X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8681b0940e488496e86dcb92f55600197fe98803..c3c62822fdda9d340179dec663a806e905882cc9:/include/wx/msw/window.h?ds=sidebyside diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index d0a8877e37..cd55625acd 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/window.h -// Purpose: wxWindow class +// Purpose: wxWindowMSW class // Author: Julian Smart // Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, // elimination of Default(), ... @@ -13,38 +13,22 @@ #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ -// --------------------------------------------------------------------------- -// headers -// --------------------------------------------------------------------------- - -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "window.h" -#endif - -// [at least] some version of Windows send extra mouse move messages after -// a mouse click or a key press - to temporarily fix this problem, set the -// define below to 1 -// -// a better solution should be found later... -#define wxUSE_MOUSEEVENT_HACK 0 - // --------------------------------------------------------------------------- // constants // --------------------------------------------------------------------------- -// FIXME does anybody use those? they're unused by wxWidgets... -enum -{ - wxKEY_SHIFT = 1, - wxKEY_CTRL = 2 -}; - // --------------------------------------------------------------------------- // wxWindow declaration for MSW // --------------------------------------------------------------------------- class WXDLLEXPORT wxWindowMSW : public wxWindowBase { + friend class wxSpinCtrl; + friend class wxSlider; + friend class wxRadioBox; +#if defined __VISUALC__ && __VISUALC__ <= 1200 + friend class wxWindowMSW; +#endif public: wxWindowMSW() { Init(); } @@ -69,14 +53,14 @@ public: const wxString& name = wxPanelNameStr); // implement base class pure virtuals - virtual void SetTitle( const wxString& title); - virtual wxString GetTitle() const; + virtual void SetLabel(const wxString& label); + virtual wxString GetLabel() const; virtual void Raise(); virtual void Lower(); virtual bool Show( bool show = true ); - virtual bool Enable( bool enable = true ); + virtual void DoEnable( bool enable ); virtual void SetFocus(); virtual void SetFocusFromKbd(); @@ -90,8 +74,10 @@ public: virtual void Update(); virtual void Freeze(); virtual void Thaw(); + virtual bool IsFrozen() const { return m_frozenness > 0; } - virtual void SetWindowStyleFlag( long style ); + virtual void SetWindowStyleFlag(long style); + virtual void SetExtraStyle(long exStyle); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); @@ -104,10 +90,6 @@ public: const wxFont *theFont = (const wxFont *) NULL) const; -#if wxUSE_MENUS_NATIVE - virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); -#endif // wxUSE_MENUS_NATIVE - virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = true ); virtual void SetScrollPos( int orient, int pos, bool refresh = true ); @@ -120,6 +102,12 @@ public: virtual bool ScrollLines(int lines); virtual bool ScrollPages(int pages); + virtual void SetLayoutDirection(wxLayoutDirection dir); + virtual wxLayoutDirection GetLayoutDirection() const; + virtual wxCoord AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const; + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -127,12 +115,6 @@ public: // Accept files for dragging virtual void DragAcceptFiles(bool accept); -#if WXWIN_COMPATIBILITY_2_4 - wxDEPRECATED( bool GetUseCtl3D() const ); - wxDEPRECATED( bool GetTransparentBackground() const ); - wxDEPRECATED( void SetTransparent(bool t = true) ); -#endif // WXWIN_COMPATIBILITY_2_4 - #ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? @@ -148,6 +130,11 @@ public: virtual bool UnregisterHotKey(int hotkeyId); #endif // wxUSE_HOTKEY +#ifdef __POCKETPC__ + bool IsContextMenuEnabled() const { return m_contextMenuEnabled; } + void EnableContextMenu(bool enable = true) { m_contextMenuEnabled = enable; } +#endif + // window handle stuff // ------------------- @@ -158,6 +145,32 @@ public: void AssociateHandle(WXWidget handle); void DissociateHandle(); + // does this window have deferred position and/or size? + bool IsSizeDeferred() const; + + // these functions allow to register a global handler for the given Windows + // message: it will be called from MSWWindowProc() of any window which gets + // this event if it's not processed before (i.e. unlike a hook procedure it + // does not override the normal processing) + // + // notice that if you want to process a message for a given window only you + // should override its MSWWindowProc() instead + + // type of the handler: it is called with the message parameters (except + // that the window object is passed instead of window handle) and should + // return true if it handled the message or false if it should be passed to + // DefWindowProc() + typedef bool (*MSWMessageHandler)(wxWindowMSW *win, + WXUINT nMsg, + WXWPARAM wParam, + WXLPARAM lParam); + + // install a handler, shouldn't