X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/87f83ac8676d83b1bc75cbb0a6b4cf612f86bc2b..0c14b6c3241d48d9cc36a2fd0aeab0ba330d96de:/src/dfb/bitmap.cpp diff --git a/src/dfb/bitmap.cpp b/src/dfb/bitmap.cpp index 60e0a9e861..4496298f13 100644 --- a/src/dfb/bitmap.cpp +++ b/src/dfb/bitmap.cpp @@ -23,43 +23,332 @@ #include "wx/bitmap.h" #include "wx/colour.h" #include "wx/image.h" - -#warning "move this to common" -#include "wx/xpmdecod.h" +#include "wx/rawbmp.h" #include "wx/dfb/private.h" //----------------------------------------------------------------------------- -// helpers +// helpers for translating between wx and DFB pixel formats //----------------------------------------------------------------------------- -// Creates a surface that will use wxImage's pixel data (RGB only) -static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) +namespace { - wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") ); - // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB - // into a temporary RGBA surface - wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") ); +// NB: Most of this conversion code is needed because of differences between +// wxImage and wxDFB's wxBitmap representations: +// (1) wxImage uses RGB order, while DirectFB uses BGR +// (2) wxImage has alpha channel in a separate plane, while DirectFB puts +// all components into single BGRA plane + +// pitch = stride = # of bytes between the start of N-th line and (N+1)-th line +// {Src,Dst}PixSize = # of bytes used to represent one pixel +template +void CopyPixelsAndSwapRGB(unsigned w, unsigned h, + const unsigned char *src, + unsigned src_pitch, + unsigned char *dst, + unsigned dst_pitch) +{ + unsigned src_advance = src_pitch - SrcPixSize * w; + unsigned dst_advance = dst_pitch - DstPixSize * w; + for ( unsigned y = 0; y < h; y++, src += src_advance, dst += dst_advance ) + { + for ( unsigned x = 0; x < w; x++, src += SrcPixSize, dst += DstPixSize ) + { + // copy with RGB -> BGR translation: + dst[0] = src[2]; + dst[1] = src[1]; + dst[2] = src[0]; + } + } +} + +void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface, wxImage& image) +{ + wxIDirectFBSurface::Locked locked(surface, DSLF_READ); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); + + const unsigned width = image.GetWidth(); + const unsigned height = image.GetHeight(); + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); + + // copy RGB data from the surface: + switch ( format ) + { + case DSPF_RGB24: + CopyPixelsAndSwapRGB<3,3> + ( + width, height, + (unsigned char*)locked.ptr, locked.pitch, + image.GetData(), width * 3 + ); + break; + + case DSPF_RGB32: + case DSPF_ARGB: + CopyPixelsAndSwapRGB<4,3> + ( + width, height, + (unsigned char*)locked.ptr, locked.pitch, + image.GetData(), width * 3 + ); + break; + + default: + wxFAIL_MSG( "unexpected pixel format" ); + return; + } + + // extract alpha channel if the bitmap has it: + if ( format == DSPF_ARGB ) + { + // create alpha plane: + image.SetAlpha(); + + // and copy alpha data to it: + const unsigned advance = locked.pitch - 4 * width; + unsigned char *alpha = image.GetAlpha(); + // NB: "+3" is to get pointer to alpha component + const unsigned char *src = ((unsigned char*)locked.ptr) + 3; + + for ( unsigned y = 0; y < height; y++, src += advance ) + for ( unsigned x = 0; x < width; x++, src += 4 ) + *(alpha++) = *src; + } +} + +void CopyImageToSurface(const wxImage& image, + const wxIDirectFBSurfacePtr& surface) +{ + wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); + + const unsigned width = image.GetWidth(); + const unsigned height = image.GetHeight(); + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); + + // copy RGB data to the surface: + switch ( format ) + { + case DSPF_RGB24: + CopyPixelsAndSwapRGB<3,3> + ( + width, height, + image.GetData(), width * 3, + (unsigned char*)locked.ptr, locked.pitch + ); + break; + + case DSPF_RGB32: + case DSPF_ARGB: + CopyPixelsAndSwapRGB<3,4> + ( + width, height, + image.GetData(), width * 3, + (unsigned char*)locked.ptr, locked.pitch + ); + break; + + default: + wxFAIL_MSG( "unexpected pixel format" ); + return; + } + + // if the image has alpha channel, merge it in: + if ( format == DSPF_ARGB ) + { + wxCHECK_RET( image.HasAlpha(), "logic error - ARGB, but no alpha" ); + + const unsigned advance = locked.pitch - 4 * width; + const unsigned char *alpha = image.GetAlpha(); + // NB: "+3" is to get pointer to alpha component + unsigned char *dest = ((unsigned char*)locked.ptr) + 3; + + for ( unsigned y = 0; y < height; y++, dest += advance ) + for ( unsigned x = 0; x < width; x++, dest += 4 ) + *dest = *(alpha++); + } +} + +wxIDirectFBSurfacePtr +CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format) +{ DFBSurfaceDescription desc; desc.flags = (DFBSurfaceDescriptionFlags) - (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | - DSDESC_PREALLOCATED); + (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT); desc.caps = DSCAPS_NONE; - desc.width = image.GetWidth(); - desc.height = image.GetHeight(); - desc.pixelformat = DSPF_RGB24; - desc.preallocated[0].data = image.GetData(); - desc.preallocated[0].pitch = 3 * desc.width; + desc.width = w; + desc.height = h; + + if ( format != DSPF_UNKNOWN ) + { + desc.flags = (DFBSurfaceDescriptionFlags)( + desc.flags | DSDESC_PIXELFORMAT); + desc.pixelformat = format; + } return wxIDirectFB::Get()->CreateSurface(&desc); } +// Creates a surface that will use wxImage's pixel data (RGB only) +wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) +{ + wxCHECK_MSG( image.Ok(), NULL, "invalid image" ); + // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB + // into a temporary RGBA surface + wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" ); + + // NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we + // cannot use preallocated surface that shares data with wxImage, we + // have to copy the data to temporary surface instead + return CreateSurfaceWithFormat(image.GetWidth(), image.GetHeight(), + DSPF_RGB24); +} + +bool ConvertSurfaceToFormat(wxIDirectFBSurfacePtr& surface, + DFBSurfacePixelFormat format) +{ + if ( surface->GetPixelFormat() == format ) + return true; + + int w, h; + surface->GetSize(&w, &h); + wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format); + if ( !s ) + return false; + + if ( !s->SetBlittingFlags(DSBLIT_NOFX) ) + return false; + if ( !s->Blit(surface->GetRaw(), NULL, 0, 0) ) + return false; + + surface = s; + return true; +} + +DFBSurfacePixelFormat DepthToFormat(int depth) +{ + switch ( depth ) + { + case 24: + return DSPF_RGB24; + case 32: + // NB: we treat depth=32 as requesting ARGB for consistency with + // other ports + return DSPF_ARGB; + default: + wxFAIL_MSG( "unsupported depth requested" ); + // fall through + case -1: + return DSPF_UNKNOWN; + } +} + +// ---------------------------------------------------------------------------- +// monochrome bitmap functions +// ---------------------------------------------------------------------------- + +// this function works with destination buffer of type T and not char (where T +// is typically wxUint32 for RGB32, wxUint16 for RGB16 &c) as we don't need +// access to the individual pixel components -- and so it's not suitable for +// the pixel formats with pixel size not equal to 8, 16 or 32 +template +void +CopyBits(int width, + int height, + const unsigned char *src, + const wxIDirectFBSurface::Locked locked) +{ + static const int BITS_PER_BYTE = 8; + + // extra padding to add to dst at the end of each row: this works on the + // assumption that all rows are aligned at multiples of T (and usually 4 + // bytes) boundary so check for it (and change the code if this assert is + // ever triggered) + wxASSERT_MSG( !