X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/85da9c3e350007d82528b6165a2f3a018e47dff6..8e92ccef9ce18df8c67d6105ac553dba93cf0e43:/src/msw/glcanvas.cpp diff --git a/src/msw/glcanvas.cpp b/src/msw/glcanvas.cpp index d6d33ffab7..3b03757338 100644 --- a/src/msw/glcanvas.cpp +++ b/src/msw/glcanvas.cpp @@ -125,9 +125,9 @@ void wxGLContext::SetColour(const char *colour) * wxGLCanvas implementation */ -IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow) +IMPLEMENT_CLASS(wxGLCanvas, wxWindow) -BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow) +BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) EVT_SIZE(wxGLCanvas::OnSize) EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) @@ -135,7 +135,7 @@ END_EVENT_TABLE() wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, - int *attribList, const wxPalette& palette) : wxScrolledWindow() + int *attribList, const wxPalette& palette) : wxWindow() { m_glContext = (wxGLContext*) NULL; @@ -143,8 +143,8 @@ wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, if ( ret ) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); } m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); @@ -159,7 +159,7 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ) - : wxScrolledWindow() + : wxWindow() { m_glContext = (wxGLContext*) NULL; @@ -167,8 +167,8 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent, if ( ret ) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); } m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); @@ -184,7 +184,7 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent, wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name, int *attribList, const wxPalette& palette ): - wxScrolledWindow() + wxWindow() { m_glContext = (wxGLContext*) NULL; @@ -192,8 +192,8 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID i if ( ret ) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); + SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); } m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); @@ -278,7 +278,7 @@ bool wxGLCanvas::Create(wxWindow *parent, { wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); - ::UnregisterClass(wxGLCanvasClassName, wxhInstance()); + ::UnregisterClass(wxGLCanvasClassName, wxhInstance); return FALSE; } @@ -351,11 +351,11 @@ static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) case WX_GL_LEVEL: // this member looks like it may be obsolete if (attribList[arg] > 0) { - pfd.iLayerType = PFD_OVERLAY_PLANE; + pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; } else if (attribList[arg] < 0) { - pfd.iLayerType = PFD_UNDERLAY_PLANE; + pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; } else { - pfd.iLayerType = PFD_MAIN_PLANE; + pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; } arg++; break; @@ -522,19 +522,6 @@ void wxGLCanvas::SwapBuffers() void wxGLCanvas::OnSize(wxSizeEvent& event) { - int width, height; - GetClientSize(& width, & height); - - if (m_glContext) - { - m_glContext->SetCurrent(); - - glViewport(0, 0, (GLint)width, (GLint)height); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 ); - glMatrixMode(GL_MODELVIEW); - } } void wxGLCanvas::SetCurrent()