X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/86171954ec23d82d4095b16cc4477509573152d6..0286d08d1453506f9ff9a830d58b3b35817d0b14:/src/univ/menu.cpp?ds=sidebyside diff --git a/src/univ/menu.cpp b/src/univ/menu.cpp index e5bf6a9e66..2d3fa88a55 100644 --- a/src/univ/menu.cpp +++ b/src/univ/menu.cpp @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: univ/menu.cpp +// Name: src/univ/menu.cpp // Purpose: wxMenuItem, wxMenu and wxMenuBar implementation // Author: Vadim Zeitlin // Modified by: // Created: 25.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,32 +17,29 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "univmenuitem.h" - #pragma implementation "univmenu.h" -#endif - #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif +#if wxUSE_MENUS + +#include "wx/menu.h" +#include "wx/stockitem.h" + #ifndef WX_PRECOMP #include "wx/dynarray.h" #include "wx/control.h" // for FindAccelIndex() - #include "wx/menu.h" #include "wx/settings.h" #include "wx/accel.h" #include "wx/log.h" + #include "wx/frame.h" + #include "wx/dcclient.h" #endif // WX_PRECOMP -#if wxUSE_MENUS - #include "wx/popupwin.h" #include "wx/evtloop.h" -#include "wx/dcclient.h" -#include "wx/frame.h" #include "wx/univ/renderer.h" @@ -50,6 +47,8 @@ #include "wx/msw/private.h" #endif // __WXMSW__ +typedef wxMenuItemList::compatibility_iterator wxMenuItemIter; + // ---------------------------------------------------------------------------- // wxMenuInfo contains all extra information about top level menus we need // ---------------------------------------------------------------------------- @@ -75,7 +74,7 @@ public: m_width = 0; } - void SetEnabled(bool enabled = TRUE) { m_isEnabled = enabled; } + void SetEnabled(bool enabled = true) { m_isEnabled = enabled; } // accessors @@ -124,17 +123,23 @@ class wxPopupMenuWindow : public wxPopupTransientWindow public: wxPopupMenuWindow(wxWindow *parent, wxMenu *menu); + virtual ~wxPopupMenuWindow(); + // override the base class version to select the first item initially virtual void Popup(wxWindow *focus = NULL); // override the base class version to dismiss any open submenus virtual void Dismiss(); - // notify the menu when the window disappears from screen - virtual void OnDismiss(); - // called when a submenu is dismissed - void OnSubmenuDismiss() { m_hasOpenSubMenu = FALSE; } + void OnSubmenuDismiss(bool dismissParent); + + // the default wxMSW wxPopupTransientWindow::OnIdle disables the capture + // when the cursor is inside the popup, which dsables the menu tracking + // so override it to do nothing +#ifdef __WXMSW__ + void OnIdle(wxIdleEvent& WXUNUSED(event)) { } +#endif // get the currently selected item (may be NULL) wxMenuItem *GetCurrentItem() const @@ -143,15 +148,15 @@ public: } // find the menu item at given position - wxMenuItemList::Node *GetMenuItemFromPoint(const wxPoint& pt) const; + wxMenuItemIter GetMenuItemFromPoint(const wxPoint& pt) const; // refresh the given item void RefreshItem(wxMenuItem *item); // preselect the first item - void SelectFirst() { SetCurrent(m_menu->GetMenuItems().GetFirst()); } + void SelectFirst() { SetCurrentItem(m_menu->GetMenuItems().GetFirst()); } - // process the key event, return TRUE if done + // process the key event, return true if done bool ProcessKeyDown(int key); // process mouse move event @@ -168,6 +173,9 @@ protected: WithMouse }; + // notify the menu when the window disappears from screen + virtual void OnDismiss(); + // draw the menu inside this window virtual void DoDraw(wxControlRenderer *renderer); @@ -180,14 +188,14 @@ protected: // reset the current item and node void ResetCurrent(); - // set the current node and item withotu refreshing anything - void SetCurrent(wxMenuItemList::Node *node); + // set the current node and item without refreshing anything + void SetCurrentItem(wxMenuItemIter node); // change the current item refreshing the old and new items - void ChangeCurrent(wxMenuItemList::Node *node); + void ChangeCurrent(wxMenuItemIter node); // activate item, i.e. call either ClickItem() or OpenSubmenu() depending - // on what it is, return TRUE if something was done (i.e. it's not a + // on what it is, return true if something was done (i.e. it's not a // separator...) bool ActivateItem(wxMenuItem *item, InputMethod how = WithKeyboard); @@ -214,23 +222,23 @@ protected: bool HasOpenSubmenu() const { return m_hasOpenSubMenu; } // get previous node after the current one - wxMenuItemList::Node *GetPrevNode() const; + wxMenuItemIter GetPrevNode() const; // get previous node before the given one, wrapping if it's the first one - wxMenuItemList::Node *GetPrevNode(wxMenuItemList::Node *node) const; + wxMenuItemIter GetPrevNode(wxMenuItemIter node) const; // get next node after the current one - wxMenuItemList::Node *GetNextNode() const; + wxMenuItemIter GetNextNode() const; // get next node after the given one, wrapping if it's the last one - wxMenuItemList::Node *GetNextNode(wxMenuItemList::Node *node) const; + wxMenuItemIter GetNextNode(wxMenuItemIter node) const; private: // the menu we show wxMenu *m_menu; // the menu node corresponding to the current item - wxMenuItemList::Node *m_nodeCurrent; + wxMenuItemIter m_nodeCurrent; // do we currently have an opened submenu? bool m_hasOpenSubMenu; @@ -255,6 +263,8 @@ public: } else { + // return false; + return wxEvtHandler::ProcessEvent(event); } } @@ -277,6 +287,9 @@ BEGIN_EVENT_TABLE(wxPopupMenuWindow, wxPopupTransientWindow) EVT_LEFT_UP(wxPopupMenuWindow::OnLeftUp) EVT_MOTION(wxPopupMenuWindow::OnMouseMove) EVT_LEAVE_WINDOW(wxPopupMenuWindow::OnMouseLeave) +#ifdef __WXMSW__ + EVT_IDLE(wxPopupMenuWindow::OnIdle) +#endif END_EVENT_TABLE() BEGIN_EVENT_TABLE(wxMenuBar, wxMenuBarBase) @@ -299,7 +312,7 @@ END_EVENT_TABLE() wxPopupMenuWindow::wxPopupMenuWindow(wxWindow *parent, wxMenu *menu) { m_menu = menu; - m_hasOpenSubMenu = FALSE; + m_hasOpenSubMenu = false; ResetCurrent(); @@ -308,25 +321,35 @@ wxPopupMenuWindow::wxPopupMenuWindow(wxWindow *parent, wxMenu *menu) SetCursor(wxCURSOR_ARROW); } +wxPopupMenuWindow::~wxPopupMenuWindow() +{ + // When m_popupMenu in wxMenu is deleted because it + // is a child of an old menu bar being deleted (note: it does + // not get destroyed by the wxMenu destructor, but + // by DestroyChildren()), m_popupMenu should be reset to NULL. + + m_menu->m_popupMenu = NULL; +} + // ---------------------------------------------------------------------------- // wxPopupMenuWindow current item/node handling // ---------------------------------------------------------------------------- void wxPopupMenuWindow::ResetCurrent() { - SetCurrent(NULL); + SetCurrentItem(wxMenuItemIter()); } -void wxPopupMenuWindow::SetCurrent(wxMenuItemList::Node *node) +void wxPopupMenuWindow::SetCurrentItem(wxMenuItemIter node) { m_nodeCurrent = node; } -void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::Node *node) +void wxPopupMenuWindow::ChangeCurrent(wxMenuItemIter node) { - if ( node != m_nodeCurrent ) + if ( !m_nodeCurrent || !node || (node != m_nodeCurrent) ) { - wxMenuItemList::Node *nodeOldCurrent = m_nodeCurrent; + wxMenuItemIter nodeOldCurrent = m_nodeCurrent; m_nodeCurrent = node; @@ -339,7 +362,7 @@ void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::Node *node) if ( item->IsSubMenu() && item->GetSubMenu()->IsShown() ) { item->GetSubMenu()->Dismiss(); - OnSubmenuDismiss(); + OnSubmenuDismiss( false ); } RefreshItem(item); @@ -350,15 +373,15 @@ void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::Node *node) } } -wxMenuItemList::Node *wxPopupMenuWindow::GetPrevNode() const +wxMenuItemIter wxPopupMenuWindow::GetPrevNode() const { // return the last node if there had been no previously selected one return m_nodeCurrent ? GetPrevNode(m_nodeCurrent) - : m_menu->GetMenuItems().GetLast(); + : wxMenuItemIter(m_menu->GetMenuItems().GetLast()); } -wxMenuItemList::Node * -wxPopupMenuWindow::GetPrevNode(wxMenuItemList::Node *node) const +wxMenuItemIter +wxPopupMenuWindow::GetPrevNode(wxMenuItemIter node) const { if ( node ) { @@ -373,15 +396,15 @@ wxPopupMenuWindow::GetPrevNode(wxMenuItemList::Node *node) const return node; } -wxMenuItemList::Node *wxPopupMenuWindow::GetNextNode() const +wxMenuItemIter wxPopupMenuWindow::GetNextNode() const { // return the first node if there had been no previously selected one return m_nodeCurrent ? GetNextNode(m_nodeCurrent) - : m_menu->GetMenuItems().GetFirst(); + : wxMenuItemIter(m_menu->GetMenuItems().GetFirst()); } -wxMenuItemList::Node * -wxPopupMenuWindow::GetNextNode(wxMenuItemList::Node *node) const +wxMenuItemIter +wxPopupMenuWindow::GetNextNode(wxMenuItemIter node) const { if ( node ) { @@ -409,6 +432,11 @@ void wxPopupMenuWindow::Popup(wxWindow *focus) wxPopupTransientWindow::Popup(focus); + // the base class no-longer captures the mouse automatically when Popup + // is called, so do it here to allow the menu tracking to work + if ( !HasCapture() ) + CaptureMouse(); + #ifdef __WXMSW__ // ensure that this window is really on top of everything: without using // SetWindowPos() it can be covered by its parent menu which is not @@ -444,37 +472,42 @@ void wxPopupMenuWindow::Dismiss() wxCHECK_RET( win, _T("opened submenu is not opened?") ); win->Dismiss(); - OnSubmenuDismiss(); + OnSubmenuDismiss( false ); } wxPopupTransientWindow::Dismiss(); + + ResetCurrent(); } void wxPopupMenuWindow::OnDismiss() { // when we are dismissed because the user clicked elsewhere or we lost // focus in any other way, hide the parent menu as well - HandleDismiss(TRUE); + HandleDismiss(true); } -void wxPopupMenuWindow::HandleDismiss(bool dismissParent) +void wxPopupMenuWindow::OnSubmenuDismiss(bool WXUNUSED(dismissParent)) { - ResetCurrent(); + m_hasOpenSubMenu = false; +} +void wxPopupMenuWindow::HandleDismiss(bool dismissParent) +{ m_menu->OnDismiss(dismissParent); } void wxPopupMenuWindow::DismissAndNotify() { Dismiss(); - HandleDismiss(TRUE); + HandleDismiss(true); } // ---------------------------------------------------------------------------- // wxPopupMenuWindow geometry // ---------------------------------------------------------------------------- -wxMenuItemList::Node * +wxMenuItemIter wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const { // we only use the y coord normally, but still check x in case the point is @@ -482,7 +515,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const if ( wxWindow::HitTest(pt) == wxHT_WINDOW_INSIDE ) { wxCoord y = 0; - for ( wxMenuItemList::Node *node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -496,7 +529,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const } } - return NULL; + return wxMenuItemIter(); } // ---------------------------------------------------------------------------- @@ -530,7 +563,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) wxCoord y = 0; const wxMenuGeometryInfo& gi = m_menu->GetGeometryInfo(); - for ( wxMenuItemList::Node *node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -562,6 +595,21 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) if ( item == GetCurrentItem() ) flags |= wxCONTROL_SELECTED; + wxBitmap bmp; + + if ( !item->IsEnabled() ) + { + bmp = item->GetDisabledBitmap(); + } + + if ( !bmp.Ok() ) + { + // strangely enough, for unchecked item we use the + // "checked" bitmap because this is the default one - this + // explains this strange boolean expression + bmp = item->GetBitmap(!item->IsCheckable() || item->IsChecked()); + } + rend->DrawMenuItem ( dc, @@ -569,10 +617,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) gi, item->GetLabel(), item->GetAccelString(), - // strangely enough, for unchecked item we use the - // "checked" bitmap because this is the default one - this - // explains this strange boolean expression - item->GetBitmap(!item->IsCheckable() || item->IsChecked()), + bmp, flags, item->GetAccelIndex() ); @@ -597,7 +642,7 @@ void wxPopupMenuWindow::ClickItem(wxMenuItem *item) // close all menus DismissAndNotify(); - + menu->ClickItem(item); } @@ -613,7 +658,7 @@ void wxPopupMenuWindow::OpenSubmenu(wxMenuItem *item, InputMethod how) wxSize(m_menu->GetGeometryInfo().GetSize().x, 0), how == WithKeyboard /* preselect first item then */); - m_hasOpenSubMenu = TRUE; + m_hasOpenSubMenu = true; } bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) @@ -621,7 +666,7 @@ bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) // don't activate disabled items if ( !item || !item->IsEnabled() ) { - return FALSE; + return false; } // normal menu items generate commands, submenus can be opened and @@ -636,10 +681,10 @@ bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) } else // separator, can't activate { - return FALSE; + return false; } - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -661,24 +706,24 @@ bool