X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8614c467553e7dd8a5b9984683d73c89730b8ead..6181cef53222dc7f04e0e52fc4a2d399709a076e:/include/wx/msw/spinctrl.h diff --git a/include/wx/msw/spinctrl.h b/include/wx/msw/spinctrl.h index 9a160ff7aa..350c6ea861 100644 --- a/include/wx/msw/spinctrl.h +++ b/include/wx/msw/spinctrl.h @@ -1,4 +1,4 @@ -///////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////// // Name: msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin @@ -12,12 +12,19 @@ #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "spinctrl.h" #endif #include "wx/spinbutt.h" // the base class +#if wxUSE_SPINCTRL + +#include "wx/dynarray.h" + +class WXDLLEXPORT wxSpinCtrl; +WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); + // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin @@ -30,7 +37,7 @@ public: wxSpinCtrl() { } wxSpinCtrl(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -42,7 +49,7 @@ public: } bool Create(wxWindow *parent, - wxWindowID id = -1, + wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -54,33 +61,65 @@ public: // because the base class already has one returning int!) void SetValue(const wxString& text); + // another wxTextCtrl-like method + void SetSelection(long from, long to); + // implementation only from now on // ------------------------------- + virtual ~wxSpinCtrl(); + virtual void SetValue(int val) { wxSpinButton::SetValue(val); } virtual int GetValue() const; virtual bool SetFont(const wxFont &font); virtual void SetFocus(); - virtual bool Enable(bool enable = TRUE); - virtual bool Show(bool show = TRUE); + virtual bool Enable(bool enable = true); + virtual bool Show(bool show = true); + + // wxSpinButton doesn't accept focus, but we do + virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } - virtual bool AcceptsFocus() const { return TRUE; } + // for internal use only + + // get the subclassed window proc of the buddy text + WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; } + + // return the spinctrl object whose buddy is the given window or NULL + static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); + + // process a WM_COMMAND generated by the buddy text control + bool ProcessTextCommand(WXWORD cmd, WXWORD id); protected: + virtual void DoGetPosition(int *x, int *y) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual wxSize DoGetBestSize() const; + virtual void DoGetSize(int *width, int *height) const; // the handler for wxSpinButton events void OnSpinChange(wxSpinEvent& event); - WXHWND m_hwndBuddy; + // Handle processing of special keys + void OnChar(wxKeyEvent& event); + void OnSetFocus(wxFocusEvent& event); + + // the data for the "buddy" text ctrl + WXHWND m_hwndBuddy; + WXFARPROC m_wndProcBuddy; + + // all existing wxSpinCtrls - this allows to find the one corresponding to + // the given buddy window in GetSpinForTextCtrl() + static wxArraySpins ms_allSpins; private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() + DECLARE_NO_COPY_CLASS(wxSpinCtrl) }; +#endif // wxUSE_SPINCTRL + #endif // _WX_MSW_SPINCTRL_H_