X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/868741e9d30e1b62e8ee27614543e8ae820fd15d..8d2e831b091a0245a5760fd9bb360daae510fbb0:/demos/forty/pile.cpp diff --git a/demos/forty/pile.cpp b/demos/forty/pile.cpp index 34796835c1..d9e1fad034 100644 --- a/demos/forty/pile.cpp +++ b/demos/forty/pile.cpp @@ -6,13 +6,13 @@ // Created: 21/07/97 // RCS-ID: $Id$ // Copyright: (c) 1993-1998 Chris Breeze -// Licence: wxWindows licence +// Licence: wxWindows licence //--------------------------------------------------------------------------- -// Last modified: 22nd July 1998 - ported to wxWindows 2.0 +// Last modified: 22nd July 1998 - ported to wxWidgets 2.0 ///////////////////////////////////////////////////////////////////////////// //+-------------------------------------------------------------+ -//| Description: | -//| The base class for holding piles of playing cards. | +//| Description: | +//| The base class for holding piles of playing cards. | //+-------------------------------------------------------------+ #ifdef __GNUG__ @@ -46,10 +46,10 @@ #include "wx/app.h" //+-------------------------------------------------------------+ -//| Pile::Pile() | +//| Pile::Pile() | //+-------------------------------------------------------------+ -//| Description: | -//| Initialise the pile to be empty of cards. | +//| Description: | +//| Initialise the pile to be empty of cards. | //+-------------------------------------------------------------+ Pile::Pile(int x, int y, int dx, int dy) { @@ -59,67 +59,67 @@ Pile::Pile(int x, int y, int dx, int dy) m_dy = dy; for (m_topCard = 0; m_topCard < NumCards; m_topCard++) { - m_cards[m_topCard] = 0; + m_cards[m_topCard] = 0; } - m_topCard = -1; // i.e. empty + m_topCard = -1; // i.e. empty } //+-------------------------------------------------------------+ -//| Pile::Redraw() | +//| Pile::Redraw() | //+-------------------------------------------------------------+ -//| Description: | -//| Redraw the pile on the screen. If the pile is empty | -//| just draw a NULL card as a place holder for the pile. | -//| Otherwise draw the pile from the bottom up, starting | -//| at the origin of the pile, shifting each subsequent | -//| card by the pile's x and y offsets. | +//| Description: | +//| Redraw the pile on the screen. If the pile is empty | +//| just draw a NULL card as a place holder for the pile. | +//| Otherwise draw the pile from the bottom up, starting | +//| at the origin of the pile, shifting each subsequent | +//| card by the pile's x and y offsets. | //+-------------------------------------------------------------+ void Pile::Redraw(wxDC& dc ) { - FortyFrame *frame = (FortyFrame*) wxTheApp->GetTopWindow(); - wxWindow *canvas = (wxWindow *) NULL; - if (frame) - { - canvas = frame->GetCanvas(); - } - - if (m_topCard >= 0) - { - if (m_dx == 0 && m_dy == 0) - { - if ((canvas) && (canvas->IsExposed(m_x,m_y,Card::GetScale()*60,Card::GetScale()*200))) - m_cards[m_topCard]->Draw(dc, m_x, m_y); - } - else - { - int x = m_x; - int y = m_y; - for (int i = 0; i <= m_topCard; i++) - { - if ((canvas) && (canvas->IsExposed(x,y,Card::GetScale()*60,Card::GetScale()*200))) - m_cards[i]->Draw(dc, x, y); + FortyFrame *frame = (FortyFrame*) wxTheApp->GetTopWindow(); + wxWindow *canvas = (wxWindow *) NULL; + if (frame) + { + canvas = frame->GetCanvas(); + } + + if (m_topCard >= 0) + { + if (m_dx == 0 && m_dy == 0) + { + if ((canvas) && (canvas->IsExposed(m_x,m_y,(int)(Card::GetScale()*60),(int)(Card::GetScale()*200)))) + m_cards[m_topCard]->Draw(dc, m_x, m_y); + } + else + { + int x = m_x; + int y = m_y; + for (int i = 0; i <= m_topCard; i++) + { + if ((canvas) && (canvas->IsExposed(x,y,(int)(Card::GetScale()*60),(int)(Card::GetScale()*200)))) + m_cards[i]->Draw(dc, x, y); x += (int)Card::GetScale()*m_dx; y += (int)Card::GetScale()*m_dy; - } - } - } - else - { - if ((canvas) && (canvas->IsExposed(m_x,m_y,Card::GetScale()*60,Card::GetScale()*200))) - Card::DrawNullCard(dc, m_x, m_y); - } + } + } + } + else + { + if ((canvas) && (canvas->IsExposed(m_x,m_y,(int)(Card::GetScale()*60),(int)(Card::GetScale()*200)))) + Card::DrawNullCard(dc, m_x, m_y); + } } //+-------------------------------------------------------------+ -//| Pile::GetTopCard() | +//| Pile::GetTopCard() | //+-------------------------------------------------------------+ -//| Description: | -//| Return a pointer to the top card in the pile or NULL | -//| if the pile is empty. | -//| NB: Gets a copy of the card without removing it from the | -//| pile. | +//| Description: | +//| Return a pointer to the top card in the pile or NULL | +//| if the pile is empty. | +//| NB: Gets a copy of the card without removing it from the | +//| pile. | //+-------------------------------------------------------------+ Card* Pile::GetTopCard() { @@ -127,7 +127,7 @@ Card* Pile::GetTopCard() if (m_topCard >= 0) { - card = m_cards[m_topCard]; + card = m_cards[m_topCard]; } return card; } @@ -136,10 +136,10 @@ Card* Pile::GetTopCard() //+-------------------------------------------------------------+ //| Pile::RemoveTopCard() | //+-------------------------------------------------------------+ -//| Description: | -//| If the pile is not empty, remove the top card from the | -//| pile and return the pointer to the removed card. | -//| If the pile is empty return a NULL pointer. | +//| Description: | +//| If the pile is not empty, remove the top card from the | +//| pile and return the pointer to the removed card. | +//| If the pile is empty return a NULL pointer. | //+-------------------------------------------------------------+ Card* Pile::RemoveTopCard() { @@ -147,7 +147,7 @@ Card* Pile::RemoveTopCard() if (m_topCard >= 0) { - card = m_cards[m_topCard--]; + card = m_cards[m_topCard--]; } return card; } @@ -156,49 +156,49 @@ Card* Pile::RemoveTopCard() //+-------------------------------------------------------------+ //| Pile::RemoveTopCard() | //+-------------------------------------------------------------+ -//| Description: | -//| As RemoveTopCard() but also redraw the top of the pile | -//| after the card has been removed. | -//| NB: the offset allows for the redrawn area to be in a | -//| bitmap ready for 'dragging' cards acrosss the screen. | +//| Description: | +//| As RemoveTopCard() but also redraw the top of the pile | +//| after the card has been removed. | +//| NB: the offset allows for the redrawn area to be in a | +//| bitmap ready for 'dragging' cards acrosss the screen. | //+-------------------------------------------------------------+ Card* Pile::RemoveTopCard(wxDC& dc, int xOffset, int yOffset) { - int topX, topY, x, y; - - GetTopCardPos(topX, topY); - Card* card = RemoveTopCard(); - - if (card) - { - card->Erase(dc, topX - xOffset, topY - yOffset); - GetTopCardPos(x, y); - if (m_topCard < 0) - { - Card::DrawNullCard(dc, x - xOffset, y - yOffset); - } - else - { - m_cards[m_topCard]->Draw(dc, x - xOffset, y - yOffset); - } - } - - return card; + int topX, topY, x, y; + + GetTopCardPos(topX, topY); + Card* card = RemoveTopCard(); + + if (card) + { + card->Erase(dc, topX - xOffset, topY - yOffset); + GetTopCardPos(x, y); + if (m_topCard < 0) + { + Card::DrawNullCard(dc, x - xOffset, y - yOffset); + } + else + { + m_cards[m_topCard]->Draw(dc, x - xOffset, y - yOffset); + } + } + + return card; } void Pile::GetTopCardPos(int& x, int& y) { - if (m_topCard < 0) - { - x = m_x; - y = m_y; - } - else - { - x = m_x + (int)Card::GetScale()*m_dx * m_topCard; - y = m_y + (int)Card::GetScale()*m_dy * m_topCard; - } + if (m_topCard < 0) + { + x = m_x; + y = m_y; + } + else + { + x = m_x + (int)Card::GetScale()*m_dx * m_topCard; + y = m_y + (int)Card::GetScale()*m_dy * m_topCard; + } } void Pile::AddCard(Card* card) @@ -224,9 +224,9 @@ bool Pile::CanCardLeave(Card* card) { for (int i = 0; i <= m_topCard; i++) { - if (card == m_cards[i]) return TRUE; + if (card == m_cards[i]) return true; } - return FALSE; + return false; } // Calculate how far x, y is from top card in the pile @@ -244,21 +244,21 @@ int Pile::CalcDistance(int x, int y) // to the card, otherwise return NULL Card* Pile::GetCard(int x, int y) { - int cardX; - int cardY; - GetTopCardPos(cardX, cardY); - - for (int i = m_topCard; i >= 0; i--) - { - if (x >= cardX && x <= cardX + Card::GetWidth() && - y >= cardY && y <= cardY + Card::GetHeight()) - { - return m_cards[i]; - } - cardX -= (int)Card::GetScale()*m_dx; - cardY -= (int)Card::GetScale()*m_dy; - } - return 0; + int cardX; + int cardY; + GetTopCardPos(cardX, cardY); + + for (int i = m_topCard; i >= 0; i--) + { + if (x >= cardX && x <= cardX + Card::GetWidth() && + y >= cardY && y <= cardY + Card::GetHeight()) + { + return m_cards[i]; + } + cardX -= (int)Card::GetScale()*m_dx; + cardY -= (int)Card::GetScale()*m_dy; + } + return 0; } @@ -266,22 +266,22 @@ Card* Pile::GetCard(int x, int y) // return the origin of the pile. void Pile::GetCardPos(Card* card, int& x, int& y) { - x = m_x; - y = m_y; - - for (int i = 0; i <= m_topCard; i++) - { - if (card == m_cards[i]) - { - return; - } - x += (int)Card::GetScale()*m_dx; - y += (int)Card::GetScale()*m_dy; - } - - // card not found in pile, return origin of pile - x = m_x; - y = m_y; + x = m_x; + y = m_y; + + for (int i = 0; i <= m_topCard; i++) + { + if (card == m_cards[i]) + { + return; + } + x += (int)Card::GetScale()*m_dx; + y += (int)Card::GetScale()*m_dy; + } + + // card not found in pile, return origin of pile + x = m_x; + y = m_y; } @@ -294,9 +294,9 @@ bool Pile::Overlap(int x, int y) if (x >= cardX - Card::GetWidth() && x <= cardX + Card::GetWidth() && y >= cardY - Card::GetHeight() && y <= cardY + Card::GetHeight()) { - return TRUE; + return true; } - return FALSE; + return false; }