wxPopupMenuWindow::ProcessLeftDown(wxMouseEvent& event) { wxPopupMenuWindow *win = menu->m_popupMenu; - wxCHECK_MSG( win, FALSE, _T("parent menu not shown?") ); + wxCHECK_MSG( win, false, _T("parent menu not shown?") ); pos = ClientToScreen(pos); if ( win->GetMenuItemFromPoint(win->ScreenToClient(pos)) ) { // eat the event - return TRUE; + return true; } //else: it is outside the parent menu as well, do dismiss this one } } - return FALSE; + return false; } void wxPopupMenuWindow::OnLeftUp(wxMouseEvent& event) { - wxMenuItemList::Node *node = GetMenuItemFromPoint(event.GetPosition()); + wxMenuItemIter node = GetMenuItemFromPoint(event.GetPosition()); if ( node ) { ActivateItem(node->GetData(), WithMouse); @@ -712,13 +757,13 @@ void wxPopupMenuWindow::OnMouseMove(wxMouseEvent& event) void wxPopupMenuWindow::ProcessMouseMove(const wxPoint& pt) { - wxMenuItemList::Node *node = GetMenuItemFromPoint(pt); + wxMenuItemIter node = GetMenuItemFromPoint(pt); // don't reset current to NULL here, we only do it when the mouse leaves // the window (see below) if ( node ) { - if ( node != m_nodeCurrent ) + if ( !m_nodeCurrent || (node != m_nodeCurrent) ) { ChangeCurrent(node); @@ -798,12 +843,12 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event) else { // this menu is the last opened - resetCurrent = TRUE; + resetCurrent = true; } if ( resetCurrent ) { - ChangeCurrent(NULL); + ChangeCurrent(wxMenuItemIter()); } } @@ -812,7 +857,13 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event) void wxPopupMenuWindow::OnKeyDown(wxKeyEvent& event) { - if ( !ProcessKeyDown(event.GetKeyCode()) ) + wxMenuBar *menubar = m_menu->GetMenuBar(); + + if ( menubar ) + { + menubar->ProcessEvent(event); + } + else if ( !ProcessKeyDown(event.GetKeyCode()) ) { event.Skip(); } @@ -827,14 +878,14 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // to open it inspit of this) if ( HasOpenSubmenu() ) { - wxCHECK_MSG( CanOpen(item), FALSE, + wxCHECK_MSG( CanOpen(item), false, _T("has open submenu but another item selected?") ); if ( item->GetSubMenu()->ProcessKeyDown(key) ) - return TRUE; + return true; } - bool processed = TRUE; + bool processed = true; // handle the up/down arrows, home, end, esc and return here, pass the // left/right arrows to the menu bar except when the right arrow can be @@ -846,7 +897,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // menubar if ( !m_menu->GetParent() ) { - processed = FALSE; + processed = false; break; } @@ -855,7 +906,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) case WXK_ESCAPE: // close just this menu Dismiss(); - HandleDismiss(FALSE); + HandleDismiss(false); break; case WXK_RETURN: @@ -875,9 +926,8 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { bool up = key == WXK_UP; - wxMenuItemList::Node *nodeStart = up ? GetPrevNode() - : GetNextNode(), - *node = nodeStart; + wxMenuItemIter nodeStart = up ? GetPrevNode() : GetNextNode(), + node = nodeStart; while ( node && node->GetData()->IsSeparator() ) { node = up ? GetPrevNode(node) : GetNextNode(node); @@ -886,7 +936,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { // nothing but separators and disabled items in this // menu, break out - node = NULL; + node = wxMenuItemIter(); } } @@ -896,7 +946,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else { - processed = FALSE; + processed = false; } } break; @@ -909,36 +959,36 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else { - processed = FALSE; + processed = false; } break; default: // look for the menu item starting with this letter - if ( wxIsalnum(key) ) + if ( wxIsalnum((wxChar)key) ) { // we want to start from the item after this one because // if we're already on the item with the given accel we want to // go to the next one, not to stay in place - wxMenuItemList::Node *nodeStart = GetNextNode(); + wxMenuItemIter nodeStart = GetNextNode(); // do we have more than one item with this accel? - bool notUnique = FALSE; + bool notUnique = false; // translate everything to lower case before comparing - wxChar chAccel = wxTolower(key); + wxChar chAccel = (wxChar)wxTolower(key); // loop through all items searching for the item with this // accel - wxMenuItemList::Node *node = nodeStart, - *nodeFound = NULL; + wxMenuItemIter nodeFound, + node = nodeStart; for ( ;; ) { item = node->GetData(); int idxAccel = item->GetAccelIndex(); if ( idxAccel != -1 && - wxTolower(item->GetLabel()[(size_t)idxAccel]) + (wxChar)wxTolower(item->GetLabel()[(size_t)idxAccel]) == chAccel ) { // ok, found an item with this accel @@ -951,7 +1001,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else // we already had found such item { - notUnique = TRUE; + notUnique = true; // no need to continue further, we won't find // anything we don't already know @@ -984,12 +1034,12 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) //else: just select it but don't activate as the user might // have wanted to activate another item - // skip "processed = FALSE" below + // skip "processed = false" below break; } } - processed = FALSE; + processed = false; } return processed; @@ -1004,6 +1054,8 @@ void wxMenu::Init() m_geometry = NULL; m_popupMenu = NULL; + + m_startRadioGroup = -1; } wxMenu::~wxMenu() @@ -1067,24 +1119,64 @@ void wxMenu::OnItemAdded(wxMenuItem *item) } } -bool wxMenu::DoAppend(wxMenuItem *item) +void wxMenu::EndRadioGroup() { + // we're not inside a radio group any longer + m_startRadioGroup = -1; +} + +wxMenuItem* wxMenu::DoAppend(wxMenuItem *item) +{ + if ( item->GetKind() == wxITEM_RADIO ) + { + int count = GetMenuItemCount(); + + if ( m_startRadioGroup == -1 ) + { + // start a new radio group + m_startRadioGroup = count; + + // for now it has just one element + item->SetAsRadioGroupStart(); + item->SetRadioGroupEnd(m_startRadioGroup); + } + else // extend the current radio group + { + // we need to update its end item + item->SetRadioGroupStart(m_startRadioGroup); + wxMenuItemIter node = GetMenuItems().Item(m_startRadioGroup); + + if ( node ) + { + node->GetData()->SetRadioGroupEnd(count); + } + else + { + wxFAIL_MSG( _T("where is the radio group start item?") ); + } + } + } + else // not a radio item + { + EndRadioGroup(); + } + if ( !wxMenuBase::DoAppend(item) ) - return FALSE; + return NULL; OnItemAdded(item); - return TRUE; + return item; } -bool wxMenu::DoInsert(size_t pos, wxMenuItem *item) +wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item) { if ( !wxMenuBase::DoInsert(pos, item) ) - return FALSE; + return NULL; OnItemAdded(item); - return TRUE; + return item; } wxMenuItem *wxMenu::DoRemove(wxMenuItem *item) @@ -1135,10 +1227,10 @@ void wxMenu::Detach() wxWindow *wxMenu::GetRootWindow() const { - if ( m_menuBar ) + if ( GetMenuBar() ) { // simple case - a normal menu attached to the menubar - return m_menuBar; + return GetMenuBar(); } // we're a popup menu but the trouble is that only the top level popup menu @@ -1154,6 +1246,10 @@ wxWindow *wxMenu::GetRootWindow() const wxMenu *menu = GetParent(); while ( menu ) { + // We are a submenu of a menu of a menubar + if (menu->GetMenuBar()) + return menu->GetMenuBar(); + win = menu->GetInvokingWindow(); if ( win ) break; @@ -1214,7 +1310,7 @@ void wxMenu::OnDismiss(bool dismissParent) wxPopupMenuWindow *win = m_menuParent->m_popupMenu; if ( win ) { - win->OnSubmenuDismiss(); + win->OnSubmenuDismiss( true ); } else { @@ -1226,7 +1322,7 @@ void wxMenu::OnDismiss(bool dismissParent) { // dismissParent is recursive m_menuParent->Dismiss(); - m_menuParent->OnDismiss(TRUE); + m_menuParent->OnDismiss(true); } } else // no parent menu @@ -1241,7 +1337,9 @@ void wxMenu::OnDismiss(bool dismissParent) wxCHECK_RET( m_invokingWindow, _T("what kind of menu is this?") ); m_invokingWindow->DismissPopupMenu(); - SetInvokingWindow(NULL); + + // Why reset it here? We need it for sending the event to... + // SetInvokingWindow(NULL); } } } @@ -1290,7 +1388,7 @@ void wxMenu::Dismiss() bool wxMenu::ProcessKeyDown(int key) { - wxCHECK_MSG( m_popupMenu, FALSE, + wxCHECK_MSG( m_popupMenu, false, _T("can't process key events if not shown") ); return m_popupMenu->ProcessKeyDown(key); @@ -1331,7 +1429,7 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event) } // try our submenus - for ( wxMenuItemList::Node *node = GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -1341,12 +1439,12 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event) // try its elements if ( item->GetSubMenu()->ProcessAccelEvent(event) ) { - return TRUE; + return true; } } } - return FALSE; + return false; } void