be called more than one for the same message + static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler); + + // unregister a previously registered handler + static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler); + // implementation from now on // ========================== @@ -172,10 +185,6 @@ public: #endif public: - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -192,7 +201,12 @@ public: wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const; // MSW only: true if this control is part of the main control - virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }; + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; } + +#if wxUSE_TOOLTIPS + // MSW only: true if this window or any of its children have a tooltip + virtual bool HasToolTips() const { return GetToolTip() != NULL; } +#endif // wxUSE_TOOLTIPS // translate wxWidgets style flags for this control into the Windows style // and optional extended style for the corresponding native control @@ -208,6 +222,11 @@ public: WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const { return MSWGetStyle(GetWindowStyle(), exflags); } + // update the real underlying window style flags to correspond to the + // current wxWindow object style (safe to call even if window isn't fully + // created yet) + void MSWUpdateStyle(long flagsOld, long exflagsOld); + // translate wxWidgets coords into Windows ones suitable to be passed to // ::CreateWindow() // @@ -257,7 +276,7 @@ public: void UnpackScroll(WXWPARAM wParam, WXLPARAM lParam, WXWORD *code, WXWORD *pos, WXHWND *hwnd); void UnpackCtlColor(WXWPARAM wParam, WXLPARAM lParam, - WXWORD *nCtlColor, WXHDC *hdc, WXHWND *hwnd); + WXHDC *hdc, WXHWND *hwnd); void UnpackMenuSelect(WXWPARAM wParam, WXLPARAM lParam, WXWORD *item, WXWORD *flags, WXHMENU *hmenu); @@ -278,9 +297,7 @@ public: WXWORD pos, WXHWND control); // child control notifications -#ifdef __WIN95__ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ // owner-drawn controls need to process these messages virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item); @@ -292,32 +309,30 @@ public: bool HandleDestroy(); bool HandlePaint(); - bool HandleEraseBkgnd(WXHDC pDC); + bool HandlePrintClient(WXHDC hDC); + bool HandleEraseBkgnd(WXHDC hDC); bool HandleMinimize(); bool HandleMaximize(); bool HandleSize(int x, int y, WXUINT flag); bool HandleSizing(wxRect& rect); bool HandleGetMinMaxInfo(void *mmInfo); + bool HandleEnterSizeMove(); + bool HandleExitSizeMove(); bool HandleShow(bool show, int status); bool HandleActivate(int flag, bool minimized, WXHWND activate); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); - bool HandleCtlColor(WXHBRUSH *hBrush, - WXHDC hdc, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + bool HandleCtlColor(WXHBRUSH *hBrush, WXHDC hdc, WXHWND hWnd); bool HandlePaletteChanged(WXHWND hWndPalChange); bool HandleQueryNewPalette(); bool HandleSysColorChange(); bool HandleDisplayChange(); bool HandleCaptureChanged(WXHWND gainedCapture); + virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam); bool HandleQueryEndSession(long logOff, bool *mayEnd); bool HandleEndSession(bool endSession, long logOff); @@ -340,11 +355,16 @@ public: #ifdef __WIN32__ int HandleMenuChar(int chAccel, WXLPARAM lParam); #endif + // Create and process a clipboard event specified by type. + bool HandleClipboardEvent( WXUINT nMsg ); bool HandleQueryDragIcon(WXHICON *hIcon); bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg); + bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed); + + // Window procedure virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); @@ -366,14 +386,40 @@ public: // called when the window is about to be destroyed virtual void MSWDestroyWindow(); - // this function should return the brush to paint the window background - // with or 0 for the default brush - virtual WXHBRUSH OnCtlColor(WXHDC hDC, - WXHWND hWnd, - WXUINT nCtlColor, - WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); + + // this function should return the brush to paint the children controls + // background or 0 if this window doesn't impose any particular background + // on its children + // + // the base class version returns a solid brush if we have a non default + // background colour or 0 otherwise + virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, WXHWND hWnd); + + // return the background brush to use for painting the given window by + // quering the parent windows via their MSWGetBgBrushForChild() recursively + // + // hWndToPaint is normally NULL meaning this window itself, but it can also + // be a child of this window which is used by the static box and could be + // potentially useful for other transparent controls + WXHBRUSH MSWGetBgBrush(WXHDC hDC, WXHWND hWndToPaint = NULL); + + // gives the parent the possibility to draw its children background, e.g. + // this is used by wxNotebook to do it using DrawThemeBackground() + // + // return true if background was drawn, false otherwise + virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child)) + { + return false; + } + + // some controls (e.g. wxListBox) need to set the return value themselves + // + // return true to let parent handle it if we don't, false otherwise + virtual bool MSWShouldPropagatePrintChild() + { + return true; + } + // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -384,11 +430,30 @@ public: // check if mouse is in the window bool IsMouseInWindow() const; + // check if a native double-buffering applies for this window + virtual bool IsDoubleBuffered() const; + + // this allows you to implement standard control borders without + // repeating the code in different classes that are not derived from + // wxControl + virtual wxBorder GetDefaultBorderForControl() const; + + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false + void GenerateMouseLeave(); + // virtual function for implementing internal idle // behaviour - virtual void OnInternalIdle() ; + virtual void OnInternalIdle(); protected: + +#if wxUSE_MENUS_NATIVE + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE + // the window handle WXHWND m_hWnd; @@ -403,15 +468,6 @@ protected: int m_xThumbSize; int m_yThumbSize; -#if wxUSE_MOUSEEVENT_HACK - // the coordinates of the last mouse event and the type of it - long m_lastMouseX, - m_lastMouseY; - int m_lastMouseEvent; -#endif // wxUSE_MOUSEEVENT_HACK - - WXHMENU m_hMenu; // Menu, if any - // implement the base class pure virtuals virtual void DoClientToScreen( int *x, int *y ) const; virtual void DoScreenToClient( int *x, int *y ) const; @@ -426,8 +482,13 @@ protected: virtual void DoCaptureMouse(); virtual void DoReleaseMouse(); - // has the window been frozen by Freeze()? - bool IsFrozen() const { return m_frozenness > 0; } + // this simply moves/resizes the given HWND which is supposed to be our + // sibling (this is useful for controls which are composite at MSW level + // and for which DoMoveWindow() is not enough) + // + // returns true if the window move was deferred, false if it was moved + // immediately (no error return) + bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height); // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call @@ -449,6 +510,19 @@ protected: wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + + // default OnEraseBackground() implementation, return true if we did erase + // the background, false otherwise (i.e. the system should erase it) + bool DoEraseBackground(WXHDC hDC); + + // generate WM_CHANGEUISTATE if it's needed for the OS we're running under + // + // action should be one of the UIS_XXX constants + // state should be one or more of the UISF_XXX constants + // if action == UIS_INITIALIZE then it doesn't seem to matter what we use + // for state as the system will decide for us what needs to be set + void MSWUpdateUIState(int action, int state = 0); + private: // common part of all ctors void Init(); @@ -457,17 +531,27 @@ private: bool HandleMove(int x, int y); bool HandleMoving(wxRect& rect); bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags); - -#ifdef __WIN95__ bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ - // list of disabled children before last call to our Disable() - wxWindowList *m_childrenDisabled; // number of calls to Freeze() minus number of calls to Thaw() unsigned int m_frozenness; + // current defer window position operation handle (may be NULL) + WXHANDLE m_hDWP; + +protected: + // When deferred positioning is done these hold the pending changes, and + // are used for the default values if another size/pos changes is done on + // this window before the group of deferred changes is completed. + wxPoint m_pendingPosition; + wxSize m_pendingSize; + +private: +#ifdef __POCKETPC__ + bool m_contextMenuEnabled; +#endif + DECLARE_DYNAMIC_CLASS(wxWindowMSW) DECLARE_NO_COPY_CLASS(wxWindowMSW) DECLARE_EVENT_TABLE() @@ -477,21 +561,13 @@ private: // inline functions // ---------------------------------------------------------------------------- -#if WXWIN_COMPATIBILITY_2_4 - -inline bool wxWindowMSW::GetUseCtl3D() const { return false; } -inline bool wxWindowMSW::GetTransparentBackground() const { return false; } -inline void wxWindowMSW::SetTransparent(bool WXUNUSED(t)) { } - -#endif // WXWIN_COMPATIBILITY_2_4 - // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- // kbd code translation WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0); -WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual); +WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual = NULL); // window creation helper class: before creating a new HWND, instantiate an // object of this class on stack - this allows to process the messages sent to @@ -512,13 +588,8 @@ public: #include "wx/hash.h" // pseudo-template HWND <-> wxWindow hash table -#if WXWIN_COMPATIBILITY_2_4 -WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); -#else WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable); -#endif extern wxWinHashTable *wxWinHandleHash; -#endif - // _WX_WINDOW_H_ +#endif // _WX_WINDOW_H_