(locked.pitch % sizeof(T)), "image rows not aligned?" ); + const int padDst = (locked.pitch - width*sizeof(T))/sizeof(T); + + int x = 0; // position in the current bitmap row + + // a single char in src corresponds to 8 destination pixels and the last + // char in the row contains padding if necessary, i.e. there is always an + // integer number of chars per row + const unsigned char * const + srcEnd = src + ((width + BITS_PER_BYTE - 1)/BITS_PER_BYTE)*height; + + // we operate with sizeof(T), not 1, bytes at once + T *dst = static_cast(locked.ptr); + while ( src < srcEnd ) + { + unsigned char val = *src++; + + for ( int bit = 0; bit < BITS_PER_BYTE; bit++ ) + { + *dst++ = val & 1 ? White : Black; + val >>= 1; + if ( ++x == width ) + { + dst += padDst; + x = 0; + break; + } + } + } +} + +bool +CopyBitsToSurface(const unsigned char *bits, + int width, + int height, + wxIDirectFBSurfacePtr& surface) +{ + wxIDirectFBSurface::Locked locked(surface, DSLF_WRITE); + wxCHECK_MSG( locked.ptr, false, "failed to lock surface" ); + + const DFBSurfacePixelFormat format = surface->GetPixelFormat(); + + switch ( format ) + { + case DSPF_LUT8: + // we suppose that these indices correspond to the palette entries + // for white and black, respectively, but a better idea would be to + // use IDirectFBPalette::FindBestMatch() to determine them + CopyBits(width, height, bits, locked); + break; + + case DSPF_RGB16: + CopyBits(width, height, bits, locked); + break; + + case DSPF_RGB32: + CopyBits(width, height, bits, locked); + break; + + default: + // we don't really have time to implement efficient support for all + // the other formats so simply (and awfully slowly, of course...) + // convert everything else from RGB32 + surface = CreateSurfaceWithFormat(width, height, DSPF_RGB32); + if ( !surface ) + return false; + + if ( !CopyBitsToSurface(bits, width, height, surface) ) + return false; + + if ( !ConvertSurfaceToFormat(surface, format) ) + return false; + } + + return true; +} + +} // anonymous namespace + //----------------------------------------------------------------------------- // wxBitmapRefData //----------------------------------------------------------------------------- -class wxBitmapRefData: public wxObjectRefData +class wxBitmapRefData: public wxGDIRefData { public: wxBitmapRefData() @@ -72,8 +361,7 @@ public: wxBitmapRefData(const wxBitmapRefData& data) { - if ( data.m_surface ) - m_surface = data.m_surface->Clone(); + m_surface = data.m_surface ? data.m_surface->Clone() : NULL; m_mask = data.m_mask ? new wxMask(*data.m_mask) : NULL; #if wxUSE_PALETTE @@ -81,7 +369,7 @@ public: #endif } - ~wxBitmapRefData() + virtual ~wxBitmapRefData() { delete m_mask; #if wxUSE_PALETTE @@ -89,6 +377,8 @@ public: #endif } + virtual bool IsOk() const { return m_surface; } + wxIDirectFBSurfacePtr m_surface; wxMask *m_mask; #if wxUSE_PALETTE @@ -102,7 +392,6 @@ public: // wxBitmap //----------------------------------------------------------------------------- -IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxBitmapBase) wxBitmap::wxBitmap(int width, int height, int depth) @@ -114,7 +403,7 @@ bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface) { UnRef(); - wxCHECK_MSG( surface, false, _T("invalid surface") ); + wxCHECK_MSG( surface, false, "invalid surface" ); m_refData = new wxBitmapRefData(); M_BITMAP->m_surface = surface; @@ -122,61 +411,65 @@ bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface) } bool wxBitmap::Create(int width, int height, int depth) +{ + return CreateWithFormat(width, height, DepthToFormat(depth)); +} + +bool wxBitmap::CreateWithFormat(int width, int height, int dfbFormat) { UnRef(); wxCHECK_MSG( width > 0 && height > 0, false, wxT("invalid bitmap size") ); - wxCHECK_MSG( depth == -1, false, wxT("only default depth supported now") ); - DFBSurfaceDescription desc; - desc.flags = (DFBSurfaceDescriptionFlags)( - DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT); - desc.caps = DSCAPS_NONE; - desc.width = width; - desc.height = height; - - return Create(wxIDirectFB::Get()->CreateSurface(&desc)); + return