wxMenu::AddAccelFor(wxMenuItem *item) @@ -1383,22 +1481,17 @@ wxMenuItem::wxMenuItem(wxMenu *parentMenu, int id, const wxString& text, const wxString& help, - bool isCheckable, + wxItemKind kind, wxMenu *subMenu) + : wxMenuItemBase(parentMenu, id, text, help, kind, subMenu) { - m_id = id; - m_parentMenu = parentMenu; - m_subMenu = subMenu; - - m_text = text; - m_help = help; + m_posY = + m_height = wxDefaultCoord; - m_isCheckable = isCheckable; - m_isEnabled = TRUE; - m_isChecked = FALSE; + m_radioGroup.start = -1; + m_isRadioGroupStart = false; - m_posY = - m_height = -1; + m_bmpDisabled = wxNullBitmap; UpdateAccelInfo(); } @@ -1416,10 +1509,10 @@ wxMenuItem *wxMenuItemBase::New(wxMenu *parentMenu, int id, const wxString& name, const wxString& help, - bool isCheckable, + wxItemKind kind, wxMenu *subMenu) { - return new wxMenuItem(parentMenu, id, name, help, isCheckable, subMenu); + return new wxMenuItem(parentMenu, id, name, help, kind, subMenu); } /* static */ @@ -1450,6 +1543,7 @@ void wxMenuItem::SetText(const wxString& text) if ( text != m_text ) { // first call the base class version to change m_text + // (and also check if we don't have a stock menu item) wxMenuItemBase::SetText(text); UpdateAccelInfo(); @@ -1460,7 +1554,7 @@ void wxMenuItem::SetText(const wxString& text) void wxMenuItem::SetCheckable(bool checkable) { - if ( checkable != m_isCheckable ) + if ( checkable != IsCheckable() ) { wxMenuItemBase::SetCheckable(checkable); @@ -1489,12 +1583,79 @@ void wxMenuItem::Enable(bool enable) void wxMenuItem::Check(bool check) { - if ( check != m_isChecked ) + wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") ); + + if ( m_isChecked == check ) + return; + + if ( GetKind() == wxITEM_RADIO ) { - wxMenuItemBase::Check(check); + // it doesn't make sense to uncheck a radio item - what would this do? + if ( !check ) + return; - NotifyMenu(); + // get the index of this item in the menu + const wxMenuItemList& items = m_parentMenu->GetMenuItems(); + int pos = items.IndexOf(this); + wxCHECK_RET( pos != wxNOT_FOUND, + _T("menuitem not found in the menu items list?") ); + + // get the radio group range + int start, + end; + + if ( m_isRadioGroupStart ) + { + // we already have all information we need + start = pos; + end = m_radioGroup.end; + } + else // next radio group item + { + // get the radio group end from the start item + start = m_radioGroup.start; + end = items.Item(start)->GetData()->m_radioGroup.end; + } + + // also uncheck all the other items in this radio group + wxMenuItemIter node = items.Item(start); + for ( int n = start; n <= end && node; n++ ) + { + if ( n != pos ) + { + node->GetData()->m_isChecked = false; + } + node = node->GetNext(); + } } + + wxMenuItemBase::Check(check); + + NotifyMenu(); +} + +// radio group stuff +// ----------------- + +void wxMenuItem::SetAsRadioGroupStart() +{ + m_isRadioGroupStart = true; +} + +void wxMenuItem::SetRadioGroupStart(int start) +{ + wxASSERT_MSG( !m_isRadioGroupStart, + _T("should only be called for the next radio items") ); + + m_radioGroup.start = start; +} + +void wxMenuItem::SetRadioGroupEnd(int end) +{ + wxASSERT_MSG( m_isRadioGroupStart, + _T("should only be called for the first radio item") ); + + m_radioGroup.end = end; } // ---------------------------------------------------------------------------- @@ -1509,7 +1670,15 @@ void wxMenuBar::Init() m_menuShown = NULL; - m_shouldShowMenu = FALSE; + m_shouldShowMenu = false; +} + +wxMenuBar::wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long WXUNUSED(style)) +{ + Init(); + + for (size_t i = 0; i < n; ++i ) + Append(menus[i], titles[i]); } void wxMenuBar::Attach(wxFrame *frame) @@ -1533,14 +1702,14 @@ void wxMenuBar::Attach(wxFrame *frame) else // not created yet, do it now { // we have no way to return the error from here anyhow :-( - (void)Create(frame, -1); + (void)Create(frame, wxID_ANY); SetCursor(wxCURSOR_ARROW); SetFont(wxSystemSettings::GetFont(wxSYS_SYSTEM_FONT)); // calculate and set our height (it won't be changed any more) - SetSize(-1, GetBestSize().y); + SetSize(wxDefaultCoord, GetBestSize().y); } // remember the last frame which had us to avoid unnecessarily reparenting @@ -1575,14 +1744,14 