X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/868741e9d30e1b62e8ee27614543e8ae820fd15d..8989034ec9e61b79d2b41c9b582f2e1164951693:/demos/forty/canvas.h

diff --git a/demos/forty/canvas.h b/demos/forty/canvas.h
index 28ef41f1c6..38396e8d71 100644
--- a/demos/forty/canvas.h
+++ b/demos/forty/canvas.h
@@ -6,9 +6,9 @@
 // Created:     21/07/97
 // RCS-ID:      $Id$
 // Copyright:   (c) 1993-1998 Chris Breeze
-// Licence:   	wxWindows licence
+// Licence:     wxWindows licence
 //---------------------------------------------------------------------------
-// Last modified: 22nd July 1998 - ported to wxWindows 2.0
+// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
 /////////////////////////////////////////////////////////////////////////////
 #ifndef _CANVAS_H_
 #define _CANVAS_H_
@@ -21,38 +21,38 @@ class PlayerSelectionDialog;
 class FortyCanvas: public wxScrolledWindow
 {
 public:
-	FortyCanvas(wxWindow* parent, int x, int y, int w, int h);
-	virtual ~FortyCanvas();
+    FortyCanvas(wxWindow* parent, const wxPoint& pos, const wxSize& size);
+    virtual ~FortyCanvas();
 
-	virtual void OnDraw(wxDC& dc);
-	bool OnCloseCanvas();
-	void OnMouseEvent(wxMouseEvent& event);
-	void SetCursorStyle(int x, int y);
+    virtual void OnDraw(wxDC& dc);
+    bool OnCloseCanvas();
+    void OnMouseEvent(wxMouseEvent& event);
+    void SetCursorStyle(int x, int y);
 
-	void NewGame();
-	void Undo();
-	void Redo();
+    void NewGame();
+    void Undo();
+    void Redo();
 
-	ScoreFile* GetScoreFile() const			{ return m_scoreFile; }
-	void UpdateScores();
-	void EnableHelpingHand(bool enable)		{ m_helpingHand = enable; }
-	void EnableRightButtonUndo(bool enable)	{ m_rightBtnUndo = enable; }
-        void LayoutGame();
-        void ShowPlayerDialog();
+    ScoreFile* GetScoreFile() const { return m_scoreFile; }
+    void UpdateScores();
+    void EnableHelpingHand(bool enable) { m_helpingHand = enable; }
+    void EnableRightButtonUndo(bool enable) { m_rightBtnUndo = enable; }
+    void LayoutGame();
+    void ShowPlayerDialog();
 
-	DECLARE_EVENT_TABLE()
+    DECLARE_EVENT_TABLE()
 
 private:
-	wxFont*		m_font;
-	Game*		m_game;
-	ScoreFile*	m_scoreFile;
-	wxCursor*	m_arrowCursor;
-	wxCursor*	m_handCursor;
-	bool		m_helpingHand;
-	bool		m_rightBtnUndo;
-	wxString	m_player;
-	PlayerSelectionDialog* m_playerDialog;
-	bool		m_leftBtnDown;
+    wxFont* m_font;
+    Game* m_game;
+    ScoreFile* m_scoreFile;
+    wxCursor* m_arrowCursor;
+    wxCursor* m_handCursor;
+    bool m_helpingHand;
+    bool m_rightBtnUndo;
+    wxString m_player;
+    PlayerSelectionDialog* m_playerDialog;
+    bool m_leftBtnDown;
 };
 
 #endif