X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/878ddad57a352a5609fd7bfd63406ed5f2aac564..8add533eb22ba0756f5b426f77ee593bc1aa6fcd:/src/generic/scrlwing.cpp diff --git a/src/generic/scrlwing.cpp b/src/generic/scrlwing.cpp index f5a5e0d8b1..94a3d59f5f 100644 --- a/src/generic/scrlwing.cpp +++ b/src/generic/scrlwing.cpp @@ -48,6 +48,7 @@ #ifdef __WXMSW__ #include // for DLGC_WANTARROWS + #include "wx/msw/winundef.h" #endif #ifdef __WXMOTIF__ @@ -360,12 +361,15 @@ void wxScrollHelper::SetScrollbars(int pixelsPerUnitX, // For better backward compatibility we set persisting limits // here not just the size. It makes SetScrollbars 'sticky' // emulating the old non-autoscroll behaviour. - - m_targetWindow->SetVirtualSizeHints( w, h ); + // m_targetWindow->SetVirtualSizeHints( w, h ); // The above should arguably be deprecated, this however we still need. - m_targetWindow->SetVirtualSize( w, h ); + // take care not to set 0 virtual size, 0 means that we don't have any + // scrollbars and hence we should use the real size instead of the virtual + // one which is indicated by using wxDefaultCoord + m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord, + h ? h : wxDefaultCoord); if (do_refresh && !noRefresh) m_targetWindow->Refresh(true, GetScrollRect()); @@ -420,6 +424,9 @@ void wxScrollHelper::SetWindow(wxWindow *win) void wxScrollHelper::DoSetTargetWindow(wxWindow *target) { m_targetWindow = target; +#ifdef __WXMAC__ + target->MacSetClipChildren( true ) ; +#endif // install the event handler which will intercept the events we're // interested in (but only do it for our real window, not the target window @@ -964,22 +971,17 @@ void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) co // Default OnSize resets scrollbars, if any void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event)) { - if( m_win->GetAutoLayout() || m_targetWindow->GetAutoLayout() ) + if ( m_targetWindow->GetAutoLayout() ) { - if ( m_targetWindow != m_win ) - m_targetWindow->FitInside(); - - m_win->FitInside(); - - // FIXME: Something is really weird here... This should be - // called by FitInside above (and apparently is), yet the - // scrollsub sample will get the scrollbar wrong if resized - // quickly. This masks the bug, but is surely not the right - // answer at all. - AdjustScrollbars(); + wxSize size = m_targetWindow->GetBestVirtualSize(); + + // This will call ::Layout() and ::AdjustScrollbars() + m_win->SetVirtualSize( size ); } else + { AdjustScrollbars(); + } } // This calls OnDraw, having adjusted the origin according to the current @@ -1251,6 +1253,9 @@ bool wxGenericScrolledWindow::Create(wxWindow *parent, const wxString& name) { m_targetWindow = this; +#ifdef __WXMAC__ + MacSetClipChildren( true ) ; +#endif bool ok = wxPanel::Create(parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name); @@ -1288,6 +1293,60 @@ void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y) Layout(); } +// wxWindow's GetBestVirtualSize returns the actual window size, +// whereas we want to return the virtual size +wxSize wxGenericScrolledWindow::GetBestVirtualSize() const +{ + wxSize clientSize( GetClientSize() ); + if (GetSizer()) + { + wxSize minSize( GetSizer()->CalcMin() ); + + return wxSize( wxMax( clientSize.x, minSize.x ), wxMax( clientSize.y, minSize.y ) ); + } + else + return clientSize; +} + +// return the size best suited for the current window +// (this isn't a virtual size, this is a sensible size for the window) +wxSize wxGenericScrolledWindow::DoGetBestSize() const +{ + wxSize best; + + if ( GetSizer() ) + { + wxSize b = GetSizer()->GetMinSize(); + + // Only use the content to set the window size in the direction + // where there's no scrolling; otherwise we're going to get a huge + // window in the direction in which scrolling is enabled + int ppuX, ppuY; + GetScrollPixelsPerUnit(& ppuX, & ppuY); + + wxSize minSize; + if ( GetMinSize().IsFullySpecified() ) + minSize = GetMinSize(); + else + minSize = GetSize(); + + if (ppuX > 0) + b.x = minSize.x; + if (ppuY > 0) + b.y = minSize.y; + best = b; + } + else + return wxWindow::DoGetBestSize(); + + // Add any difference between size and client size + wxSize diff = GetSize() - GetClientSize(); + best.x += wxMax(0, diff.x); + best.y += wxMax(0, diff.y); + + return best; +} + void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event) { // the user code didn't really draw the window if we got here, so set this