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title) bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title) { if ( !wxMenuBarBase::Insert(pos, menu, title) ) - return FALSE; + return false; wxMenuInfo *info = new wxMenuInfo(title); m_menuInfos.Insert(info, pos); RefreshAllItemsAfter(pos); - return TRUE; + return true; } wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title) @@ -1646,7 +1815,7 @@ void wxMenuBar::EnableTop(size_t pos, bool enable) bool wxMenuBar::IsEnabledTop(size_t pos) const { - wxCHECK_MSG( pos < GetCount(), FALSE, _T("invalid index in IsEnabledTop") ); + wxCHECK_MSG( pos < GetCount(), false, _T("invalid index in IsEnabledTop") ); return m_menuInfos[pos].IsEnabled(); } @@ -1666,7 +1835,7 @@ void wxMenuBar::SetLabelTop(size_t pos, const wxString& label) wxString wxMenuBar::GetLabelTop(size_t pos) const { - wxCHECK_MSG( pos < GetCount(), _T(""), _T("invalid index in GetLabelTop") ); + wxCHECK_MSG( pos < GetCount(), wxEmptyString, _T("invalid index in GetLabelTop") ); return m_menuInfos[pos].GetLabel(); } @@ -1837,6 +2006,7 @@ int wxMenuBar::GetMenuFromPoint(const wxPoint& pos) const void wxMenuBar::SelectMenu(size_t pos) { SetFocus(); + wxLogTrace(_T("mousecapture"), _T("Capturing mouse from wxMenuBar::SelectMenu")); CaptureMouse(); DoSelectMenu(pos); @@ -1856,7 +2026,7 @@ void wxMenuBar::DoSelectMenu(size_t pos) if ( IsShowingMenu() ) { // restore m_shouldShowMenu flag after DismissMenu() which resets - // it to FALSE + // it to false bool old = m_shouldShowMenu; DismissMenu(); @@ -1925,13 +2095,14 @@ void wxMenuBar::OnLeftDown(wxMouseEvent& event) } else // on item { + wxLogTrace(_T("mousecapture"), _T("Capturing mouse from wxMenuBar::OnLeftDown")); CaptureMouse(); // show it as selected RefreshItem((size_t)m_current); // show the menu - PopupCurrentMenu(FALSE /* don't select first item - as Windows does */); + PopupCurrentMenu(false /* don't select first item - as Windows does */); } } } @@ -1958,7 +2129,7 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) static wxPoint s_ptLast; if ( pt == s_ptLast ) { - return FALSE; + return false; } s_ptLast = pt; @@ -1967,7 +2138,7 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) int currentNew = GetMenuFromPoint(pt); if ( (currentNew == -1) || (currentNew == m_current) ) { - return FALSE; + return false; } // select the new active item @@ -1978,10 +2149,10 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) if ( m_shouldShowMenu && !m_menuShown) { // open the new menu if the old one we closed had been opened - PopupCurrentMenu(FALSE /* don't select first item - as Windows does */); + PopupCurrentMenu(false /* don't select first item - as Windows does */); } - return TRUE; + return true; } void wxMenuBar::OnKeyDown(wxKeyEvent& event) @@ -2017,7 +2188,7 @@ void wxMenuBar::OnKeyDown(wxKeyEvent& event) // the menu when up/down one is switch ( key ) { - case WXK_MENU: + case WXK_ALT: // Alt must be processed at wxWindow level too event.Skip(); // fall through @@ -2125,7 +2296,7 @@ void wxMenuBar::OnKeyDown(wxKeyEvent& event) int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const { - if ( !wxIsalnum(key) ) + if ( !wxIsalnum((wxChar)key) ) { // we only support letters/digits as accels return -1; @@ -2133,10 +2304,10 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const // do we have more than one item with this accel? if ( unique ) - *unique = TRUE; + *unique = true; // translate everything to lower case before comparing - wxChar chAccel = wxTolower(key); + wxChar chAccel = (wxChar)wxTolower(key); // the index of the item with this accel int idxFound = -1; @@ -2159,8 +2330,7 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const int idxAccel = info.GetAccelIndex(); if ( idxAccel != -1 && - wxTolower(info.GetLabel()[(size_t)idxAccel]) - == chAccel ) + (wxChar)wxTolower(info.GetLabel()[(size_t)idxAccel]) == chAccel ) { // ok, found an item with this accel if ( idxFound == -1 ) @@ -2173,7 +2343,7 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const else // we already had found such item { if ( unique ) - *unique = FALSE; + *unique = false; // no need to continue further, we won't find // anything we don't already know @@ -2204,7 +2374,7 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const bool wxMenuBar::ProcessAccelEvent(const