X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8602802568e2dcd29298c0d802d7c44fd231845b..0ea0604a1e0a4e3d952f7397839b99b1a972bb78:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index 2d8685e25f..154c6652c4 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -160,12 +160,12 @@ enum wxStockCursor /* Useful macro for creating icons portably, for example: - wxIcon *icon = new wxICON(mondrian); + wxIcon *icon = new wxICON(sample); expands into: - wxIcon *icon = new wxIcon("mondrian"); // On wxMSW - wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK + wxIcon *icon = new wxIcon("sample"); // On wxMSW + wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK */ #ifdef __WXMSW__ @@ -395,6 +395,16 @@ public: wxRealPoint() : x(0.0), y(0.0) { } wxRealPoint(double xx, double yy) : x(xx), y(yy) { } + wxRealPoint(const wxPoint& pt); + + // no copy ctor or assignment operator - the defaults are ok + + //assignment operators + wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; } + wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; } + + wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } }; @@ -403,13 +413,11 @@ inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2) return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y); } - inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2) { return !(p1 == p2); } - inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2) { return wxRealPoint(p1.x + p2.x, p1.y + p2.y); @@ -422,6 +430,77 @@ inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2) } +inline wxRealPoint operator/(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, double i) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + +inline wxRealPoint operator*(double i, const wxRealPoint& s) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + + // ---------------------------------------------------------------------------- // wxPoint: 2D point with integer coordinates // ---------------------------------------------------------------------------- @@ -433,6 +512,7 @@ public: wxPoint() : x(0), y(0) { } wxPoint(int xx, int yy) : x(xx), y(yy) { } + wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { } // no copy ctor or assignment operator - the defaults are ok @@ -493,6 +573,76 @@ inline wxPoint operator-(const wxPoint& p) return wxPoint(-p.x, -p.y); } +inline wxPoint operator/(const wxPoint& s, int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(const wxPoint& s, double i) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +inline wxPoint operator*(double i, const wxPoint& s) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE); // ---------------------------------------------------------------------------