X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/87d34730704b8dc72402ad091251b1178b16ecc7..f196316400fd247a760b2ef77d5064b4e10e5471:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index a88f1b49b6..6e2a8de398 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -155,9 +155,9 @@ // (Windows 9x doesn't support it and the programs compiled in Unicode mode // will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // -// Default is 0 +// Default is 0 (but only because of makefiles) // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// Recommended setting: 1 #ifndef wxUSE_UNICODE #define wxUSE_UNICODE 0 #endif @@ -322,6 +322,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -473,6 +491,9 @@ // Joystick support class #define wxUSE_JOYSTICK 1 +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 + // wxFontMapper class #define wxUSE_FONTMAP 1 @@ -566,6 +587,13 @@ // Recommended setting: 1 #define wxUSE_AUI 1 +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -631,6 +659,7 @@ #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl #define wxUSE_GAUGE 1 // wxGauge @@ -729,6 +758,14 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. +// +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 + // wxGrid class // // Default is 1, set to 0 to cut down compilation time and binaries size if you @@ -1072,8 +1109,6 @@ // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -1084,7 +1119,7 @@ // Include mouse wheel support // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. @@ -1093,6 +1128,10 @@ // Set to 1 to use font metric files in GetTextExtent #define wxUSE_AFM_FOR_POSTSCRIPT 1 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create fiels in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 + // ---------------------------------------------------------------------------- // database classes // ---------------------------------------------------------------------------- @@ -1204,6 +1243,7 @@ /* --- end common options --- */ +/* --- start MSW options --- */ // ---------------------------------------------------------------------------- // Windows-only settings // ---------------------------------------------------------------------------- @@ -1263,7 +1303,7 @@ #define wxUSE_DC_CACHEING 1 // Set this to 1 to enable wxDIB class used internally for manipulating -// wxBitmao data. +// wxBitmap data. // // Default is 1, set it to 0 only if you don't use wxImage neither // @@ -1274,6 +1314,13 @@ // (just use Windows printing). #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +// Set this to 1 to compile in wxRegKey class. +// +// Default is 1 +// +// Recommended setting: 1, this is used internally by wx in a few places +#define wxUSE_REGKEY 1 + // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH // which allows to put more than ~32Kb of text in it even under Win9x (NT // doesn't have such limitation). @@ -1302,13 +1349,16 @@ // Set to 1 to compile MS Windows XP theme engine support #define wxUSE_UXTHEME 1 -// Set to 1 to auto-adapt to MS Windows XP themes where possible -// (notably, wxNotebook pages) -#define wxUSE_UXTHEME_AUTO 1 - // Set to 1 to use InkEdit control (Tablet PC), if available #define wxUSE_INKEDIT 0 +// Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig) +// +// Default is 0. +// +// Recommended setting: 0, nobody uses .INI files any more +#define wxUSE_INICONF 0 + // ---------------------------------------------------------------------------- // Generic versions of native controls // ---------------------------------------------------------------------------- @@ -1343,5 +1393,7 @@ // Define 1 to use bitmap messages. #define wxUSE_BITMAP_MESSAGE 1 +/* --- end MSW options --- */ + #endif // _WX_SETUP_H_