Create(CreateSurfaceWithFormat(width, height, + DFBSurfacePixelFormat(dfbFormat))); } -#warning "FIXME: move this to common code" -bool wxBitmap::CreateFromXpm(const char **bits) +#if wxUSE_IMAGE +wxBitmap::wxBitmap(const wxImage& imageOrig, int depth) { - wxCHECK_MSG( bits != NULL, false, wxT("invalid bitmap data") ); + wxCHECK_RET( imageOrig.Ok(), wxT("invalid image") ); -#if wxUSE_IMAGE && wxUSE_XPM - wxXPMDecoder decoder; - wxImage img = decoder.ReadData(bits); - wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") ); + wxImage image(imageOrig); - *this = wxBitmap(img); + // convert mask to alpha channel, because wxMask isn't implemented yet + // FIXME: don't do this, implement proper wxMask support + if ( image.HasMask() ) + image.InitAlpha(); - return true; -#else - wxFAIL_MSG( _T("creating bitmaps from XPMs not supported") ); - return false; -#endif // wxUSE_IMAGE && wxUSE_XPM -} + DFBSurfacePixelFormat format = DepthToFormat(depth); + if ( format == DSPF_UNKNOWN && image.HasAlpha() ) + format = DSPF_ARGB; -#if wxUSE_IMAGE -wxBitmap::wxBitmap(const wxImage& image, int depth) -{ - wxCHECK_RET( image.Ok(), wxT("invalid image") ); - - // create surface in screen's format: - if ( !Create(image.GetWidth(), image.GetHeight(), depth) ) + // create surface in screen's format (unless we need alpha channel, + // in which case use ARGB): + if ( !CreateWithFormat(image.GetWidth(), image.GetHeight(), format) ) return; // then copy the image to it: - wxIDirectFBSurfacePtr src(CreateSurfaceForImage(image)); wxIDirectFBSurfacePtr dst = M_BITMAP->m_surface; - if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) - return; - if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) - return; + switch ( dst->GetPixelFormat() ) + { + case DSPF_RGB24: + case DSPF_RGB32: + case DSPF_ARGB: + CopyImageToSurface(image, dst); + break; - // FIXME: implement mask creation from image's mask (or alpha channel?) - wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") ); + default: + { + // wxBitmap uses different pixel format, so we have to use a + // temporary surface and blit to the bitmap via it: + wxIDirectFBSurfacePtr src(CreateSurfaceForImage(image)); + CopyImageToSurface(image, src); + + if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) + return; + if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) + return; + } + } } wxImage wxBitmap::ConvertToImage() const @@ -184,42 +477,98 @@ wxImage wxBitmap::ConvertToImage() const wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); wxImage img(GetWidth(), GetHeight()); - wxIDirectFBSurfacePtr dst(CreateSurfaceForImage(img)); wxIDirectFBSurfacePtr src = M_BITMAP->m_surface; - if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) - return wxNullImage; - if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) - return wxNullImage; + switch ( src->GetPixelFormat() ) + { + case DSPF_RGB24: + case DSPF_RGB32: + case DSPF_ARGB: + CopySurfaceToImage(src, img); + break; + default: + { + // wxBitmap uses different pixel format, so we have to use a + // temporary surface and blit to the bitmap via it: + wxIDirectFBSurfacePtr dst(CreateSurfaceForImage(img)); + + if ( !dst->SetBlittingFlags(DSBLIT_NOFX) ) + return wxNullImage; + if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) ) + return wxNullImage; + + CopySurfaceToImage(dst, img); + } + } // FIXME: implement mask setting in the image - wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") ); + wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" ); return img; } #endif // wxUSE_IMAGE -wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type) +void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { - LoadFile(filename, type); + wxCHECK_MSG( Ok(), NULL, "invalid bitmap" ); + + AllocExclusive(); + + DFBSurfacePixelFormat format; + if ( bpp == 32 ) + format = DSPF_ARGB; + else + format = DSPF_RGB24; + + // convert the bitmap into format compatible with requested raw access; + // note that we don't bother converting