X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8628b7d4139d1fa2ab60b254a1a346008d4a9123..3af58289f5ca7d6cc013a88e4effc18c927bcd62:/include/wx/gtk1/region.h diff --git a/include/wx/gtk1/region.h b/include/wx/gtk1/region.h index 217b37195f..6cb110f73c 100644 --- a/include/wx/gtk1/region.h +++ b/include/wx/gtk1/region.h @@ -11,41 +11,12 @@ #define _WX_GTK_REGION_H_ #include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- - -class WXDLLIMPEXP_CORE wxRegion; - -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -enum wxRegionContain -{ - wxOutRegion = 0, - wxPartRegion = 1, - wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp -{ - wxRGN_AND, // Creates the intersection of the two combined regions. - wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. - wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - wxRGN_OR, // Creates the union of two combined regions. - wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; // ---------------------------------------------------------------------------- // wxRegion // ---------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion() { } @@ -66,7 +37,7 @@ public: InitRect(rect.x, rect.y, rect.width, rect.height); } - wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); wxRegion( const wxBitmap& bmp) { @@ -78,57 +49,11 @@ public: Union(bmp, transColour, tolerance); } - ~wxRegion(); - - bool Ok() const { return m_refData != NULL; } - - bool operator == ( const wxRegion& region ) const; - bool operator != ( const wxRegion& region ) const { return !(*this == region); } - - void Clear(); - - bool Offset( wxCoord x, wxCoord y ); - - bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Union( const wxRect& rect ); - bool Union( const wxRegion& region ); - - bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Intersect( const wxRect& rect ); - bool Intersect( const wxRegion& region ); - - bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Subtract( const wxRect& rect ); - bool Subtract( const wxRegion& region ); - - bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Xor( const wxRect& rect ); - bool Xor( const wxRegion& region ); - - void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; - wxRect GetBox() const ; - - bool Empty() const; - bool IsEmpty() const { return Empty(); } - - wxRegionContain Contains( wxCoord x, wxCoord y ) const; - wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; - wxRegionContain Contains(const wxPoint& pt) const; - wxRegionContain Contains(const wxRect& rect) const; - - // Convert the region to a B&W bitmap with the white pixels being inside - // the region. - wxBitmap ConvertToBitmap() const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. First version takes transparency from bitmap's mask, - // second lets the user specify the colour to be treated as transparent - // along with an optional tolerance value. - // NOTE: implemented in common/rgncmn.cpp - bool Union(const wxBitmap& bmp); - bool Union(const wxBitmap& bmp, - const wxColour& transColour, int tolerance = 0); + virtual ~wxRegion(); + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; public: // Init with GdkRegion, set ref count to 2 so that @@ -138,9 +63,21 @@ public: GdkRegion *GetRegion() const; protected: - // ref counting code - virtual wxObjectRefData *CreateRefData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); // common part of ctors for a rectangle region void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);