X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/85f6b408dfd796805b1c43718e69549506353ca7..849c353a3974ec9c6a859cf56c6e5552429d69b6:/include/wx/gtk/region.h diff --git a/include/wx/gtk/region.h b/include/wx/gtk/region.h index 5eec88fe82..1886952495 100644 --- a/include/wx/gtk/region.h +++ b/include/wx/gtk/region.h @@ -10,46 +10,11 @@ #ifndef _WX_GTK_REGION_H_ #define _WX_GTK_REGION_H_ -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma interface -#endif - -#include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -//----------------------------------------------------------------------------- -// classes -//----------------------------------------------------------------------------- - -class wxRegion; - -//----------------------------------------------------------------------------- -// constants -//----------------------------------------------------------------------------- - -enum wxRegionContain -{ - wxOutRegion = 0, - wxPartRegion = 1, - wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp -{ - wxRGN_AND, // Creates the intersection of the two combined regions. - wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. - wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - wxRGN_OR, // Creates the union of two combined regions. - wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - // ---------------------------------------------------------------------------- // wxRegion // ---------------------------------------------------------------------------- -class wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion() { } @@ -82,62 +47,11 @@ public: Union(bmp, transColour, tolerance); } - ~wxRegion(); - - wxRegion( const wxRegion& region ) - : wxGDIObject() - { Ref(region); } - wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; } - - bool Ok() const { return m_refData != NULL; } - - bool operator == ( const wxRegion& region ); - bool operator != ( const wxRegion& region ) { return !(*this == region); } - - void Clear(); - - bool Offset( wxCoord x, wxCoord y ); - - bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Union( const wxRect& rect ); - bool Union( const wxRegion& region ); - - bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Intersect( const wxRect& rect ); - bool Intersect( const wxRegion& region ); - - bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Subtract( const wxRect& rect ); - bool Subtract( const wxRegion& region ); - - bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height ); - bool Xor( const wxRect& rect ); - bool Xor( const wxRegion& region ); - - void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const; - wxRect GetBox() const ; - - bool Empty() const; - bool IsEmpty() const { return Empty(); } - - wxRegionContain Contains( wxCoord x, wxCoord y ) const; - wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const; - wxRegionContain Contains(const wxPoint& pt) const; - wxRegionContain Contains(const wxRect& rect) const; - - // Convert the region to a B&W bitmap with the white pixels being inside - // the region. - wxBitmap ConvertToBitmap() const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. First version takes transparency from bitmap's mask, - // second lets the user specify the colour to be treated as transparent - // along with an optional tolerance value. - // NOTE: implemented in common/rgncmn.cpp - bool Union(const wxBitmap& bmp); - bool Union(const wxBitmap& bmp, - const wxColour& transColour, int tolerance = 0); + virtual ~wxRegion(); + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; public: // Init with GdkRegion, set ref count to 2 so that @@ -151,22 +65,39 @@ protected: virtual wxObjectRefData *CreateRefData() const; virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); + // common part of ctors for a rectangle region void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h); private: - DECLARE_DYNAMIC_CLASS(wxRegion); + DECLARE_DYNAMIC_CLASS(wxRegion) }; // ---------------------------------------------------------------------------- // wxRegionIterator: decomposes a region into rectangles // ---------------------------------------------------------------------------- -class wxRegionIterator: public wxObject +class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); wxRegionIterator(const wxRegion& region); + wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; } + ~wxRegionIterator(); + + wxRegionIterator& operator=(const wxRegionIterator& ri); void Reset() { m_current = 0u; } void Reset(const wxRegion& region); @@ -186,11 +117,17 @@ public: wxRect GetRect() const; private: + void Init(); + void CreateRects( const wxRegion& r ); + size_t m_current; wxRegion m_region; + wxRect *m_rects; + size_t m_numRects; + private: - DECLARE_DYNAMIC_CLASS(wxRegionIterator); + DECLARE_DYNAMIC_CLASS(wxRegionIterator) };