the bitmap back in UngetRawData(), + // as unpacked formats (RGB24, RGB32) are the common case and converting + // between them while blitting is fast enough (FIXME?) + if ( !ConvertSurfaceToFormat(M_BITMAP->m_surface, format) ) + return NULL; + + void *bits = NULL; + if ( !M_BITMAP->m_surface->Lock + ( + (DFBSurfaceLockFlags)(DSLF_READ | DSLF_WRITE), + &bits, + &data.m_stride + ) ) + return NULL; + + M_BITMAP->m_surface->GetSize(&data.m_width, &data.m_height); + + return bits; } -wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) +void wxBitmap::UngetRawData(wxPixelDataBase& WXUNUSED(data)) { - wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") ); + M_BITMAP->m_surface->Unlock(); +} + +bool wxBitmap::HasAlpha() const +{ + wxCHECK_MSG( Ok(), false, "invalid bitmap" ); - wxFAIL_MSG( _T("not implemented") ); + return M_BITMAP->m_surface->GetPixelFormat() == DSPF_ARGB; } -bool wxBitmap::Ok() const +wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type) { - return (m_refData != NULL && M_BITMAP->m_surface); + LoadFile(filename, type); } -bool wxBitmap::operator==(const wxBitmap& bmp) const +wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { - // FIXME: is this the right way to compare bitmaps? - return (m_refData == bmp.m_refData); + wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") ); + + // create bitmap in the device-dependent format + if ( !CreateWithFormat(width, height, DSPF_UNKNOWN) ) + return; + + if ( !CopyBitsToSurface((const unsigned char *)bits, + width, height, M_BITMAP->m_surface) ) + UnRef(); } int wxBitmap::GetHeight() const @@ -258,6 +607,7 @@ void wxBitmap::SetMask(wxMask *mask) { wxCHECK_RET( Ok(), wxT("invalid bitmap") ); + AllocExclusive(); delete M_BITMAP->m_mask; M_BITMAP->m_mask = mask; } @@ -295,7 +645,7 @@ bool wxBitmap::LoadFile(const wxString &name, wxBitmapType type) wxImage image; if ( !image.LoadFile(name, type) || !image.Ok() ) { - wxLogError("no bitmap handler for type %d defined.", type); + wxLogError(_("No bitmap handler for type %d defined."), type); return false; } else @@ -329,7 +679,7 @@ bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPal return image.SaveFile(filename, type); else { - wxLogError("no bitmap handler for type %d defined.", type); + wxLogError(_("No bitmap handler for type %d defined."), type); return false; } } @@ -350,6 +700,7 @@ void wxBitmap::SetPalette(const wxPalette& palette) wxCHECK_RET( Ok(), wxT("invalid bitmap") ); wxCHECK_RET( GetDepth() > 1 && GetDepth() <= 8, wxT("cannot set palette for bitmap of this depth") ); + AllocExclusive(); delete M_BITMAP->m_palette; M_BITMAP->m_palette = NULL; @@ -363,21 +714,35 @@ void wxBitmap::SetHeight(int height) { AllocExclusive(); - wxFAIL_MSG( _T("SetHeight not implemented") ); + wxFAIL_MSG( "SetHeight not implemented" ); } void wxBitmap::SetWidth(int width) { AllocExclusive(); - wxFAIL_MSG( _T("SetWidth not implemented") ); + wxFAIL_MSG( "SetWidth not implemented" ); } void wxBitmap::SetDepth(int depth) { + DFBSurfacePixelFormat format = DepthToFormat(depth); + if ( M_BITMAP->m_surface->GetPixelFormat() == format ) + return; + AllocExclusive(); - wxFAIL_MSG( _T("SetDepth not implemented") ); + int w, h; + M_BITMAP->m_surface->GetSize(&w, &h); + wxIDirectFBSurfacePtr s = CreateSurfaceWithFormat(w, h, format); + if ( !s ) + return; + if ( !s->SetBlittingFlags(DSBLIT_NOFX) ) + return; + if ( !s->Blit(M_BITMAP->m_surface->GetRaw(), NULL, 0, 0) ) + return; + + M_BITMAP->m_surface = s; } wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const @@ -387,12 +752,12 @@ wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const return M_BITMAP->m_surface; } -wxObjectRefData *wxBitmap::CreateRefData() const +wxGDIRefData *wxBitmap::CreateGDIRefData() const { return new wxBitmapRefData; } -wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *data) const +wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const { return new wxBitmapRefData(*(wxBitmapRefData *)data); }