose: wxBuildOptions class declaration -// Author: Vadim Zeitlin +// Purpose: Runtime build options checking +// Author: Vadim Zeitlin, Vaclav Slavik // Modified by: // Created: 07.05.02 // RCS-ID: $Id$ -// Copyright: (c) 2002 Vadim Zeitlin +// Copyright: (c) 2002 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -14,44 +14,114 @@ #include "wx/version.h" -class WXDLLEXPORT_BASE wxAppConsole; +// NB: This file contains macros for checking binary compatibility of libraries +// in multilib buildm, plugins and user components. +// The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should +// uniquely identify binary compatible builds: i.e. if two builds of the +// library are binary compatible, their signature string should be the +// same; if two builds are binary incompatible, their signatures should +// be different. +// +// Therefore, wxUSE_XXX flags that affect binary compatibility (vtables, +// function signatures) should be accounted for here. So should compilers +// and compiler versions (but note that binary compatible compiler versions +// such as gcc-2.95.2 and gcc-2.95.3 should have same signature!). // ---------------------------------------------------------------------------- -// wxBuildOptions +// WX_BUILD_OPTIONS_SIGNATURE // ---------------------------------------------------------------------------- -class wxBuildOptions -{ -public: - // the ctor must be inline to get the compilation settings of the code - // which included this header - wxBuildOptions() - { - // debug/release +#define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x) +#define __WX_BO_STRINGIZE0(x) #x + +#if (wxMINOR_VERSION % 2) == 0 + #define __WX_BO_VERSION(x,y,z) \ + __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) +#else + #define __WX_BO_VERSION(x,y,z) \ + __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z) +#endif + #ifdef __WXDEBUG__ - m_isDebug = TRUE; + #define __WX_BO_DEBUG "debug" +#else + #define __WX_BO_DEBUG "no debug" +#endif + +#if wxUSE_UNICODE_UTF8 + #define __WX_BO_UNICODE "UTF-8" +#elif wxUSE_UNICODE_WCHAR + #define __WX_BO_UNICODE "wchar_t" +#else + #define __WX_BO_UNICODE "ANSI" +#endif + +// GCC and Intel C++ share same C++ ABI (and possibly others in the future), +// check if compiler versions are compatible: +#if defined(__GXX_ABI_VERSION) + #define __WX_BO_COMPILER \ + ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION) +#elif defined(__INTEL_COMPILER) + #define __WX_BO_COMPILER ",Intel C++" +#elif defined(__GNUG__) + #define __WX_BO_COMPILER ",GCC " \ + __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__) +#elif defined(__VISUALC__) + #define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(_MSC_VER) +#elif defined(__BORLANDC__) + #define __WX_BO_COMPILER ",Borland C++" +#elif defined(__DIGITALMARS__) + #define __WX_BO_COMPILER ",DigitalMars" +#elif defined(__WATCOMC__) + #define __WX_BO_COMPILER ",Watcom C++" +#else + #define __WX_BO_COMPILER +#endif + +// WXWIN_COMPATIBILITY macros affect presence of virtual functions +#if WXWIN_COMPATIBILITY_2_6 + #define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6" +#else + #define __WX_BO_WXWIN_COMPAT_2_6 +#endif +#if WXWIN_COMPATIBILITY_2_8 + #define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8" #else - m_isDebug = FALSE; + #define __WX_BO_WXWIN_COMPAT_2_8 #endif - // version: we don't test the micro version as hopefully changes - // between 2 micro versions don't result in fatal compatibility - // problems - m_verMaj = wxMAJOR_VERSION; - m_verMin = wxMINOR_VERSION; - } +// deriving wxWin containers from STL ones changes them completely: +#if wxUSE_STL + #define __WX_BO_STL ",STL containers" +#else + #define __WX_BO_STL ",wx containers" +#endif -private: - // the version - int m_verMaj, - m_verMin; +// This macro is passed as argument to wxConsoleApp::CheckBuildOptions() +#define WX_BUILD_OPTIONS_SIGNATURE \ + __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \ + " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \ + __WX_BO_COMPILER \ + __WX_BO_STL \ + __WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \ + ")" - // compiled with __WXDEBUG__? - bool m_isDebug; - // actually only CheckBuildOptions() should be our friend but well... - friend class wxAppConsole; -}; +// ---------------------------------------------------------------------------- +// WX_CHECK_BUILD_OPTIONS +// ---------------------------------------------------------------------------- -#endif // _WX_BUILD_H_ +// Use this macro to check build options. Adding it to a file in DLL will +// ensure that the DLL checks build options in same way IMPLEMENT_APP() does. +#define WX_CHECK_BUILD_OPTIONS(libName) \ + static struct wxBuildOptionsChecker \ + { \ + wxBuildOptionsChecker() \ + { \ + wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ + libName); \ + } \ + } gs_buildOptionsCheck; + +#endif // _WX_BUILD_H_