wxKeyEvent& event) { size_t n = 0; - for ( wxMenuList::Node *node = m_menus.GetFirst(); + for ( wxMenuList::compatibility_iterator node = m_menus.GetFirst(); node; node = node->GetNext(), n++ ) { @@ -2214,13 +2384,13 @@ bool wxMenuBar::ProcessAccelEvent(const wxKeyEvent& event) if ( node->GetData()->ProcessAccelEvent(event) ) { // menu processed it - return TRUE; + return true; } } } // not found - return FALSE; + return false; } #endif // wxUSE_ACCEL @@ -2234,10 +2404,10 @@ void wxMenuBar::PopupCurrentMenu(bool selectFirst) wxCHECK_RET( m_current != -1, _T("no menu to popup") ); // forgot to call DismissMenu()? - wxASSERT_MSG( !m_menuShown, _T("shouldn't show two menu at once!") ); + wxASSERT_MSG( !m_menuShown, _T("shouldn't show two menus at once!") ); // in any case, we should show it - even if we won't - m_shouldShowMenu = TRUE; + m_shouldShowMenu = true; if ( IsEnabledTop(m_current) ) { @@ -2252,6 +2422,8 @@ void wxMenuBar::PopupCurrentMenu(bool selectFirst) // item, not to the right of it wxRect rectItem = GetItemRect(m_current); + m_menuShown->SetInvokingWindow(m_frameLast); + m_menuShown->Popup(ClientToScreen(rectItem.GetPosition()), wxSize(0, rectItem.GetHeight()), selectFirst); @@ -2275,7 +2447,7 @@ void wxMenuBar::DismissMenu() void wxMenuBar::OnDismissMenu(bool dismissMenuBar) { - m_shouldShowMenu = FALSE; + m_shouldShowMenu = false; m_menuShown = NULL; if ( dismissMenuBar ) { @@ -2285,8 +2457,8 @@ void wxMenuBar::OnDismissMenu(bool dismissMenuBar) void wxMenuBar::OnDismiss() { - if ( GetCapture() ) - GetCapture()->ReleaseMouse(); + if ( ReleaseMouseCapture() ) + wxLogTrace(_T("mousecapture"), _T("Releasing mouse from wxMenuBar::OnDismiss")); if ( m_current != -1 ) { @@ -2299,6 +2471,42 @@ void wxMenuBar::OnDismiss() GiveAwayFocus(); } +bool wxMenuBar::ReleaseMouseCapture() +{ +#ifdef __WXX11__ + // With wxX11, when a menu is closed by clicking away from it, a control + // under the click will still get an event, even though the menu has the + // capture (bug?). So that control may already have taken the capture by + // this point, preventing us from releasing the menu's capture. So to work + // around this, we release both captures, then put back the control's + // capture. + wxWindow *capture = GetCapture(); + if ( capture ) + { + capture->ReleaseMouse(); + + if ( capture == this ) + return true; + + bool had = HasCapture(); + + if ( had ) + ReleaseMouse(); + + capture->CaptureMouse(); + + return had; + } +#else + if ( HasCapture() ) + { + ReleaseMouse(); + return true; + } +#endif + return false; +} + void wxMenuBar::GiveAwayFocus() { GetFrame()->SetFocus(); @@ -2312,7 +2520,7 @@ wxEventLoop *wxWindow::ms_evtLoopPopup = NULL; bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) { - wxCHECK_MSG( !ms_evtLoopPopup, FALSE, + wxCHECK_MSG( !ms_evtLoopPopup, false, _T("can't show more than one popup menu at a time") ); #ifdef __WXMSW__ @@ -2329,8 +2537,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) wxLog::FlushActive(); // some controls update themselves from OnIdle() call - let them do it - wxIdleEvent event; - wxTheApp->ProcessEvent(event); + wxTheApp->ProcessIdle(); // if the window hadn't been refreshed yet, the menu can adversely affect // its next OnPaint() handler execution - i.e. scrolled window refresh @@ -2340,7 +2547,10 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) #endif // 0 menu->SetInvokingWindow(this); - menu->Popup(ClientToScreen(wxPoint(x, y)), wxSize(0, 0)); + + // wxLogDebug( "Name of invoking window %s", menu->GetInvokingWindow()->GetName().c_str() ); + + menu->Popup(ClientToScreen(wxPoint(x, y)), wxSize(0,0)); // this is not very useful if the menu was popped up because of the mouse // click but I think it is nice to do when it appears because of a key @@ -2360,7 +2570,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) ms_evtLoopPopup = NULL; // remove the handler - PopEventHandler(TRUE /* delete it */); + PopEventHandler(true /* delete it */); menu->SetInvokingWindow(NULL); @@ -2368,7 +2578,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) SetCursor(cursorOld); #endif // __WXMSW__ - return TRUE; + return true; } void wxWindow::DismissPopupMenu() @@ -2379,4 +2589,3 @@ void wxWindow::DismissPopupMenu() } #endif // wxUSE_MENUS -